The Elder Scrolls: The Shadow of the Dominion.
Name: Rosil Tamar
Place of Birth: Skyrim, Windhelm.
Race: Nord / Breton / Werewolf.
Birthsign: The Mage
Weight: 285 lbs.
Hair Style: Short, Messy.
Hair Color: Black.
Facial Hair: Full black beard.
Eye Color: Blue.
Scars: Large scratch scars across left cheeck going over nose and mouth, starting from his jaw. He also bears the mark of an arrow just below his 'six-pack' of abdominal muscles.
Other Noticeable features: His canine teeth are exceptionally large for a Nord.
Weapons: Rosil's weapon of choice is a rather simply shaped bastard sword, though it's design and forgework are far from basic. It's blade is of Silver construction, blended with a thin mixture of steel for extra strength. It is also blessed with all manners of incantations and holy water. Having been dubbed The Baneblade. He additionally carries with him a steel broadsword, which he uses when the enemies are too many.
Armour: Rosil wears a set of chainmail armour, with white robes that lay over the top of the linked pieces of steel bearing his Family crest. A blood red cross upon his chest. The apparel features a chained hood and a hood that is a part of his cloak, as well as him sporting a pair of steel plate pauldrons upon his shoulders, with leather gloves padding his hands.
All of this is topped off by the pair of steel toe capped leather boots that he wears, not only for use as protection. But as weapons as well.
- Rosil is incredibly skilled in the use of bastard swords and claymores, being able to swing them around either wildly or with incredible finesse. Having mastered the weapon entirely. (He is able to use his bastard sword with one hand if necessary.)
- He is a formidable warrior in Hand to hand combat, possessing the skill to disarm his foes effectively, then follow up with a counter. Usually involving punches and throws.
- The main school of magic that Rosil has advanced himself in thoughout his life is Alteration, having become an Adept in it's knowledge tree. He is capable of using Telekinesis fluently and has even created his own spell, in which he uses his weapon as a conduit to project an incredibly precise telekinetic wave at a high velocity, allowing him to slice his foes in half at ranges of ten feet away. (Can transmute metals into gold.)
- He has also spent a fair amount of time studying the school of Destruction, using the school to hurl balls of fire and bolts of lightning into the bodies of his foes. (Journeyman; All basic fire and lightning spells, fireball and lightning bolt are rarely used but he is capable of using them. He is also able to enhance his attacks with lightning/fire.)
- Being able to wield a bastard sword so well holds it's advantageous side-effect. The ability to wield a broadsword without effort single-handedly. Rosil is capable of using swords and maces as back-up weapons.
- His final armed skill, is the effective use of spears and other polearm weapons. Being able to use spears in conjunction with a shield, as well as as a standalone weapon.
- Unnatural resilience to the effects of alcohol.
Other items: A Journal, which has hundreds of pages written into. A quill and a large vial of ink. He also keeps with him a pipe, from which he smokes tobacco and a Horn that he obtained during his years with the legions.
Rosil was born in Skyrim to a Nord Father and a Breton mother. He grew up in his mother's manor house in High Rock, where even from a young age, his Father demanded that his son knew how to wield a sword. Time passed and as Rosil grew into a young adult, which was when he left for Cyrodiil to become a monk of the Nine. Later becoming one of their renowned knights. Just in time for a break out of war with the Aldmeri. The young knight fought in many great battles against the Aldmeri, before eventually being dubbed the Crusader. Leading a grand army against the Elven controlled city of Anvil.
The siege lasted for days, with the Aldmeri eventually being forced to surrender after being overrun, and surrounded in the keep of the castle. Months later, Rosil came upon the darker sides of himself, eventually having to leave the Knights of the Nine to begin a penance crusade. Where he would either perish, or earn his redemption. He is currently working for the Empire as a freelance commander, hoping to rid Tamriel of the Aldmeri menace, once and for all.
Birthplace: Unknown, raised in Archon
Birthsign: The Shadow
Appearance: She has dark green scales and red eyes, three small horns above each eye, with three other slightly larger horns farther back on her head on each side (while still small enough to fit under a hood). She also has crimson red feathers on her head.
Weapons: Two curved daggers with intricate designs on the blade and handle depicting a skeletal representation of Sithis. A barbed, curved steel shortsword (similar in shape to a Daedric sword), A black steel-reinforced bow with a similar appearance to an ebony bow, and a black leather quiver with 15 barbed arrows.
Armor: Dark Brotherhood armor.
Skills: As a Shadowscale, Shalee is well versed in many forms of combat and is able to use anything, from blades to arrows to her own hands, to dispatch her opponents. Her fighting style in melee combat is rapid and fluid, incorporating her considerable acrobatic talent. Shalee is a practiced marksman with her bow and has trained extensively to be able to hit the vital areas of both armored and unarmored foes. She is well-versed in stealth, pick pocketing, and lock picking. Additionally, she has considerable knowledge of alchemy for poisons and potions.
Background: Shalee-Ra was born and raised into the Dark Brotherhood, trained from a hatchling for the singular purpose of killing. She endured the grueling and deadly years of training required to become a Shadowscale and, like her brothers and sisters, emerged as one of the finest assassins in Tamriel. Through her years of training and contracts, she has traveled across Tamriel to pursue her targets, though most of her contracts are within Black Marsh. She has witnessed (and performed) atrocities, as well as undergoing tortures that would break most people, but she still remains a faithful servant of Sithis and the Night Mother. Apart from breaking any of the Five Tenets, there is nothing she wouldn’t do to complete a contract. Currently, she serves the Argonian Royal Court in their struggle against the Aldmeri Dominion.
