[Low Advanced] The Slums of the Ripper
This was posted in the Casual section as well, but depending on how many people are interested in this it may just as well go up to Low Casual, though we would need more planing in the OOC in that case. Anyways, here we go:
Greetings, I am here today to propose to you a slightly different roleplaying experience than you are probably used to, that of mortal characters. What I mean by mortal is that their mere existence will be fragile for the sheer number of dangers and misfortunes, resulting in character deaths and maiming. Here is a small premise I came up with to try to make you see my way:
Life is difficult for those in the slums of Victorian London, no matter what others say, especially in the dark alley of White Chapel during the reign of Jack the Ripper. It is the first of May, and as the frost of the chilling winter leave the filthy streets of London, so do the relative security allowed from the unkind winter, and thus start a series of grisly murders, accompanied with even more, attracted by the scent of blood and misery permeating the London slums.
A pandemonium of fear and death was unleashed by the sole death of a lowly prostitute. Will this be the start of the end? Or will crime shift and change into a less destructive form? That remain to be seen, as a group of lowlifes, linked by pain, poverty and moral ambiguity, will try to survive the upcoming year.
Add to this black magic, necromancy and Promethean being and you get The Slums of the Ripper.
Now, we will all be in this together, and will be the judge, jury and executioners of who will survive and who will die, making some pressure for good showings and careful planning for us all if we want our creations to survive more than a sole sunrise. For this only a small number of players will be needed, as such power is better managed among a small yet like-minded group. Great planning and involvement in the OOC will be required of any who join, so I would like you to take a moment to see if you are ready to put some of yourself in this project.
Thank you for your presence, I hope to hear from you below.
Oh man, your timing; this hit the spot like you couldn't even imagine. These past two weeks I've been itching for something set in the industrial time with a horror vibe to it (I did pick that up correctly, didn't I? The association certainly was made). Had in fact gathered some ideas of my own, trying to come up with something with comparable themes. This is extremely convenient though for a number of reasons. More on that in a minute; I have some questions and after that, there is something you should know before taking me into this roleplay, should you consider it in the first place.
First, there's some questions I have, as you might have expected.
- What happens when a character dies? I would expect the player is allowed to make a new one, but you never know.
- Is there any plot or any goal for our characters to reach other than staying alive?
- Dumping black magic, necromancy and Promethean beings in a single sentence without elaborating further is pretty much the equivalent of gently introducing yourself to somebody before cracking their skull with a sledgehammer. What I'm trying to say is, will there be more information on what you and your setting in specific understand under these expressions? I understand if you want to keep the specifics out for reasons of suspense, but it is still quite important to know whether I'm getting into something where magic is mostly a vague and occult art that aims primarily at spiritual satisfaction of the participants or if I'm to expect witches that are perfectly capable of transforming into cats and causing people to spontaneously combust.
- I'm speculating that your Promethean being has some Lovecraftian inspirations to it, probably because that's what I would have done and love to see, but am I actually correct in this? You don't have to answer this one if you feel it removes some of the suspense, but it'd be fun to know.
- There will be more info in the actual OOC right? Just in general, really, I'm hoping to learn a bit more about your vision of Victorian London.
That should cover my questions for now. I was gonna ask whether or not you planned to include alchemy, given how it seemed to thematically fit, but a quick research actually enlightened me on that alchemy, by the point of 19-20th century, was pretty much obsolete and replaced by more sophisticated sciences, so I scrapped that (I do still find the thought of homunculi in a dark, industrial setting compelling... yeah, I did play A Machine for Pigs). All this said, yeah, I would be interested in doing an RP based on concepts I found interesting years ago in a setting I find interesting right now, I'd be a fool to let that chance slip through my fingers. However, there is one thing you absolutely should know, concerning my ability to post.
I cannot and will not post more than once a week in the IC, exceptions permitted. As it turns out, I simply work long hours during the entire week and get home late, so I don't have it in me, frankly. The weekend is my own, and I will attempt to make posts on each of them as far as possible. Bear in mind that this solely concerns IC posts, which take a significant effort in comparison to OOC posts. I have an internet connection at work so I can (and do) frequently check the board and participate in discussions. So that's my offer in a nutshell: I can post in the OOC whenever, and I can do an IC every weekend, give or take. If that is fine by you, then I'm happy that you put up with me, and if not then I fully understand and will not bear you any grudge.
