The world has come a long way since the days of Avatar Korra 200 years ago. However, with the death of Hiroshi, the Avatar who succeeded Korra, no new Avatar was born among the Fire Nation. Had the line been broken somehow? No one really knows. Nevertheless, technology continues to grow, and as it does, the ancient arts of Bending slowly diminishes in its wake. Where Benders were the dominating force of the old Hundred Year War and at the pinnacle of debate during the Equalist Crisis, now they seem to be all but extinct. Only the most dedicated of traditionalists still remember the ways of the Earth, Fire, Water, or Airbenders. During all of this, the lack of a new Avatar instigated a reformation in Republic City. With benders becoming so few in number, the council can hardly keep its membership full. Because of this, the Republic was officially reformed into the World Empire approximately 20 years ago. With this change, Republic City was re-dubbed Empire City, the supposed "Capital of the World". When Sheng, the first Emperor, passed away, his son Yang succeeded the throne, becoming the second Emperor. Yang almost immediately sought to expand his power, claiming that it had been his father's dying wish that Empire City spread it's influence across the land, and become the World Empire. Now poised to start a war with the rest of the world, Yang almost eagerly awaits the opportune moment to strike.
During the time of this RP, it's been 200 years since the events of Legend of Korra. Republic City, as you read, has been turned into an Empire, and is poised to begin her expansion across the world. Bending has become a rare, almost dying art that few still practice. After all, with technology like Satomobiles and Airplanes, what need does the world still have of the old ways? Before we get to the good stuff (character profiles) let's start by establishing the setting in more detail.
Empire City: The largest city in the world to date, Empire City was once called Republic City in the days before it was reformed. It's a sprawling metropolis, home to the cutting edge of technology and boasting the most advanced military arsenal in the world. Benders seem to be fewest here, perhaps some having grown tired of using their power for a spectacle sport, or perhaps being intimidated by the growing advancements in weapons. The people here can trace their lineage to all over the world, as Republic City was originally founded on the very idea of intermingling between nations. Citizens tend to be a mixed bag, sometimes part Water Tribe or sometimes part Fire Nation. Here is where one will the most diversity in ethnicity and skills.
Earth Kingdom: The original home of Earthbenders, the Earth Kingdom was and still is nation of proud, if not stubborn warriors. Do not be fooled, however, as the Earth Kingdom is home to a special variety of people. Whether its the city folk within the walls of Ba Sing Se, or the mysterious desert tribes still rumored to possess the power of Sandbending, or the female warriors of Kyoshi Island, the Earth Kingdom is strong, proud, and persistent.
Water Tribes: Unlike the other nations, the Water Tribes are actually divided into two distinct tribes, each living on one of the poles. Far in the South Pole, the Southern Water Tribe lives as they have for generations, as warriors and hunters, using their animal-made weapons to provide food and clothing for their families. While Waterbenders were once common in the Southern Tribe, they seem to be practically nonexistent, instead being far more common among the sister tribe to the north. The sister tribes lives on the opposite end of the world at the North Pole. Unlike their Southern brethren, the Northern Tribesmen live in a city carved from the ice, said to have been carved by the ancient Waterbending Masters of old. Waterbenders from the Northern tribe appear to be more prominent, not to mention common. This is likely due to the actions of the Fire Nation, who once scoured the South Pole hunting down and exterminating any and all Waterbenders, the Northern Tribe would have suffered the same fate had it not been for the city being so difficult to find and heavily fortified even when it was finally discovered. The Northern tribe is also said to be the keepers of the moon spirit, but whether or not that is still true is up for debate. There was also once a tribe of Waterbenders living in the swamps, though it is unknown if they are still around or not.
