[Will be a Casual Role-Play]
Keep in mind, the OOC below is a rough draft. Not everything is there. Arcana and Persona lists will be added in once I post the OOC.
My new role-play, as you can see, will be called “Persona 3 - Dark Side of the Moon.” It will be something of a re-imagining of Persona 3. I’ve been wanting to do this ever since Blue Tempest created his “Shin Megami Tensei Reimagined” role-play. I will be letting very few people in. With my character, I only want a maximum of six people in the party. This comes out to only five spots for all of you. Below, you will see my latest rough draft for the OOC thread. Please, feel free to leave comments expressing your interest, comments telling me what I can do to make this RP the best RP ever, or comments just telling me how cool I am.
OOC Rough Draft
What if I told you that a day consists of more than 24 hours? Would you believe me? Of course you wouldn’t. But I promise you, it’s the truth. Just listen for a moment and I will explain. There is an hour that few know about. An hour hidden between one day and the next. That’s the Dark Hour. Of course, only we know about it. Normal people transmogrify into coffins and remain blissfully unaware of everything that occurs. Blissfully unaware of the mysterious beings called Shadows that also lurk about. But, there are people, however rare, that can function during the Dark Hour. Some of these people may even awaken to a power they can use to fight the Shadows. We call this power “Persona.” Shadows can only be defeated by Persona-users. That is the goal of our group; defeat the Shadows. But we can’t do this alone. Will you lend us your strength?
Yes, I know, “Boooo, I hate rules.” I’ll try to keep this section brief. There are a few things you need to be aware of before you go forward with this thread.
1. Godmodding and Powerplaying are both major no-nos. I only warn people once for this. The second time it happens, you will be terminated and your spot will be free to the next person who wishes to join.
2. Please, try to use proper grammar. Spelling, punctuation, capitalization and the like are all pretty important.
3. As GM, I have the final say on everything. Not to say i’m going to be a total tyrant. Just know that if there is a disagreement, I will step in, hear both sides, make a decision, and that will be that. Also, please note that I do not like people who backseat GM. This includes, but is not limited to, refereeing disagreements between players, telling me that my style of GMing isn’t the “right” style, and controlling characters that only I control (this falls under the godmodding category). Overall, I have a policy of mutual respect. You respect me, I will respect you and I will not act like a total cunt.
For more information, please see my handy-dandy help section at the bottom of this thread.
Please fill out the following sheet in its entirety. Once more, if you need help, please consult my handy-dandy help section at the bottom of this thread. I recommend using Japanese names for your characters since this role-play does take place in Japan. However, this is not required. Your character doesn’t even need to be Japanese. Foreign exchange students are perfectly acceptable. To keep this as canon as possible, I do have to take a bit of control with your characters’ backstories. Please consult my handy-dandy help section at the bottom of this thread for more information about what I mean.
Age: [15 - 18]
Weapon: [No guns please]
Arcana: [Choose from the list in my handy-dandy help section]
Initial Persona: [Choose from the list under your chosen arcana. An arcana with a black line through it is taken.]
Ultimate Persona: [Leave this blank. This comes later]
Character Stats: [You have a total of three points to spend on the following stats. Consult my handy-dandy help section at the bottom of this thread for more information about what these stats mean and what I do with them.]
Backstory: [I recommend looking at my handy-dandy help section at the bottom of this thread before you begin writing]
First off, you might be asking what Godmodding and Powerplaying are. Well, Godmodding is whenever you control another character as if it was your own. This includes, but is not limited to, indirectly controlling the character/enemy/NPC by influencing thoughts and emotions, directly controlling the character/enemy/NPC by making them move and talk without player and GM approval, announcing that your attacks hit without rolling any dice, and, in the most extreme cases, killing another character/enemy/NPC without player and GM approval.
Second, I am a stickler for proper grammar. While my standards are fairly high, I do not expect you to meet or exceed them. Mistakes are fine, everyone makes them. Just make sure you try your best and try to use this role-play to improve your grammar if it is lacking.
Third, as GM, I am one-part referee, one-part ally, one-part enemy, and one-part the world. As GM, I control enemies, NPC's, some allies, and the nature of the world your characters inhabit. It is also my job to settle out-of-game disputes. Someone has to be in charge, right? Imagine if a GM couldn't resolve disputes. The game would quickly and very easily fall apart.
Please make sure your character's backstory meets the following criteria before submitting;
-They had to be in Japan ten years prior to the story's beginning.
-They have not awakened to their Persona yet.
-They transferred, for no apparent reason, out of their current school to Gekkoukan High School.
Character Stat Explanation;
Character stats determine how likely your character is to succeed at certain tasks. These are different than Persona stats, which we will cover later.
Athletics: Your overall athletic ability. Running, lifting, and the like fall into this catagory. Also used for intimidation.
Academics: Your overall academic ability. This is a major factor in how well you do on exams and your ability to learn and retain information and recall that information.
Charm: Your overall communication ability. This stat helps with persuasion, seduction, or anything that involves swaying someone with the power of your personality.
Courage: Your overall bravery. Brave characters stay their ground while others flee and can attempt things others would be too frightened to attempt.
“What do you do with these stats, Mr. GM?”
Well, whenever your character attempts something that they have a possibility of failing at, I will call for an ability check. What I do is I roll a 20-sided die (d20), add your character’s modifier (Your stat number minus ten divided by two) and compare that to a Difficulty Class (DC). A DC determines how difficult the task you are attempting is. So, for example, say Joe wants to attempt to climb a wall that’s ten feet tall. This wall is old and has many dents and cracks in it; great for hand and foot holds. However, there is a possibility of failure, so I roll an Athletics check. This task is fairly easy, so I set the DC to 10. I roll a d20 for Joe and he rolls a 9. Now, I add Joe’s Athletics modifier. Joe’s Athletics score is 12. Subtract ten and divide two, then you get 1. Joe’s modifier is +1. So, I add 1 to the roll and he meets the DC of 10. He successfully scales the wall. Now, you don’t have to worry about rolling these things; I will do that. Just role-play how you will. Keep in mind, however, that you may not attempt and succeed or fail in the same post. One post must have your attempt. I roll for you in my next GM post and I tell you whether you fail or succeed and your degree of success or failure.
If you have questions, feel free to drop me a PM.