Alright, I'm not real good at intros, so I'm just going to tell you what this is all about.
This is my world. The land of Tenint is a diverse and divided continent, split up into four countries: Arlejj, the Kingdom in the North; Aeribis, the Great Republic; Ezdenah, the Ferral Refuge; and Conjuska, the Desert Kingdom. Humans dominate the nations of Aeribis and Conjuska, while the mighty fenrir rule the frozen wastes of Arlejj, and Ezdenah is run by the magisters of the old tribes. Elves hold an unfortunate lot in life, most of them being enslaved by the Conjuskans, though many roam free throughout the other nations.
The country of Arlejj is the largest, at least, when speaking of land. The tundra is harsh, and little other than fishing in the North Sea or hunting can be done anywhere other than the far south, where only the hardiest crops can be grown. Vegetation is restricted to pines and hardy shrubbery in the northern part, while some grasses and other weeds have managed to grow near the southern border. It is home to the fenrir, a race of wolfmen, who have built a mighty empire out of the warring tribes of wanderers. Warlord Karrov, who later became Tsar Karrov, conquered the other tribes through might and diplomacy, and commissioned the city of Karlathine, the City of Stone, to be built out of the mountainside. He, and his next two successors, died before it could be completed. Now, it is the center of Arlejj's politics, and home to some of the greatest warriors to have ever lived. Much of their culture centers around their surroundings. Fishing, farming, and, to many men's disbelief, mammoth herding, are the main occupations for the average man outside of the great cities. Within the cities, guards, soldiers, merchants, and nobles make up the bulk of the populace, along with anyone else who can afford a home within their walls.
Aeribis is the second largest, and takes up two-thirds of the middle section of Tenint. To it's west is it's sister nation Ezdenah, with Conjuska to the south and Arlejj to the north. Aeribis was founded by settlers coming north from Conjuska. Most arrived and stayed in the southern sections of Aeribis and Ezdenah, where the rolling plains most resembled that of northern Conjuska. The ferral let the humans be, as they didn't enter the forests, nor disturb any of the ferral clans that wandered the plains. It wasn't for hundreds of years that the humans began pushing north into the forests, and either destroyed or absorbed the tribes that they rolled over. Fifty years of conquest led to the foundation of the Kingdom of Aeribis and it's secession from Conjuska. Centuries later, the kingdom went through a bloody civil war, which led to the execution of most of the nobility, and the foundation of the Senate. The Senate, however, is still mostly human, with only a few of the other races being able to hold a spot as a Senator.
The nation of Ezdenah was formed under the Magisters of the ferral clans. It once spanned the entirety of modern day Ezdenah and Aeribis, with a few holdings even in Arlejj and Conjuska. It was originally founded by the chiefs of the two greatest clans, which was more of a truce than anything. Though, after a few decades, the two eventually became one, and other clans joined the new confederation. After nearly a century after the original two clans' treaty, nearly every other clan had joined and sent their chiefs to the newly established capital, where they paid homage to the two dragon gods, Akbal of Destruction and Zehrn of Creation. And for many years, the chiefs ruled jointly over all the clans. It wasn't until the human push into the forests that the peace was disturbed. Many of the clans were either destroyed or absorbed into Aeribis. Those who resisted became what is now modern day Ezdenah. The country is more tightly run by the chiefs, now called magisters, than it was before.
The desert nation of Conjuska is considered the origin of the human race. The great pharaohs of Conjuska have ruled the deserts for as long as anyone can remember, even before the fenrir of Arlejj formed their kingdom in the far north. The people have always been the religious sort, and have always been the kind to use the "lesser races" however they see fit. The elves once had a nation in the plains that stretched across northern Conjuska. The pharaoh's army tore it apart, massacred most of the populace, and enslaved what was left. The ones who escaped fled north, and were welcomed into the ferral clans and fenrir tribes. It was also responsible for the colonists in southern Ezdenah and the subsequent conquest, though was stunned by the succession of Aeribis. The war that followed was long and bloody, but, unable to secure the aid of what was left of Ezdenah, nor able to stand against Aeribis's new allies in Arlejj, Conjuska eventually backed down. Now, they are still a great power, and the last of the nations to utilize slavery, and is the home of the Cult of Tiej.
Humans; Elves - Much like humans, though smaller and with more angular features, they generally live for several hundred years; Fenrir, the race of massive wolfmen, they stand several feet above the other races; Ferral, a race of humanoids covered in fur, with claws and canines, like animals. Their name came from the humans believing they were nothing more than ferral beasts, which the race took more as a compliment than an insult. Ferral are much more animalistic than the other races.
Daemons and Angels are limited in the Mortal Plain. Neither are necessarily good or evil, however both are extremely powerful both physically and magically, and can shift forms at will. Imps are much like dwarves mixed with elves.
Your Story So Far:
Interest, questions, or anything else you guys have for me? Hell, I'll even take critiques!