Fire Nation: Once the fiercest and arguably most powerful nation, the Fire Nation has long since forgotten it's old warmongering days. Ruled by the Fire Lords, the Fire Nation is a bastion of passion and honor. Fire Lord Sozin is legendary (or infamous, depending on who you ask) for being the first Fire Lord to declare war on the other nations, using the power of a comet to enhance his Firebending powers to start what would be known as the Hundred Year War. His descendents hunted down and wiped out the Air Nomads, knowing that the next Avatar after Roku would be born among them. At the end of the war, Fire Lord Ozai made history when he renounced his title to his daughter, and instead crowned himself the Phoenix King, intending to use the return of Sozin's Comet to finish the war and conquer the world. He was defeated by Avatar Aang, however, and it was his son Prince Zuko (who was also a descendent of Roku on his mother's side) that succeeded the throne, and declared the war over. It was also Zuko who insisted that the Fire Nation colonies be kept intact, despite initial protests from Avatar Aang. It was Aang, Zuko, and other legendary figures including Katara and Sokka of the Water Tribe and Toph Beifong who founded Republic City. During the Equalist Crisis, it was General Iroh of the Fire Navy, along with Bumi of the Water Tribe, who provided much needed support for the city when the Equalists threatened to take it over. Whether Firebender or not, most Fire Nation citizens can be described as burning with passion and full of honor, either toward their nation or their families, sometimes both. While it is most known for it's Fire Navy, the Fire nation military is also home of some elite units such as the Rough Riders and Yuyan Archers.
Air Temples: The original Airbending masters were nomadic monks seeking enlightenment and living in secluded Temples, one located in each Nation. However they've long since been wiped out by Sozin and his descendents, making them the first of many casualties of the Hundred Year War. Their temples, however, still stand to this day. The Western Air Temple, located in the Fire Nation, was declared a monument by Fire Lord Zuko and is kept in pristine condition even today. The Southern Air Temple was occupied by fugitive inventors during the war and since then it has become their haven for experiments and tinkering. The Eastern Air Temple was also declared a monument by the Earth King after the war, and it is now the home of the descendents of those who lost their homes in the Hundred Year War. The Northern Air Temple has become the new home of the Air Acolytes, who follow the ways of the Air Nomads, even though few of them can actually Airbend. In fact, some of the Air Acolytes have also made a home in the Western Air Temple as well.
Sheng: The first Emperor, died almost 20 years ago.
Yang: Sheng's son, and the current Emperor.
Gan Beifong: Current Chief of Police in Empire City and rumored to be a Metalbender.
General Zhou: Commander of the Imperial Army.
Captain Jian: Leader of the scout unit called the Imperial Rangers. Nicknamed Hawkeye by his men for his mastery of sharpshooting.
Fire Lord Anzo: Current Fire Lord, and a known Firebending Master.
Admiral Lu Ten: Commander of the Fire Navy. Also a known Firebender.
Baosing: Current Earth King.
Lukka of the Water Tribe: Chief of the Northern Tribe. She is also a known Waterbending Master.
Orga of the Water Tribe: Chief of the Southern Tribe.
Master Ira: Head of the Air Acolytes. She is rumored to be an Airbender but it is not confirmed.
Sorry to say, but the Avatar will play no role in this RP. Mainly it's because the Avatar tends to be a spotlight stealer and I want this to be fair and balanced.
You can only bend ONE element. The Avatar, and ONLY the Avatar, can bend more than their natural element. No exceptions.
Bloodbending will be banned on the grounds that it can completely break the game. Plus, the Equalist Crisis would have spurred a witch hunt for Bloodbenders.
Technology is a bit iffy. There are guns, but they are sort of like chamber-loading flintlocks, so while they can be reloaded quite quickly, they still need to be reloaded between each shot, so no repeating guns or semi-auto or fully-auto fire. Explosives will be a case-by-case basis as will vehicles and most other devices.
Advanced bending, like with most tech, will be done on a case-by-case basis, though the general rule of thumb is that you generally have to learn the basic art form before moving on to the advanced stuff, with only a rare few exceptions.
As GM, I reserve the right to alter, add, or rewrite rules whenever I deem it necessary.
