Seattle, 2121, September 18th. Seattle and its surrounding urban and suburban areas have evolved into a massive metroplex, massive buildings carpet the land, as even larger skyscrapers poke into the sky. Still, a few even larger skyscrapers pierce into the cloud layer, where high powered solar panels can absorb the unfiltered sunlight. Modern Seattle stretches four times as wide as 21st century Seattle did, and is a dozen times as dense, with massive apartments and tenement buildings for its many citizens. Under the regulations of the UAR, the city lives an uneasy life, as corrupt UAR troopers patrol the streets on a regular basis, extorting money from people almost more often than they protect people. Despite this, the people still manage to live their life with a degree of content, born of acceptance of their life rather than success or freedom.
Here in Seattle, is where many massive corporations, controlled by the government of course, place their databanks and servers, as Seattle is renowned for having some of the most powerful network servers in the nation. As a result, Seattle also serves as the main base of operations for the Code Monkeys. Though the Code Monkey's maintain a secretive presence in most major cities in the UAR, the number of Code Monkeys in Seattle are almost double that of any other major city. Here, in Seattle, are where the largest concentration of the Code Monkey Superhackers reside.
Superhackers, are individuals that make use of massively powerful supercomputers, hidden away in secretive locations. These powerful HACKtools rely on more mobile hackers to install a trace into computer systems for them to infiltrate and otherwise ravage. In spite of the secrecy of the Code Monkeys, there is little to no military training, instead, the Code Monkey's rely on their use of Cells. Since each cell of hackers is contacted by, but cannot contact their operator, even if they are compromised, captured, or otherwise made to talk, the authorities would find little information of use.
The life of a Code Monkey isn't an easy life, but then again, life isn't easy.
Waterwalk Alley, off of 87th street. A usually deserted alleyway, Waterwalk is the kind of place someone would not want to visit alone late at night. It appears to be just another abandoned alleyway, its inhabitants forced away by the authorties as sparkling white buildings are built all around it. For some reason, the alleyway and its buildings are not torn down, likely because built under the alleyway lies one of the city's major power lines, and accidentally damaging one of these power lines would cost the city more than it would to tear down the shoddy alleyway. Broken neon signs and boarded up store fronts of abandoned businesses can be found here, and a partially destroyed finger scanner flickers constantly as it stands by a pair of rusted shut, carbon steel doors.
Behind these rusted steel doors, once one gets past the finger scanner, is a makeshift high tech hub, built into the shell of an old apartment building. Its lobby, while resembling nothing more than an abandoned apartment lobby, is rigged with all manner of cameras and security systems hidden from view. The apartment's second floor lounge has been converted into a type of hacker's command center, as well as general living space. Taking up most of the second floor, the command center is filled with tables and desks thrown around and angled in a very mishmash manner, computer monitors and hard drives, sitting on top of several, wires snaking around the room. Holographic data pads lay here and there strewn about in a very random manner, as well as old fashioned paper notes sitting in stacks or pinned to walls. A couple of office chairs sit by some of the desks, while a pair of large cushy chairs sit by a old chess table in the corner. On the opposite corner, past an empty door frame is a small kitchen with a pair of fridges.
Despite the mess, this Hub has only recently been reactivated for use by the Seattle Team 12. As the building is rather small and compact, normal floors spanning only 4-6 rooms each, both the third and fourth floor were made available for the team to live in, allowing them plenty of personal space. Rooms on those floors that aren't being used by the team have been converted into storage areas, where various computer parts, scraps, power sources, tools, and even a small cache of weapons and ammunition are stored. All the windows on the third and fourth floor are barred by planks, allowing small amounts of light to filter through, windows on the second and first floor are completely covered, rendering the floors rather dark, illuminated by the glow of computer screens and lamps.