Yes, I must admit that I have a deep love for this facet of the Warhammer 40,000 universe. This role play will have much to do with naval combat, boarding actions, and a few planetary assaults mixed into it, though I am still in the process of sorting these things out. As many people know, there are a vast number of factions in the Warhammer universe, and many of them do not get along (There is only war) so to make this a workable role play, it will be split down the middle, in terms of players. The forces of good (The Imperium, The Eldar and Tau) will be working together, while the forces of evil (Chaos, the Orks and Dark Eldar) will be working together. Both sides will seek to destroy each other, but a greater foe (More specifically foes) threaten them both. The Necrons and the Tyranids, are each a threat to the galaxy unlike any other. As such, much of this role play will involve fighting these two forces as they strive to conquer and consume all life. Contingents for the individual fleets will be relatively small, because if you are bringing the full might of an empire to bear, it could be considered over-kill. In my mind, it makes more sense for the participants to play as radicals, or rebels from their empire, leading contingents of followers who have left the service of their faction with their leader. Perhaps that is just me, I would like further input to know if I am completely off base. On to the more pressing matters. I do not wish to GM this role play, as I have an issue with playing in a role play and being the one controlling. So, I am looking for a Co-GM to be the rudder for the plot, as well as someone who I can brainstorm with.
Well, that is all for now, my lovelies. State your interest, should you have any, and PM me if you wish to be the Co-GM.