And that's all; thanks for reading through all that, and thank you even more if you answer everything!
Firstly, thank you for your interest, and I must relieve you of your worry at once: Posting once a week will not be a problem, as long as you take good effort in your weekly post. You may have to read a lot depending on the usual speed of the roleplay, though, and will have to manage your characters' entries and exit to let others post on their own time, unless they agree to wait and take different characters in the meanwhile to move the plot along.
Now, for your questions:
When a character die, it's the end for them, but the start of the first person you choose to take their possession, and thus your guidance, away from themselves. Basically, I plan the characters to be part of a long a contrived chain of puppets for the puppeteer to do as he or she please. If you need more elaboration on that, just ask!
Jack the Ripper will have to be stopped for the darkness and chaos that will spread over White Chapel to cease it's advance. It started with Jack, and must therefore end with him, as well, that you decide to make heroes or villains of your charges depend entirely on you.
Hah! Thanks for the laugh, but yes, that was a little hook to bring questions on my part. Magic will be highly ritualized and complicated, mingling science with raw genius and otherworldly... nudges, so to speak. Magic will be dark, taking lifeforces, blood and feelings to cast and being a subtle but prevalent presence in the world. Cursing another to die an awful end and summoning a demon in the place of another to wreck havoc and grant a single Faustian wish will be the height of this discipline. Necromancy, itself, will be relied with the Promethean in that it deal with flesh, bones, blood and souls of the departed to bring them either back into the world in tortured wretches of their former selves or to put a new soul, or, yes, you may call it a homunculus into a corpse prepared to be made living again to make a Promethean. Yes, it's quite complicated. And yes, I'll try to explain it more in length in the OOC.
I'm unfortunately not very versed in the Lovecraftian, but if you want to tell me of what you would like to see incorporated, I would love to hear your wishes and suggestions.
Yes, there will be plenty more in the OOC.
All right, glad to hear it's not much of an issue. I realize I'm a bit of a wild card these days, which makes me somewhat hesitant to join (and furthermore, host) roleplays because I don't think it's nice towards other players if I know I'm not capable of reliably posting, but it's also hard for me to skip on role playing entirely, the concept appeals to me far too much for that.
So, I did not, in fact, entirely understand your explanation. If you could elaborate in greater detail what you mean with "the start of the first person you choose to take their possession, and thus your guidance, away from themselves", I'd be much obliged. It's a bit of an odd sentence and I can't quite wrap my head around it, perhaps because I'm so tired.
Since the RP is focused on seeing justice done to ol' Jack, what sort of characters are you actually expecting? Your premise mentions "a group of lowlifes", which makes me think you're mostly aiming at characters from the very low end of society, but what's your stance on, say, a police officer or detective? Are those strictly NPCs (and thus semi-antagonistic as well since they're unlikely to stand on excellent terms with the scum of society) or would it technically be possible to play such a person as well?
Thanks for elaborating on magic, that's all I wanted to know (at this stage). Once the OOC and IC hit, I probably want more detail if and when it concerns me, but that's for later. Just for the record, with the term Promethean creature you understand an artificially created entity, correct?
Edit: You mentioned demons. Will you be using canon stuff, aka actual demons from real-world occult books and Christian mythology, or do you do your own designs?
Lovecraft is very big on something called cosmic horror. Essentially, the horror stems from incredibly old, dark gods or god-like creatures that dwell in outer space, in the deep sea, or in alternate dimensions which are so powerful that humanity is a mere dust grain next to them, entirely insignificant. The mere knowledge that such things exist is enough to drive a man mad, and often there are malign cults that worship these elder creatures through horrid rituals. Lovecraft's protagonists also have a habit of becoming mentally unstable or completely insane by the end of the story. I think you should realize your vision of the setting as you see fit, though if there's anything you could easily nick from Lovecraft's style that would probably go well with the setting while also being authentic, it's his emphasis on racism. Not gonna lie, he has some pretty crude ways of characterizing and describing non-Caucasian peoples, blacks in particular, and unless I'm historically mistaken (hint: I might be) racism was still quite rampant in the time period we're playing. Not saying there should be a huge emphasis on it by any means, but it can add authenticity to keep it in mind at least. That, and anything concerning tentacles. Lovecraft had a phobia of the deep sea and its creatures, thus many of his horrific monsters come from or at least look like deep sea monsters, and I personally am a huge tentacle enthusiast. If this is of any help or inspiration to you, there you go.