Name: Kai Linn
Title: Dragon (rank of assassin in the Crimson Dragon Order)
General description: 6" even, weighs 170 lbs. He is lean, muscular but not bulky. His face is somewhat round, well defined jaws, olive skin and eyes slightly slanted. He has long hair the color of night, tied back into a poneytail that reaches just to his shoulders. He has a thin mustache and pointed beard, also black. He is lacking one finger on his right hand (the pinky). On that same hand, boldy placed, is a tattoo of a large dragon wreathed in flame, crimson eyes set into a wild glare. The tail wraps around his forearm, the head on the top of his hand. This tattoo is the symbol of the secretive Crimson Dragon assassin's. When out in public, he wears gloves on both hands. He dresses in a plain brown tunic and black cloak, buckled boots, and carries a Katana on his right side. He also has other various weapons hidden on his body, such as throwing knives, Shuriken, and a long dagger. His eyes shine the color of emeralds.
Personality: Serious and focused, he is not a man who takes his job lightly. He has failed Crimson Dragon once before, and chose to slice off his own pinky to show his sorrow over the failure. He hasn't failed a single assassination attempt yet. Red Dragon, head of the order, often sends Kai Linn on the most difficult of tasks because of his reliability. He is fiercly loyal, and doesn't ask too many questions when meeting a potential contact.
Kingdom: Laranya, but well traveled. Rumor is, his birthplace is from some far Eastern land.
Name: Alex White
Physical Appearance: Alex is about average height. Like most people living in the post apocalypse, he is somewhat underweight, lending him a lanky appearance. Alex has blue eyes and long light brown hair; facial hair consists of rough stubble, no mustache.
Equipment: Carries a combat knife strapped to his shin (hidden by his right boot), a 9 mm Baretta pistol and a Winchester bolt action 30-06 rifle. Also carries a large backpack which houses 4 magazines for his pistol, 1 box of 9 mm ammo (50 bullets) and one box of 30-06 ammunition (50 bullets). Back also holds one canteen of freshwater and several pacs of instant-noodles (just add water).
Currently Infected with disease (Yes or No): No
Other (anything else about him/her you want to share: scar on right cheek, looks like a knife wound. Has limmited first aid knowledge, excellent outdoor survival skills, and is an excellent shot. Though fairly skilled with a knife, he is vulnerable in hand to hand combat. He *can* fight, but anyone with any kind of training would get the better of him, as his encounters with danger tend to be at a distance, where he can shoot his enemies. Though he has first aid skills, anything too serious is beyond his knowledge.
Name: Miles Warren
Physical Appearance: short, thin,with cropped black hair and beady, hawkish dark brown eyes. He dresses in a camo T-Shirt and pants, military-style boots. At night he changes into black clothing instead.
Equipment: Hunting knife and .308 bolt action sniper rifle with high magnification scope. Carries a small backpack which holds 5 boxes of .308 ammo (25 bullets each), bottled water, and slabs of smoked animal flesh.
Currently Infected with disease (Yes or No): Yes
Other (anything else about him/her you want to share: Has been infected with disease for several years. Has somehow managed to keep his sanity, though he is the paranoid sort. An isolationist, he keeps to the woods, doesn't interact with people in general. A born sniper, he is a damn good shot with his rifle, and knows how to use his knife well. Great hand to hand expertise too. Often stricken with hallucinations due to his disease, and though he has fought it well, growing more unstable by the day.
Name: James Rite
Alias: Alex Bishop
Hair Colour: sandy blonde
Eye Colour: bright green
General Appearance: Short cropped hair, wears a black leather jacket over a plain black T-shirt and dark jeans. Wears black boots as well. Slightly undertall for a guy. Always carries a revolver in a shoulder holster. He has a well-defined, chiseled jaw and a medium-muscular build. No facial hair whatsoever. Thin eyebrows, somewhat gaunt face, high cheekbones and almost always has a grim look on his face. He has slightly pale skin, since he spends most of his time out at night outside of the sun.