The year is 4E 257 and war has erupted across Tamriel. The Aldmeri Dominion has struck out in force against the other nations of Tamriel, expanding aggressively across the land. In a move that has baffled the Empire’s best tacticians, the Dominion has staged assaults against the Empire, Hammerfell, and even coastal areas of Black Marsh and Morrowind. The motives behind these attacks are a mystery, as most of these nations would not have aided the Empire otherwise, but one thing is sure: the Dominion is confident in their victory. Due to the desperate nature of this war, uneasy alliances have been formed that have defied centuries of tension. Hammerfell, Black Marsh, and Morrowind have agreed to aid the Empire in resisting the Dominion’s aggression. Circumstance has forced these groups to integrate their forces far more closely than they are comfortable with, but when the alternative is Aldmeri dominance over the land, they are willing to take nearly any measure to attain victory.
Now, Imperial forces make a move to relieve the Aldmeri Dominion of their rulership over the city of Leyawiin. But for their attack to be successful, first the nearby settlement known as Water's Edge, must be returned to Imperial control...
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A large group of Imperial soldiers had congregated in the newly rebuilt courtyard of Fort Redman. Ever since the second great war with the Aldmeri Dominion, the Empire had dedicated all of it's carpenters and builders into the renovation of the many ruined fortresses across Cyrodiil and Skyrim in an effort to prepare themselves better for later potential attacks on Imperial soils. It's ground was paved by numerous large slabs of stone and bricks, allowing for the hundreds of soldiers that garrisoned the fort to moved around far quicker, with much more comfort. This fort contained everything that a Battalion of men would need to sustain themselves in the event of a lasting siege, or being cut off from Imperial reinforcements. There was a large section of the courtyard dedicated to a food crop, where numerous different vegetables grew, such as potatoes, carrots and cabbage. With various fruits littered amongst the crop. In the event of a siege, Fort Redman was expected last around two weeks before running out of food surplus, with the condition of their weapons being kept at their best by the Fort's blacksmith. Who resides deep within the dungeons of the fortress.
The soldiers, clad in their various armors ranging from the leather-armored scouts of the company, to those whom were clad in full imperial steel armor stood at ease, either inspecting their weaponry for the assault ahead, or chatting among themselves. At the forefront of the company, stood it's standard bearer. His name was Gulum-Ei, a black-scaled Argonian whom had served in the Imperial legions for thirty years carried the Imperial flag with pride, his Horseman's armor making him very obviously one of the company's commanding officers. But as a white robed figure made his way to the troops, they all immediately snapped to attention, causing a single, instantaneous metallic crunch as the soldiers all gave their salutes to their true commander simultaneously.
The hooded man, who could have been mistaken for a young troll due to his sheer size walked to the front of his company. With his bastard sword in hand. He allowed it to swing downwards to the floor, applying the slightest pressure to the weapon's pommel as the blade's tip touched stone. He stood motionless for a few moments, inspecting his men as they all stood perfectly still in salute. All the while clutching the hilt of his blade with his left hand and the allowing his left hand to perch upon the weapons pommel. Eventually, he spoke.
"At ease, gentlemen." Came his voice, which was comparable to the growl of a wolf with the way he spoke. It was that very deep, bass filled voice that allowed his men to hear him so well in combat, and that very voice. That shook the hearts of man and mer alike. His words were given the response of the warriors returning to their previous, more laid back stances. Though they still stood in silence.
He raised up his sword and leveled it with his eyes, looking down the razor's edge of the blade. Which many had come to know as the Baneblade. He quickly checked for any flaw or blunt area of the blade, of which he could find none due to the skill of the Fort's smith. Upon finishing his inspection, he clutched onto the hilt of the weapon and began to strafe the front of his company. Using his ice blue eyes to stare into the very souls of each of his men. There he found nothing but loyalty and determination, from one man to the next. All were ready to serve their emperor on the field of battle.
"Tonight, we are tasked with a vital objective in the war against the Aldmeri. More specifically, in the retaking of Leyawiin. Under the veil of night we shall commence an assault on the Water's Edge settlement. This village is home to one of Leyawiin's largest farms, in the lands nearby, the people of Water's Edge grow many foods to support the castle's vast populace and garrison. But tonight is a very special night. The Great General Kalaron Thromal has decided to visit the garrison there in an effort to boost their resolve. We have been tasked with getting inside the settlement and capturing that Altmer bastard and bringing him back here for interrogation. Is your objective in anyway unclear?" He explained, walking and talking as all of his soldiers listened intently.
"SIR NO SIR!" They quickly replied in unison.
"Our main force will make it's assault via the river, which thirty of us. Including myself, will take three boats across, using both the mists that the Nine have blessed us with and the river's rocky terrain to cover our approach. Meanwhile our scouts will go around via the bridge north of here, and use the cover of the woodland to aid them in their approach. There they will wait for my signal, which will be the blowing of my horn as our Archers aboard the boats fire their third volley into the Aldmeri controlled village. At that point they will have moved to defend from a riverside assault and will be completely oblivious to our scout's rear-charge......Now we leave for battle in ten minutes. I suggest you be ready and at your staging point then." The commander demanded, turning to face his men for the final time before the battle.
"Dismissed." He finished, allowing his troops to scatter across the courtyard in order to form into their assigned units for the mission. It was immediately after that, that Gulum-Ei came over to his commander. Clutching the grand banner in his left hand and offering his right to the commander.
"That was one hell of a speech Rosil."