Two brothers, the elder beaming with glory and the younger feeling unappreciated, have a power struggle. The eldest has every right to the throne and a well-deserved reputation, while the younger thinks he is given from little to no gratitude for his helpful deeds with running the country. The latter's beliefs aren't far from the truth, but are also not entirely accurate. Alas, an illuminated object always casts a long shadow. In this case, it falls upon the younger brother. Feeling crushed under it, in his desperation, the prince begs God for help, but the one to answer him is the Devil. Asking for advise on what should be done, the high demon emperor tells him that aid shall be granted in this time of need and a new kingdom shall be built just for him. All which needed to be done in exchange was to form a valid pact. This new earthly kingdom would have a connection to the dark realm, allowing the free travel of demons and humans from one side to the other, without any mortal danger to either of the two parties. It was just like an agreement between two countries. In addition, the younger brother's wife would have seven children and each would be an incarnation of one of the seven sins. This would guarantee Satan's presence in the new kingdom, but would also establish a higher position of the humans and half-human beings in Hell.
Thus, the plans of the prince came into blossom. Leading an army of demons, he conquered one of the most magnificent towns in the country, the city of Iantha, a wonderful place, where instead of roads there were canals and transportation was made by boats, rather than by carriage. It was an important key when it came to trade and politics, its position amidst fertile lands and pleasant weather conditions making it a priceless jewel in the king's crown. With high arches, bridges and towers, this was not only an architectural, but also a tactician's masterpiece. Having defense walls composed of numerous layers, inner supporting strictures, hundreds of watch-posts, traps and built-in catapults, it was said to be an impenetrable system of complex mazes and water-ways. However, this fortress was not built for such a wicked invasion. Attacking from the sides, from above and from below, Iantha resisted for one week until it fell. Rather than being destroyed, like numerous cities before it, its fate was to become the capital of a country, known to the common folk in their stories as the "kingdom of sins".
The eldest brother knew that his people were only mortals and did not stand a chance against such devious opponents. His brother's actions had truly shocked him to his core. Dark devious beings had become that fool's allies and had started an unreasonable bloodbath, in which many had fallen and payed a meaningless price. This person, who had just recently inherited his father's throne, had to defend his peasants against an enemy no one before him had ever faced. The thought of losing all the people he loved, all those innocent common folk and the morals,which his forefathers had stood up for, pained him so much as to make him fall ill. However, the man did not lose his spirit just yet. He prayed and was also given a gift. It was a method of opposing the demons. Holy power. Using the water from special springs along with chants and songs, the simple weapons of warriors became fearsome magical instruments, capable of slaying the dreadful dragon. Messengers and familiars from folklore came to aid this fading light, in hopes of restoring the previous greatness of the kingdom. With these new reinforcements, the deadly force could be pushed back.
Two kingdoms were born that year, but they were not the only ones coming into existence. The old kingdom, where purity resided, had survived, but with the sins on their way, the future would have been bleak. But the queen of the eldest brother had also been blessed. She received a vision, which told her that the children she will have, would be the reincarnations of the seven virtues, who would oppose the sins in the times to come.
We would like to humbly excuse ourselves if any of our readers find this offencive. In no way do we wish to hinder, mock, point out or scorn any religion or sect you or anybody else attributes themselves to. This role-play was made for the soul purpose of story-telling and in no manner is it targeting users in attempt to enter a religious organization, nor is it trying to misinterpret any belief. All sorts of creatures from all religions can be used here, because we want to state that the Christian belief isn't the only one out there. In no way will we create or tolerate any insults at the different religions. This is simply a fictional story where sins, virtues and creatures from all mytholgies can be played for the sake of having an enjoyable time.
Last edited by The Necromorph; 10-07-2013 at 02:45 PM.
Capital: Aglea Royal Family: Melchior Alliance with: The Realm of Light; The Qadir Kingdom Season: On the border between summer and autumn
The land through which sacred springs rush, where there is not a year without a good harvest and angels soar through the welkin in broad daylight, protecting the innocent and pure, the kingdom of Braemas is renowned for its fertile valleys, medical mountain herbs and connection to the realm of light.
The country itself existed centuries before the Great War of Separation, founded by the first known member of the Melchior bloodline, Melchior I of Tien Mountain.
Albeit a rebel without noble connections or history in his name, this person could only not be called a king in title. His personality, morality and execution of orders were firm, steady and righteous, just like any other monarch's. He was not knowledgeable in any arts, other than tactics and battle, which he had to learn through experience on the field alone, not shut in a room with numerous books on his desk. There are many legends regarding this mysterious individual, who swooped down the rocky trails with a band of hooligans that had the capabilities and discipline of well-trained soldiers. Some say he was the bastard of a general. Others murmur that the heavens had smiled upon him and from that point on - on his descendants as well. What could be said with certainty is that he lead successful attacks on every regional noble, whose territory he had set his eyes on, and managed to crush every opposition and protest. The peasants had been waiting for this day. Ordinary folk were nothing more than slaves and livestock to the aristocrats. No one could leave the town they were born in and hardly ever set foot outside the patch of land they were chained to work on, along with their relatives. Cheering Melchior on, the men who were old enough joined his forces, doubling, perhaps even tripling, the 'household'. Those were glorious days for the commoners. It is almost too sad to think of the celebrations they held to honor their new king, who had united Sabia Valley and given them rights of ownership over the fields they worked on, considering that they would be put under the pressure of taxes and further humiliation soon enough.
Another notable act king Melchior I carried out was the signing of the treaty between his new country and the kingdom of Qadir, where a revolt had happened during the conquest of the mountain-born leader. Located to the north of Braemas, on the other side of the mountain chain, it is an inhospitable place for the unprepared, for only deserts stretch for miles on end. Qadir, at the time, was standing on a sandy base and when the ruler handed out a decree concerning the increase of payment for water supply, the spark was finally lit and a raging fire burnt down the stone capital. The one held responsible for the siege on the crown of the 'dry kings' was a youngster named Melek. There is no proof as far as history goes, but there have been theories circling about, suggesting that the two conquistadors had planned all the events beforehand and signed this pact to secure each other's loyalty.
After Melchior's death, his sons replaced their old family name with his first, thus the true origins of this puzzling figure have been lost to the mist of time. The king's successor and his own son, king Magnus Melchior and king Ludo Melchior, set out to put the lands to the west, from Sabia Valley to the Snake Sea, known as Gina plains, under their swords. It took a total of three generations, but the results were glorious. The domain of the kingdom stretched far and wide, many sights where metals could be mined and crops could be grown. There were no longer multiple borders to pay fees at, thus stock exchange could flourish and merchants soon became wealthy dealers. Although the poor had little change in their situation, they were no longer labeled as animals who could be toyed around with.
The first kings wished to use the social model of Qadir, where the king reigns supreme and every other human, with exception of the ruler's bloodline, were just that. Human. People had equal rights and responsibilities and the only way to reach a higher level in the pyramid was to earn it. Yet this structure proved unacceptable. The nobility that had bent the knee to Melchior, could not accept that ingrates, who did not have the necessary knowledge or even a drop of intellect, would stand next to them, drinking their food while suggestion outrageous laws about farmers and brothels. Fortunately for them, the great-grandson of the founder of the royal family, proved to be weak-willed and so was his son. The duration of the first's life was enough to present the new regime and the second's - to stabilize it.
In the beginning, the capital of Braemas never stayed the same for more than two generations. For one reason or another, the rulers kept moving their base of operation from one corner of the kingdom to the next.
On one hand, this brought very positive effects. The roads kept being renewed and numerous cities were equipped with defense walls, watch towers and security mechanisms. The standard of living also improved, however slightly, with new shops constantly opening for the moving mass of people.
On the other hand, there were multiple disadvantages. The first was the shift of markets and travel routes. This proved to be a loss of capitols for the merchants and sellers in general, since the current of travelers continuously changed direction. The second was the lightening in the weight of the royal treasury. Once the main city changed, the new location had to be made suitable for a king and all the nobles that followed him, leading to thousands of gold pieces being thrown at the wind every few decades. In the long run, this was proving to be a great disadvantage and threatening problem. If the ruler ran out of money, his crown could easily be taken off his head.
King Amador was the first to create a law, which went as such:
"No man in my time or in the times that come has the authority to hinder the role of Iantha, the capital I, King Amador Melchior, the first of my name, rose from the sacred ground by the river Marika"
It was considered preposterous at the time, albeit it seems logical at first glance. The reason behind this rule being enforced officially was not out of concern for the royal treasury. On the contrary, more was spent on the construction of Iantha than any other city ever built until then in Braemas. Nor was it out of pity or consideration. Rather than a diplomat, a general or a financier, Amador was a philosopher and a romantic. A dangerous combination, considering his position as the leader of a country. Yet the lady of luck smiled upon his fate, just like it had on his ancestor. There was a certain noble woman in court, who in the murmurs was called the "Ice Queen". With a stern face, rational mind and prideful soul, she cold-heartedly rejected every suitor that so much as tried to glance at her. She was knowledgeable and did not obey the stereotypical belief that men reigned supreme over women. Her detest for every male aristocrat was great, for she saw how peacock-like they all were. Most of all, she disliked the king, whom she saw as the star of injustice towards the female kind. Ironically, the king was madly in love with her. He tried everything, from flowers to expensive gifts, from poetry he wrote himself to books and essays made by his own right hand. Yet she threw every single present he offered and looked down on his attempts to have a normal conversation with her. She even went so far as to punch him in the face. Although that was punishable, not a hair fell from her head and even if it had, this diligent lady wouldn't have regretted it. But the more she kicked and hurt him, with words and force, the more the hopeless Amador sank into the depths of love. The nobles, who were his counselors, actually sent out experts to find a cure for what came to be known as "icy love sickness". People first considered her to be a witch, but the denial of his feelings made them believe that the king truly was sick. So, while half of the kingdom was searching for a cure, Amador was trying to melt his "lovely wolfene"s cold heart. Being an artist, he often drew portraits of her, but sent her only paintings of what he heard she likes (horses, rivers, views from above). While he was sketching the latest piece for his dear Izolda, such was her name, out of boredom, he drew some buildings exactly at the river's side and added steps and poles where a boat could be tied. Out of the blue, an idea lit up his mind. His beloved had spoken of how much she adored water. What if a city was built with multiple rivers running through it? Or, better yet, what if a city had rivers instead of roads?! This revelation, of a sort, did not leave his mind for days. He consulted with architects, builders, other painters, mathematicians and various other scientists. It was decided. A new capital was to be built on the river Marika and it would be a masterpiece the world had never seen before. Canals would run through the city, making the transportation only possible through boats. Buildings of stone would be placed on even harder bases planted underground. These buildings would be the 'first floor' and would serve as storage and containers, but would have flat thick roof so that a second floor of buildings could be placed above them and then another and another. Bridges would cross the sky, connecting the different sectors. Open squares would be placed in various places for fresh air. Stone steps would lead to the next floor. Trees, grass and flowers would be planted in various places where dirt would intentionally be placed. Fountains. Artificial waterfalls. Arcs. Statues. Everything was written down to the last detail in a huge book that had to be followed correctly. The first to be built was the palace. Izolda took this as a display of king's pride, but Amador explained that, after the canals were dug up, all that land mass had to go somewhere and what better way than to put it together as a huge hill where the king's mansion could watch over the citizens below. When she heard that, the stubborn girl opened one eye for him. When the castle was complete, she opened both. Although a pessimist and critic, she came to understand the silly king's decisions. It took 15 years to build Iantha. By then, the two had married and had had children. Nearing their 40's, at the time, they were considered old, since the average lifespan did not reach over 60 years even for those whose standards were high. The couple lived out their last days in this water paradise.
A wonderful tale it was, but Iantha didn't get to see a long reign. Amador's son, king Istvan, kept the capital the same and out of love for his mother, he continued bringing it glory and beauty. New canals were added, new areas were built and the second defense wall was created. Both he and his wife, Edith, adored the city. Celebrations were made on random days to honor some made-up creature or saint just so the royal couple could have a pleasant time going around the streets on a massive gondola. The commoners were enjoying themselves as well. No work was done during the holidays, shop-keepers and merchants earned fortunes and there were so many participants in these festive activities and prices went lower than the usual, allowing many poor folk to acquire expensive goods. It was a jolly time for all. Yet, as history proves countless times, there is always someone discontent with such happiness. The first princess, Morana, was very displeased with these carnivals of flare and flash. One a month was reasonable, but once a week was too much to bare. Financially speaking, things balanced out, even brought income with all the taxes, but the joyous capital was excluding the rest of the kingdom. The markets and shops outside the capital were going bankrupt and many people were losing their decade-long craft. With all the currents flowing towards one spot, it was hard to manage all the newcomers so new buildings had to constantly be built. Of course, this provided work for skilled individuals, but they had to be payed and the ones doing the paying had to be payed as well and so the thread continued until it all lead to the royal treasury, which was also funding half of the parties, balls and activities. But the princess's greatest fear occurred. Letters came from the northern border posts, stating that Qadir troops were infiltrating and taking down the mountain passes one by one. Those treacherous routes had always caused disputes between the two countries, since there were big fees to pass and whoever controlled the main ones gained a reasonably heavy sack of gold and silver. From the day Melchior's treaty was signed, every single quarrel was political and never did one side raise a hand at the other. However, how the pact was broken and Braemas was in no condition for battle. Amador had only four children, all of them being boys and, unfortunately, all of them were as dazed as he was. Istav stayed behind to managed the inner balance of the kingdom, whilst his brothers, Jaro, Melchor and Tadeu, along with all of their sons marched towards the border. None made it back. When condolence letters regarding the king's own sons came, it left the ruler heart-broken and incapable of ordering any further movement. Thankfully, Morana took it upon herself to fix this bothersome predicament. Good and managing finances, tactics and holding a sword, she was a close replica of her grandmother, Izolda. The princess lead successful counterattacks, was the general of one of the armies and marched into battle and also signed a peace treaty with Qadir. Two thirds of the passages were retrieved, whilst the rest were given to the other kingdom as payment for their hard work.
Morana became the first queen ruling the kingdom of Braemas without ever being married beforehand. Holidays were given a strict order and very few other celebrations were allowed. The profits that remained from her parents' time were used carefully. However, the queen needed change. She could not stand living in Iantha. It had fantastic defense walls, but it was located in the middle of an open field. The forest that had been in the area had long been cut down for construction purposes. She knew that just some stones piled up together did not give brilliant protection. Thus, she decided to move the capital to a new place. A sheltered place. Somewhere where the enemy would squirm and cry while trying to reach her. Her sight fell upon the fertile lands of a hallow in the eastern mountain. It was perfect to fend from Qadir, as well as any other challengers that dared harm her queendom. The new capital, named Aglea, was not seen in its complete state by its mistress. She married when it was half-done and died before its final stage began. It was due to the fact that she managed the funds for the construction with care and made sure to spend on more important needs first before turning to the workers in the hallow.
Despite this sad coincidence, Aglea became a city that rivaled the beauty of Iantha. Its glorious system of waterfalls competes with the canals and its architecture does not bow to the bridges and arcs of the latter. The city itself was built right next to the solid rock mass of the mountain. With its back secured, on the front lines were placed three walls, each taller than the one before it. None of them were given names, but the areas they protected were named accordingly. The walls form half-circles and, because of the shapes they make and their shine under light, be it from the moon or the sun, the regions were dubbed Half Moon, Cradle Moon and Smiling Moon.
Within Half Moon is the crown of the country, the most beautiful palace.
Tall pillars of alabaster stone, adorned in paintings of colours most pleasing to the eye. Murals on the first floors, depicting important figures and moments in history. Stained glass windows standing tall in every room, bringing the grace of the seven colours down upon the dwellers of the earth. Spiral staircases. Hanging gardens. Elevated artificial pools with flowers, which bloomed all year around. A mystical mansion, built to house the most important family of the kingdom.
In the east wing, where the sleeping chambers are located, between the walls runs hot water, which comes from the mountain. It was redirected during the placing of the foundations, because a bathing space was to be built on the underground level below the private quarters of their majesties. In order to keep the liquid as clean as possible, the architects created a sequence of small tunnels and loops that offered transportation between the gaps of two walls, which together would create one. Hence, the east wing is also very sound-proof. The main functions of this part of the castle is to provide comfort and rest for the rulers, but to also fulfill all their morning and nightly needs. On the lower floors there are countless rooms where most of the personal possessions of each member of the family are stored. They could be considered museums or galleries, for there are items dating back to the time of Melchior I. The king holds the keys for all the rooms, but every individual has a key for their own private 'attic'. These rooms are by no means small, cramped or piled up to the neck. They are kept clean and tidy by their own personnel, often called by commoners "the royal mice", due to the fact that their work revolves around keeping these archives in shape. The upper floors are reserved for the Melchior family. Each room is designed to the owner's liking and can be changed at any moment. The total number of usable bedrooms is twelve. In the past, the siblings of the ruler and their children lived along with him, but after the War of Separation, only the head, his partner and his children remained in the castle, whilst any other known relative was given a house in Cradle Moon.
The west wing is the one that is directed towards the gate and is mainly used for events connected with interactions between the royalty and visitors or guests. There are three small ballrooms. One for small lady gatherings, one medium-sized for simpler or less-glorious occasions, and one grand ballroom, where dances and masked balls are held during holidays or on other important dates. There are also four dining halls. One exclusively for the royal family, one for military or political discussions, one for gatherings of nobles and the last one being the biggest, used when either all of the nobility gathers at the capital or when another country's royalty pays a visit. In addition, there are several types of living rooms. Some are used for the so called "group reading", where book-lovers share their interests and opinions. Others are used for afternoon snacks and friendly chatter. There are those with the purpose of discussing tactics and strategies, the walls of which are covered in maps. Summed up, the west wing is a showcase, the part of the castle which is displayed to non-inhabitants to present the glory of the kingdom.
There is far greater variety in the north wing. On the lower levels are situated the kitchens. Speaking quite literally, the first few floors resemble a complicated maze of stairs, stoves, cabinets, wardrobes, cupboards and hearths, through which hundreds of servants rush through on a daily basis. On ground level are the bakeries, hearths and heaters. There, the making of fresh pastries is carried out. From hot bread to a 10-story cake, there is no limit. It is a blazing hot compilation of huge rooms, where men and women sweat day and night in preparation for the daily meals. On the next floor would be the butchery. Although no animal is directly killed there most of the time, there is a decent dose of bloodshed. Every type of meat (fish, hare, pork, deer, cow, sheep, goat, you name it) is deboned and cleaned to the finest of details. Afterwards, it is either dropped in a special souse or essence water to gain an extra flavor or simply softness and is then shipped up to the third floor, where the true cooking, with all the spices and vegetables begins. There and on the fourth is the seat of operation for every meal. Vegetarian or vegan, meat-loving or simply a delicate morsel, breakfast, lunch and dinner are completed. Finer deserts are made on the fifth floor. They are not necessarily pastries, but often the readied base is carried over from the bakery to be given the finishing touches. A cake is best eaten cold, after all. The most skilled cooks are involved in this whole procedure. Even artists are hired for the kitchens. They design and place in order all the pieces of the puzzle, called a dish. Most need to also have a fine tongue to know which ingredient could be combined with another, yet even if they don't posses this skill, the head cooks have it covered. Additional personnel include "the eyes", people who perform sanitary inspection and place the work schedules in every check-in room, one situated on every kitchen floor, "the crusaders", who have to clean and polish every corner of these five floors, as well as wash all that had been used in the cooking and eating process, and "the wordless", simple maids and butlers who deliver everything between the floors, take out silverware and various other necessities where the food can be places and serve the ready meals to the ones who ordered them.
But those are only the lower parts. There is a very thick plate of concrete above the fifth floor, isolating the bottom from the top. Following above are three floors reserved for guests entirely. Usually, the human advisers of the king stay permanently while their families are at their own private manors, thus they require resting quarters. Visitors, teachers and medical workers also reside there. Albeit it seems like mockery to place the servants and the nobility in one area, there are good reasons behind this decision. First of all, to remind the aristocrats that, whilst they do hold an important and high role in society, they are still the same as the ones working below them and can be pushed from theirs seats to fall to the bottom floors, just like any other figure with power. The second would be the heating. Any guest would speak ill of the king and his castle if they were to find it cold and moist. That is why the best solution is to place the said visitors in a warm comfortable bedroom. Indeed, there are many methods to do so, but the architects picked a more diligent one. Despite being thicker than any other wall in the entire building, the segment that separated the fifth from the sixth floor allows a number of chimneys to go upwards. Those steadily separate into different air canals and the formed smaller chimneys once more split. Again and again, this repeats, until the air-ways become very small. Their exits are directed on the side that faces the mountain and, due to the fact that there air got divided so many times, the smoke from the ground floor comes out either invisible or as small insignificant fumes. These chimneys, however, do not go straight upwards. As mentioned, the openings at on the side facing the mountain, meaning that the tunnels curve and bend through the walls of the building, much like the ones in the east wing. When hot air travels between the two layers that form a wall, it gives away its heat, making both sides warm. This, in turn, create a cozy atmosphere in the bedrooms. This is very delightful during winter, when temperatures drop. Because of the location of the castle, the summers are cool rather than hot, thus no unpleasant effects are caused during any time of the year, with minor exceptions.
The last wing located in the south is considered an educational area or simply a place of knowledge. It is one of the most intriguing parts of the castle, as it is a display of the genius of the architects. Wonderful arcs, statues and curving bridges and stairways are one of the many marvelous creations situated inside. The entire wing consists mainly the royal library, where millions of books, documents, parchments, royal decrees, messages, diaries of kings gone by and maps are placed in alphabetic order in their own separate sectors. The building is divided into floors, but the space, where the ones from first to seven should have stood, is filled by the library. Open platforms do exist, separated from the main path along these archives, where tables and chairs are placed for eager readers. There is also a piano on one of them, for anyone who would like a tune played while they indulge in one of the numerous fantasy worlds. The rooms above the library are used for teaching subjects. Tutors are hired to teach not only the royal children, but also the nobles', those of which who succeed in enrolling in this private royal academy. There are three music rooms, two for biology, one for chemistry, two for physics and seven for any other subject that needs to be taught, but not in need of particular demonstrations, such as maths, language, literature, history, geography, ethics and so on.
Despite the glorious artworks in all four, the most important piece of this complex picture is, in fact, the center. In the heart of the castle itself is the grand throne room, which not only serves to greet guests, but also as a conference room. This is a richly decorated room, with many pillars, statues, banners, paintings and a big stained glass mirror, portraying a sun with angels in the sky around it watching over valleys with shepherds. The room itself is taller than any other and its roof is a clock dome, the gears of which are larger than a bull. On the inside of the dome, in the throne room, seats are built into the walls. Their purpose is to seat all the arch angels and head deities. With all of them present, important matters concerning the country and the demons can be discussed. A meeting is held each and every day at 3 in the afternoon and, while there might not be pressing problems on the daily agenda, other themes, such as the army, the harvest, the education and the interactions between species are conversed about. The throne room also serves as a hall of judgement and law-breakers are forced to kneel and confess to their sins in front of the king and all the holy beings.