[B]Ethnicity:[/B] (what part of the world were you born in)
[B]Appearance:[/B] (Description or Picture will do, or both if you're feeling ballsy)
[B]Element:[/B] (This is for benders)
[B]Skill:[/B] (this is for describing one's martial skill)
[B]Personality:[/B] (try to keep this brief)
[B]Bio:[/B] (again, try not to make this incredibly long)
Ethnicity: Empire City, with mostly Fire Nation ancestry
Skill: Don't let the bow and arrows fool you, Wufei is no slouch in the martial arts, able to hold his own against most equally trained fighters in a number of ways, be it with his bow as a blunt weapon, his daggers, or just plain dirty fighting. Though the one thing about his martial training is that it's more or less designed to allow him to put distance between himself and his enemies so that he can go back to shooting at them. He is also quite versed in the art of stealth, able to move quite silently and stalk targets for a time before deciding when to take a shot. He also prides himself on being able to get around without touching the ground, whether it's through the trees or across city rooftops.
Weapons: Yuyan longbow and a pair of daggers.
Other Gear: Arrows, smokescreens, and a small pouch filled with powdered glass.
Skill: Liam has little martial skills, but he isn't afraid of using casual objects that are around him as weapons, like broken glass, chairs, poles, and even sometimes other people. He can use a dagger well though, and he is a boss at fishing.
Weapons: Anything at hand; his waterbending (When he has training)
Other Gear: N/A
Personality: Liam is honest to a fault. He tells it how he sees it, and is quite oblivious to whether he is insulting or complimenting someone. Liam can be hilarious, blunt, pessimistic, optimistic, or sometimes just plain rude, but that's really just him being honest. Liam can be a bit of a flirt and a pervert too.
Bio: Liam grew up in the Southern Water tribe. He and his father ran a fishing business. When his father was killed in a sled accident, Liam took over the business. He found out that he was a bender when he was on his boat delivering fish at the market with a group of merchants.
"The color of your eyes isn't what makes you a bender, idiot. It's your personality--your spirit, and trust me, I've got a hell of a wildfire for my spirit"
Skill: Olivia is an excellent gymnast, but has little martial arts skill. She prefers to play dirty. She either take her opponent out from afar, or use everything that she has to take out the person quickly/cause pain. Worry, She bites.
Weapons: Her Body, Nearby objects, A bow and Arrow, Firebending
Other Gear: A longbow and steel-tipped arrows.
Personality: Olivia can be quite the wildcat. She has an explosive temper, can be insulted easily, and has an enormous pride. She has a sarcastic dry wit. Olivia loves to lie, because she thinks it entertaining to fool someone. She can be rude and downright unpleasant at times, but she is a bit like fungus: you don't know that she's growing on you until it's too late to remove her.
Bio: Olivia was born in a Family who were constantly busy. Either they had social occasions to attend to, work, or work. Olivia practically raised herself. Her parents disapproved of bending of any sort. Most of her ancestors were equalists.
Ling often wears clothes with long strips of cloth and as she moves around in a fight it often causes distractions.
Ling is young and energetic. She loves the simple things: Food, tea and fun.
Ling was born into a traditional Earth bending temple, one of few placing clinging to the old ways. Ling spent her entire life inside the temple walls, knowing little of the outside world. When she turned sixteen she was permitted to leave and learn of the outside world, which she pounced on. She was always curious and now was her chance. She has only spent a year but she loves it all, it was like a mystical world of lights and smoke.
Skill: Relatively little martial training. Rather, she tends to incorporate her bending into her dancing, meaning that her attacks tend to be slower with wide arcs.
Weapons: A knife. Not skilled with it though.
Other Gear: Pack for storing stuff, gear for make-up
Personality: Generally fairly calm, though can get quite "fiery" when she gets dancing. Knows quite well that she's attractive and will take full advantage of it. However, she prefers to let others take the leaded, as she feels that the wounded should support.
Bio: Born to dancers, raised a dancer. She danced wrapped in flames of beauty. She traveled as her folks did, performing throughout the lands. Care was always taken to avoid harming the audience, but never the other way around. Agitation flared one day and violence brewed. The crowd surged and a knife flashed. There was blood on the dance floor. Silence and leaving. She's since recovered and continues to dance, but she is more careful now than she used to be.
Last edited by Hallowed Mind; 08-24-2013 at 07:13 PM.