A Call to Arms; Looking for 6-8 PC's
Title:A Call to Arms! The citizens of Dai'Urben need to take their own protection into their own hands, when their leader has gone mad and the guards have gone away. Can they learn whats really going on? Can they save their homeland and family's?
Genre: Action/Adventure- Roleplaying/mystery
System: Pathfinder; using APG. Other material may be used upon DM discression.
Materials Needed: Nothing persay, everything can be found at www.d20pfsrd.com
Description: I'm wanting 6-8 players to start characters at 2nd level. You are the trainees to become the new guards of Dai'Urben. But three days ago all the guards were called south to handle an uknown threat, aiding the city of Aik, who was surely destroyed without Dai'Urben's help. The Archmage, Ferinmur and the Lord, Kuren, of the city normally are caring and nice to the citizens of Dai'Urben; although these past few weeks they've seldom made public appearnce. Bands of soldiers in black armour and full helms have been seen entering and exiting the Manor every few days. Only rumours of where they are from are spread throughout the taverns of the city. The market's prices have risen in these few weeks as well, due to the traders not showing up like they normally do. Not a single merchant, supply wagon or trader has came to Dai'Urben in over a month. They were due to show two weeks ago. Lord Kuren's son, Jalimere and Archmage Ferinmur's daughter, Sericess have been seen together much more than usual as well. While not to odd alone, along with everything else is going on, they must be up to something. Since the guards left no one has given you all any orders, instructions or duty's. With the market in dissary even the food rations have been short, and mostly soup and bread at that. Finally on the fourth morning of the guards missing, just as the first light reaches in through the barracks windows, rapid footsteps can be heard outside; Suddenly the two open the door of the barracks with faces serious as the Plague. Jalimere and Sericess burst through, panting heavily as well.
They look each of you in the eyes before they begin speaking.
We fear something has happened. The Lord and Archmage have locked themselves in the Great Room of the Manor since yesterday morning. A courrier came from the south, when he handed Father a rolled parchment, they read it and The Lord stabbed him in his heart. We havn't seen them since! Sericess says her soft, warm voice charged with fear and urgency.
We need you. We don't know who we can trust, but need to know whats going on with our Parents, our Guards, and most of all our City Young lord Jalimere reply's in his young voice, not yet cracked to be deep with the coming age. He's only 17 yrs old. Sericess merely 22; they've no way of knowing who else to turn to.
But we can't talk here I fear... The ears of others may get us killed. She looks to Jalimere, bringing her hand to her mouth.
She's right, If you wish to help, and if not I fear the worst, meet us west, within the Oasis of Fog. A ruined watch tower sets about five miles due west of our walls. Meet us there at midnight; make sure your not followed.
Be quick in your traveling there, and stay unoticed as you leave the city as best you can.
They both turn and leave without waiting for response. Slamming the doors shut behind them, they run back into the main building of the Manor.
I'd like to start soon, if I get enough people interested. 8 players max, and honestly as long as 1 wants to play I'll run it for the one person