Personality: Dark, brooding, cynical. Accidentally killed his best friend Maria, when he was just a kid. He touched her. And kept touching her; held her until every last ounce of energy had fled her body. He wasn't the same since. He's gone through life trying to make amends by being a vigilante: hunting down gang-bangers and heartless killers. killing them by touch. You might say, though caring, he is haunted. He has a hard time making friends because he is such a loner. He lives alone, by himself. He prefers the night, sleeping all day. He has no job, because he's too afraid he'll kill a coworker on accident; he lives off the money his "victims" have on hand. He is kind, but cool, and rather dark. If you approach him, he won't talk much. If you can break through his isolationist exterior, he could be a good and loyal friend; otherwise you might think him cold and cruel. The real reason for this distance is that he is afraid to get too close to people. He is afraid he might cause their death.
Abilities: (Can have one strong one, or two more minor ones): Has the ability to control water. Doesn't do so well now, but in theory he can control any water, from rain (when it is actually raining) to ground water, streams, even water flowing through the underground pipes in the city. He can also form the water into a weapon and freeze it, locking it into, say, a sword--or a bow with watery arrows.
History: When he was a child, he killed his best friend on accident. This incident still haunts him to this day. He loved her, he really did...he grew up in depression after that. He wanted to make amends, to fix his wrong. Then the dreams came. Elvarren, tall fair-haired people with fangs...the chirping of insects. The voices that told him if only he could find Elvarren, he could make things right, he could be whole again. But he thought himself mad. He saw so many atrocities on TV, on the news. One day when he was 15, a man tried to mug him. It was a rainy night, and he was next to a No Vacancy hotel sign. More in fear then on purpose, the rain suddenly formed a giant wave or rushing water, throwing the man into a nearby wall. Water pipes below the street burst, and giant tornadoes of water erupted like geysers, crushing the man beneath their waves, breaking his bones with their force and drowning him.
How were you found?: Looking for trouble. Walking through a crime-filled ghetto, daring some drug-dealer or meth-head to attack him. Then Dusk was there, standing in the shadows. He mentioned things, the dreams, Elvarren. He nearly brought Alex to tears. Alex knew he had to hear Dusk out, had to find out what more there was to his life--to try and fill the emptiness inside. He doesn't know what to think of Dusk; the man made him realize that his powers may not be a curse. That alone makes Alex want to trust him. But he is cautious. He is careful. And most of all, he is afraid to get too close.
Other: He has only rudimentary control of his power for now. He can call forth small currents of water, or form weapons such as swords and bows, or spikes and freeze them, locking them into place. This freezing ability only applies to the water for some strange reason. Though he's tried, he can't seem to change the temperature around him, only the temperature of the water itself. When angry, he sometimes looses control of his powers, and then things can get nasty.
Name: Riza'an (pronounced Riz Ae ahhn)
Appearance:Riza'an is tall, even by human standards, standing at 6' 7." His skin is light, but strongly tanned from his life on the nearby Island. His hair is shoulder-length and a deep fiery red streaked with bright gold. His eyes take on the characteristics from his dragon form; they change colors from gold to red depending on his mood, and he has catlike pupils. He has a strong, defined face and always carries a well-crafted walking stick. He wears long, flowing emerald robes trimmed with silver, a blue belt at the waist with a small back attached to it. In this bag are general supplies such as a variety of spell-books and potions and such. The bag is enchanted to carry a lot more than it looks capable of carrying. Also of note is the large jagged scar across the left side of his face, starting just below his eye and running down to the underside of his neck.
In dragon form, Rizaan has long, leather wings and scales of red, the color of glowing embers. His scales are trimmed with bright gold, the same shade as his eyes (when he's in a good mood). Like his human form, his eye color conveys his temperament: from gold to crimson red. His tail is as long as his body, he has thick muscled hind legs and his forelegs are thinner, ending in a fiercly clawed hand. His stomach, like that of all dragons, is where he is slightly vulnerable, as their scales are much softer--these are a lighter shade of red than the rest of his body's scales. From the top of his head to the tip of his tail, there are very small spines that jut up through his scales. His scar in THIS form can be seen by the slightly off color of the scales on the left side of his face.
