“Everything you do must be done sensibly. A man challenging with a show of might a God is a dead man.” Garbreil Rostav on his death bed at the formidable age of 82.
The Gods are not kind,
The Gods are not benevolent,
The Gods are not on your side.
That is what every child learn as they make their way to adulthood, made slaves by alien and ruthless entities that shape the world with their merest thought. That is what you learned, as for the first time, as was custom of your people, you were brought to heel before the uncaring gaze of your tribe's God. This is a harsh world, and your body and soul still bear the mark of the indignity you suffered by that awesome being, even if your mind shut the whole ordeal out, as a mind protecting itself was wont to do.
It's a world of harsh truths and hard lessons out there, and every mortal learn it's place in the universe, even as hope such as love and friendship and even family soften the unforgiving light into a more bearable pink. That is with these special bonds and their own clever minds that mortals survived, never forgetting that their existence could be made forfeit by but a whim of those monstrous deities they are forced to worship. That is why humanity grew clever, that is why it grew sly and persistent in it's efforts to survive. That is why they supplanted their innate desire to kill onto one of creation, as Gods made plenty of killing and destruction as it was.
Slowly, at a snail's pace, humanity flourished, accumulating knowledge of how to appease the gods and how to survive to see another day and, as time slowly crept forward, one thing was made sure; the Gods had to go... but how?
As inspired by tales of Dark Souls and by the few things I know of Lovecraftian literature, I give to you the ultimate foe: Gods, as powerful and as frightening an enemy you can imagine. They are uncaring and they are ruthless, and they will certainly squash any effort at destroying them as you go along... or do they? The are immortal, after all... unless trickery and their own hubris is involved. This will basically be a tale where your characters will attempt to outmaneuver their gods while learning what make them tick... and using this against them. This may be a fruitless effort, or they may succeed, but the journey is even more interesting than the destination, is it not?
I'm seeking some willing to be gods, while other to be mortals, with a ratio of five playable mortal per one playable god. Things will be kept pretty under wrap as far as the deities' plan goes, but that makes it more interesting!
We will be interacting in the Viscera Plains, where many mortal tribes dwell, surrounded by razor sharp mountains called The Maw. Your characters may know each others, or they may not, but as an Advanced project I trust you will keep OOC things into the OOC. The time will be like the Dark Ages in term of feel and technology, complete with proactive and malevolent gods and the occasional twisted Titan, also known as the offspring issued of a god raping a human. As you may surmise, this will be a pretty dark roleplay.
I am open to both questions and suggestions, so feel free to ask about this any time !