Although this by itself gives the center great importance, there is another hidden function to this grand room. The throne itself is spectacular, the sides where the kings place their hands being griffin statues, lying down with closed mouths and shining emerald eyes. Their bodies painted in dark yellow and mains in lighter brown, they impress all with their finely detailed folded wings and the 'hairs' carved on their heads. But there is a trickery, known only to the ruler, the angels and, in the current time, Charity. If one were to tap the lower part of the beak of the griffin, where the king's right arm usually rests, it would open the creature's mouth and thus unlocking a mechanism. A door would open on the floor and stairs would become visible. They lead downwards into a dungeon-like area. At first glance, only paperwork is hidden here, secret documents and the originals of diaries, which belonged to rules before. If one were to continue observing, they would notice how finely decorated the room itself is. Standing at the base of the stairs, a picture of one of Magnus Melchior's important battles, the battle at Sunset Falls, would be painted on the wall, whilst to the right would be a mozaik of his grandson's, King Melchior II's, battle at Rattling Bay by the Sea of Snakes. After each painting would be long bookshelves, which eventually and and the room widens, making space for more bookcases. In the charts, this whole place appears in the form of the letter 'T'. There would be nothing more to find here if you had not payed attention in history class. It was written in a journal and is historically correct that the battle at Sunset falls happened during sunrise, while the on at Rattling Bay occurred at sunset. However, in the paintings, the times are switched. If you were to press your hand on the sun disk of the moziak, a door would open on the wall and lead you to a small chamber, where various prized possessions are stored. Although there is plenty of gold and silver here, it is not the real vault, just a decoy for any treasure-hunter to be content with. If you were to press the sun disk on the wall to the left, however, a door would open and a huge corridor would appear before you. This hallway is more than 10 kilometers long, going downwards with many stairways and branching out in different directions. It offers a path of safe escape from the castle, with routes leading to the mountains, but the main purpose in different. This path leads to the true treasury of the king. One of the pressing matters on Queen Morana's mind was the location of the treasury. It had to be somewhere no greedy mind could ever think of finding it, where not just any soul would dare step. The queen came up with a clever idea. In Smiling Moon there is a huge building, with black bars on the windows and many underground chambers, meant to serve as the kingdom's harshest of jails. Experiments of all kind could be conducted for the sake of knowledge on the underground levels, while convict lived out the rest of their lives behind bars. Under this structure, rather than just a simple base, a very thick layer of concrete was created, something no ordinary person could dig through. Beneath it was placed the king's treasury and the long tunnel from the castle would reach it's main destination there. The jail was finished in the year the finishing touches on the capital were being made and its construction started in the very same year the building of the project began. The ones who remembered a huge tunnel being build have long been dead and any possible record of it has been destroyed. Queen Morana was set on making every greedy nobleman struggle like the maggot they were in her eyes, wondering where the treasury could be, while all those sinners, who mostly wanted money, would be locked up with all they every dreamed up being right under their noses. A sadistic queen she sometimes was, but that made her into the great monarch she was.
All five sectors of the palace are unique in their own way, yet they needed something to connect them all. Something glorious and strong, worthy of a king. But since the ruler of the kingdom was a queen rather than a king at the time the plans for the castle were made, the architects took the initiative to create something from the romance novels young ladies loved to read. The different wings connected with the core not directly, but through bridges and not just of any kind. Marvelous fine arts, with tall pillars on both sides of the path, a firmly attached roof and hanging gardens. Indeed, these brave artist may have gone a bit too far when they made extra platforms on each side of the bridge and told the servants to bring in earth from below with buckets, on which grass and flowers, even small trees, would be planted.
First of all, the overall figure and stability of the bridge would be lost. To correct this, the bridge itself was made larger. The upper part would be an open area, the roof positioned only above the path and would have pillars for support. The empty space created below this garden was not left unattended. It would be used as a look-out post and as a ravenry and dovecote. Messages for far and wide first arrive there before reaching the hands of the king or queen.
The east wing connects with such a bridge to the heart of the castle. There is also one much longer bridge that connects it to the south wing, in order to give the royalty a quicker route to class.
The west wing does not connect with the center through a bridge. It is directly stuck to it, as it must provide a 'front line' in case of an attack. To reach the center from the outside, one must walk through a giant double-door and a long wide corridor with a red carpet on the ground, lanterns on each side and banners on the walls, displaying the sigils of the houses loyal to the crown and those under its protection. When welcoming a party from The Qadir Kingdom, knights stand to honor the guest, each under their family's emblem. After arriving at the throne room, a series of doors can be seen on each side, some of which lead to the west wing's rooms.
The north wing has two bridges, one for the servants, being on the third floor and also the onliest without a garden, and one for the nobles, coming in at the seventh floor.
As mentioned before, the south connects to the east and it also uses a bridge to link with the center. Unlike the rest, there is a post that has to be passed through. From afar, it looks as though a miniature tower has been placed in the middle of the bridge. Indeed, it is such, albeit not small. Its placing there serves a total of three main purposes.
The first is the role of a messenger point, where birds and other creatures are sent out to deliver various letters. In this way, the locations of the messages being received and the ones being sent get divided, providing the safety of the words, in more meanings than one.
The second is to play the role of an alarm. Although there is a clock at the top of the central dome, the bells are positioned here, at the south bridge. They wake up the residents and sound throughout the day at every full hour, offering relief to the students, when the announcement for the end of classes arrives. There are also terraces up this little tower, from which guards monitor the vast city and lands before it, giving an order to ring the bells if a guest, uninvited or not, comes near. Some brilliant minds have only recently, after the descend of the angels and the appearance of magical creatures, started using what appears to be a long thin tube. Using water from a sacred spring and a specific incantation, the liquid sticks firmly within the tube and becomes crystal clear, offering the one who looks through the smaller end to observe anything kilometers away as if it were in front of their nose.
Other than the castle itself, there are many other, albeit smaller, structures in Half Moon.
The path from the Howling Gatehouse to the front doors of the palace there are ancient oaks on both sides, symbolizing the country's wisdom, history and eternal life. A fountain lays right in front of the steps towards the entrance, in its center being a statue of an angelic woman, her wings spread out, as if stoned in time, seconds before taking to flight.
A lovely garden is located beneath the windows of the east wing. Flowers have been planted in a precise manner beneath the ground, at an exact distance from one another, in order for some to bloom at specific moments of the year and form pictures full of life. In the beginning of spring bloom the daffodils, creating a giant sun to welcome the beginning of life. Next would flourish the tulips. With their variety in colour, many form different pieces. A smaller golden disk is formed from those in yellow. The red ones shape out hearts at each corner of the garden. White ones make cloud-like images near the 'sun', whilst the pink add a wonderful touch to the overall scenery.
During summer, the golden disc is kept alive by Daismi roses, but now new colours are present. The bluish purple of the hydrangea. The late lilac, which waits for the warmth of the season to awaken it, finding the spring much too chilly to creep out of bed. Many others follow suit, painting a canvas with a full palette.
Overall, Half Moon does not stray too much from the standard order. It is, after all, the heart of Aglea and is meant to keep all of its political and national secrets hidden, as well as to protect the heads of the country. With the castle well in place, one would presume that other facilities around it would include the army's headquarters, stables, kennels and perhaps even granaries and windmills to make the flower needed for bread. Although the first can be taken in account for, the last two are not present, although there are three fast streams rushing through the area. But there is a very peculiar element or, more accurately speaking, several uncommon factors within this holly center. Half Moon is indeed the seat of mortal power, but it also serves as a throne for many immortal powers as well.
In order to enter Half Moon, one must pass through the Howling Gate. Upon doing so, the leaves of the oak trees would welcome them from each side, yet if one were to gaze carefully left or right, past the grand trunks, they would notice something bizarre. Along the long tall line that is the strong stone wall, there are temples. And not just of any kind.
After the pact with the Ream of Light was created, magical creatures of all kind began appearing, offering their aid and, quite naturally, some did not lend their abilities for free. The strong powerful deities needed to be honored and given the proper offerings, but simple gifts would not suit their tastes. It had been decided that their stay in the normal world would be prolonged, a period with uncertain length, thus many took it upon themselves to create their homes anew here. Everything, except the castle, was torn down and building began. At first, they looked like a huge solid stone and cement stair case, the levels which would support the many places of worship. Due to not being able to contain so many structures, the size of which was sometimes outrageously huge, the team of architects, composed of both humans and mythical beings, had to reinforce the Half Moon's defensive wall as well. Now enhanced with spells and chants, it could stand its ground even if the strongest of earthquakes shuck the ground, not to mention that various platforms could be 'glued' to it without fearing that they may tamper with the original. The process of completing everything took several years and was enough to make some of the more impatient take up residence in the mountain behind the castle, but more than half stayed and waited, stating that it was worth it.
[Sit tight, relax and wait some more.]
Played by Fayn
|| Name ||
Reflection: the ability to reflect kinetic energy on contact. Athos isn’t exceptionally talented in his power and thus is rarely capable of ‘turning-off’ this ability. In addition while it might be some day possible, for the time being he is only capable of sending the reflected force back in the exact direction that it hit him. Alternative effects, such as the heat of fire or the coldness of ice still hold effect on him.
Athos sports a very plain appearance, both physically and in dress. His eyes are dark green and his hair is a dark straw-like blond that falls loosely around his neck, ending just above his shoulders. His dress is plain, often of nice fabrics and in dark or vibrant colours. His body is neither exceptionally toned nor exceptionally lacking in strength. However, as someone who has been trained to hold himself in a fight he does sport a healthy figure. Overall he stands to a height of 174 cm.
Athos is an amiable and genteel person who oft adorns a fatherly demeanour especially around his siblings and his people. Civility and proper etiquette are things he is prone to practice; striving for positivity where negativity might elsewise breed. As a generally optimistic person he tends to conceal any emotion which he perceives as negative, occasionally making him appear a bit too reserved. In addition he is the type of person who is often in search of knowledge, philosophical and perspicacious in regards to many topics. This excludes most topics of a more sensual nature, which he is either generally uninformed about or feigns ignorance. Lastly he possesses a very strong love of participating in artistic outlets, the most precious of which being his adoration of painting.
A blessing and a burden it is to be born the child of nobility. You are taxed with a great number of expectations but are also granted numerous benefits. Regardless, this cannot compare to learning that you are the reincarnated flesh of a grand virtue. Athos possessed knowledge of this fact since the time of his birth; however, he never really grasped the meaning until he was a bit older. He was around the age of six when it became truly substantial in his mind. The way others treated him hadn’t changed at all, but he first began to realize the situation in which he existed. While he was horrified of failure and letting others down, he was also delighted and challenged to try and make their ideal vision, if not even surpass it. With fervent determination he attended his studies before even reaching a decade in age. His successes in what he did were phenomenal for his drive and only made him ever the more wanting to learn, however, letdown was the other side to this double-edged sword. As much as triumph and attainment pushed him forth, failure drew him back, made him doubt his resolution. It was during this period that Athos first began to try and ‘suppress’ anything he considered to be a negative emotion.
In a relatively predictable result, this wasn’t good for his health. He grew stressed and had few people with whom he believed he could show such ‘weakness’ to, resulting in the occasional private breakdown. During such tumult he found solace in artistic venue’s such as music, writing, and painting, the last of which become something of his saving grace. This was a venue for comfort, nonetheless, it was no sort of miracle and for the majority of his youth he was plagued with insecurity—a trait which he always aimed to hide or cast away. Along with the passage of time though, it gradually began to dissipate making him much more stable and relaxed, even on the worst of days when he could feel the full weight of his fortune.
Sleeping: This is a minor fear and not something that constantly plague’s Athos, however, it is also still rather prevalent. The rational mind in him is concerned about how defenseless he is when in a sleeping state otherwise his more irrational mind believes that he shall fall asleep and never wake up. Not that he will die, just that he won’t ever wake up and remain forever in a dreamless state. Nonetheless, he isn’t always afraid of sleeping and sometimes this fear is little more than a brief thought during the day. Other times it is a great deterrent to his psychological and physical health.
Claustrophobia: Claustrophobia might not be the best word, but Athos is highly values personal space and should he become too crowded (by either the inanimate or the living) he will begin to panic a bit. In a similar manner (and more applying to the chosen term) he is afraid of being trapped in smaller spaces.
Rats: Generally large ones, although he is rather good at remaining calm so long as they stay a few steps away.
||A few likes||
||A few dislikes||
Loud 'unnatural' noises
||Weapons and fighting style||
Being someone who is not very effective in the heart of the fray Athos tends to prefer the use of bows. While generally skilled in various types he often favours a recurve composite bow made of ash and yew. He tends to aim for accuracy and speed while forfeiting damage done to his enemies. Should someone directly attack him he also keeps a 40 cm long Falchion which he is proficient in.
Played by Arlear
|| Name || Arron Wight
||Species|| Human Virtue
||Power|| Hyper-Concentration. Diligence, in synonym with concentration, is able to close his mind off to all things around him and focus entirely on one thing, or several, without so much as a stray thought to interrupt his focus. This allows for faster reaction times, more precise motions, and a higher understanding of something he might have missed before.
The down-side to this, is that over doing it leaves him with an incapacitating migraine, likely to leave him curled up in a ball trying not to move for nearly an hour at a time as his senses recover.
||Appearance|| Standing at the imposing height of 6'4", Arron proves capable of looking -physically- down on people, though he considers most his equal. His height, mixed with an impressively athletic figure and toned musculature, make his very presence seem to discourage trouble-making. Auburn hair hangs to the middle of his back, however he normally braids it, and slings that braid around his neck like a scarf. Eyes of such light grey they almost appear silver peer from his face... Well, one does, at least. The piercing gaze is halved, his left eye covered by a leather patch.
A warm grin can commonly be found on his face, lest he is focusing on something, at which point his expression goes entirely blank.
No physical abnormalities adorn him, however some argue that the brilliance of his eyes- or eye in this case- are his abnormality.
As to common dress, he normally walks around in sturdy, comfortable clothes, worn with use but still perfectly good! A leather jerkin, sturdy leather boots, good, strong wool pants, and a snug-fitting silk shirt, if you want to get specific about it. Black silk, with silver detailing, if you have to know. :3 And yes. Add that wonderful hat and scarf from the picture. Meh. The right arm is also absent from his shirt and jerkin, leaving the limb bare.
||Personality|| Arron is... Well, certainly outgoing. It seems completely impossible to piss the man off! You can spit in his face and he'll just smile, politely ask you to apologize, and thwap you with his quaterstaff over the head if you keep acting up. Thankfully, none to hard. Still, it's hard to argue with the man, for despite being generally friendly and bringing laughs when he can, he's stubborn enough to teach rocks to roll over and give mules lessons. Though, this is rarely a bad thing, as his decisions tend to be well thought out, good ones. Though, he does have the habit of beating around the bush, sometimes...
||History|| Understand, please, that I've always been horrid with histories. I'll try my best here, but don't expect overly much -here-. In the RP itself, and the rest of the CS, I assure you I'll put my best. ^^;
Being one of the virtues, Arron was of course raised in the castle, taught in the castle, etc, etc. But he had a bit of a reputation from the time he started walking and talking for having a keen understanding of and eye for troublemaking. Once he started walking about, debauchery and gambling around the castle- particularly among the guards- dropped noticeably. Eventually, as he grew, he realized not -all- such things needed absolute cracking down on. When he tried explaining this, it didn't do much, seeing as by then half the staff feared being caught doing -anything- against the rules around him. However, given a bit more time, things picked back up to normal, as people realized he wasn't going to be breathing down their necks about every little thing.
As with the rest of his siblings (Or at least, presumably so) he -was- trained in combat as he grew. It was through this that his hemophobia was discovered, and he trained with a staff instead of any kind of blade. It was also through this that his power of hyper-concentration was discovered, when he would randomly seem to go blank, and yet begin reacting and acting faster, and more precisely.
But, schooling and rule-watching were not the entirety of his childhood. He spent a good deal of time exploring... when it was allowed, anyway. He knew the city like the back of his hand by the time he was twenty, and the people even better... As well as all the trouble spots, and where to watch out for growing ones. Keep things in order, man!
Again, apologies for the shitty history. ^^;
||Fears|| Hemophobia: [The fear of blood. Not to be confused with homophobia, the fear of homosexuals.]
The sight of blood frightens Arron to no end (His own blood a strange exemption from the fact), and will commonly leave him frozen in shock for a minute or two. This is why he fights with a quarter-staff, to avoid spilling blood easily. This isn't to say he can't fight, of course... Because he most certainly can.
||A few likes|| Sweet things! He may not be gluttony, but you had best not try to keep him from a sweet treat! Can't get enough of them, nope! Well, he can, and knows when he's had enough. But he loves them none the less!
Horses. He simply loves the beasts as companions. No nastyness. Just loves the animal, and would much rather ride a horse than walk, or ride a boat/carriage.
||A few dislikes|| Obsessive breaking of the rules. It just gets on his nerves, and will likely get you a swat with his staff and a polite request to get the hell out and behave.
Bitter things. Hand in hand with his love for sweets, he cant stand bitter tasting things. He'll choke down medical herbs if he has to, but if he has the option of it, you can bet he won't be eating it if its bitter.
Underground places. While it isn't exactly a fear, he doesn't like being underground. He'll go if he has to, but he'll try to avoid it, and a lot of grumbling will likely go on if you drag him into a cave, or something.
||Weapons and fighting style|| Quarterstaff. Due to his fear of blood, he uses a quarterstaff, in hopes that knocking the hell out of someone without drawing blood is enough to keep them out of his way. He moves with a sense of purpose and grace when he has to fight- well, moreso than normally. His personal quarterstaff- which he also uses as a casual walking stick- is just below his height in length, made of good strong steel and balanced perfectly, leather strips binding it at the center and at each end to allow for grip. It is unadorned aesthetically, though he considers it a pretty weapon none the less.
Despite his fear of blood, he is one badass motherfucker with his staff. Whirling about and cracking heads left and right. Fighting with a staff, he has a rather impressive ability to take on two or three foes. At once.
As an absolute last resort, he also has a bow. Though, don't expect him to look at what he was aiming at when he releases... He can be quite accurate, however, especially if he hyper-focuses on the task.
||Other|| His massive love for sweet food has led him to carry around a pouch of hardcandies, which he will randomly pull out to eat from, even in the most insane times. Like the middle of a battle.
"Hold up, let me get a candy."
Yes. He will actually say that to someone. In the middle of a fight.
His own personal horse, Furia, is his constant companion when he's outdoors. A jet-black stallion, and certainly large and built enough to be a warhorse... Though the damn thing's a complete coward.
Played by Pumirya
|| Name || Paryun Lafiel St Claire.
||Species|| Haft angel, haft demon.
||Rank|| Servant to Diligence.
||Power|| The power of courage. Simply put, Paryun’s gift inspires courage in a single person, a single animal, or a group of people and or animals around her, The ability does have it’s limits, however. If a person is either stubborn enough, cowardly enough, and or ha a very strong will, the gift can be resisted. Demons and angels are less affected by the ability, with the effect diminishing by degree based upon the demon or angel’s rank, and above mentioned limits.
||Appearance|| Paryun stands at 154 cm and weighs 42kg.She has a slender physic, which might lead some to believe her weak, which would be far from the truth. Her hair is soft, light blonde in colour and more often then naught is kept in a neat bun, adorned with a single ribbon, blue in colour. Her eyes are green in colour and can be very expressive. Her skin is slightly pale, thought it can not be said to be overly so, and is smooth like the finest silk to the touch, as is her hair. Paryun’s appearance is always neat and tidy, down to her fingernails, which are always kept perfectly manicured.
||Personality|| Quiet and calm, Paryun is very focused when she is fighting, training, or studying. She is strong willed, courageous, to a fault at times. She does have a more friendly and outgoing side, but one could sometimes get the distinct impression, correct or not, that Paryun is not truly happy or having a good time and that there are things weighing upon her mind that overshadow all else. In her 'alone/spare time,' Paryun enjoys music and reading many types literature, both fiction, non fiction, poetry, and of course text concerning magic. However, Paryun does not spend her time exclusively in those pursuits and makes a genuine and concerted effort to go out and enjoy herself with others, when it's possible.
||History|| Paryun was born one warm, moonlit night in the spring of the year, a few short years after Diligence, the virtue who one day she would become to servant to. Paryun grew up as a healthy and happy child, the second of two children in her family. Paryun, from a early age, showed a strong inclination and aptitude for the blade, to be more specific, swordsmanship. At the age of twelve, Paryun was given a sword by her father, one Adrian St. Claire, by name. She was told the sword had been left for her, in the event she showed certain abilities and the aptitude for swordsmanship.
As she grew from a child into a adult, Paryun continued to excel at the craft of a swordsman, her skill and dedication to her craft soon earning the attention of the royal family, who her father had served as first a guard; then the caption of the guard for most of his adult life. Shortly after she turned eighteen, Paryun was appointed to the royal guard, where she both impressed her new colleagues and continued to impress the royal family. Two years later, Paryun was approached by Diligence and asked if she would be interested in becoming his servant, an offer Paryun had longed for, for years.
Paryun had grown up a healthy and happy child with many of her wants and all of her needs met. Her family was a close knit, though Paryun was not her parent’s daughter or her sister’s sister by birth. This is where Paryun’s history was different then most children’s. Paryun did not come from a home ravaged by sickness or war. No, such was not the case. Paryun was also not a normal human. She was the only daughter of a affair between a angel, her mother, and a very powerful demon, her father. One might be tempted to call the demon a fallen angel, save for the fact that he had become so changed and corrupted by darkness that he was no longer, in any way, the being he had been for many, many ages before that time.
The meeting had occurred, by chance, one day in the latter part of the year when the days were crisp, the wind gentle, and the world was alive in splendid colour. The demon, seeing the angel, lusted after her, but there was more. He missed some things about his former home in the heavens, longed for news from there, and so with these thoughts in his mind, he approached the angel, quite expecting nothing to come of his efforts. Why should she listen?
But, Ambriel, for this was the angel’s name, did listen. In time she would do more then listen. In time she would sleep with the demon and some months after they had made passionate love at the top of a roaring waterfall, Paryun was born. The demon, for his part, had no desire to raise a child, to be bothered with the care of one for years, no matter how few they might be. And so, Ambriel found herself quite alone, facing two rather difficult choices to be made.
