For centuries upon centuries there have existed tales of the dead rising from the graves, fearsome revenants returning to the mortal plane in search of blood and death, despite our efforts to keep it all secret. But the time for secrecy is over. Across the millennia we have gathered and conspired in secret, our strength is great, our numbers are many...
But we need YOU!
Yes, lifeless one, you! Although we were once a Vampire only fraternity, we have branched out to accept all members of the undead into our ranks as we take aim at the world of the living. Why you? Because breathers fear you! They fear your posthumous existence alone, imagine what you could accomplish with us! What can you accomplish with us? The V+ offers the best tactical training available to dead-kind, specific to your strengths and needs as a revenant, as well as offering around the clock care, and well-earned respect! There is no better title in the Underworld of Undead than a member of the V+! And, with the new and improved underground railroad system, we have tunnels that can connect members of undead from all across the globe! Just imagine the possibilities! You can be at the forefront of the New Era, the Apocalypse for mankind and the Dawn of the Dead! Does this sound like something you want to be a part of ? Then begin your career with Vampyre Plus today!
The crude propaganda poster is held to the wall of the tunnel with an adhesive; it looks old and worn and has several holes in it, but you can't help but read it over. The Hat Man, who is leading you through this old, abandoned subway tunnel of the quite literal underground railroad, has apparently noticed your curiosity and has stopped to converse.
"It's probably the best choice, you know. The way things are now, fitting in with the others isn't easy. You'd think coming together as a whole would strengthen us over time, but we're just tearing each other apart. We have more to fear from in-fighting than from Hunters."
He pauses, but you have no idea what he's thinking or what emotion he's experiencing, because he doesn't have any facial features.
"V-plus has been able to do what we've all failed; bring us together. Whatever your race, you have respect in everyone's eyes for being a member because you're bringing us closer to a better life; you know, without all the hiding and running from breathers."
After saying this, he turns around and continues to lead you along the railroad tracks in the tunnel, which you can see grows dimmer and dimmer.
"But for the time being, breathers are still a problem, so let's keep moving."
Despite any efforts, Hat Man refuses to answer any questions, acting as a silent guide who only responds with, "just keep moving." You might get frustrated at this normally, but you aren't. You're reminded that he said he "deals with memories, emotions, and feelings."
You seem to be traveling through the tunnel for a very long time.
Eventually it becomes so dark that you cannot see Hat Man at all. Again, despite anything you might have to say on the matter, you hear Hat Man respond with "just keep moving." Soon, you can see, again, and you see the tunnel is no longer a subway, but a much more unrefined borehole. Scratches along the walls, ceiling, and floor seem to indicate that it was carved into the earth with hands and claws. The only sources of light seem to be very dim, flickering, and sporadic street lamps, crudely jabbed into the earth of the floor and walls and wired up to car batteries. Hat Man does not appear to be with you, but you notice the tunnel branches off in several places to other tunnels. You think you see Hat Man emerge from one of them, with other revenants in tow. You briefly wonder if the others were experiencing the same thing, and if Hat Man was jumping between shadows to lead different groups of undead.
"One second," Hat Man says, and he repeats the process, gathering more revenants from another tunnel. You can't really get a good look at anyone with the dim and flickering lighting, but you can hear Hat Man speak up again. "Alright, let's keep moving." Like you, everyone seems to be remaining relatively calm about the entire situation. You think of saying something, but decide against it; or are coerced against by Hat Man's unique abilities.
And then, it happens. The tunnel finally seems to end, narrowing until it terminates in an apparent staircase.
"Almost there," Hat Man says. He leads you up the aged and crumbling concrete stairs, which ends with an even more aged metal door, rusted at the hinges with a completely obscured window. Hat Man opens it, and for the first time you realize that he can interact with the world despite possibly being a living shadow. You follow him through the doorway, which reveals a completely derelict and abandoned shed. There doesn't appear to be much litter, and it's only about the size of a living room, but you can tell the walls are thin, the support beams wrought with rust, and it looks like it's about to collapse on you. Which wouldn't do much, but wouldn't be pleasant. There's a single other door, directly across the shed, and Hat Man proceeds to walk to and open it as well. When he does, you're greeted by what should be one of the most harrowing towns you've ever seen. But for some reason, it kind of feel likes home. If the Hat Man could smile, you imagine he would be as he tells you,
"Welcome to your new home. Welcome to Chernobyl."
"...And yes, this is the nuclear power plant overload, haunted abandoned off-limits chernobyl. Radiation levels are still high, but it doesn't affect us apparently. Also means we don't have to worry about the hunters nuking us or anything."
That was apparently Hat Man's attempt at humour.
"Well this is where we part ways," he says. Like you always have around Hat Man, you feel somewhat at ease with this, if confused at the fact that you've traveled many miles underneath entire oceans to get here, which should have taken weeks. "This is probably the safest settlement we have. The housing district is in some of the old villages that are completely off limits to breathers, and we've got a set-up with the local authorities that provides a few tourists with a "special tour" a bit too close to the outskirts; you know, to keep the more insatiable revenants fed. It's a nice set up, really. Rasputin's been governor since '91, and Vampyre Plus has a base of operations here. But unfortunately, there's still many more newborns to attend to. I'll be seeing you." And with that, Hat Man backs into the shed and seems to disappear entirely into the shadows. When you look back at the cityscape, which feels slightly less homely, you notice a number of revenants pouring out of the buildings, climbing over walls, and crawling out of cars and sewer grates. They seem to converse with one another about your arrival, staring and pointing at you all. And now you can finally look around and see the others of your small group of newcomers.
A floating ghost girl, a skeleton wearing clothes, a tall vampire, a kid mummy, and a gaunt ghoulish creature.
Man, the afterlife is weird as hell. No pun intended.
So here you all are, in a new town of death and decay with no one so much as throwing you a bone. You imagine you're going to need living quarters, a form of sustenance...but you remember what Hat Man said about the state of things. It might be best to just seek out this seemingly beneficial organization first; again you wonder how much influence Hat Man really has over you. Not that it matters, does it?
As if on cue, you notice a sign to the left of the shed with messy paint recommissioning it.
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