The planet of Rhye is diverse in its temporal status, but its races are its prized achievement. Well…considering their discoveries, not how they currently live. Apart from the mortal races, you have the occasional man versus mother nature conflict, and the natural semblance of chaos that is followed by stability. But unlike the other planets, Rhye has long since been infested by a brooding, and corroding darkness. Brought on by the very organisms that inhabit its surface; a price for the rich veins of magic that seep through the Earth, Water, and Skies of the planet.
This darkness eventually came to be known as a force of mutated beings transformed by dark magical essences, the mortals had ignored their presence at first, instead believing their existence to be nothing but myth. That was until an army was raised, a thousand times formidable than what was originally perceived. In the end, these mortals were somehow able to push back these beings. The First Anathem, gave birth to the worldwide knowledge of Daemons. Now that the mortals knew their enemy, they would know that these Daemons were not to be easily eradicated. With only the information gathered on the malignant species, they passed on what they could to future generations. A cycle of Anathems occurred, forcing all species to join together as one and fight these abominations off. But as time progressed the Daemons nearly overwhelmed the resident races. The previous Anathem was proof to this; it was during this plague that the mortals were able to comprehend their goals. The Daemons wanted nothing more but absolute power from The Divinity Well,the location from which all life and magic was born.
The victory of the last Anathem is unclear to this day, few can remember the heroes who set out to destroy the Daemon army, though in records, and in physical evidence left in previous battlefields the last Anathem introduced the Daemon King Lumos, who was originally a meekly spirit with a strong conviction even during its transformation into a daemon. It collected power over the dormant years before the Anathem, and ruled its army with effortless grace and brutality. Who this abomination was is unknown. The remnants of its siege still exist, in fact the carcass of its body which has solidified; lies in an extensive grassy plain in Laurel, as time turns forward from the last Anathem. Society has gone under a complete redecoration; discrimination further isolate races from one another, causing turbulent tides over the continents. As history repeats itself, a new Anathem lies on the horizon.
But what does this mean for the rest of the races? Will they be able to overcome their differences and band together in order to stop the Anathem? More importantly, is there any way to stop the cyclical plague? The answers can only lie within Fulton J. Hawke Academy. An academy established to enjoin all races stands in the forefront of this debate. You are a student of this academy, coming face to face with the real threat of Daemons. In the end, you must choose where you will stand in this conflict.
Every 10 or so years, privileged students who have shown remarkable accomplishments at Fulton J. Hawke Academy are given a chance to join the elite order of Class Alpha. The class is composed of a diverse group of races, and is a representation of the best offensive force the nation of Croy has to offer, formidable because of it's rigorous training regime, and it's expertly chosen alumni, along with the fact that each students hails from a different country or province on the planet. Graduation for these students entails contact by several political, and wealthy figures, along with respect garnered from every facet of societies and cultures around the world, many prestigious figures in several realms across the world hail as alumni formerly graduated from this Class. The proposition is of course prestigious as ever, you play as a student of said class, going on your first mission to a former war site of the last Anathem, a place previously barred from tourism of any kind for the last hundred years due to the instability of the magical fields around. While there an incident occurs, members of the class are separated from their mentors for hours on end until they are found in an empty field brandished with strange glowing insignia's on each of their bodies, and unconscious from some unknown force. Soon after leaving the former battlegrounds, the entirety of it sinks into darkness, and the students are airlifted back to the Academy. After several examinations on the students, no adverse effects could be found, but they were spell bound to the Infirmary due to the brands they carried, and the mysterious surge of magical power suddenly present within each of the students. With no memory of the event that bound them together, they must somehow find a way to collect the fragments and bind together the events of what happened that fateful day. All the while, the government of Croy has gone into an absolute frenzy, as rumors have leaked about the brands, and heretics calling for the execution of the students based on evidence that they may have been in contact with Daemons. The students themselves having been segregated seems to push this theory, but school officials refuse to kill or harm one of their own. Yet, must keep the students at bay. Decisions tense, and sides are taken, you would have never thought anything of becoming the enemy of the world.