She could keep the child, but surely she would she forfeit her place as an angel for having slept with a demon and then given birth to a child. The second choice was to give the infant to a human family to raise into adulthood. Making her decision, late one night three nights after Paryun was born, Ambriel left the infant with the St. Claire family, and entrusted the sword to the father, giving Adrian strict instructions as to when, and if to give the child the weapon.
||Fears|| Her greatest fear is that she may someday lose control and succumb to the dark power within her, losing her sword somehow, particularly in a battle, and extremely small spaces.
||A few likes||
Reading, particularly action/romance novels.
Music, as long as it isn’t loud or jarring.
Animals, except reptiles, bugs and insects.
Baked goods, her favorite, blueberry muffins.
Sweets, her favorite, sugar cookies.
Ciders, her favorite, apple cider.
Teas, her favorite, royal milk tea.
Watching sunrises and sunsets.
Maintaining her armour and sword.
Nice long hot baths with scented candles.
||A few dislikes||
Loud, gruff and or rude people.
Insects, bugs, and the like.
Rain and or rainy days.
Having her training interrupted.
Losing a fight, sparring match or other contests,
Overly spicy foods and sour drinks.
People who dress messy and or have a untidy appearance about them in general.
People who break the rules.
Seeing innocents harmed.
||Weapons and fighting style|| Paryun wields a sword, whose blade is strong enough to allow the weapon to be used against demons, angels and the like. Paryun’s fighting style is direct and head on, in spite of having no shield with which to block an enemy’s counter attack should she misstep or miss with a swing of her blade. She is nimble of foot and moves with grace and fluidity on the battlefield, and is seldom off balance or out of position. In spite of these traits, Paryun does not see herself as a perfect fighter, and she is not one, and she could be bested if they faced an enemy of greater strength, agility, and so forth, or if pitted against a overwhelmingly large number of powerful enemies, whether they be armed or not.
||Other|| Has a great fondness for her mare, Celestia. Celestia is a snow white mare with a flowing mane and tail. Celestia is as brave and courageous as her mistress. Paryun can usually be found with a small brown lather pouch on her person. The pouch holds a apple or two, which she will give to Celestia as a reward for something, Celestia had done, or just because, well, she, Paryun, wishes to.
Paryun has a desire to be with all of the female virtues. Kindness chief among them, and Diligence, the virtue she is servant to.
Paryun is very fond of looking her best, and it could be said Paryun is a bit prideful of such, just as she is toward her swordsmanship.
Paryun secretly admires Wrath for his status as a general, a position that she would love to have over a army someday.
Mother's name, Lafiel. Sister, Nessa.
Played by Theemprah
|| Name ||
Heterosexual, but she is disinclined to pursue a physical relationship. She's plentifully fine with the idea of a good, clean romance, but carnal pleasures are something she dislikes the idea of indulging in.
Virtue of Temperance
Klementina's power spreads a sense of calm, understanding, and introspection to all in her immediate vicinity. At first, it may seem like a somewhat useless power, but Klementina herself knows how it can be effective. First, calming people down and removing their agression allows a potentially volatile situation to be avoided, and would likely cause a hostile party to lower their weapons for a moment. Second, the granting of understanding, or more specificly empathy, enables people who might usually be hostile and caustic to treat the other party with respect and kindness. And lastly, introspection causes them to look inward and re-evaluate their present mindset, causing them to forego any usual quirks of pride, prejudice, or anger and see the situation before them objectively. Incorporating aspects of paitience, kindness, and humility, this power embodies temperance fairly well.
Naturally, it has its limitations. In a normal situation, say a small argument over something petty, it would likely allow for the quarelling group to come to a reasonable accord. However, attempting to use it in regards to an issue of strong emotion, such as between a person and the murderer of a family member, it would be unable to totally difuse the situation, and the aggrieved party would only hesitate somewhat with the morality of their actions. The same is true for beings of higher status, such as the sins, who would only find themselves slightly disturbed by the strange feelings introduced to them. The effects only last for 3 minutes, and then anyone affected reverts to their usual nature, though they will carry the memory of the experience forever. Furthermore, it cannot affect a larger group than about 10-20 people, and thus using it to pacify an army is out of the question.
She is a fairly pretty woman in general, with long blond hair and blue eyes. Upon the insistence of her closest retainers, she wears a small amount of cosmetices to keep up appearances, but refuses to use too much of it. Her sense of dress is fairly simplistic, as she prefers mostly practical clothing, and often wears clothes that are somehwhat drab and frumpish, much to the dismay of the court.
Ever the cautious and meticulous lady, Klementina always pours over the possibilites in any given situation. She considers what others feel, what would be best for all, and what might be no matter what occurs. Some people might react in the spur of the moment, but Klementina believes haste can only ever lead to damnation. She likes to take her time in making decisions, and consider everything before moving forward. Some might call her slow, but she likes to assert that she's just careful.
Amongst her siblings, she likes to think of herself as the mother of the group. She is the organizer, the protector and the provider. She always does her best to come up with plans, goals, and activities for the others, and also attempts to advise them on the best ways to avoid the worst in life. And she's always ready to put herself on the line to keep her siblings safe.
She thinks of herself as a proper lady, at least in terms of actions. She never indulges in sin, and tries to keep her siblings on the straight and narrow too. Braying about her status as royalty and the embodiment of a virtue is a no-no as well, as it is her duty to act as she is, not a symbol of how she is above others.
As for her opponents, though she would never use such a word, Klementina wishes to better understand the nature of the Valdis'. Though she is not so naïve as to not treat them with a degree of caution, she understands that vice is a part of humanity just as virtue is. Her hope is that perhaps they could one day come to some form of accord, but she is pragmatic enough that she knows better than to trust them.
Sometimes, however, she herself notices the flaws in her own doctrines. Though she helps to spur co-operation, efficiency, and general improvement, she knows her methods are often....boring. She thinks she comes across as a very dull person that never really innovates, takes her time with a task and restrains anything that could be considered wild. She has tried to work on a sense of humor to compensate for her lack of truly interesting features, but naturally her attempts are often very flat and empty. She is sometimes a little paranoid of how she comes across, potentially seeing the disapproval of others where it isn't even present. She tries to, as she should, restrain her thoughts on the matter, but she finds it becomes harder every day.
Klementina was something of an unseemly princess as she grew up. As a child, she began to volunteer to help the maids and servants of the castle, assisting with everything from cooking and cleaning to administering to the welfare of her siblings. Many at the court thought it was shameful for a princess to be on her hands and knees scrubbing and scraping, but Klementina did not react to any words spoken to her on the matter. To her, it was nothing for her to offer her assistance to the castle staff, it was what she was supposed to do as a person. Even the knowledge of her status as the embodiment of a virtue did not change her outlook, it merely reinforced it. As she grew older, and her mind sharper, she became the de facto head of the staff, as she became their greatest organizer and taskmaster, and caused them all to work efficiently and effectively.
At the age of 18, she requested to be allowed to assist the mayor of the city in the affairs of the land. When she was taken on, the mayor quickly found she was making everything more organized. Not only did she implement a variety of plans and measures that helped the various bodies of government, departments that usually never worked together now found themselves working in unison. She even managed to form a slight bond between some of the communities and the city guard. Where once there was a slight mistrust of what was sometimes perceived as the apathetic hand of the law, there now existed a degree of co-operation between the public and the guardsmen. The only thing that dismayed the mayor was Klementina's support of a variety of somewhat heavy handed organisations lobbying to impose harsher restrictions on a variety of vices such as alcohol and gambling. But a positive impression was made on the whole.
Even now, she continues to volunteer her time to help better organize and manage parts of the community. Her work with children as their kind but firm proxy mother earned her the moniker “Mild Mother Klementina”. Perhaps this is where her complex first began, since she started to truly notice that people were looking first to her methods and not to the kind of person that she was. She mostly put this to the back of her mind, however, and continued to attend to her tasks without concern for how people viewed her. Her primary concern now is to keep working towards her goals of creating a better understanding between the various groups in the kingdom and its community.
-Her first and foremost fear is of course the aforementioned belief that she is a boring person. The reason being that she feels no one really wants to hang around someone boring, except perhaps to elicit some form of service before leaving quickly. Though she generally just tries to suppress her thoughts on the matter, her greatest fear is that one day someone will openly tell her she is a bore.
-Having grown up being greatly involved in the lives of the others, as well as the work and toil of the castle, she has become quite attached to her role in the community. With this has come a fear that one day, they will no longer need her, and she will be placed aside to gather dust. Coupled with her fear of how boring she may come across, she is concerned she has nothing to offer beyond her work, and so if she ever manages to accomplish a state where she is no longer needed to work for improvement, then they will certainly not keep her around for her company.
-Once upon a time, as she cleaned the castle, she happened to open the closet of one of the nobles staying there. Inside, she found an extremely large amount of luggage and assorted baubles of little real value. She was always naturally inclined to frown upon such frivolous junk, but the real clincher was the fact that the moment she opened the closet, the whole lot came tumbling out on top of her. Ever since, she can't stand clutter, and becomes very nervous around large stacks of objects. She makes every effort to clean things away tidily and keep anything from piling up.
||A few likes||
-In terms of food, Klementina enjoys simple meals and plenty of tea, as one might expect from her.
-She has a penchant for lame jokes. Puns and wordplay and such. She is at least aware that her sense of humor requires work.
-Sometimes she does wish she could just let herself wear something pretty and extravagant. But she finds herself a slave to her own inbuilt personality, and cannot bring herself to be what she would see as entirely hypocritical. So she normally makes do with learning tailoring herself. Sometimes she wonders if this isn't a bad idea, exposing herself to temptation right before her eyes. But she likes to think she can handle the pressure.
||A few dislikes||
-Witnessing others engage in vice and sin disheartens her. She does not like to judge, but she will give anyone she sees acting irresponsibly a stern talking to.
-Her work with the castle staff has bred a great distaste for filth and dirt. She will often express a desire to clean up when confronted with exceptionally unclean environments.
-Not that she outright dislikes it, but she really doesn't understand art, and sometimes thinks of it as entirely unnecessary. She will usually feign interest and understanding in company though, especially with her siblings.
||Weapons and fighting style||
After a lifetime of dedication to a number of deeply physical tasks, Klementina has built up the physical endurance to manage wearing fairly heavy armor, which she is secretly ashamed of, since the heavy armor makes her look decidedly unfeminine. Nevertheless, her armor actually complements her style well, as she prefers to be cautious on the field of battle, taking her time, observing her surroundings, and being protected against light weaponry by default. She also makes use of a thick shield and sturdy spear to fight, allowing or perhaps luring the enemy to come in close, using the shield to block while jabbing forth with her spear. It is not a very aggressive style, but she believes it is reckless to chase an enemy, and thus favors the defense. She is, of course, vulnerable to fast enemies that can avoid her strikes. Even worse if they can pierce her armor easily.
Nah, I got nothing.
Played by KeiichiSong
"For the sake of the people and my family...I...I will happily give my life!"
|| Name ||
Cheerio Bani Melchior
Pixie Circle, by calling forth great spirits this move can heal anyone of their ailment and rejuvenate them with to the fullest capabilities, a powerful healing move that calls fourth the spirits to heal the targeted person[s]. The user does this by reciting the incantation perfectly with no interruption and providing a great host, which is the user body so that the great spirits can come forth and grant the power to. The ability to use this power means that one has gained the blessing of the great spirits to use. Although one of the main downfall to using this great healing capability, is that if used more than once in a short period of time the user body begins to experience the burden of trying to be the vessel of the great spirits. The user vision weakens to the point of blindness caused by the spirits need for energy, then the body loss of hearing goes next, but finally the user body grows weak to the point of not being able to stand. The user themselves cannot use the great spirits power on themselves, so the few that use this power do not live long, and some during their late 20’s experience great health concerns. Cheerio understands the dangers of this, but for the sake of her people she will do anything, though this caused her to lose the sense of touch.
Cheerio has olive toned skin with long brown hair, which almost look like the earth itself, the people rumored that she was born of the earth and the great spirits had blessed her with a fair complexion and a smile that could light up a whole room. As so her amber that seems to reflect the sun While standing at 5’3 she has a tomboyish figure and if it wasn’t for how she carries herself, she would be mistaken herself for a boy constantly, but it seems the confusion doesn’t bother her. However Cheerio does feel as though she should have more womanly features, she is happy to be in good health and the ability to help others. Since she spent most of her time in churches and other religious areas, her outfit usually resembles a priestess garb, which is a wide dress that stops at her ankles, and ankle laced sandals. When she is not in those areas or amongst her peers, she likes to wear put her hair in pig tails and wear a simple dress with no shoes.
||Personality|| Cheerio is the woman who wants to work hard to be able to help her people and her family. Diligent to her studies and work, she is always busy and often forgets about her own wellbeing for the sake of others. She understands her position as a virtue and for that reason and for that reason she tries to understand everyone reasoning behind their actions. Though her appearance might be childlike, she is mature and warm, often caught trying to be the second mother to the virtues. She knows she is not as physically capable in battle like the other virtues but she wants to be someone they can depend on, not someone who needs to be protected. Cheerio loves her sibling as much as her people, and there nothing that rivals her feelings for them. Often going to the church to usher prayers to the Great Spirit she has religious undertone, offering for those who were lead astray by sins be directed back into the light once more. For that reason, she believes no one is truthfully evil just under circumstances that they turned away from the light, so she never turns away a patient be it war criminals, murderers, or those who are deemed unworthy. She will heal them with all her might if it means that for that moment they can see the wrong in their ways and turn to the great spirits to direct them.
“I will be strong for everyone…So I can’t be weak in front of them...”
Cheerio place herself last no matter what, if there someone in deeper need she will happily stop what she is doing to offer aid. This resulted in her loss of feeling, because the constant use of her extreme healing power. She hid it from the others and is constantly making sure that they worry about each other not much for her. There has been something that has been eating away at Cheerio for a while and that was the feeling of not being able to compete. The others are stronger, some are smarter, and some are faster than her. So she feels smaller than the other virtues, but doesn’t complain feeling as though these are meager feelings and she must help them realize the bigger picture. Cheerio is scared of being abandoned or being alone for long periods of time, so she often fill her day up with work with little time to relax because if alone she becomes critical of herself. A virtue cannot be weak, they must be strong for the sake of others, but what can she do when she feels so lonely.
“The people are always looking up to you, Cheerio, and they’ll give you their lives and then some. For that reason you must always uphold your duty to them, and that duty is to uphold the values taught to you by your instructors.”
That was what the priest had told her when she visited the church for the first time and from then on she never skimped on her duties as a virtue. Even at a young age she wanted to be strong enough to protect everyone, to defend against evil, and to guide people in the right direction. Though it became hard as she got older, the closeness she held with her siblings grew further apart as they gotten stronger and she couldn’t hold her own during training. When the instructors continued to be replaced, Cheerio couldn’t help but feel as though she was being abandon. She felt the crushing loneliness as her siblings continue to grow different in everything, exceling further than she could ever imagine, but she wouldn’t allow herself to feel something as pettiness. There was something for her, something out there that she was good at and not the others. So she went to the priest for direction and found the great spirits when she was around the age of 13 and from there she directed all her time and effort to helping the church and others. She felt full for the first time in a long time, her healing grew and the people that came to her were almost always grateful. Cheerio felt as though there was nothing that could stop her, but she was just a child…A child who knew nothing of the real world and the horrors.
The religious teachings taught always to forgive, to understand that everyone makes mistakes, and anyone can be lead from the darkness if the light was shining bright enough. So as she continued her healing in the church she never turned away from a patient, she treated everyone with love and care. Even when they are the reason why others are hurt, people feel as though she is the weakest of the virtue, not being able to turn away a person even though they have caused harm to others. She has lived with this shame being known as the weakest virtue. When the priest died, she felt as though she was truthfully lonely and that what had hurt her the most. Though she know that her siblings love her, that the people around her care for her, but that grip that holds her heart that she is lonely.
Losing her family or the people because her own physical or mental capabilities
Being a burden on her sisters and brothers
Not being needed
Not being there when someone needs her
Letting her emotions affect someone else
||A few likes||
Being able to save her people
||A few dislikes||
People who allow others to get hurt
People who are selfish
||Weapons and fighting style||
Mostly on the lines of healing, Cheerio can’t stand with close range battles, but that doesn’t mean she will allow herself to be defeated! For the sake of her siblings and the people who look up to her, she uses wires that allows her to tie up the opponent or make them sharp enough to cut a limb. With her passion to protect and defend, she wastes no time despite her passive ways to try to end the battle. Cheerio knows her duty and for the sake of everyone, she will fulfill them!
-At the moment she is losing her sense of feeling, she can feel pain [penetration of the skin], but she can't feel light things like heat from the cup or the coldness from touching ice.
Played by open
Last edited by Headphones; 1 Week Ago at 03:41 PM.
"Right and wrong do exist. Just because you don't know what the right answer is — maybe there's even no way you could know what the right answer is — doesn't make your answer right or even okay. It's much simpler than that. It's just plain wrong."
Capital: Iantha Royal Family: Valdis Alliance with: The Dark Realm Neutral with: The Qadir Kingdom Season:
A country of chaos and dread, a land roamed by reapers and the Plague, a dead womb black as night. That is how the majority of outsiders describe the kingdom of Zulfikar. They do not shed a single drop of sweat while hyperbolizating. True it is that not much fruit is born and it's not likely that a plentiful harvest may grow. It is not false that demons walk about day and night, conversing in their vile tongues, spewing fire and fighting among themselves. Neither is it dishonest to point out how dead much of its woods are and how corrupted its inhabitants is. Yet those who quickly cast their gazes aside or use their fingers, accusing of disgrace, are no less unjust than the devils themselves.
The Kingdom of Zulfikar is a complex system, one which can not be understood by merely watching from the side. You must dive in and, most of all, read. Read to your heart's content the wonders of the knowledge demons hide from preying eyes.
Those who have broken the wall of dismissal, placed by preachers and common society alike, have come to question why the emperor of demons ever bothered signing a peaceful treaty with the humans, who were one of the initial reasons why he fell from grace.
Lucifer, as he was known during his lifetime in the heavens, was meant to be the one ruler over the world his creator made. With beauty that overshadowed every other angel, wisdom that exceeded the capability of his kind and a personality so likable, strong-willed and just, there was no doubt he thought of himself as a person of high position, which he was, as he was meant to dwell in the presence of his lord, and was quite prideful. Yet authority to the newly created world was given to humans, creatures so weak and fragile, they could be crushed with mere words. Naturally, this decision set ablaze the ''star of the morning'' and made him embrace the idea he had had, to sit on a throne higher than the god he loved and to rule from above in the way he believed was right. He detested these beings, who received so much attention, but offered from little to nothing. His attempt to seize the High Throne resulted in failure, his revolt was extinguished. He and those who had followed him were stripped of their rights and access to the Realm of Light, forever to lurk in the darkness in a dimension unexplored, where nothing is the embodiment of everything.
It was then, when he became corrupt, that the name Satan was given to him. It was the other side of the coin he had become, a word that turned into a symbol of pure evil. This fallen angel, albeit broken and stained, still retained its power. Using it, he became the ruler of the Dark Realm and set it in order. Many describe that world as chaotic, dreadful and terrifying. The first is quite far from the truth. As shattered as his formal image may have been, Lucifer still possessed the wisdom and mind-set he once had. Before, the abyss he was sent in was nothing more than a pitch black hole, where fires could sometimes be seen and only one tree existed, a reminded of the dream that was no longer in sight. Once he had dominance over all, he restructured this empty space that reminded him so much of himself. Everything was divided into areas, mountains rose, rivers of lava and bogs came to be, deserts of ice stretched for eternity. Many of his former-angel partners in sin became so corrupt that they lost their true form forever and metamorphosed into ugly disgusting demons, whilst others maintained their sanity, but were nonetheless altered in numerous ways. Regardless of who they were in the past, a new hierarchy was established. Some were dubbed kings, some - princess. Dukes and Earls. Marquises and Lords. A system was made on the base of revenge. The new demons, as well as the few who existed prior to the revolution, fed on the souls they tampered with in the earthly realm, but also on each other as they fought for power among themselves. The first few centuries of what would later be named Hell by saints, a title Satan did not mind, were unstable. Eventually, it stabilized into the well-known chaotic orderly existence it is known for.
Albeit holding an entire world in the palm of his hand, the Adversary was not content. His lust for vengeance was great, enough to blind him many times during the beginning of his life after being thrown out. But he regained his composure through the years and learned many things by observing the Realm of Human and all that was around him. Despite looking down on the race that took control over the lands he was meant to rule, the fallen angel found it to be quite interesting. These creatures, so animal like the the start of their journey, evolved slowly, yet steadily and expressed what they explained as "emotions". Such a term was never once used in the Realm of Light and it puzzled the emperor as to what these "feelings" actually were. They were not comparable to the senses of tough, taste, smell, sight or hearing, but they could be used as replacements for them. Being an individual who loved knowledge, the incapability of understanding this concept made Lucifer frustrated. No human could help him, for he discovered that none of them could accurately describe the process of emotions. They would often use "heart" or "soul" as orients, yet that was preposterous, since he knew that the first was a simple organ in the body and the latter was their individuality. Try he might to give a logical definition, his research and that of other demons and fallen angels bore no fruit.
Different emotions were written down and elucidated, yet their origin and detailed formation remained in the mist. Alas, Satan did not wish to settle the matter just yet. This topic was worth far more than to be left so vague. His loyal subjects had gathered all the information, which could be possibly extracted from the new world. The only option left was experimentation. As interesting as humans might be, they were clearly louts. Their ignorance, weakness and perhaps even these "emotions" made them prone to seduction and trickery. Thus the demons began experimenting on them, testing out their own powers in the meantime and eating any soul that was proven useless. From this research, three things were learned.
The first was that humans could very easily be broken, a fact known even before the Fall. It now came to light that it was easier than expected and, even if you did not do anything in particular, only throw a word or two at them, their inner world could come into ruin.
The second - it was human nature to be curious. People of any gender were constantly looking for new things and having strange bizarre ideas, some of which were written down as stories or were sang or told as myths. Their minds were prone to delusion, which didn't need any demon assistance to exist. In their heads, all humans were proven to have a spark of insanity, however small it might be. Apparently, this helped them move forward in their life and to pass through situations they couldn't explain. Also, this mind-sickness, named "imagination", was also the reason why some of them were simpletons, but not always.
The third - albeit easy to manipulate, once a specific 'truth' was set for them and they believed in it, it became very hard to set anyone onto a new track. When misunderstandings occurred, it was almost impossible to settle things. That was the reason why so many humans, who had heard the advise of angels and helpful magical beings, refused succumbing to demons. They were a stubborn race. No wonder they rode mules. The two were quite similar. But humans were more prideful and arrogant, since they rode their 'brother in personality'. Not to mention how quickly information spread among them. Once a 'truth' was given to them, the area around would become wildfire and soon everyone would know and believe what has been said. Thus, Lucifer found it very bothersome when he told some of his loyal subjects to actually try and talk with some human. The poor things would shout or scream or even throw stones, which was a very pitiful sight to observe. Taking this into consideration, Satan could understand that there really was something other to these creatures, something so dumb that even the wise couldn't see it.