Class/Abilities: Aside from his shifter powers, he is a magician through and through. He *can* use a sword to some effect, but a very well skilled swordsman would outclass him every time. His bread and butter is magic. Still, he can outfight many with sword alone. Even worse for any potential attackers is his ability to change into his true form, that of a fire-breathing monstrous dragon. He spends most of his time in his human form, however. It makes it easier for him to deal with real people.
Magic License: (Riza'an has been studying the arts of magic since he was a child--specifically that of illusion and elementalism.
Elementalism: Licenced at level 3
Illusion:Licensed Level 4
Occultism: Level 1
Divine: Licensed level 1
Transmutation: Level 1
Transportation: level 1 (he's always found this particularly difficult and somewhat useless, considering he can just fly wherever he wants to go).
Gear: His robes, various spellbooks, and his walking stick (which is actually conceals a very thin rapier-style sword). He also carries alchemical equipment such as a morter and pestle, and a few other Alchemical items such as containers for carrying things, water, and a variety of plant samples.
Personality: When he's not pissed off, he is can be fun to be around. He's a bit snarky, much to the chagrin of those who schooled him in the magic arts. His transportation teacher in particular found him to be a "most annoying student who shows very little in the way of true talent for this particular school of magic. He does not pay attention and often makes, shall we say, off-hand remarks about how 'useless' this type of magic is." He is fascinated by life on the mainland, and has not let his time in the war two years ago spoil his outlook on life.
Bio: Currently, he is researching ways to enhance the lives of humans, so that they may live to be even beyond the 200 year mark that the Angel race has achieved. To his dismay, he has not even come close. He loves magic and he loves Alchemy (that is, making potions from plants and other ingredients--NOT changing elements from one form to another). He fought in the Fae War, his magical skills well appreciated by the various generals in the war. He still bears the scars of the Fair Folk, including the one across his otherwise unblemished face, that nearly took out his left eye. As for what happened to the poor soul that caused the injury...well, let's just say that he found out what happens when you piss off a dragon. He lives on the mainland, opting to leave the Island because he was fascinated with the lives of the humans and other races that live there.
Other: he has been getting bored lately (he does bore easily), looking for some sort of adventure, for some meaning to his life. He loves to spend time in taverns, where he occasionally frightens a poor barmaid by morphing one of his hands into his dragon-hand when he hands her his money.
Name: Kyle Sanders
Studying: Genetic Engineering for military use
Time spent in Research Town: (everyone will be a new recruit to RS1D) 1 year
Skills: Skilled in genetic engineering, doctor/first aid skills, also knows biology and human anatomy/physiology inside and out. Due to his love of the gun range, he can use a pistol pretty well.
General description+Picture: (personality) Sandy blonde hair, emerald green eyes. He has a thin, narrow shin, gauntish face, and is clean shaven. His hair is short-cropped, and he is always smiling. Unlike most scientists, he doesn't really spend a lot of time wearing his labcoat, instead he prefers to wear dark slacks and a grey T-shirt with black trim. He's thin and wiry, has muscle but not bulk.
Name: Vincent Lahar
Race/Species/Type: Wasteland Human
Perk: One Smooth Operator
Skills: Guns, Sneak, Unarmed
Appearance: shoulder-length black hair, bright green eyes. Leather jacket, leather belt, brahmin-hide pants. Wears one black leather glove on right hand, and wears black hiking boots.
Equipment: non-scoped .44 revolver with speedloader *5 lb*, combat knife *1 lb* strapped to his shin (hidden by his boot), cantine of water, 2 boxes of extra ammo *2 lb, 40 rounds,* 3 stimpacks *no weight and 100 caps. *no weight.* Oh yeah, has 10 smoked iguanna bit *5 lb*. TOTAL WEIGHT: 12 lb in theory, add a lb or too if you want stims and caps to weigh something, which is more realistic.
