Looking for a challenger in a card game of my own design [Ignore Post Count]
Hi! So, looking for someone to do an "RP" of a card game I've made, most particularly by PM's.
Here's a link to the rules.
If you have any other questions, ask me. I'll be waiting.
Also, I want this to stay a bit active, so any players can challenge each other as well as me.
Last edited by tobiax; 08-30-2013 at 10:39 PM.
I could give it a go. Do you have anything more specific regarding turn phases, combat, or abilities yet?
What do you mean exactly? Well, let me try.
Well, anything can be done on a turn within the card limit unless special conditions exist. Attacks end turns, and one may draw as many cards at the end of their turn to refresh their hand that they need or perhaps reshuffle their hand initially. Not sure exactly what you mean by the others though. Thanks for the interest Tanzo.
Well, most card games have turn phases. I'll use Magic: The Gathering as an example since I'm most familiar with it. You have Untap, Upkeep, Draw, Main I, Combat, Main II, and End phases, each with specific rules restrictions on what exactly can or must be done in those phases. This is to make the game structured and understandable when complex scenarios arise. Some steps are simple. In MTG, the untap step is simply where all tapped (or used) cards return to their original state. However the combat phase is more involved; first attackers are declared, then defenders are declared, then damage is distributed, and any number of wonderful effects can be triggered during this process. This is the kind of structure I'd like spelled out. Your game might be much simpler than magic and have less restrictions, but you should still spell out exactly what can be done.
As far as combat goes, a few things could be clarified. When a creature is placed, what can it attack? Adjacent cards? Line of sight? Anything on the board? Also describe how movement works. (again, turn phases come in. Can I only move, then attack; attack then move; move, attack, move?) How is damage distributed? Does only the attacker deal damage, or is it simultaneous like in MTG?
You may also want to elaborate on the fusion rules. How many creatures can be fused? Can a fusion monster fuse with another? In what manner do you calculate the power levels of the fused creature. If a creature with an item or enchantment is fused, what happens to those enchantments/items?
As for abilities, I was wondering if there were any common things I should know about. Like in MTG, flying is very common, so most players know what that ability does.
Nope, the only limit is One Creature, Two items, three charms per turn. If you want to get picky, play, move, attack, draw, with an option to initially reshuffle to cancel the draw at the end.
Okay, creatures without ranged capabilities can only attack grid-adjacent targets. Creatures with ranged capabilities (like archers, mages, elemental breathers, and the like) have set ranges (average 3 for a bow) and can attack anything in that range, down the grid. Movement is also limited by the card. Most average moves are similar to ranges, 2 or 3, since 5 is an entire friendly field, and most cards are played in the middle. Big bulky things with low speed can move 1 grid per turn, and fast things can move 3 or 4. As for simultaneous attacking... yes I think that is a thing. And number of the creatures can attack viable targets. Say two ballista (rated PL 15) and one dragon (Pl 20) are in a line of three. A Pl 45 Gladiator Troop is four spaces down range. The adjacent allies can attack the same target, in this case dealing 50 PL damage. Also, elevations add 1 to range. Archers in towers can shoot farther, and ground units need one more space to shoot targets in towers. However, certain cards can grant direct attack abilities, most of which exclude lord cards when other creatures are on the field, and some can never target lords.
Fused creatures have a power level that is the sum of their former powers. Different stones are needed for different numbers and/or classes of fusion. I think either green or red is two, the other is three, and blue is 4 with three being 5 and one special existing for a certain circumstance(Playing the strongest creature). I don't think those issues have been addressed, (nor do I remember the exact classing of the stones) but I think the fusion event is to be once applied to any collection of creatures, and items and charms are discarded if not applied to both, in which case, only one set is counted.
Well, I think there are cases where MTG style abilities were carried over by a co-creator, things like... I forget the name, but the skill where the monster is instantly able to counter-attack even out-of-turn, and other case-specific skills are in place, such as small sums of damage on attacks to spinned enemies.
ok. well I think that's enough to go on. How did you want to start?
Well, craft a Lord Card. That consists of an element selection, a PL assignment, (around 30 ish, mine is a PL 35) a name, and a few abilities.
Mine is Vonseg the Forest Lord, with the ability to create PL 15 (or 25, not sure) token creatures at 5 space range. He also has Elven Bow, Elven Sword, and Elven Staff. I neither remember any other abilities nor know if he has them.
Tokens are creatures that are not cards but count as such and have distinct PL. They usually come from items that generate them upon certain conditions.
My lord will be Gorlog, Bringer of Rot.
Noxious Aura: If a non-undead creature is put into a square adjacent to Gorlog, it takes 10 points of damage. Additionally if a non-undead creature is adjacent to Gorlog at the beginning of its owner's turn, it takes 10 points of damage.
Necromancy: If a creature is killed in a square adjacent to Gorlog, that creature comes into play under my control in the square it was killed at the beginning of my next turn. This does not count as my creature play for the turn.
Weapon: Decrepit Claymore
Reach: 2 squares
Movement: 2 squares
Sweet. Let us begin. Shall we go to thread or PM?
I would prefer thread. So, are we just going to be making up cards as we go? And I forgot to ask, what's the deck size?