The final fact that was learned during those early quests for knowledge was that there was a pattern in human emotions. They didn't differ among the people, they were the same with minor variations. The list of feelings was long and it could be divided roughly into positive, negative and neutral for the self and the surrounding. Diagrams of all kind were made in explaining how one emotion followed the other and how some sights of occurrences could arose them. In the end, however, the key to it all, the core from which these "emotions" came from, could not be found. But there was an experiment still to be carried out. The angel of the pit was intrigued by the possible outcomes of mixing a human emotion with dark essence. After calculating the precise amount needed, he ordered his subordinates to not only feast on souls and gather information, but to also spread energy from the Dark Realm. It was a rather simple procedure. They had to either delude the human with or without their knowing, they had to 'influence' them by using their darkness. Of course, the angels and mystical creatures attempted to stop them, but just like the 'truth', this spread like a disease.
The feeling of love was morphed from romantic and gentle to a brutal and unquenchable desire. It was named "Lust". The most humanly emotion, anger, born from quarrels and confusion, was enhanced, reaching new levels to a very beastly attitude. This was given the calling "Wrath". Oddly enough, the two mentioned had a connection. In a couple, if one deceived and began a relationship with another, the second would ofttimes feel enraged, making both individuals suffer from a different case.
A necessary need for every living being was to eat. This necessity was tampered with and given a new shape. An unsustainable feasting, so much that one would only think of food and nothing more. Other than mules, people bore much similarity with another animal of their world, the pig. Both were rather dimwitted, made loud unmanned noises and most smelled horribly. Truth be told, Lucifer felt like he was unjustly insulting pigs while thinking this.
Unfortunately, humans were not like plants, capable of gaining what they needed by staying in one spot, nor were they only able to consume grass. They had to search for substance in the beginning and later began working for their food, gaining some knowledge as to how cultivating grains and raising livestock could benefit them. Many cultures portrayed working as a joyous moment. The more you did, the more you would gain. Angels and other mythical beings encouraged humans to sow and use their hands and feet to make a living. Some even requested offerings as a way to both make the weaklings stronger, as well as to fill their own bellies. Stupid the people were and they continued their labor with a smile on their face. Taking this feeling of content with working, it was to be corrupted, yet it needed more. To the concoction was added the desire to dream, a delusion humans had when asleep. And thus "Sloth" came into existence, a state where one did not wish to do anything other than rest.
Mankind, as mentioned before, had always been curious. They wanted to see what was on the other side of a shell, what was beneath the earth, what was at the end of a rainbow. This desire to know drove them to ask questions and seek answers. But those were not often given and nothing upset a human more than to be denied something. The question "What if I had that?" seemed to be the most prominent and frequently refused an answer. Wanting to know lead people from wanting information to wanting an item. A wish to possess, be it material or not, was strongly embedded into their nature, born from their own curiosity. Given a few drops of poison and you had "Greed". This drove the creatures into a constant quest for what they liked. They would do everything in their power to grant their own wishes, refusing to help others in any way, due to the fact that they saw that as pulling them down. Greediness sometimes even unlocked their inner insanity, a sight both beautiful and disturbing. Wanting more and more, their thirst for this 'knowledge of having' has no bounds.
But whenever a new element is brought into an environment, its surroundings react to it and thus it finds its niche, from which it can connect with the rest. The greedy arose another corruption all on their own. Envy. If there is gain, there is always loss. Energy can not be destroyed or created. It can only change. It all depends on which side you stand on. "Greed" was the receiver. Members of society who had this trait always took more than they required, creating a hole for "Envy". Also known as "jealousy", it came into existence just like the previous, from the curiosity and question "What if I had that?", yet the sufferers were never given what they yearned for. The envious were made so they could be crushed, so there would be a bug the bird could eat. It was a peculiar toxin. This awareness of being inferior, the pain from seeing someone do better than you, being overshadowed by the flare of the rest, especially those who were painted with greed, lust or pride. Add a pinch of loneliness and there it was. Oddly enough, envy spread the quickest and infiltrated almost all humans. Indeed, its effect were often short-termed, but there were plenty of cases where it lasted an entire human lifetime. Women in particular seemed to be prone to this sickness.
Finally, there was that which Lucifer had felt himself before being thrown out, something he was quite eager to give to the fragile race. Pride. People of higher position caught this almost every time. It was not hard at all to misspell "proud of someone" with "proud of myself" for them. In fact, the demon emperor believed that even if he hadn't tempered with them, "pride" would have risen all on its own, for anyone who was even a bit better at thinking would feel superior to this flock of sheep that was their kind.
These seven atrocities were unleashed on the world and soon enough every mortal was burned by them. The Realm of Light quickly reacted to this by encouraging the opposite actions of these 'illnesses'. Chastity purified lust. Patience dismissed wrath. Temperance could lock away gluttony. Diligence washed away sloth. Charity whisked away greed. Kindness cleansed envy. Humility knocked down pride. All the deities told their followers to embrace these seven 'truths', even if they used different names or explanations for them, perhaps even combining one with another. Angels sent messages to preachers to spread word of the horrors that awaited all who committed the acts, now going by the overall name "sins". The opposers of darkness, the seven lights, known under the term "virtues", had to be obeyed if one wished to save their soul.
Centuries passed and the battle between corruption and purity continued on Earth. People struggled to maintain their cleanliness and sanity, whilst the demons became ever more curious and interested in passing over to the other realm. Human had become smarter. They built castles, had plenty of villages, created a great variety of foods and even invented a mechanism which could tell the time of the day. But they also had wars among themselves, quarreled for territory, lied, and committed sins. Yet they also had warm hearts, found sympathy for others, had compassion and compelled to the laws and virtues willingly. Most notably, no person was identical to the other. Of course, there was a model they all followed unconsciously. They were fools, ignorant, made to feel emotions far too quickly. However, there were often exceptions, far too often. Angels were far more similar in their own race, so were demons, each type of magical creature, animal and plant. A wolf will always attack a deer. It wouldn't sit idly and let it pass. There were humans who did just that and refused harming other creatures. And a deer would stick to its herd. People, although group-oriented beings, sometimes completely refused being in the presence of another individual. What's more, humans enslaved each other, an act not even demons did to their own kind or to the fallen angels, since their methods of gathering servants were different. As time passed, humanity was evolving, being its own worst enemy, trying to cope with the hostility in their species and the inner torment they faced. They were all weak, but continued walking forward, some towards the light, other - towards darkness.
Observing the course of that earthly realm was a spectacular show indeed. And yet Lucifer was growing bored of it. He attempted every type of mockery, trickery and lie, but neither the source of emotions was revealed, nor was there a way for him to return to light. He couldn't even leave the Dark Realm, for he needed to keep everything stable. Furthermore, it was obvious nothing of true significance was accomplished. Their mission had been revenge, conquest and glory. So far, they hadn't found a crack between the two dimensions, through which they could enter the other side on their own, and the only known route of completely transferring yourself to mankind's world was through a summon, which incidentally had to be made by a human. Convincing one through ''whisperings'', spells that could transfer voice and a fraction of magical power, was possible and there was always the option of taking over the body of a dead creature, but those decayed far too quickly. Possessing living things was another matter and demons found that the most hilarious and pleasing, yet being caught by 'light bringers' only meant banishment or even being erased. Moreover, Satan noticed that a few of his first companions were getting rather tired as well. They had risen to power and gained all that they wished. Of course, they wanted to return to their home and wreak havoc on those insects that now ruled the plentiful lands, but that burning flame was slowly being extinguished as the wiser and more experienced started getting used to being who they were and even proclaimed that they had no interest in taking over the Realm of Light and becoming those clean fluttery winged beings again. After all, thousands of years had passed, centuries had flown by. Maintaining everyone's high spirits was hard enough, but there were also the new arrivals to think about. Naturally, when they died after sinning, humans got thrown into Hell and their numbers, tortures and locations all had to be decided, written down and executed over and over countless times. Not to mention that the greatest of sinners became demons themselves and were troublesome ruffians for the first few decades of their lives. To top it all, new demons were also being born by the initial fallen by inanimate and sometimes animate means. A scape of the skin could create an entirely new being. A fingernail from Lucifer was enough to make a powerful gremlin or dragon. Classification, maintenance, check-ins and the rules stating that there must be chaos all together created a very busy schedule for the high demon emperor. It was nothing like the earlier years, where he could experiment, torture and do whatever he wished. He was being a true ruler and that meant no rest whatsoever.
This being said, it is no wonder that he wished for a change. There had to be something interesting that could get his and every other high-demon's inspiration back. Alas, he could not think of anything extraordinary that could pique his mind. This irritated the former morning star quite and he, for the first time, envied the delusion of humans. "Imagination" always offered random, yet exquisite ideas. Pestered as he was, Lucifer decided to perform a 'scan'. He used his powers to hear and listen to all that the other world had to say. Truly, there were millions of stories. Sad, happy, tragic, cheerful. Always expressing emotion, something the fallen had grasped as a concept, but could not figure out practically. Many of the tales he heard from humans' thoughts, as they lived out their daily lives, he labeled as dull and idiotic. This non-magical race was ignorant as eve, despite its evolution in thinking and building. They all believed that they were alone, that they were unique, that there was not a single one out there like them. This loneliness the majority felt was pitiful. It made the emperor wonder how far this feeling could go. Fortunately, the answer to this question came quickly. The epitome of sorrow, an individual who felt so excluded and mistreated, was found to be no other than the younger of two brothers, who was a prince of the kingdom of Braemas. Upon closer examination, a rather intriguing fact was discovered. He was a rarity, a combination of all the sins in a specific formation. Over the decades, humans had grown into clusters of many things and it was not unheard of for one to have all seven atrocities. However, this youngster at the age of 19 had the perfect measurements. He envied his brother, was greedy for the throne, prideful, lusting for power and felt pure anger towards his sibling and his father for not acknowledging his importance, yet he was lazy in doing anything on the matter by himself. His achievements were notable. He managed the finances well, had a strategy for almost anything, never felt panic in a tight situation and knew how to act in politics. However, the prince was not a beaming light like his eldest brother, who overshadowed him with his cheerful personality, skillfulness in battle, kind heart and ability to understand those below him. Humans had the habit of forgetting their second-born when their first was proving successful. That much was known. The young prince was furious, as expected, but did not act hastily, both out of knowing how incapable of opposing his future king he was on his own and out of sloth. If not taking the indecisiveness under consideration, Satan found a similarity between himself and this man. They both yearned for greatness, to rule as they believed was rightful, to crush this unnecessary joviality. Experiencing a feeling empathy for this unfortunate soul and taking into account what a valuable vessel he was, Lucifer decided to aid this forlorn being. The occasion to offer him his hand came not long after. The prince prayed to the Realm of Light, to any power that could hear him, to help him find a way out of this dark forest. The one who came first was the emperor of demons himself. Whispering in the young man's mind, they discussed the needed preparations and agreed on a deal.
Surprisingly, Lucifer was kinder in this delegation that expected. He offered free routes to the Dark Realms, knowledge needed to surpass the inferior kingdom of Braemas and the power to crush all who stood in their way, as well as the loyalty of the demons and the safety of all humans who bent the knee. One would anticipate that the rule of Hell would be more frightening, dominating and cruel, yet he proved himself to be very tolerant. This acceptance of peace between the two realms, without unexpected rampages, was not accidental. Lucifer knew he was the rightful ruler over all the lands the humans dwelt in, they were promised to him. He had no intention of destroying what was meant to be his. The humans would turn into demons over the course of time. This was another great offer. The mortal subjects who committed enough sins would become creatures of darkness and serve their lord once more. Working force would be lost on a far lower percentage.
After a month of conversations, the plan was set in motion. The prince traveled to Iantha, the previous capital of Braemas, excusing himself with management duties. Upon entering the sacred garden in the heart of the mansion, where his ancestors once lived, he allowed Satan to take over his body, which he was capable of safely doing, due to controlling the sins and because of their perfect alignment within the host, and spread miasma powerful enough to break through the barriers of light. This was done during an solar eclipse. It provided the ideal conditions for demons to spring out of thin air. However, these first creatures were not meant to engage in battle. Rather, they combined together, muttering chantings and bearing different symbols, in order to open the first gate, later named "Gate 0, Raven Wings". It was Lucifer's own gate and through it he sent thousands of demons. Even when the eclipse had ended, the box cloud not be closed again and the angels had no time to react. Darkness spread throughout the city, holding captive every living thing. Many of the inhabitants were poisoned, but not killed, as was the agreement.
Since it was still hard to open another gate, the demons which inhabited living things, those who had proclaimed themselves as neutral, deities that were sword no evil and the like were all summoned. The walls were stormed for days and a full week passed before the entire city was safely conquered, any attempt from the other side to reclaim it being demolished.
A new capital of a new kingdom was announced and the demons rejoiced. In turn, 72 gates were opened one by one, whilst Satan's gate, that had destroyed most of the garden, was hidden below the castle, never to be used again for unleashing hoards. The gates were named as follows:
Great armies of demons infiltrated the earthly realm. All of hell's mightiest and strongest went lose.
Each noble sent out their legions, eager to collect plenty of bounty. They were lead by no other than the young prince, now king of the new country, himself and burned down all that came in their way. First, they headed west from Iantha and set ablaze the entire coastline of the Sea of Serpents. They did not set foot north of the mountains towards the kingdom of Qadir, nor did they ride south to the Jade Lakes, which were over Braemas' border. There were other, much more important targets. After taking down the West, the ruler marched the mass of darkness east, to Aglea, the capital. His brother had not gone out to face him neither when he made Iantha scream in her bed, nor when he took the lands by the sea. The distance between the two was vast and it was disturbing, if not irritating, to find no resistance whatsoever. Yet the youngster was drunk with power, dazzled by the easy victory. The demons were the same, as well as the group of humans who were supporters of the new king. So he directed his sword to the rising sun and ordered his forces to trample on them all. Burning the chosen areas would have to wait. Victory had to be secured for themselves and for the first prince of the kingdom, who still rested within his mother's womb.
Before ever unleashing this dread upon the world, Lucifer and his human host had made another agreement. The wife of the new king, the future queen of the new kingdom, would bare seven children and each would be an incarnation of one of the seven sins. This would guarantee the connection between the two species, gain a higher status for the humans among demons, secure Satan's presence in the Realm of Man and offer the king an immense amount of power. However, whenever a sin was incarnated, the emperor would lose all control over it, for it gained a consciousness of its own. It could evolve into something entirely different in theory, yet he did not expect such to happen and even if it did, he concluded that it would be worth watching.
The giant hurricane of demons, fallen angels and humans took control of the Gina plains on the mark of one month after the so-called "Rise from the Abyss". The territory of Braemas could easily be split into two parts: west and east. The two were separated by a very thin line of tall hills clustered tightly together. They were in abundance on the upper and lower part of this imaginary borderline, whilst the center also had smoother and less curvy landscape, yet many waterfalls were located there. The biggest and most magnificent of all was Sunset Falls.
A waterfall of the biggest river in the country, Marika, It supplied both Aglea and Iantha with water, thus every city and keep on it was important. Once the army arrived, they were met by a challenge at the bottom of the waterfall. The eldest prince of Braemas, who had now become king, due to his father passing away, had gathered all the possible soldiers from the households loyal to the crown, which had not sided wit his brother. The demons laughed at this stubborn gathering of men. Even women were among them, sword and shield in hand. The younger king laughed loudly and so did his followers and he got everyone ready as his sibling charged towards them.
Winning this battle was as clear as day for the demons. They would devour all the souls of the soldiers and become so full, they wouldn't be able to move. But none of them anticipated the true outcome of this battle. What appeared before the two sides was magnificent.
Angels swooped down from the welkin. Fairies appeared from behind the falling water. Elves and spirits of all kind came as if from nowhere. Light shone over the battlefield, clouds dispersing to let in the rays. These holy and powerful beings came forth in order to protect their world from coming apart, thus aiding the humans in their noble mission against the demons. Just like his brother, the king of Braemas had made a pact, but it was with the Realm of Light and all of its high deities and gods.
Throwing themselves into the front lines, the warriors cut the demons with their spiritually enhanced swords. Poisonous and flaming arrows flew from both sides. Iron met iron and ofttimes flesh and the battle cries of man and beast were the melody of that day, an ode to the fallen, for the victors and for the honorable losers.
At Sunset Falls Braemas won for the first time against the newly formed kingdom, which was given the name Zulfikar. But that was not the end of the war. Many more battles were fought and the darkness suffered defeat after defeat. Worthy opponents they had found. The war between the three realms, Light, Darkness and Earth, continued for about a year. Lucifer and his chosen king concluded that it was not profitable to prolong it any longer. True, only half of the original domain was their and it was only a small fraction of what had been promised, the entire world, yet it was satisfactory for a start. As mentioned before, although he loved chaos and destruction, the emperor had a unhealthy need for some sort of order, even if it could be classified as chaotic. The current condition of his first outer-realm territory was in ruins, not suitable for an elite such as himself. The king also saw that repairs were necessary, as well as solid foundations for the future cooperation between humans and demons. Thus, the darker side was the first to offer a peace treaty, stating their borders clearly and ready to listen to what the other side had to say. The angels were outraged and protested against any form of peace between them and those disgusting monsters. However, the majority of the spirits, deities, humans that their creator thought differently. A truce was forged and it was agreed that the border would stretch from the Jackal hills in the south, going north to Sunken Hole, a huge depression in which water gathered after rainfall and the melting of snow, through the Windless Plains, past Sunset falls, over Elf Sands, such they called a small complex of waterfalls and forest, which had very delicate sandy dunes around the water, up north to Omurtag mountain hills, which connected to the long wide chain of mountains which formed the border with the Qadir Kingdom. In other words, it divided the Sabia valley from the Gina plains, slicing the former country in two halves. Each has gone their separate ways since then.
During this entire arc in the history of existence itself, Qadir Kingdom did not lift a finger, not even when Braemas called for their banners. It decided to stay neutral and attack on in a situation when their borders were begin attacked. Indeed, there were a few confrontations on the northern border, yet since the initial aim was towards the east, that country was payed from little to no attention at all. The people of Qadir were labeled as cowards and tricksters, yet the king of Braemas did not delve into the matter as to why their ally did not help them. It was a rather simple question to answer. If your neighbor had a cloud over their head, you wouldn't stick close to them, since lightning might strike you as well. Fear was a natural human instinct and no one could be blamed for wanting to save their own lives. The ruler of Qadir had no intention of risking the lives of his people in a battle where the odd were not in his favor. After The War of Separation ended, a treaty was formed between the three countries. Braemas blocked all of their passages to Zulfikar and those roads remained such for a total of 20 years, until one by one a few routes for trade were opened. Qadir would be forced to pay higher fees on the border posts with Braemas, but accepted trading with Zulfikar, albeit with specific requirements as to what items would be sold, when and by whom. Demons were dangerous creatures, but the more simple insignificant ones were no threat to the Qadiri people, for they possessed more tricks up their baggy sleeves.
The first few years after the war were spent stabilizing the condition of the country. There were plenty of riots and disputes throughout the land. These quarrels were created by demons, humans and fallen angels alike. Neither of the three species, wished to cooperate with one another.
The demons were outraged and furious, because they were told to treat the residents as equals at least on the existence level. Until then, they had seen the whole of the human race as inferior and idiotic. Now, they were forced into a new hierarchy system, where some demons stood below those whom they belittled in the past. They saw this as an act against their own nature and stubbornly denied any form of deal.
Humans also did not see eye to eye with demons. Not only were their homes burnt, their food, as well as some family members, eaten and their bodies beaten into the dust, they were now told to treat their tyrants as part of their own society. Their towns had to be restructured to fit the newly arrived, meaning that they also had to live next-door to each other. This disturbed many, if not all of the humans left, and there were always those who were against the younger brother who had made a deal with Satan.
Fallen angels were called those angels that had maintained a bigger portion of their former selves in the thousands of years from their fall. They were beings of darkness as well, but were met in a warmer manner, which they returned. In most cases, they were the mediators, the ones who helped settle the arguments, but they also couldn't help but argue themselves with both of the other species, since they never truly acknowledged the humans and detested the vileness of the demons. Yet they were more trustworthy than either of the other two.
The deities that had sided with the emperor of Hell were also not quite likable. They wished for temples to be built in their honor, to be appointed a few villages they could govern by themselves and frequent offerings. They were the most picky ones and wanted the tastiest piece of pie.
It took a total of 8 years to subdue any protest that could come from any of the mentioned. In the end, all would listen to Lucifer and his chosen king. The two rulers created a long list of laws, which could be divided into obligations and rights of humans, obligations and rights of demons, obligations and rights of fallen angels and those for deities. The reform was long and it took an even longer amount of time to sink it into the minds of the common folk (every species is included in this word).
There were numerous pressing matters that needed attending. Plantations, live mass direction, destruction and creation of towns and villages, guard assembly, dead mass direction, renewal of political sectors, delegation on trade with Qadir, border patrols, evaluation of trading materials and coins, mining and extraction of precious metals, work load alignment, regulation on entrance through the 72 gates, registration of new arrivals, documenting the departing for the Dark Realm, calendar creation and much much much more. Yet nothing could truly measure up to the scale of what was named "Grandis Edificare Regem".
[the king's grand build]
The second great hardship which befell the ruling party was the reconstruction of Iantha. Many holes had been created in the defense walls of the city, buildings had been burnt and countless canals blocked. Not only was there a need to rebuild everything, it had to be adjusted to the new life-style it was going to house. Demons varied in shapes and sizes. Some were tinier than a toenail, others were cat-like, bull-sized, human-sized and there were those who were as tall as five floor buildings and above. The height wasn't the only obstacle. One creature could be as tall as a mountain, but as light as a feather, whilst there were ones who were as small as a dog, but heavier than fifty sacks filled to the top with gold. Decisions on the capital's structure were made in the same year the peace treaty was signed and, due to the complexity of the project, the countless disturbances and needs of other areas to be financed, it took 15 years to finish the main portion of the job. Smaller additional corrections were done in the following 14 years periodically and maintenance still continues on in the present, since bridges need to be checked and reinforced if necessary, canals need to be cleaned, pillars checked for cracks, bothersome rock-eating demons have to be dealt with and many more details have to be taken in account for.