Personality: A rather cool individual, he can seem cold to others. He doesn't take the time to make friends, largely because he doesn't trust anyone very well. He has your typical merc attitude; he makes decisions based on how much they will benefit him. He can be a smart-ass when he wants to be, and doesn't shy away from a fight.
Brief History: Hailing from New Reno, the son of a Mob Boss in a fairly new family. He was underboss until he ran away, largely to piss off his father. After a fight 2 years ago, Vincent ran, leaving his family, and the life behind him. Now he wanders, a vagrant, from town to town picking up the odd job as a merc now and then. he's always watching, wondering when agents of the Larah Family in New Reno will come looking for him.
Name: Arianna Lindelle
Race/Species/Type: Pure Human (she's lived in the wasteland since she was 20)
Perk: (Vault Education
Skills: Science, medicine, repair, energy weapons
Appearance: Long flowing blonde hair, spilling over her shoulders, and bright shimmering blue eyes. She wears a white blouse and camo-colored military-style pants. Over her clothes she wears a white labcoat, and carries her plasma pistol in a shoulder holster.
Equipment: Plasma Rifle, Plasma Pistol, 16 extra charges of Micro Fusion Cells (that's two full "clips" of a Plasma rifle) and 32 extra charges of Small Energy Cell (2 clips of a plasma pistol, if memory serves me well). Also carries a backpack, containing a microscope, 5 petri dishes, 3 test tubes, a beaker, and 3 vials of some sort of orange-colored serum. All of this she keeps very well packed in layers of blankets in her pack. She carries a water flask as well as 3 boxes of Sugar Bombs.
Plasma Rifle: 8 lb
Plasma Pistol: 3 lb
Microscope: 5 lb
Petri Dishes/test Tubes, Beaker, vials: ~3 lb?
MFC: No weight lised, call it 3 lb?
SEC: No weight listed, call it 2 lb?
Flask: 2 lbs
Food: 5 lbs
Clothes:6 lbs (2 for coat, 2 for generic "pre war" outfit, call her boots 2 lbs)
TOTAL: 37 lb
Personality: Soft spoke, but very caring. She never talks about her past with the Enclave (she was once a scientist at Raven Rock). She can be outgoing, once she warms up to a person. Always wary of new people, especially those who seem above average intelligence, as she knows full well that the Enclave are still after her, even after all these years. She loves animals, even Deathclaws.
Brief History: She was born into the Enclave, West Coast, in Raven Rock. Arianna Lahar was the youngest scientist ever, and was the one responsible for engeneering the strain of FEV that they were trying to use to poison the water supply in the DC wasteland. Her father was a scientist, like her. Her mother was a soldier. She lost both parents at a young age. She grew up reading her fathers medical texts, and became fascinated with genetic engeneering. She also loved to go to the indoor range in the Enclave base, and learned to use a plasma rifle with the best of them. A scientific prodegy, she was working on a new line of research for the Enclave--mind control. She also discovered a strange signal emanating from the outer reaches of our atmosphere, but couldn't convince Colonol Autumn it was worth investigating.
She left the Enclave, running away when the guilt of what she was doing became too much for her to bear. Her sister had tried before to get her to flee, but she wouldn't listen at first. Her sister died during their escape attempt, sacrificing her life in an effort to let Ari get away. Kara's death has worn heavily on her concience ever since. She travels from settlement to settlement now, lost in her ambitions to discover a way to cure Ghouls of the radiation/FEV that has plagued them since the Pre-War days.
2 weeks ago she was wandering from the Crimson Caravan headquarters towards the mountain ranges when she came across a baby yau guai being attacked by 3 Cazadores. She killed them, saving the baby. it's mother had been slain already. She took it in, and now takes care of the critter, hunting to help get it food and treating it pretty much like a dog. She named him "Scruff"