Played by Maiden
|| Name ||
One of the Dark Seven // Sin
Sin of Wrath
Commanding General of Zulfikar's Army
Inj ez'Gmhr (Demonic)
Alexander’s Dark Gift is the ability to incite wrath in the humans (and many other creatures) around him. There is no incantation or spell needed to use this gift, and the best Alexander can describe it is to say that his power is an extension of his will. The only thing he needs is a human or lesser creature of either below or above who is already facing some sort of strife or conflict. A soldier marching to war is easy for Alexander to incite. A man in a sour mood who walks into a bar looking for a fight is another easy target. When applied to one or two men, this power can give the enraged up to thirty times their normal strength, speed and focus. Alexander, of course, never uses such a heavy hand, and once the fight starts he is content with the result, rarely giving more than double the normal stats. With enough stored up energy, however, it is not beyond Alexander’s ability to give double stats to 20,000 troops already psyched up for battle. For so many men, however, the effect would last little more than fifteen minutes. Single targets can remain enraged for hours.
This power is significantly less effective on creatures of a supernatural nature, like angels and demons. Most, however, report feeling angrier or more irritable in Alexander’s presence. The other Sins are largely unaffected, save to say that his presence in a room where two of his siblings are already arguing will most definitely make the fight worse.
He also has the option to use this ability on himself. The consequences of which… are legendary. Doing so, however, leaves Alexander physically and mentally exhausted for up to 48 hours afterwards.
Alexander dwarfs his younger brothers at a towering six-foot-three, and is approximately 210 pounds of dense muscle. He has a huge, deep chest, broad shoulders, a wide waist and heavily muscled legs and arms. Despite his enormous build, Alexander is agile and fairly graceful. He is also rather handsome; with a strong, square jaw, refined features fitting his noble blood, a nicely shaped mouth just a little on the thin side, and exceptionally dark eyes. In most light they appear black, but in direct sunlight and close inspection they show hints of red. That is, excepting when Alexander becomes angry… in which case they become vibrantly and clearly scarlet. On a battlefield full of enraged men, he will appear as pictured. His eyes and physical stature are the only evidence that Alexander might not exactly be human. He wears his raven-black hair long, shoulder length, usually pulled back into a pony tail at the nape of his neck.
One would suspect that the Sin of Wrath would be querulous, spiteful, hateful and mean. Alexander is none of these things: at least, not since he figured out that his anger would abate as he exercised his powers. The man that fury leaves behind is reserved and often distant. In the company of strangers Alexander speaks little, and when he does he generally comes across as terse, curt, even rude.
Quite to the contrary, Alexander chooses his words carefully. Since he does not feel a need to be argumentative at all times, he always considers the effect his nature has on people. Things that might not seem rude if Lust said them are offensive on Wrath's lips. Even if he hadn't been born a Sin, Alexander does not feel he would have been a particularly warm or friendly sort of man. This makes it even more difficult for him to overcome the barrier of his normal effect on others.
Alexander has come to accept and embrace his nature. He understands that he is merely a soldier, albeit one burdened with glorious purpose. There could be no escaping his destiny as a loyal general for both the father of his flesh and the father of his questionable soul. His view on the whole deal is quite pragmatic: if he’d been born as a Virtue, one of his fabled enemies, he would have dedicated himself to victory for goodness and light. Since he’d been born to darkness and Wrath, he would be equally dedicated to their triumph. For good to exist, so also must evil, and where Wrath truly ruled was not on either side but the battlefield between them.
Though Alexander is absolutely serious business about being a Sin and winning the war for the Dark Lords, to think about this all the time would drive a man mad regardless of any sinister power roiling within. He does have a sense of humor: it's dry and sarcastic, but it's there. He meditates daily, though whether he is trying to relax or trying to commune with hellish forces he will not say.
Being the eldest brother, Alexander is fiercely protective of his siblings. He is closer to some than to others, but they are the only six beings in existence that could possibly understand what it is like to be in his shoes. Only Alexander’s siblings are unlikely to be effected by his powers and only in their company is he ever truly candid and at ease.
The joy of watching men rip one another apart. The satisfaction of an unhappy wife watching her husband consume his poisoned porridge. The uncontrollable anger of a shopkeep who caught an urchin stealing fruit and chopped off his hand to teach him a lesson. He was all of these people, at all of these times, and so many… so much… more. Wrath. Fury. Violence. And all the bloodshed and hatred that followed close behind. These were his earliest memories, and yet they were more than just memories. They were ghosts and shadows that whispered always in his mind.
Being a Sin was not like being a human child. Though Alexander could understand people’s speech from the moment he was born, he lacked the ability to return words. He hated to see people around him being calm and unaffected, and would cry most piteously until his mother or nursemaid became so stressed she would snap at the servants, dogs, whatever was nearby. As he was first born to the Dark King and Queen, there were no brothers and sisters to play with during his toddler years, and they attempted to let him join the castle’s other children. The others would break out into fistfights, often fights too violent and intense to be natural for kids their age.
When the people closest to young Alexander realized that more often than not they would grow angry in his presence, it became clear which Sin he was. Wrath.
Though it was explained to him when Alexander gained the power of linguistics, he’d always known that he was very different. He implicitly understood that nobody could ever fully explain to him what it was to be a Sin. Since he was the first, there were no precedents for him to follow. As a child he was usually angry, picked fights with anyone who would indulge him. He grew big and strong in body, and his wrathful presence grew as well.
Wrath’s powers truly began to blossom shortly after his ninth birthday. His younger brother Ciacco found it impossible to deal with the other Sin, and a rift formed which lasted until Alexander’s fourteenth year. It was no coincidence that once his powers stabilized the young man found himself able to think clearly again, and made the effort to regain his brother’s affection.
Alexander was fourteen when he realized that being angry all the time wasn’t his purpose. The more he spread the hate and vengeance in his heart, the lighter his burden became. When he used his power to make others enraged, he felt calmer and more collected. Once, he tried to stop using his gifts completely. After three days he flew into a blind rage and nearly killed a serving girl who spilled his drink on the table. That was when he knew that his hate had to spread, else it would consume him. This was the cost of his dubious blessing.
When Alexander came of age at 16, he was sent to the Other Side to begin some of his intensive training. Though he would often come home on extended holiday, from ages sixteen to eighteen the young Sin spent considerable time in the company of demons, fallen angels, and other assorted species from the darker realm. Wrath was surprised by how much easier it was to make friends down below than it was up above, mostly because his evil ilk were less affected by his powers than normal mortals or half-breeds. To this day there are some powerful creatures that Alexander feels fortunate to count as friends and allies.
In accepting his powers and purpose, Alexander gained a sort of peace and confidence he hadn’t expected. None of the demons he’d ever met felt the least bit bad about being what they were, and they enjoyed spreading their mindset either by persuasion or force. Because of his exposure to that attitude from a fairly young age, Alexander developed a very rational and realistic viewpoint on being who and what he was. He also learned that just because he was a Sin and a General didn’t mean he wasn’t anything else. It was possible for him to be a good brother and strive to keep his family working together towards a single goal. He could understand and appreciate them as individuals, and could be an individual himself. He could have friends that weren’t acquainted with his brothers and sisters. He could have likes and dislikes which had nothing to do with his nature. Even the darkest creatures of Hell were known to love their Mothers.
When Samir was lost, just after Alexander’s 18th birthday, he had been on the Other Side for almost six months. He had assumed that his brother had died rather than simply been left behind or kidnapped, and nearly destroyed the training arena he’d been standing in when they delivered the news. He rushed home to assist in the search for both Samir and for Shay’s assailants. As he learned what had been happening in the months before, Alexander realized that truly the only blame for Samir’s loss could be placed on Shay’s unconsciousness and Envy’s nature. Truly, Alexander felt more guilty about not being around to protect Greed: since he wasn’t present to witness and experience the awakening of Envy’s abilities, he continues to believe that he would not have forgotten his brother completely. From that time forward, he refused to travel more than a few days from home to undergo any training or tutelage. He also assisted a very angry Gluttony in tracking, capturing and punishing Shay’s assailants.
Alexander grew into a man of refined tastes and great privilege. Aside from being a vice personified, he was a King’s son. Since he was Wrath, he was destined to lead his father’s armies. He studied military tactics, strategies, and came to know the combat capabilities of all species, both on this side and the Other, plus as much as he could find about the enemy. Alexander trained his own body until he was a fighting machine capable of wielding most weapons in the castle’s arsenal. He is a talented equestrian and an able (though not proficient) bowman.
Though he has missed the Other Side, Alexander has only been back for short, limited visits in the time since Samir’s disappearance. He trains with the kingdom’s soldiers on a daily basis, oversees the manufacture, storage and maintenance of the army’s supplies, weapons and foodstuffs. He hears disputes and propositions from high-ranking lieutenants both of Zulfikar and of the Dark Realm. With Gluttony’s aid he oversees military spending and investments in technology and research, something which Ciacco doesn’t usually mind discussing with him. Whenever possible (and always when requested) he helps his younger brothers and sisters train, learn, or solve problems in their various aspects and interests of the kingdom’s commerce, trade or management.
Why, losing the ultimate battle, of course. Secretly, Alexander fears flying off the handle and seriously injuring someone he cares about… which is why he rarely lets anyone get close. He is also afraid that if they do win the battle and he does have a throne to inherit, he will make a poor king.
||A few likes||
Music played on a violin, high-quality weaponry and armor, a good horse, a good ale, and when people around him are so angry with one another they can hardly see straight. He also smokes a pipe and loves to read.
||A few dislikes||
Being called Alex. He doesn’t mind being called Wrath, though when in his cups he’s been known to inform people that it’s technically a title and not his name. Xander is okay, though he does prefer Alexander. Music which involves a heavy percussion section. (Drumbeats tend to make him angry.) People who lack passion. Strawberries and raspberries, or any other fruit/vegetable with seeds small enough to get stuck in his teeth.
||Weapons and fighting style||
Alexander is trained in many types and forms of combat. He owns most types of weapons: short sword, long sword, double-handed bastard sword, spear, throwing knives, etc. He trained in hand-to-hand combat with Eastern masters, and in melee combat with the masters both in his city and on the other side. His favorite weapon is a giant, double-handed war axe. Its double-bladed head is magic-forged steel, a rippling black color and razor-sharp. The wooden handle is made from impossibly strong white oak, ornately carved with screaming skulls, and near its grip it is engraved with a single word: ‘kindness’. Alexander proudly claims that it's the only way kindness ever actually killed anyone.
Please note that these relationships are currently under construction as I work with the other players. Only Shay and Samir remain.
“I was so glad when Ciacco was born. It meant I wasn’t alone in the world anymore. I had hoped he’d be my second in command… but when his wet nurse died, and he realized what his power was…” Alexander pauses, his dark brows knit together. “Ciacco is invaluable in managing the affairs of the country. He has a truly gifted mind and in many ways he is an exceptional ruler. I worry, however, that he will never join me on the battlefield. It troubles me because as a weapon his specific power would be absolutely devastating.”
“I also don’t understand why he shuns his power so completely, even at great personal cost. Then again, I’ve never minded killing things.”
Though there was a time in the past where, for many years, Wrath and Gluttony were not close, the rift has been mended between them. If Alexander is bothered by Gluttony’s physical appearance, it never shows, and he does his best to make his younger brother feel valued. He genuinely appreciates Ciacco’s talent for management and tries to encourage him with research into other potentials for his terrible ability, like the transfer of energy instead of its consumption. Many years ago he developed a penchant for bringing candy to Ciacco, partially because of his immense calorie needs and partially as a way of continuing to apologize for driving the young man away in years past.
Alexander sighs, smiles faintly. “I love all of my brothers and sisters. They are the only six creatures in the world like I am. But Albrecht… well, my second brother drives me mad. He literally does as little as possible at all times. I tried to take him on a training exercise with me once, and he fell asleep on the damn horse! To be fair, if I want to smoke my pipe and relax on the veranda, he’s decent company for it… provided he doesn’t doze off.”
Wrath and Sloth are, as their names might suggest, often at odds. While Alexander is guilty of pressuring his brother towards being more active and involved, Albrecht is frequently heard scolding Alexander for working too hard or not taking enough time to relax. Because of their very different personalities the brothers don’t spend much time together, but can occasionally be found discussing a lighthearted topic over tea. Their relationship is a touch distant though not at all strained or rocky.
“Yes, my greedy brother. When he and Samir were born, we knew which two Sins they would represent, but not who would be which.” He smiles a little at this part, “I was ten when they were born, and so for the first couple years I called them by their names and not their titles. It angers Shay that I still do.”
“By the way, I heard that little twerp says he can mete out a better punishment than I can. Do me a favor and warn him that I consider that a challenge.” The smile on Alexander’s face as he says this has absolutely no hint of warmth or mirth in it. Again, a faint sheen of crimson passes across his gaze.
“Some of my brothers and sisters pay hefty prices for their powers, and often times I feel lucky when I look at them. Samir is one of those brothers."
"I am not close with the twins as I am with some of the older sins; mostly because of our age difference. Both the boys are turning out to be intelligent and able… but they are still very young. I think of how headstrong and full of venom I was at seventeen, and I can forgive them for being a little spoiled and reckless… though usually Samir only appears to be as such because he’s with Shay.”
Played by Bladeblazer
|| Name ||
Absorption - The ability to convert differing types of energy into fuel with tactile contact.
Ciacco's growth has been halted from refusal to consume human life force, a nutritional requirement that holds prime importance to his continued good health. As such he always looks like he's not eating well, giving him a waifish appearance despite the amount of food he packs away. Standing at a solid four feet and weighting not more then sixty pounds does not exactly make him an imposing physical specimen. Given that his ability involves touching someone, Ciacco tries to keep himself fit. What muscles he does manage to maintain - given his extreme diet - are even well defined, since he has about six percent body fat. Still a child is a child. Even if you can do a hundred push ups it won't matter in a fight if you can't lift a grown man's weight.
Despite being in charge of most of the day to day administration of the kingdom's trade and research, Ciacco is pretty easy going. With years of overseeing the wealth and progress of an entire country, he knows how to accept a good excuse, and is getting better at spotting the bullshit. While laid back, he is not necessarily good-natured, and tends to come off as distant to most people. He seems to honestly care about the balance of the kingdom though, if only to ensure that he can continue to live a carefree existence. His personal motto is 'work hard to play hard'.
The exception to his cool, professional demeanor are his siblings. As one of the older incarnates he often dotes on them to excess. As a true hedonist, he does it eccentrically, and is often seen running around the palace like a kid in a candy store. More often then not Ciacco makes a spectacle of himself, whether welcome or not. Spending stolen moments with his brothers and sisters is one of the only times he has ever felt honest, and not like someone playing a role or wearing a mask. This side of Ciacco is generally regarded as a family secret among the demons and humans who serve the royal family.
Its pretty much understood at this stage of the game that Shay will be the next king. Ciacco of course thinks it is appropriate that the favored child embodies greed, since the kingdom would not have been born without such a potent driving force. Like with all his siblings, Gluttony is very physically affectionate. He does however, make it a point to never latch in such a way as to put undue stress on Greed's old injury. He often refers to Shay as 'my shining prince' or just 'greedy'. Ciacco is very amenable to his brother's often unreasonable demands. One of the easiest ways to get rid of him would be to ask him to go do something very time consuming or straight out impossible.
Of all the incarnates Ciacco is probably most subdued with Envy. He is still plagued with feelings of guilt over the forest incident when Samir was younger. His normal response to Envy's presence in a room -which he will always notice last of the siblings - is to meekly walk over and try to hold his hand. Most of the rest of the time is spent staring up at Samir with sad puppy dog eyes. He'll respond normally to conversation but then go back to staring right away if spoken to by someone else. Any attempts to 'forgive' Gluttony are met with evasion. If Envy isn't used to this treatment by now, he may never be.
First of all Gluttony has never avoided the use of Pride's power in his entire life. He happily plays her willing slave. Often he will make a joke of it and act like a loyal hound at his lady's feet. Physical affection is often limited to timid head buts or licks at exposed areas of flesh. Any abuse leveled his way is met with a masochistic overload. He generally refers to her as 'my dark mistress'. Ciacco will never compete with Victoria if she is present. Any indication that she feels competitive in a particular area or conversation topic is immediately countered with doggy pants or a mournful howl.
Ciacco loves to mess with Sloth while he is napping. Early on he realized that despite his appearance the sleeping boy was surprisingly aware of his surroundings. Instead of pokes he will move his hand close enough for his ambient absorption aura to to pick up tiny fragments of Albrecth's spindled energy. Its close enough to feel the warmth of a body but not quite close enough to be true physical contact. Gluttony will always argue at any reasonable complaint that Sloth might have. He is often heard saying things like 'so unfair' and their like. He refers to Albrecth as 'stingy old man' on a constant basis, despite being the older brother.
For a great portion of his life Ciacco had nothing but admiration and respect for his older brother. Even when they were not speaking to each other as often, and had nothing but arguments to exchange, he didn't lose a drop of those initial feelings. Frustration with the situation had clouded his ability to be honest with himself. Ciacco's relationship with Wrath is probably the most normal of all his interactions. Without compromising his path to promote peace and understanding, he is more willing to hear Alexander out instead of closing his mind in recent years. Instead of swaying his warlike older brother, Ciacco is happy to just put a smile on his face. Most often he will refer to Wrath as Xander, silly nickname thrown out in deference to an honored older brother.
Evelynn's power and control over Ciacco's life is never more evident then when all the incarnates are gathered. If Wrath can be defined as his most normal relationship then Lust would be his most abnormal. On the surface the two of them enjoy many of the same things, both of them having a healthy appreciation of hedonism in its differing forms. However Gluttony is rarely cruel and more wont to self destruction then sadism. At the core of their beings therefore, there may not be two Sins more at odds with each other. This is expressed most clearly in that Lust is always treated as an outsider when present. The face he shows the world is the one especially reserved for a sister whose respect he feels is constantly out of his reach.
Well you can't say that Satan didn't have a game plan. Ciacco was one of the first Sins born and boy was he needed. The country was still recovering from war and the hell influenced blight was destroying the once beautiful land that Iantha had originally been founded on. Trade relations with Braemas were non existent and the other surrounding countries viewed the unholy pact with fear and distrust. Casting off the faith based culture of their ancestors left the new kingdom with nothing to call their own. Someone was going to have to change all of that one day or Zulfikar would fall.
Enter one incarnation of sin. Gluttony has always had his ability. More so then the milk that was given to him by several different wet nurses, it was the life force he drained that allowed him to grow properly. As he grew older he would steal energy from anyone he could get his hands on, most often those close to him. While demonic energy and food was a good snack, it was only by drawing energy from humans that he was able to properly mature.
His oldest caregiver died when he was around seven years old, completely shocking the developing Ciacco. She had been a very young woman at his birth and had stayed on after the breast feeding stage in his progression to look after him. Completely self centered - as most children are - Ciacco had failed to notice how rapidly the woman was aging due to his constant siphoning of her life force.
There was a small memorial service after her death and no one seemed to blame the young prince, by that time all her former friends and family had abandoned her. Gluttony knew the truth on this matter though. He had eaten her existence and caused her to die before her time. The woman who had sacrificed her entire being for him, who had treated him with the most kindness and care was dead at his hands. To this day he has never eaten another human's life force, for this reason his physical appearance is still that of a child.
Having a weak human host body was very disorienting at first and much of his eons of experience have faded to nothing more then vague remembrances. Still, he was a leg up over a regular human child and at an astonishingly young age began the process of learning his future duties. Fortified by his guilt over his destructive nature, Ciacco turned his talents toward improving his struggling country. The connections his oldest sister had already been building were vital to his growing understanding. Many would say that Lust was the hand that guided Gluttony in those days.
The key to good administration is delegation, so while not a banker, chemist, or layman by any standards, he nonetheless has a working knowledge of the factors that contribute to the kingdom's wealth. Demon and human teachers found him attentive and respectful as a child, after his brush with the realities of death. By whatever quirk of fate he happened to be someone who enjoyed being kept busy, once he set his mind to it, and derived an almost unholy fixation on productivity.
There were bumps in the road where book learning met cold hard reality, but the kingdom has prospered under his stewardship. For years he has actively been involved in the differing aspects of running things and it is only recently that he has found somewhat trustworthy managers to take over the different departments under his control. Evelynn is still a source of advice and will usually be the one he approaches first with a professional concern.
Ciacco was never around much while his younger siblings were growing up. By the time most of them were beginning primary education he was already doing advanced studies. When it came time for the others to learn more about their individual specialties he was already working hard to restore a badly damaged economy. With the surrounding country side wasting away, it was necessary to procure food enough to feed a kingdom. These were some of the hardest years of his life as several thousand humans starved before things finally stabilized. Each day he would eat enough to feed almost twenty regular people which would have kept forty from starving.
Wrath of course was an exception to this. From a young age Ciacco would be seen following his idolized older brother around the palace. Several times their spirited conversations would develop into full fledged arguments, after a few hours to cool his head, Gluttony would once more play the adoring younger brother. After the age of seven there was a period of time when the two were estranged. Alexander didn't seem to understand his reluctance to embrace his true nature. Ciacco found himself less willing to endure any sort of warmongering talk, preferring peace and coexistence.
This situation continued for several years. The process was gradual, no grand melee or supreme argument fractured their previous closeness. However, shortly after Wrath discovered the true nature of his power, the older brother was the first to extend an olive branch. Still a very serious teenager at the time, Ciacco was nonetheless deeply touched. For years the two of them felt free to share their thoughts and dreams, perhaps at the exclusion of the others.
As an almost polar opposite, Lust has always filled him with a feeling of inferiority and oftentimes dread. Very early childhood normally consisted of Evelynn picking at her youngest sibling. Even after Albrecth was born Ciacco felt that he remained her primary target. It didn't help that he was so strongly resisting the call of his nature. The mask that he eventually came to don in public, was in a large part built around his interactions with his oldest sister.
He could maybe then be forgiven for not noticing the concerns of his younger siblings. At this time in his life he treated them as little more then messy, noisy, overly energetic distractions. It wasn't until Greed was injured that he began to question the direction his life had been going up till then. Never feeling any sort of connection to his birth parents, Ciacco realized that without his fellow incarnates he really was all alone in the world, neither human nor demon.
As if that wasn't bad enough it wasn't until he heard Shay berating one of the servants about his missing twin that his true failure as an older brother crashed home. Like the rest of the household Ciacco had paid little attention to Envy after the age of seven or so. Like the rest of his siblings he had lost track of the boy completely on their outing to the forest. Not defending a wandering child might be excused, there were guards for such things after all. Failing to even remember a cherished member of his only true family was inexcusable.
From that day on, the full weight of his mostly unwelcome exuberance, descended on what had been till then a mostly calm atmosphere. As Greed began to withdraw into himself, and Envy started to master his powers, Gluttony devoted all his spare time to inserting himself into his siblings' lives. He even found it in him to recapture the admiration and respect for his older brother. He went through great pains to get to know his middle siblings. This was not a subtle or even gradual process and was most likely completely puzzling to his chosen victims. That was four years ago and around the palace there hasn't been a day of peace since, unless of course Ciacco is absent.
Lately Gluttony finds himself almost at a loss as to what to do with his suddenly empty schedule. Things with the kingdom seem stable enough. Few actions require his direct attention. Mostly he dashes around the palace making a fool of himself. Internally he vows to never again let one of his precious family face hardship alone.
Ciacco has a very real terror of starving to death. His metabolism is several times that of a normal person. He needs an obscene amount of calories to avoid death on a daily basis. As such he hopes for the transient peace to continue. Nothing quite says food shortage like a good war.
||A few likes||
When you have to eat as much as Ciacco you tend to expand your palette quite a bit. This doesn't just apply to food but to life itself. Ciacco is constantly searching out new experiences to indulge in and is infatuated with innovation and progress.
||A few dislikes||
Ciacco has a very low tolerance for people who don't apply themselves. In addition, as much as he adores his siblings he doesn't particularly care for the king or his biological mother, viewing them as human factories required for his current existence and nothing more.
||Weapons and fighting style||
With an ability that can basically drain vital force from one living thing and transfer it to himself, Ciacco really does 'eat' his foes. As such he specializes in grappling and submission techniques, very similar to modern day wrestling and Brazilian jujitsu. Of course this is a worst case scenario. Its really just 'cute' when a little kid is a master of a particular fighting style. Gluttony prefers to run away and let one of his more capable siblings do the fighting. His combat specialty is expressed in the buying power of his nation and their growing technological advantage.
Ciacco does not sleep, instead he generally spends eight hours throughout the day eating. These sessions serve as naps and allow him the same heightened anabolic state that sleep provides. Sadly this does not include dreaming. Speaking about dreams is generally considered in bad taste when in Ciacco's presence.
With the complete absorption of nutrients a fact of life, Ciacco was actually born without an asshole. The basic outer body structure is the same, just no hole. This of course limits his homosexual options should he be so inclined to experiment.
Ciacco is very self conscious about his appearance and doesn't enjoy social events where his attendance is most often mandatory. In rooms with a large amount of people he normally has a moderate amount of underlying anxiety despite his natural feeling of superiority as a Sin.
Played by Kathichan1
|| Name ||
Bisexual- or as he prefers to say it, all inclusive. As long as they’re cute, he doesn’t really care.
Energy reserves: Rather fitting for his particular sin, Albrecht is able to store extra energy saved from when he is inactive, i.e sleeping, relaxing for later use. Depending on the amount of energy in store, he could potentially have power and speed rivalling or even surpassing demons for short bursts of time before slowly dwindling down to normal.
Apart from silver hair and eyes, there is nothing else to separate Albrecht from normal humans in terms of appearances. As he is usually slouched, his usual height seems shorter than he would be if he was standing straight at his full height of 5’7”.
As the embodiment of sloth, it’s rather obvious that Albrecht is quite the lazy individual. Half lidded eyes and a sleepy smile are on his face during most times of the day. It’s rare to find him at any gatherings or strategy meetings unless he’s dragged there; he prefers to relax outside perhaps in the shade of a nice tree or on the roof if the sun isn’t too bright that day. Snuggling down with a good book in his room with some snacks and a nice pot of tea is a favorite activity of his as well. Unless it’s absolutely necessary, involves shirking work or something that catches his interest, anything that requires more effort than he feels for will be avoided to the best of his abilities.
In the rare event that Albrecht feels like getting on his feet and doing something, this very easygoing man enjoys wandering around the city for local treats and training for short periods, perhaps with one of his siblings if they are there as well. He does enjoy their company until someone starts lecturing him about responsibilities and such, at which point he will either tune out his nagging sibling or amble away. He also finds great joy in teasing his personal servant by hiding from him, dragging him around for needless errands and making the poor guy do his work for him.
Being born as one of the seven sins gave Albrecht a rather abnormal childhood. As a child surrounded by rather eccentric characters(namely his sibling) he grew up rather normally. Playing with the children in the streets, training in handling basic weapons and royal tutoring sessions were a part of his daily routine. He understood his role from a pretty young age and never really complained, but very much disliked the workload and decreased freedom that came with it. Skipping training and lessons became a sort of game to him as he tried to avoid those who came searching for him for as long as possible, and eventually they stopped making the effort to search for him every time he was absent. As he got older his attendance in training became a bit better but he still avoided classes as best as he could, believing them a waste of time. After classes ended, he applied the same effort he used in avoiding homework to shirking paperwork whenever he had any.
One of his favorite haunts in the city is the marketplace. Not only is it difficult for a person to be singled out there, it’s also perpetually changing with merchants and traders coming and going all the time, making it one of Albrecht’s favorite places to go when he’s slacking off. Plenty of stray cats live there as well, so Albrecht often buys some fish whenever he goes there to leave for them.
Although he doesn’t fear war itself, he would do everything in his power to prevent one. Not only does he prefer not to engage in conflict, he fears the loss of peace and carefreeness of his everyday life. He fears the destruction war could bring, and fears for the possible loss of family members.
Also bugs. Anything that’s creepy and crawly and has more legs than anything should ever have is terrifying in his books.
||A few likes||
Tea. There’s nothing like a good cup of tea to relieve stress-Whether it be green, black, red, hot, cold… He enjoys them all, especially with rather copious amounts of sugar.
Books. Even though Albrecht never enjoyed attending classes and often skipped, he didn’t dislike learning- he just thought the tutors were really boring. Instead he would go off on his own and read and learn the materials by himself.
Cats. He’s rather envious of their carefree lifestyle of sleeping in the sun all day. They’re also absolutely adorable, with soft fur, squishy pads, twitchy noses… What’s not to love?
||A few dislikes||
Slugs. Slugs are just so… Slimy… Shelless… And those trails they leave-eugh.
Paperwork. What’s the point?
Bitter foods. Why would anyone eat this kind of disgusting food it’s absolutely horrible there is no reason to torture taste buds like that.
||Weapons and fighting style||
A light rapier is Albrecht’s weapon of choice. When used correctly, quick fast strikes in the right spot could quickly kill or disable an enemy the efficiently without needing too much effort. Also, it’s lighter to carry than broadswords or other unwieldy weapons so there’s that too.
-Has a very useful skill in being able to fall asleep in any position and situation. Rather useful when travelling long distances on horseback, but makes him a terrible scout.
-Although he can sleep through the loudest of noises, it’s unusually easy to wake him up with a small tap. Also he seems to have a knack for telling when danger is near when he’s asleep, so he’s never quite defenseless when he’s resting.
-Likes to carry various candies on his self.
|| Name ||
Chain of Obedience - Resonating with her nature, Victoria’s demeanor shows itself through the ability to make even the most stubbornness of souls submit to her will. The ability flows through her senses as naturally as sight, hearing, and feel comes to a mortal. The effect of this obedience is so strong, that often times, those who are enchanted under the half-demon will gladly yet unwillingly lay down his or her life if she commands it so.
The drawback of using this power is if Victoria uses it too frequently within a twenty-four hour period, she'll plunge further into madness and mania. The effects will eventually taper off, but it'll be a slow, painful process as her mood turns volatile. Because of this, she prefers not to use this unless the situation demands it.
(In hopes of not overpowering this, kings will be unaffected. And only limited effect on Sins and Virtues. To go into more detail, instead of placing total obedience on a Sin or Virtue, I was thinking that they'd be influenced, for a short time, to do things asked of them. However, this is the grey area for I don't want to overpower this. Hopefully the negative effects of this power would counteract this? Thoughts?)
Though birthed from two mortals, Satan, the all-father of her brothers and sisters, has not forgotten to leave his mark upon her. Upon giving her the gift of inheriting demonic elements of the hierarchy of finesse, she has taken a subtle, yet visible luminescent turquoise iris color. A permanent imprint of the mark of Sin sprawls across her back, which serves as her connection to the world of where her non-mortal kin flourish and thrive. Other than these trademarks, Victoria appears entirely human.
Arrogance and snobbery, though synonymous to the way Victoria acts, are both ill-suited to describing her. Though the aura of both are quite present, it is exultance which drives her to act the way she does. With everything that she does, aiming to the spot of paragon is her main desire. In most respects, she wants to be the icon that all seek to emulate.
While this side is shown quite frequently to all, Victoria has another personality. With the twin desire to excel and reach epitome of all things and to supersede others, before those who she craves approval from, a reserved and a slight persona of humility takes place. The transformation from personas can be abrupt or subtle. It depends entirely on the situation and when it may occur.
When she came into the world of mortals, Victoria was automatically pressed into role of the King’s service. Like her fellow brothers and sisters of Sin, she was born with a blessing (or curse based on perspective) of Satan’s boon. With the inheritance of humanity’s pride, she gained the blood of demon’s. Upon her birth, she was marked with the sigil of pride and given the eyes of the non-mortal’s.
During her tutelage and upbringing, Victoria constantly strove to outclass her siblings in anything they were taught together while savoring the moment when she knew more than her tutors. When nothing more could be gained, she dismissed them as sacs of meat with nothing more to contribute to her own person. However, though many things she did excel at, there were things her siblings did better, which she could not best. It was this that filled her heart with an unsatisfied despair. One thing she did hold that many others could not was order and discipline. Applying this to her kin and subject’s under the her father’s rule, it was this he praised her for, which in turn, won him her loyalty.
It was this trait she tempered and prized above all as she implemented acts and decrees sanctioned by her father’s and her onto those of his subjects and occasionally the Military, which Wrath controls.
To her, the world was nothing more than a machine. It was a machine of pleasure. A machine of death. A machine of commerce. A machine for everything. Like any machine, it needed to be kept maintained and organized. All essential parts must obey while the unnecessary were to be melted and processed until a purpose was found.
Humility is the bane of Victoria’s being. Throughout her life, she had never known true humility. Her desires and natural nature has prevented her from seeing this. Though acting the part is doable, the very thought of genuine modesty tortures her mind for even thinking of it. It is this that has made many resent her.
Madness. With the creeping dread of the ailment of madness, Victoria fears this, for it disrupts organization and discipline. The realm of chaos and disorder has no purpose in her train of thought.
Cats. She hates them. Not only does the sudden surprise in them rubbing against her leg startle her, but she loathes the obedience and loyalty felines lack compared to their canine counterparts. The one exception are snow tigers.
||A few likes||
A great lover of the arts, Victoria enjoys lavishing in beauty — particularly those that transcend the average and enter the ranks of greatness.
Water. Victoria has a natural inclination to water. Not knowing where it originated, she’s always drawn to the smallest of ponds to the grandest of falls.
Conflict. Though not as severe as Wrath’s demeanor, Victoria enjoys the thrill of fighting. Seeing the inevitable in someone’s eyes lends to her being of superiority. It is a rare pleasure she enjoys fully when experienced. In her mind, it’s comparable to acts of sexuality.
||A few dislikes||
The lazy and the diligent. Because of her constant need to excel in everything, those who are lazy in their duties are held in contempt. Similarly, those who excel greatly in their field are viewed unfavorably by Victoria. Though not as strongly felt as the former, Victoria refuses to have any pass her.
The sick. Seen as nothing but a waste of space, Victoria ignores the well-being of those taken to illness. If they cannot add anything of value, they should be sacrificed to gain something of greater value.
Tight spaces. Braving them when needed, Victoria takes great care to avoid small spaces when possible. Not knowing why, it’s only a gut reaction which keeps her away.
Peasants. There are nobles, then merchants, to soldiers, and then the peasants. Though they do work and toil to Victoria's desired expectations, she can't help but feel displeasure towards them.
||Weapons and fighting style||
Though favoring the beauty of the rapier, Victoria specializes in the discipline of the spear. The spear, as stated by many battle masters, is a weapon that requires strength with the sacrifice of finesse. Unlike the rapier, a lighter weapon, the spear is not. Challenging the standard, she has made her weapon into something else entirely. Transcending the stigma of the weapon, she wields her trusted spear as a dancer would a staff in elaborate dance.
Over time, it was this style she perfected. Practicing until the weapon became an extension of her body, anything the weapon slices or pierces, she feels it too. Due either to her human sensuality or demonic touch, it matters not. What matters to her is the grand feeling of the weapon. When it sings through the air or tastes victory in blood, she can tastes its joy, as if it were sweet fruit.
Victoria adores Purple.
Though shunned by mortals, the stigma of cannibalism is absent with her.
On occasion, Victoria will devour souls in place of food. A balance has to be struck.
|| Name ||
"I was given the name Shay though I think of it as a False name. A cover up of who I really am. So, I am called and WILL be called Greed. The family name is Valdis. So my full name is Shay Ren Valdis. Actually GREED Ren Valdis."
Just call him Greed ^.^
"I am obviously 17. My birth date is October 20th.My Zodiac sign is Libra. Do not mistake me as younger or older and DO NOT tell me 'Oh, but you look ,whatever ages they imply, surely you must be that.' I know my own age! Don't treat me stupidly."
Yep~! He is 17.
"What the hell do you think I am? Obviously I am a male! You must be blind or stupid to think otherwise!"
Don't say he's a female. It won't turn out well.
"I'm completely straight. Nothing more nothing less. Im not saying anything bad about other sexualities, if you took it that way. What other people think in others is not my problem and never will be."
"I've already told you my name, Greed. So if you had a brain you'd see that I am a Sin."
"Do I really have to repeat myself? I am the Prince of the kingdom of sins,Zulfikar . I am Greed, for the millionth time."
"My power is unique, special, mine and only mine. I have the ability to coat myself in a I indestructible metal or, as others call it, 'Demons Skin'. It is a very dark silver color that can easily be mistaken as black from afar. It's a great defensive system, very light weight...Well To me. Don't think when it coats me, I look like just a metal form of myself. No. This metal, when it cloaks me, takes form of metal armor. In a way, my own body becomes a sword and shield. There is nothing I know of that can break my 'armor'. My hands become 'claws', very sharp 'claws' that can cut even diamonds. I don't usually cloak myself fully though, it's a last resort thing. That can easily be a disadvantage for me.
Lastly, my eyes change to a vivid red when I use me power."
Yeah. Greed has the power of undetectable metal coating. Like he said, he becomes a weapon and a shield. Any slight sharp edge on his 'armor' could be used to easily cut someone..Bad. Greed may not be strong but a small jab to the color bone could leave a small nasty wound. Why? Like I said, even though he isn't that strong, his 'armored claws' can slice through about anything without any trouble. On the Defensive side, his armor can't be cut or destroyed. A slice at his armor would feel like a mere tickle to him. His armor in full body form is a last resort though. The only time he uses his power to its full extent is when he is positive he needs it. Greed usually doesn't come up with that conclusion till the very middle of a battle.
This is the armor~
(Just remove the pony tail thingy X3)
"Are you blind? You must be! You've already seen me. Do you want me to explain my appearance?....You got t-..fine. It shall be brief though. Mainly because this is a waist off my time.
I have pitch black hair, with a red shine to it, that falls messily in my eyes. My eyes are a deep, dark, purple that are easily mistaken black. My skin tone is slightly pale. My height is about 5'9-6'0. Perfect height. My weight isn't of importance. Im not self conscious about it but we are talking about appearance. You can clearly see I am not over weight or even under weight. The clothes I wear are what you see. Explaining would be yet more wasted time.
I have no 'unique' features like my siblings have, unless you count my armored form. Also the change or color to my eyes."
"Well, as you should know I am...Well....Greedy.My name IS Greed. If I want it, I will get it no matter what. Being Greed has a ,what I say, a great advantage. It gives me very strong motivations.If something falls out of interest for me, it becomes worthless.
I am extremely possessive of stuff, I lean towards a perfect balance of intelligence and the ability to fight, I am very VERY neat. I often go into rants without truly intending to do so. I can be quick to irritate but nothing like wrath. If you anger me I will not burn you instantly. No, I like to maintain a calm and serious impression. I will simply scold, give you a glare, and ,depending on what you did, punish you. Don't think I will pat your head and tell you 'It's ok.' Listen closely, if you do anything to my stuff, ANYTHING, I will come up with worse punishments that Wrath, pride, or any other one of my siblings can ever imagine.
I have a twin brother, Samir. I call him by that name because I dislike the fact he is that sin. I do not hate him, never. But because he is Envy, no one ever sees him. Don't do anything to him, not that he'll be noticed though. Which is highly annoying."
Greedy,as said above. Greed is a very serious person. He is cold-hearted, cruel, not someone to joke with. He can become irritated quickly but will not go crazy, Greed's patience is low. He is highly intelligent, a huge book worm. He near always thinks before he acts. He can be very manipulative. Force someone into doing something even if they realize it or not.
Let's just say that even though Greed appears like he only cares for himself,he is a very caring person...to his stuff. He may dislike a sibling but doesn't hate them. He cares greatly for his kingdom too. Greed strives for the throne and to be one of the greatest kings anyone has ever seen. Because of his greed, this makes it difficult to be the perfect king he wants. He will do stuff for his people, he will give....Well make someone else give to his people in need.
Lastly, Greed is very clingy to his Twin, Samir. Very clingy. Because they are twins, Greed sees Samir as one of his most prized possessions. He almost does everything with his twin. Even though it's very hard to tell, he cares for Samir the most of all.Greed is more open with his brother. He shows more emotion then the serious expression he almost always wears.
He also wants what Samir has, to be able to go anywhere and do anything whenever he wants.
He use to be all cheery and happy. That was until the age of 7, where the cold-hearted person you see today started to come out.
"As mentioned, I have a twin brother. His name is Samir and he is the Sin of Envy. We have a very close bond and I'm not afraid to admit it.
We grew up practically attached by the hip. We did everything together. EVERYTHING. People noticed us. People loved us. We were the favored children for a while. That never really changed for me, but it did with Samir. At the age of seven people gave more attention to me. They spoke almost always to me only. Samir seemed to disappear from the face of the earth. Even our own Parents nearly always forgot about him! It was absolutely stupid! I was the about the only one there for him. Outraged, I constantly snapped at whomever ignored him. Samir told me a little later on that his power was the reason for this. There was a sense of relief but jealousy inside of me. I didn't yet have my powers so naturally I wanted to have them then and there. That didn't happen till I was thirteen, angering me.It would've prevented a serious injury at the age of twelve.
I was just walking along in the forest one day, playing the usual game of hide-and-seek. A game which Samir and I Favored. Mainly because we never seemed to be able to out hide each other. I always found him and he always found me. Anyway, in the forest I found myself lost. This, however, I liked. Not only did I find a new found freedom but a great urge to explore. I soon came face to face with a thief who did not know who I was. I made a run for it, he caught up. I fought back, using the little knowledge I had of combat, but that resulted in me falling off a steep cliff and near shattering my left knee on a boulder as I fell. When I landed, I hit my head pretty hard but that only knocked me out and nothing worse.I was found unconscious and the thief had escaped, soon to be found by my sibling who had their share of fun with my attacker. When I finally awoke, I was told I had been unconscious for nearly a week. I was first angry at myself for letting myself be so defenseless but then it suddenly hit me. I had been playing Hide and seek with Samir at this time. He was no where in sight. Panicked, I demanded to know where he was. No one knew. I completly snapped then. The demon who was unfortunate enough to be right beside me was hit by my very own hand. He died upon impact with long, deep gashes along his face.In shock I looked upon my metal covered hand. I had no time to glorify over my new found power. My twin was missing!
I refused to eat it drink until he was found. I constantly tried to get up. I did everything I could to either find him or get someone to find him. It never worked though.
After two months of Samir's disappearance I had changed completly, that darkness inside took over near completly. Also I had this deep thought that either Samir was dead or had ran away. Had I been to clingy? Rude? Rant too much? I had thought he had abandoned me.
I gave up. My twin had gone. Ran away. Leaving me empty. My most prized possession gone. I stared at the ceiling in anger, confusion, so many negative feeling I was surely going to explode somehow. Then soft footsteps approached my door. Footsteps of someone of great importance to me. I shot out of bed. "Peek-a-boo" My twins voice echoed through that door as it cracked open, him showing his face. My sunken heart seemed to rise into my throat for a moment. Despite the pain in my knee, I had shot out of my bed then hugged my brother with no intention of letting go. That was the first and only time I have..cried. Yes. I cried. Cried in relief, hurt, and deep sadness that I never thought I would experience. After that incident I refused to let Samir out of my site for 3 day, in fear that he would leave me. He explained his adventure and that didn't exactly settle too well with me.
One thing Samir tried to do , resulting in him being forced to stay with me constantly, AGAIN, for a quite long time, was when he tried to hide from everyone. Not to be noticed. In a wardrobe and was very sick. Of course no one seemed to notice but me. When he was gone for a time much longer than I liked, I went searching for him. This resulted in some doors being kicked down...possibly A lot of damage to expensive items. It took me nearly all day to find him. I was infuriated.
On my sixteenth birthday I was given a egg. A beautiful egg with the most intriguing appearance. I thought it to be some sort of rare gem till it hatched a small black dragon. Father said to me that a greedy person needs a greedy pet. I took that as a backhanded compliment. The small dragon has grown since but not to about the size of a cat. Supposingly this dragon, Midnight, was a slow grower at first but steadily grows faster each year. It doesn't really matter.
My current actions are of no concern to you. You were lucky enough to get this much information."
When Greed was a child, he was a very outgoing and expressionist kid while Samir was more of the silent, darkish kind of type. They have pretty much changed personalities. Greed, the serious twin with a deadly aura, and Envy, the twin who is jolly but is still easily forgotten
Greed has already summed up his history.
"And what makes you think I'm going to babble out my fears? Do I look like a fool?"
Greed has a fear of losing EVERYTHING. His family, kingdom, home, comfort. Everything he owns and has yet to own.
He has a small fear of pain only because he isn't use to it, doesn't have a high pain tolerance.
Being hated by those closest to him. The more closer you are to him the better he is. If you are someone close to him but hate him, Greed would be crushed.
He also has a deep fear that he will lose his twin. His best friend.
||A few likes||
"Hmmmm, I like to collect. I am a great fan of books but mainly fiction.On occasion, I like to play the piano. I'm actually really good at it. I just don't play it a lot. I love heights too. That's why father has given me a room higher then the rest with the most.....relaxing view.I Like to be neat when it comes to my stuff. Don't think of me to be messy! No! I make sure everything of mine is very,very neat.
I do like oranges.
I favor chocolate a lot. I do tend to eat it in mourning and throughout the day."
||A few dislikes||
"That no body notices Samir, that I can't go outside as freely as I please, I'm not a big fan of Lust, wrath annoys me at times, Sloth is too lazy, not that they can help it, Gluttony is......Pride I'm more ok with.
I dislike anything too sour or spicy.
I dislike anything annoying or irritating, Samir is an exception.
I dislike the fact that the throne is still my father's. I don't want anyone else having a chance of taking the throne.
I don't always agree with the way father deals with the kingdom.
Demons, the smaller ones, are unbelievably annoying. I do not hide the fact that a lot of times I kick them and that's how we lose servants here and there.
I have many other dislikes but that will take too long.
CHARITY! The most annoying, stupid-.......I detest Charity. I'll leave it at that."
Greed hates Charity with a burning passion XD.
||Weapons and fighting style||
"I prefer myself as one of the fastest. I have great stamina, agility, speed, accuracy, the only thing I am not good with is strength. Don't judge. I am not the strongest out at all my siblings. But, my claws can slice through about anything with just the right amount of pressure, which is minimal, so k don't find it as a problem.
During fighting I always think before I attack. I can make a plan in mere seconds. My plans don't always work and I might k
Over think but don't you dare assume I am a easy opponent. I will show you otherwise.
My preferred weapons are almost always in doubles. So, I have two swords, Asur and Hikar. I didn't name them,ok?
Asur is pure black with red rune like details sketched all over it
It's hilt has a perfect grip, soft feel. It's weight is perfect. The sharpness is perfect. The same goes with Hikar. Hiker is red with black like runes though.
I also have black diamond like twin daggers."
Greed has his bad knee, which goes from bad to worse at random times. If he has a small limp you know it's hurting (don't think having a injury at age 12 won't effect his age now. Im living proof that it still will hurt like hell).
He carries a small pendant around. A necklace. It is a red orb surrounded in what appears to be a silver wing. He found it when he was younger and hasn't parted from it since.
Let's have a little session called 'Greed's feelings of the others. ' ^.^
"My feelings and thoughts of the others? Tch, where to start. Well, let's just say I greatly dislike the fact that I ,and Samir, are one of the youngest. It's annoying. It also increases the difficulty of taking the place of my Father, the King."
"My brother Sloth isn't my favorite. He's lazy, not that he can help it, and I often find myself having to get him off his butt to meetings and such. It's very annoying. However, Sloth is a very enjoyable person when it comes to having a reading partner. I do occasionally go to him and sit and read. He's quiet. That doesn't mean I exactly LIKE him. It just means I enjoy him more than most. His powers are very useful too. Even though short lasting, he could do some severe damage."
"I do not like Pride but am OK with her.. She is obviously Prideful and very motivated in things. One is that she strives to be better than all of us, I'm assuming it's because she doesn't want to be beaten by us. In a way, I share that desire. But also I find her annoying with her arrogance. Being with a Sin of Pride can not be fun. To make her shut up or leave me alone, I usually say something to hurt her prideful spirit. But I'm not around her alot so there isn't really a need to say stuff.
I dislike her power alot. It's useful in use but the after effect is obnoxious."
"Gluttony is more manored than about all of the sins ,including me.That, I respect. I also like his thought of a peace between the kingdom's. As a child I didn't understand but once he explained I decided to also want it. Other than that I don't bother him much. Personally, I like him more than the others, besides Samir of course. He realized his wrong doing in ignoring Samir, even though it's still happening but not much to do there. There is nothing much to say about Gluttony."
"Do I really need to explain how I feel about MY TWIN?"
"I naturally dislike the virtues. I haven't met him...I think I only met him once when I was younger. He's too jolly. Very annoying. VERY annoying. I heard he was afraid of blood. Pathetic. His power? Worthless. I don't like him..alot."
"I hate Charity. I've only been around him a couple of times and he managed to severely piss me off each time. He makes fun of me for the way I speak, I honestly don't care but he CONSTANTLY does it. He blast me with bullets alot. He is annoying, irritating, a thorn in my side. I DESPISE Charity. I could go on and on about how I hate him."
Played by Headphones
|| Name ||
Samir Lin Valdis
17 years old
Samir has an ability, which can be described as a mixture of illusion and materialization.
Defining illusion in simple terms, it is the power to create an object or non-material entity that is not truly real. It would be the same as a dream. More fake than real, the creation would not be 'solid' to the touch if it was of the material kind and would simply slip past one's fingers. Materialization is the skill of bringing forth any material object. It would be as real as any other ordinary one and would only disappear when the caster gives out the command.
The power Envy holds in his hands is to create something real through concentration and imagination. If he were to imagine a wall, it would become real and slamming into it would be quite painful. However, he would have to keep concentrating on that wall, in order for it to continue existing. If he were to be distracted, it would weaken, becoming slightly transparent and if he were to stop thinking about it, it would vanish completely.
There are cases where a certain thing is much easier to imagine than another. For instance, creating a cloak and keeping it on requires from little to no effort. He simply has to remind himself from time to time that he is wearing it. Changes in his overall appearance are not hard to create and maintain, thus he is capable of pulling a bunny out of the hat while still holding the mask in front of his face with one hand.
Side-effects of this ability could clearly be seen in his early stages of development. It became active at the age of seven, when the people around him would suddenly lose the sense that he was in the room. The boy was there, had a shadow and a reflection, yet the eyes of the ones around him did not seem to a acknowledge his existence. This was due to the arising power within him and its first stage, delusion. It was an unconscious act at first, but over the years he grew to control it more or less. In the present, his presence is still rather vague and many still do not notice him even when he isn't doing a single thing. That is because the passive skill is still alive. While this power did not and still doesn't inflict physical pain on the youngster, the scars on his heart are still there.
The only one to not get affected by any of his abilities, be they active or passive, is Greed. Being twin brothers, the two naturally cancel each other out, making it impossible for one to harm the other. Exceptions do exist, however. If one side is willing to succumb to the other's power, it will not be canceled. Envy uses this to hide himself and his brother while on a mission.
A tall young man, standing at about 175 cm in height. The build of the body is more adequate for agility than for a battle of brute force, but in no means can it be called 'spineless' or 'chicken-meat'. He possesses a good physical form, fit for high jumps and long runs. The colour of his hair is the same as his brother's, the hairstyle being a similar messy one, but it is slightly longer. His eyes are quite the contrast in his overall complexion, for they are a striking blue, in which, sometimes, a green spark can be seen. It is most likely the silent sign of his heart's ignition.
Samir's usual attire consists of a white shirt, over which he wears a black vest with blue buttons, and long black pants. He never seemed to favor one type of shoes, so he changes them according to his wishes through his power. When at social gatherings, he will do his best to look diligent. However, he usually avoids such meetings, thus it is rare to see him spotless. There will always be something about his appearance that will just give of a natural presence, not that of a prince, let alone a sin. A piece of clothing he favors is the black cloak he easily creates.
Very easy-going and cheerful, you would be surprised to find that this individual, who loves to smile and laugh, is actually a sin, let alone the sin of Envy. Highly sociable and friendly, he is like a black sheep among his siblings. Usually laid-back, it's not strange to see this young man wandering around on the rooftops. He's a dreamer, maybe an idealist at times, but he actually has a very realistic point of view. But even in a situation where he knows the odds are not in his team's favor, he'll try to figure a way out and maybe even lift the rest's spirits up. Go-lucky and and charming, he can make you believe he is the most innocent being on this planet, forced into obedience by his evil father.
Albeit this lovely personality is honestly sincere, it is only one piece of the puzzle that makes up this person's image. In truth, Samir has many sides, only one of which is this optimistic one. At some point, you may not recognize him at all, for he can become dead serious, with a cold look in his eyes and voice deprived of emotion. He may turn into a player, a sadistic person or even a seducer. There is not an act he is incapable of pulling off. No fraud is involved. Every mask is as real as the rest and is imbedded into his soul, making it a permanent part of him. This being said, he never truly deceives anyone. He simply pulls off a mask that suits the surroundings. It can't be helped that the rest are hidden from view.
Having so many sides of oneself is ofttimes a hard to maintain structure. Sometimes, it feels like he really has other people in his head, shouting what to do, but the lad doesn't believe it. He knows that he is himself and having all the possible options abruptly enter your head at the same time may often lead to confusion. Moments when he couldn't pick which part of himself to use have occurred, but he tries to keep them to a minimal. As hard as it is to remember all those various roles, the stage is grand and in need of actors. He doesn't dislike his job, being the king's informant. It was the task that best suits him and doing it allows him to travel more than the rest of his siblings.
Towards his family, Samir acts nicely overall. He is a gentleman to them, but since they do not see him that often, there isn't really any particular act that needs to be pulled off. The greatest exception, of course, is his twin brother, the sin of Greed, Shay. Whenever he is with him, the blue-eyed lad feels like he's talking to a little kid and he loves it. His brother was always the one that needed someone to look out for him when he was younger and despite all the changes in both of their personalities, Samir still sees him as that sibling that needs to be kept an eye on. However, the way he watches over his brother is slightly different. Most would think he protects him from danger. Not at all. Envy is perfectly aware that Greed can take care of himself just fine and wouldn't need any help in battle. Samir watches over his twin's mental state. Seeing how focused Shay is on becoming king and claiming all he wishes often worries him. He knows his brother has a good side, a light that can shine brighter than any other, but he hides it behind that cold armor of his. Great leaders always need to throw personal feeling aside, in order to rule properly. That was a fact and Greed was sticking to it. The lower the temperature of his feelings gets, the more Samir attempts to cheer him up and help him, even acting annoying on purpose so an atmosphere other than serious could be established. Both of them show their real colours to each other, although Samir makes sure not to reveal all his real ones. He loves his twin too much to tell him all the problems that come upon him, so he pushes them down and locks them up inside. In that way, Shay could smile without being bothered by useless things.
An overall cat-like personality, this young man will be very friendly upon first encounters, but you can not say for certain if he isn't trying to trick you or not.
[To all of you who wish to continue reading, before you do, I would like to give this message: http://www.youtube.com/watch?v=JNu3R6ioPEA
I know that it means different things in different languages, but...yah...you get the idea from the name of the song.]
Samir came into this world only seconds after his brother Shay. Both sins, of Envy and Greed, were born in the same day, as twins. Their lives were merry at the beginning. No one could take their eyes off of the two little handsome boys. Most of the female servants would always make excuses to go and tend to them and the queen adored taking care of her perfect little demons~. The two brothers shared a room, refusing to sleep apart from each other or simply being in different rooms, for that matter. Shay was the loud rembuctious one from the very beginning. Always stating what he wanted, he was outgoing, confident and grinned from ear to ear. Samir, on the other hand, was the more quiet of the two. It was his task to keep his brother from breaking something or getting into a mess. Yet it can't be said that they were not mischevious. Ever since they could walk, their favorite game was hide and seek and each went to greath lenghts in finding better hiding places. They could keep each other occupied for hours, not needing anyone else to interfere. Their early days were ones of joy and fun, a little paradice where no such things as war, sadness or loneliness could set foot.
However, all things, be they pleasant or not, must come to an end at some point of time. For the two siblings, it was in the year they both turned seven years of age. During a day no different than the ones before, Envy noticed something peculiar. The sevants, who called for them in various situations (for lunch, to get dressed, to not disturb their family members and similar), always seemed to look at Greed while speaking and never so much as glanced at him. This didn't bother the lad at all, he disliked direct eye-contact, unless it was someone truly special. But in the following days after his finding, another oddity became apparent to him. Not only did the personel only look at Shay, it was as if they were only speaking to him. Such a fact didn't stir anything up within him at first, but after continuously repeating the same scene over and over each day, it occurred to him that something really was wrong. Thus, he decided to experiment.
So far in his life, every day had been spent right next to his sibling. They slept, ate, played, studied and even bathed together. While thinking about it carefully, Samir felt slightly embarrassed about this, because the only time he had actually parted with his brother was when he had to go to the toilet. In the same time, what he recalled about the way the two of them were addressed over the last few years was slightly blurry. Such moments were never really important, so the boy never found the need to remember by heart what the servants said. He couldn't ask Shay about it, he would remember even less, besides, Samir didn't want to involve him in his little research, obviously due to the fact that the first thing his twin would do was to shout and yell to all the servants. This was something the blue-eyed child decided to avoid no matter what. Laughable as it may sound, it was very hard for him to even think and look into this matter. This wasn't some huge mystery, but it needed solving and it had to be kept secret from the one person who was supposed to know everything about him. The time he spent trying to remember and observe the pattern of behavior of the people around him, Samir also had to act cautiously so his brother wouldn't catch wind of it. To his surprise, Greed didn't even show small signs of realizing what he was up to. Sure, he could see his brother being spaced out, but lying to him worked so well, it was worrysome. Uttering false words was the hardest task Envy had to do. Thinking about it killed him on the inside and it hurt even more when he realized how easily the words came out when he wanted to say them. Playing normal became his daily chore while understanding what was going on.
This whole shenanigans of the seven-year-old, unfortunately, didn't last long. He knew that, other than watching and examining past and present reactions while he and his brother interacted with everyone, an easy method of grasping the situation would be to go to a servant on his own and ask for something. In that way, he would be the only object in their sight and he would have to be looked at. However, the day he first tried that out was the day his inner change began. Doing the same as every other morning, he and his brother would go down to breakfast after being dressed by one of the servants. Samir finished up quickly and told Shay to just keep eating while he went to the toilet. It was an easy method to create distance. While walking about on his own, he targeted the first demon that came in sight. It shocked him to find that even his "Excuse me?" wasn't noted. Stubbornly chasing after this servant, he even called their name, but there was still no reply. This was repeatedly done throughout the day. The youngster used his excuse to go and attempt to start a conversation. He used the loudest voice he had, even shouting and yelling. Once or twice some turned around, but only one actually noticed him and they mistook him for Greed. The next day and the day after that, Samir tried and tried again. The more he did, the less he was noticed, until not a single flick of the ear was made to honor his presence. Of course, his brother knew he was there and their daily life continued as normal together, but the boy wouldn't be the same as before.
The rules of the royal family stated that children below the age of 16 years could not go outside without permission and even when they became of age, they needed an escort. It was only natural and kept both the sins and the commoners safe. Being true to his name, Greed threw many tantrums about this matter and protested numerous times. Seeing how unhappy his sibling was made Samir feel uneasy, not to mention it was hard to live with. At some point, he felt pity, sadness and annoyance because of his brother's nagging, which eventually made the lad utterly confused about his emotional state. With these jumbled emotions and thoughts, he decided that calming Shay down would make him calm down as well, since a high-standing demon had once told them that, due to them being twins, they could often feel the other's emotions and share their pain. This happened rarely and this was one of those cases. After his recent discovery, Samir's condition in the castle changed rapidly in his eyes. Events as if happened too suddenly, which of course was untrue. Everything that had and would happen to him was the slow, but developing process of his powers, which were awakening from their slumber. Not only did people not pay him any mind anymore, they also completely forgot about his existence. No plate was placed for him during meals and servants had to frequently suffer punishments because of it. Tutors forgot to ask him questions or allow him to participate in sparring practice. During such a class, when Shay was intensely focused on his sword teacher's explanation and demonstration, Envy spilled away and went off. He had never ran from class before, but there was something he found unusual in his own pace. Calm, to the point of being like the surface of a still mountain lake. No one asked where he was going. Nobody even saw him in the halls or gardens.
"I won't use that back door the servants mention. I'll go out through the front gate" he told himself.
He did say it out loud and intentionally made himself walk like an elephant. But neither his noisy footing, nor his high intonation attracted anyone's eyes, not the demons', not the fallen angels', not even his parents'. The lad went out through the front door and not a single person stopped him.
That day he wandered around Iantha, using it's public transport, the large boats rowed by numerous gremlins on the lower level, while passengers stayed on the upper. He went up many stairs, ran down numerous bridges and entered public buildings he had only heard about. It was an adventure his little heart could not love enough. Humans and demons walking as one huge mass. Conversing, exchanging, parting. The sky was clear above him when he was on the higher levels, but down where the canals were there was always smoke and mist. Markets existed everywhere. At specific posts, at random stations, in special courts, on bridges. Some even followed both sides of some stairways which lead to higher layers of the city. The social structure would take more than days to understand, he knew. The first impression he had of the outside world, without all the restrictions of the bodyguards, was that of a fantastic mesmerizing place, filled with wonder and strange-looking people. It was most spectacular when he reached one of the dark gates. It was Dark Gate No.?, which lead to Ba'al's region. Mortals and immortals went in and out constantly. Samir noticed how the demons who came for the first time always had some staggering in their feet or a similar surprised emotion. It made him laugh a bit. He could understand that all those tantrums his brother made were really worth it. The outside was amazing when you explored it on your own. If he was with Shay, it would double the fun. There were so many places to explore. So many rumors and stories to hear about. That first day in the real world was one of the most fantastic ones Envy ever had, albeit he still had no idea why nobody noticed him. He had a shadow and a reflection, but was not seen. In a sense, this was a blessing in the busy streets. When you bumped into someone, there was no danger of getting a hit on the head.
When the day drew to a close and the sun had half-way sunk into the earth, Samir headed back home. He didn't remember why he went out in the first place. He was tired and wanted to just go to bed. However, his newly found power played a nasty trick on him. What the lad attempted was to go through the front gates, however, he was stopped and given a rude push from the guards. He demanded to be allowed entrance, but after giving him a fierce growl to take a hike, the youngster made a run for it. For some reason, now he was visible. The lanterns on all the floors of the city were lit. The light was reflected by the mist and the dirty waters of the canals, making the atmosphere both spooky and festive. As there was a carnival of ghosts. Most of the living beings ran their business during the night hours, thus the traffic was greater. The child could no longer use the public transport, since he would be seen and asked for a ticket, which he had no money to buy. His only option was creeping along the little space around the buildings, maybe even jumping over smaller canals or using some pole or stick to propel himself to the other side. Of course, he failed and fell in the water a few times and had to wait to dry up. The stars were obscured by the layer of polluted air down there. Numerous particles of darkness, dirt and who knows what else floated about with the molecule shards of water, creating a damp disgusting atmosphere. Eventually, the lad, whose medium-length black hair was now shining from being washed with murky water, found some stairs that lead upwards to a much cleaner environment. He was seen now and, since he was new around here, he was given a nice welcoming beating by local demon children. Those were the rules. The hierarchy had to be explained and that was the easiest method. Samir's recovery rate was higher, due to his age, and his injuries were gone along with their inflictors. He just kept silent and moved along. The city still had many astonishing sights to offer and even though he reeked and looked so lowly, it felt more natural. Most of the inhabitants smelled worse and looked awful anyway. But the sin was tired already and wanted too go back home. Already knowing the way back, he made haste and this time avoided all the guards and went through the servant's entrance. By the time he returned, Greed had already broken a few doors to find him. When he saw his brother, Shay firstly hit him, commented on his bad smell and then hugged him. After taking a bath together, he went to his father to explain himself. However, Envy outright lied. He said he fell into a fountain after hiding in the stables during the game of hide-and-seek. No one doubted him and he was sent away.
Days passed and so did the weeks. Rather than using other opportunities, Samir stuck to one pattern. Suggest to play hide-and-seek. Seek first. Find Shay. Rather than hiding, go outside. It would keep his brother occupied and away from causing more tantrums about how he wasn't allowed outside and it could get Envy away from that depressing atmosphere. He explored to his heart's content and his power didn't play many tricks on him. It was still not under his control, but at least it stuck to being active. Yet there were more bad than good sides of this. As much as he liked being in the city, Samir disliked going there without his brother. He hadn't told Greed anything, because he knew what was going to happen. Shouting. Yelling. The same conversation over and over. Not to mention it would touch another delicate topic. His power. Shay's ability hadn't shown any sign of awakening, yet Samir's was already awake, although still used subconsciously. Albeit a seven-year-old, the kid was smart enough to keep his mouth shut. Still, because he felt unsafe and lonely by himself, he did not go on these strolls frequently. Rather, he wished to stay by his sibling's side more than ever, despite it being slightly painful. The rest of his brothers and sisters were fun to be around with, but got affected and were just the same as the servants. Both the king and the queen showed their preference for Greed and just as well did not pay him any mind. If it wasn't for Shay, Samir would have forgotten his own name. Daily life couldn't continue as normal anymore. His brother was finally getting a sense of his condition. The loud child only yelled at first, but then he began hitting and harshly insulting the servants who ignored his sibling. While watching his angry actions, Envy came upon his second more horrific discovery. He had no definite feelings. There was nothing he could say that came from the heart about all this torturing of innocent people. At some point, he felt guilty, another time, he felt pleased, even happy, then he'd feel scared and finally annoyed. In the end, he told Greed about his power, which lead to all of expectations being met. He got irritated and called the medic to examine them. Samir had guessed his awakening power was the culprit and the accurate level of it was estimated by the demon. It was still between passive and active. Still not mature enough to be used freely. Shay threw a fit about how he wanted his too, but the doctor explained that it's not up to him. Every sin's power awakened depending on the owner. If it hadn't woken up, the barer wasn't ready, yet. Of course, the boy took it as an insult and wanted to break everything in the room. After hearing the demon's explanation, the king gave an order neither of the twins expected. Their were moved into separate rooms and, although they were right next to each other, it was a hurtful change. The two had never spend time apart in this manner. This time, not even Shay said a word in protest. It was their father, their king, speaking. His word was still law to them. What hurt Samir ever more than this separation was the fact that he didn't cry. He didn't shed a tear, didn't even feel a darn thing about it. Lying in his bed all alone, he suddenly realized how empty he was. All this time he had been next to his brother, he had only reflected his emotions. Both would feel happy. Both would feel sad. Both feel displeased. Although Samir was the not that easily irritated and far more patient when compared to his sibling, his emotional base was built up from what he saw, not from what he actually felt. It explained the jumbling up of emotions he sometimes had, since he'd instantly remember what someone else would do in a said situation. In that first night of solitude, if Greed had felt alone because his brother wasn't there, Samir explained his state as complete emptiness. To top it all off, he heard how his mother passed his door and went to his twin's room and clearly made out her sweet caring voice as she calmed down the restless child. To some extent, Envy understood the feeling arising within him as jealousy, but also recognized disgust, pity, sadness and regret. All of them he felt because he had read about a character, who explained his feelings in his thoughts while watching his older brother whine and cry, with the exception of the last one. Jealousy. Samir could not remember how he knew what that was. It was a synonym to his sin, envy, but since he didn't know where that came from, he pressed it down and took in the rest. He felt sad because of his brother's pain. He regretted telling him about his power. He pitied his current state of mind. And finally, he was disgusted by his weakness, by his parents' ignorance and by himself. He disliked himself the most. The good characters always hated themselves when they did undignified things and or thought dark things in the stories he read. Everything in his head became a tornado. He didn't know how he felt or if he even felt from that point on. He was utterly confused.
The next day, he was sent to different teachers with some of his older siblings, whose powers had awakened already. He payed attention and took both the relief and emptiness from not having Shay around him so often. It was a good time to reflect on who he was. He was seven, but he knew ever since he could understand language that he was a sin. Bedtimes stories had been told how each sin helped society and was mighty in its own way. A unique entity. But how unique was he? Lust attracted all and won their thrust. Gluttony consumed its enemies. Pride mocked and knocked all who stood before them. Wrath destroyed through brute force. Greed could take anything away from their target. Sloth could make people sleep for eternity. What could Envy do? Nothing. That sin was in no way involved in direct contact with others. Sloth was much like him, but it was more contagious than envy, thus having a greater effect. Besides, sleeping didn't cause harm to your or others. It painlessly annihilated everyone. Envy was the sin of loneliness, of never being capable of the greatness of others, the pain you had to take all on your own. You burned, but only yourself. It hurt, but you were the only person feeling it. That is how Samir began living. Of course, he still met up and played with his brother, but it wasn't the same. They had lots to talk about, but the lad intentionally started growing apart from his twin. It was enough that no one really noticed he was there, he didn't need to be reminded why. Tutoring eventually bore him. The teachers never asked him anything, nor did they answer his questions. He was knowledgeable and curious, but when nothing was being explained in detail, it no longer interested him. He kept appearing frequently, but played hookie often as well. He didn't go to the city, though. Simply walking around was enough. His power was active and no one noticed how he started climbing rooftops and other buildings. Watching the court and the city around him, the child completely grasped what his situation was. He was the sin of Envy, the one who was not meant to be noticed, who had to walk his road alone and hope to achieve something. In every subject, he strives to do his best and studied hard, but the results were always not enough for a prince. He didn't receive any attention and the class moved on without him. All the other noble children around him who had similar problems with learning were appointed extra lessons with their tutors. Samir's parents never so much as looked at his progress. Only at the end of the year, when every child presented their marks, did they notice how he was doing. He wasn't the best, but he wasn't the worst either. A perfect middle. That was what he thought, until he heard a demon baroness comment on one of the family portraits "Oh my, I thought the sins were seven. There are only six children here." Looking at the painting, he saw his figure perfectly drawn and coloured, yet they didn't see it. Even other forms of himself were not given audience. It explained why his test was so objectively rated. The more he realized, the more he wanted to stay away from the one person who did see him.
His brother's short-fused personality was growing by the day, if not by the hour. He constantly demanded to see Envy and searched for him. But they were no longer playing hide-and-seek. As long as he was looking, Samir ran. He wouldn't allow being caught in one of his confused or depressed moments. Whenever he did appear in front of Shay, he'd force a smile or act like nothing was wrong. Of course, it would be seen through and he would be yelled at. But in the state he was, the boy no longer saw it a caring reacting. He saw his brother as a hindrance, as an annoying person who wanted a dog, not a sibling.
'At least the dog would show it cared.' he thought.
By the time the two boys reached the age of twelve, each had changed in their own way. Shay had grown colder to the servants, because he was angry about their ignorance regarding his twin, while Samir's emotions dropped low near the zero. The fact that his existence wasn't helping anyone, that there was no appreciation given, no warmth to be offered, no sign that he was even being reflected somewhere, made him look like an empty shell. The only thing that he liked was the sky and the outside. Frequently running around town, he no longer needed a third wheel to move. He could jump and use his power on whenever he wanted, albeit he couldn't turn it off. The second stage, creating objects, had also begun. As deprived of emotion has he was, surprisingly, the lad did have imagination. Although they vanished quickly and it often hurt his head, there was not a thing he couldn't make. Wings, boats, clothes, faces, food, you name it. With his capabilities, he didn't hold back from going further away. He tried to go away for three days. The length he was actually absent was a week, but no one noticed at all. Greed had been preoccupied with training, studying and exams. He wanted his power so much that he was forcing lots of work on himself to become diligent and strong. Moreover, both parents were constantly telling him to keep studying, applying pressure on him so he could do his best. A complete contrast to him, Samir was skipping everything. Nobody cared if he was there anyway. He still studied, but only what he wanted. It was one of the few privileges of having this strange form of invisibility. Being there and yet not. It was great, as long as he wasn't at home.
Traveling out of Iantha proved to be disappointing. Although the city itself wasn't in fantastic shape, what was outside the walls was even worse. The fertility was sucked away, leaving barren grey lands. Every tree was dead and broken, creating the many shadow forests. Demons scurried left and right, devouring any human soul that passed by without the special passes, tattoo symbols, usually placed on the border by those who enter after paying the tax, in hospitals when children were born and in registration offices when you wanted to become a peasant of the king. Going to other cities was and idea he found likeable, albeit he went on such adventures very rarely. The only other times he had left the capital was on special 'family trips' as they were preferable called. His father, the king, had decided that it was necessary for the sins to know their country not only from books, but with their own eyes. Thus he made servants arrange various travels for all who were of age and sometimes picked dates when he, his wife and the children would go somewhere together. Usually, this was done so he could point out important landmarks for future attacks and strongholds to his favorites.
One such outing was their journey to an ancient forest along the borderline of the two kingdoms. Due to the location, the trees had not died out, neither had the animals, however, it was dense and highly impenetrable. Only the outer layer could be breached, while the heart had not been set foot in by anyone who lived to tell the tale. It was a strategic spot, perfect for any attack that could be attempted on the neighbor. Samir was neither interested in, nor invited to listen to his father's rants or explanations. The rest of his siblings could listen to their hearts' content. Seeing as neither of his parents would pay him any mind, the youngster decided to go exploring in the forest. He had always been puzzled about the wonders of this ancient place. In a sense, it was a kingdom of its own. No one could reach its core, nor could anyone destroy it. The oaks and walnuts were huge, and they were in the young area. Eyes sparkling with curiosity, the lad was about to make his usual silent slip if it hadn't been for his brother. Apparently, Shay had become bored as well and his instinctive reaction was to find his closest sibling. As always, he suggested to play hide-and-seek and wouldn't take any objections. Although he went along with it, Envy was absolutely steamed. While he was following his brother to a place away from the group, where they could play in peace, he was silent and allowed Greed to babble all he wished. In his thoughts, the boy was furious. All sorts of things were running through his head. Never before had he blamed Shay for anything, but just this once, he felt like he just wanted to choke him. The stress that had piled up over time wanted to get out somehow, even if it wasn't at the accurate person. What kept him aback from saying or expressing anything were two facts:
1. It wasn't his twin's fault.
2. He didn't know who, out of all the people, should be held responsible.
It seemed to come from everywhere. These feelings were simply arousing within him. All he wanted was to go into the forest by himself. No one cared where he went, so there wasn't any problem for him to do as he wished, but there just had to be one person out there that could see him and they also had to drag him away from his desire. That was what he thought back then and at that point, the easiest thing was to put all the blame on Greed and he didn't so much as question why. However, rather than shouting or shoving him away, Samir decided to do what he always did. Seek first. Find Shay. Let him seek while running away. That was the best option he could think of at the time. He wasn't going to allow himself to be seen in his heartless state by him. If he did, the lad feared that he'd be seen as a broken toy and cast aside. It was a very contradicting fear. He didn't want to be around his brother, yet he didn't want to be abandoned by him either. Back then, however, he didn't think of how strange his thoughts were.
Everything went as planned. Samir found his brother and it was his turn to hide. While Shay counted to 100, the boy ran as far away as possible. Even if he had stopped counting, the boy didn't stop. Thinking he was far enough after a 20 minute run, he continued by using a steadier pace. His surroundings astonished him. The canopy was so high up that it made him dizzy just looking at it. Patches of light danced on the forest floor, as if it were a wild party. Butterflies fluttered around from time to time and cycades could be heard up in the branches. In the distances, sometimes, he could swear he heard the loud trumpet call of a buck. It was glorious. Free. Untamed. There was no one he could be angry at here, no one whom he could envy, no one who would ignore him. He was surrounded by so many living things, thus there was never a chance he'd be alone. Taking in a deep breath, for a moment, he thought he was in that place his mother had told him about when he was still 'visible'. That ''heaven'' the people of the other kingdom loved so much, a dimension located high in the sky, among the clouds and the stars. He couldn't grasp why people wanted to go there when he was little, but then he felt like he understood. The sensation of peace was metaphorically explained as flying and when you felt like you were dreaming in the day, it would be "having your head in the clouds". That perfectly portrayed his state of mind. Never before had he obtained such joy, not even when he went into the city for the first time. As he walked about without a care, a strange person passed him by. They didn't notice him, because of his ability, but Envy did turn around to look at them. Wearing clothes with one or two patches, with a dagger at his side and a bag on his back, he appeared to be one of those lonely travelers who roamed around. It cheered the child ever so slightly. He wasn't the only one who liked being by himself in the forest. After a long walk and seeing many interesting sights, such as meadows, streams and interesting mossy stones, the lad felt utterly exhausted.
'I'll just lie down for a bit. It's not like anyone would make a fuss, besides, it's as if I'm hiding.' he thought.
Deciding this, he found himself a little place under one of the great oaks and rested down on the soft grass. He didn't mind all the bugs that flew around and even came to crawl on him. It felt like being alive.
A dream came to him that day. He was in the exact same forest, going around and exploring just as he had moments ago. Rewiding all the things he had seen and all the spots his imagination created as it wondered what mysterious wonders existed inside the woods, was a blissful illusion in his mind. Then, he heard a voice say behind him:
"Lets play another game."
When he woke up, Samir barely remembered anything about the dream or where he exactly was. What he did know, however, was that he felt sick. Very sick. The world was slightly dizzy, maybe even blurry. For a moment, even stars twinkled in front of his eyes. Getting up, he started walking while brushing the sand from his eyes. The forest seemed a little different. The colours definitely were and there were no longer any patches playing on the ground or butterflies fluttering about. Then, it finally hit him. Envy got out of the haze of his sleepiness and looked up at the sky. It had a ginger-yellow tan, meaning it was near or maybe even already sunset.
'I'm late! Shay is going to kill me this time for sure!' he thought.
Dashing forward through the forest, he retraced his footsteps as quickly as he could, painfully remembering everything. His dream was fading now, but there were some things he remembered. Keys that allowed him to find his way faster. Alas, it was futile.
Upon arriving at the camp spot where the party had been, there was not a single soul in sight. Signs of a hasty leave scattered all around, there wasn't a chance simply moving to another location was the case.
'I was...left behind?'
No one came to pick the forgotten one up. Not a single thought bared him. Every person at the castle had a certain someone else in mind. The one who would have remembered, the onliest being that could recall that there was one last child that needed to show up. Indeed, Shay would have never left his brother behind, but he did not have the right to give his opinion when they departed. Without a doubt, he would have buried his feet in the ground and resisted to move an inch until Envy was found, yet he was not even awake to see with his own eyes that there was one sin missing. He had been pushed by the strange man with patched clothing and dagger, a petty thief who did not know of his true identity and attempted to rob him. The violet-eyed lad had fallen off a cliff, severely fracturing his leg and falling unconscious. He had been found by one of his other siblings that had been told to search for the little rascal, which wandered off. Once the news reached the rest of the traveling party, everyone fell into a state of shock or panic. Their leave was imminent and made happen as quickly as possible. In their haste, and not only, no one found it strange when only six kids were loaded.
For Samir, this was the final blow, the last arrow meant to be shot through his heart. It hit bull's eye. At first, he walked slowly, without a destination in mind or any thought tingling his consciousness. It was as if a veil had been placed over his eyes and, although he was in the middle of gorgeous scenes, painted in the bright colours of the sunset, it was like walking in an abyss deprived of light. The happy chirping of the birds in the treetops were a painful contrast to this single two-legged creature, which was blind and deaf.
Fox pups gathered together around their den, chewing each others' ears and wrestling for the last time before their mother would gather them all in the den to put them to sleep. Fawns followed closely behind the does, who were heading towards their hiding places where their little ones could be safe from predators. A nightingale flew by in a harry, carrying a beetle in its beak. The first bats were also shooting through the air, letting out little squeaks as they announced the arrival of the night. Very soon, the graceful butterflies would lend the dance floor to their cousins, who would twinkle ever so brightly, as if the stars had come down to earth to guide weary travelers through the hours of darkness. And in the middle of this metamorphosis was this silent figure of an empty boy. He could not feel anything. He could not process anything. Only that stale sick sense had remained, a throbbing in his leg, but he ignored it. It was meaningless. Nothing held meaning to him. For a mixture of reasons, the lad sought out a tall old tree and climbed upwards to the highest branch that could safely support him. Unknowingly, he had entered an older part of the forest, where the trees were grand and majestic. The last thing he remembered doing that day was staring at the night sky, where thousands of dots sparkled with their own unique light.
When he finally woke up, the sun had risen high up in the bright blue sky, marking that noon had arrived. Blinking slowly in order to get the haze out of his eyes, the twelve-year-old yawned and looked around, almost losing his balance on the tree for a moment. This shuck him up and he realized he wasn't on the ground. Scanning the surroundings, the atmosphere became awkward as the lad could not recall where he was or how he had gotten there. Casting his gaze quickly up at the sky, its cloudlessness somewhat cheered him up and he warily made his way down. The woods were teaming with all sorts of life, just as expected. The layer Samir was located in was closer to the heart, thus there were more animals to observe and lots of plant life. The first few hours after his awakening, he spent jollily exploring by himself. When he became tired, he stopped by a small stream and sat down. It was then that he had time to think. As much as he wanted to, there was no way to delude himself.
"I guess I really am all alone." he sighed to himself.
For the remainer of the day, the youngster searched for edible fruits and even managed to catch a few fish for himself by using his power. Trying to keep himself occupied was a solution, but when night arrived and he went up to one of the high branches of a tree, the kid would cry himself to sleep. The first night he blamed everybody. The second - he blamed himself. The third and forth - he blamed both. On the fifth day in solitude, something interesting happened. By pure coincidence, he met a group of children in the other parts of the forest. They had come to play around while their fathers chopped wood. Apparently, they were from Braemas and had no idea who he was. Samir was delighted by this. Not only could they see him, he could also act freely and interact like he would with normal kids near his age. The group of 5 were two or three years younger than him, but that didn't stop them from accepting this unknown, yet smiling, person into their gang. That day, they all had a little adventure in the woods, exploring new sights, catching frogs and bugs and scaring each other with creepy sounds. It was childish, but Envy loved it anyway. He had only ever had his brother for company. Of course, he was a little shy in the beginning, but by the time sunset came, he was already the proud member of this band of trouble-makers. One of them did remember to ask who he was, though. The boy lied without any remorse whatsoever. Posing as a mischievous person, who ran away from his parents that constantly nagged, he rose even more in the humans' eyes, as he was someone who had the courage to live by himself in such a dangerous place. At dusk, they left with their fathers and he returned to the inner parts of the forest.
This repeated many times. The merry band of children would arrive early and leave late, providing a good enough distraction. Samir was happy, truly happy, when he played with them. However, once they were no longer in sigh, reality would come back to him. Resting in the canopy, he never forgot what his circumstances were. He had been abandoned by everyone, even by Shay. Many night he spent wondering why he was even continuing such a painful existence. He cried most of the time, thinking of how awful the world was, how disgusting he was and how unfair fate was. Asking why he was born or why his family left him had no purpose. The answers were as clear as daylight. He was Envy, the sin of loneliness. He was meant to be alone. This was often unbearable to admit. It seemed too cruel. Even his new friends sometimes forgot he was there, although he did his best to suppress his ability. There were moments when he actually considered the possibility of creating a knife to stab himself, but he'd cast it aside, seeing it as a weakling's way out. He could take being a lonely wolf, an outcast and a disgrace, but not being a weakling.
On the 13th day, his companions did not come. They had told him the day before that they wouldn't, due to their fathers finishing all the work that needed to be done. Promises were made for future meetings, but Samir didn't believe them. Still, he was wearing a bright smile when they parted, while most of them were crying. He was touched, but not all that shaken. After all, it couldn't compare to what happened with his family. That night was when he actually calmed down completely and had a monologue at the usual place, right under the stars that were the same as the day he was left behind.
"It can't be helped." he sighed, as if he were a tired old man. "Nothing can be changed. I'm myself and this power won't go away, regardless of what anyone does. I am the sin of Envy, the person meant to suffer alone. I'll never be the best, nor will I ever meet the high expectations of my class. My life itself is supposed to be spent in silent jealousy while watching the rest succeed. I can strive to achieve anything, but there will always be somebody near me, who will either reach the same goal faster or receive more than me. Those are facts, so they can't be changed. I can't stop being invisible, either. It's not that I dislike it anyway. At least people don't see how hurt I am. However, why am I hurt at all? Because they don't look at me? Because I'm not appreciated? Who decided that I needed that at all?...This world...I blamed it for everything. I blamed myself for everything, too. I, who envied the world, am disgusting. I wanted to be praised. It's a foolish wish everybody wants. I tried using the traditional method. I studied, I practiced, I did my duties and what was expected, yet nobody cared. So I hated the world that looked away from me. But that isn't the answer. My existence isn't empty, it isn't supposed to be. Otherwise, I wouldn't have been born in the first place. Everyone is meant to serve a purpose. Even the little butterfly, that dies at the end of autumn, has one. It would have been graceful and made many happy. Others from its species would have fallen prey, thus helping a creature in its survival. I can't blame anyone for not being able to find my purpose, through which I'll shine. True, it won't be bright, but I'll at least flicker somehow...This world...rather than resenting it...I love it ...The people in it are amazing. The forests are amazing. The sky, too. The festivals I heard about sound fantastic. The humans in the other kingdom seem nice. And there are so many different kinds of demons. So many things out there to be seen. I can't blame the whole world for my own misfortune. Although I can't attract the eyes of others, there's bound to be some advantage to that, right?....Shay....I was seriously unfair to him. Blaming him like that and all. I wonder if he ever saw. Nah, he's too distracted by his own thoughts, wants and rants. It's not that I'll easily forgive him for this, though....But he's sure to have some good explanation......Even if he starts forgetting as well, even if he stops noticing, I...don't care anymore. There's no longer any reason to. I've grown tired of getting so frustrated over such petty things. Nothing can be done about the matter, so there's no reason to get so flushed over it. All I can do is just keep walking forward....That is so much easier said that done."
After making up his mind, Samir departed from the forest the following morning. It slightly pained him to leave that wonderland he called his own, but he needed to get back home. Of course, the journey there wasn't easy. He had spent two weeks in the woods at the border and it took him another month to get back to the capital. The power to create objects had improved and he had come understand that imagination and concentration were the key. Experimenting usually resulted in genius ways of escape in tough situations, when he was chased by somebody who noticed him. Passing by many towns, sometimes he walked over from above by using steps he created, but he preferred being among the crowds. There were numerous peculiar sights to observe. Different faces, smells, sounds and social scenes. It was almost as mesmerizing as the forest. The world really was proving to be an interesting place. However, traveling alone at that age was never easy. Sometimes his power backfired on him and he could not hide himself when needed. Threats from thugs and demons came from every corner, yet the boy found a rather elaborate way to avoid his skull getting cracked in two. Envy's memory had always been astonishing. He could recall various details after just gazing at an artwork once. While walking on the street, he imagined that the whole world was a painting. It truly did seem like that at first, but later he realized this could actually be used as an advantage. After observing different faces, he could copy them and move much more comfortably in the crowd. And not only that. He could change his entire figure if concentrated enough. Of course, it hurt his head, giving him even a migraine once, but it was for the sake of his own survival. He faked having money in his hand to buy something to eat and concentrated on them until he shop keeper put them in their bag. It was the easiest way to run, but he soon began to dislike it. For one, it wasn't easy giving the money a sense of hardness. Secondly, it felt like cheating too much. But he didn't stop copying people. At some point, he didn't do it out of necessity, it became a pleasure. What he would do in his spare time would be to mash up a few personalities in order to create a new mask for himself. So even with his own face, he could pull of an act so real, the demons and humans were convinced he was who he was impersonating. The boy never used the "sin" or "prince" roles, though. Those were faces reserved for home.
In the end, after two months of being away, the child returned to the castle. His welcome party consisted of Shay jumping out of bed and clinging onto him for the next three days, without letting go at all. It was then that Samir realized what had happened really. Learning of his brother's injury really put him off. He had thought that his twin had abandoned him and wanted to punch his past self for that. He overall wanted to bury his past depressive self into the ground. All that hate had vanished from him and from that point on he moved on to become the person he is today, a carefree individual, who is perfectly fine with being in the shadows and not seen at all.
Of course, Greed was absolutely against this. When he learned of his brother's abandonment and adventure, his aura became so dark that Samir couldn't recognize him for a second.
Their days afterwards continued as they had before. Samir's invisibility had a deep root in the castle, but there was something new. A fresh new element in his personality. In truth, the sin didn't know how to act at home anymore. He abandoned his previous gloomy self, but didn't have something to practically replace it with. That was when all those faces he had made for himself for the streets flooded in. One suggested one thing, another offered another option. There was a short period when he didn't know how to handle all the different personalities he had made for himself, throwing him into another state of confusion. Thankfully, it didn't last long and a mediocre order was established in his head and heart.
1. Losing control over his own self.
2. Suffering from a severe injury, like the one his brother has.
3. Although it was a great fear in the past, he is still scared that his brother might abandon him. However, he has decided to follow him, even if he is forgotten by his twin.
4. The balance between the kingdoms and the realms breaking. He doesn't want either Zelficar or Braemas being destroyed.
5. Shay falling into complete depravity. He doesn't want his brother to be engulfed in a darkness, where he would no longer smile, laugh or show any positive emotion.
||A few likes||
2. Dental hygiene.
3. The ancient forest at the border.
6. Silent calm places.
7. A fight that is exciting, one which involves a lot of movement in various directions and not just back and forth clashing.
9. The sky.
10. Diligence's love for candy.
||A few dislikes||
2. Rotting teeth.
3. People who believe the world is only a bright place.
4. People who believe the world is only a dark place.
5. Shay's hate for his own name.
6. Shay pressing too much work on himself.
7. Shay's nagging about being 'invisible'.
8. Arguing with himself.
9. When others think sins have no feelings.
10. Anything he considers boring. Those are most lectures, monologues, monotonous actions, everyday chores, trivial orders, complaints from demons about the problem they discussed one hour ago, Shay's "stop being ok with being invisible" rants, a fight where two people don't even exchange a word, etc.
||Weapons and fighting style||
The weapons Samir prefers using are either very short or very long range ones. Daggers and needles are his preferences for close combat, while darts and small explosives are his long-range options. Most of the time, he combines them with his power, which allows him great maneuvering in battle. He has a good knowledge of pressure points and he will use it if he gets close enough.
The Definition of Not-Leaving by Hands Like Houses
"Right and wrong do exist. Just because you don't know what the right answer is — maybe there's even no way you could know what the right answer is — doesn't make your answer right or even okay. It's much simpler than that. It's just plain wrong."
"Right and wrong do exist. Just because you don't know what the right answer is — maybe there's even no way you could know what the right answer is — doesn't make your answer right or even okay. It's much simpler than that. It's just plain wrong."
*stands next to Arlear with a shotgun and a machine gun in each hand, a katana on the back* With you all the way, pal XD
I thought about giving Arron a font that wasn't elegant and what not. He's the awesome sweet-tooth of this role-play I like so much so he deserves something unique <3
"Right and wrong do exist. Just because you don't know what the right answer is — maybe there's even no way you could know what the right answer is — doesn't make your answer right or even okay. It's much simpler than that. It's just plain wrong."