Posts2,035here's hoping I get acceptedPlayer Name- ThatguyCharacter- Orin or Art'hurt Cur'rey or "El Aqua Hombre" (The Aquaman in spanish)Alignment- Walking the LineAffiliation- Ruler of the undersea city of Atlantis, but serves neither the Flag nor the CrownBackground-*Orin was born into the Nobility of Atlantis, his birth name being Art'Hur Cur'Rey. At a young age he was trained in Atlantic warfare, diplomacy, and the Atlantis religion, a variant of Greek mythology that puts heavy emphasis on Poseidon, the greek God of the oceans. When he was old enough (15 human years= 10 Atlantis years), his father sent him on his manhood quest which was to steal an object from the surface dwellers.It just so happened, that he had intercepted a convoy of Spanish Conquistidors who had come into possession of the Holy Grail, Orin attacked the convoy and succeeded, but at the cost of his left hand. When he returned home, he found his home ravaged by an earthquake and his people had been dwindled down to 1/3 of their original 1 million populace, the loss of life included his mother and father. In the chaos, it was believed that the eathquake was the doing of surface dweller magic, and so Art'hur made it his mission to punish the surface dwellers.As the last of his noble blood, Art'hur took the name of the Atlantic Ruler, Orin and took the throne. Under his command, Altantis became more militarised, disiplined, and bloodthirsty. All male Atlanteans became soldiers, while the women hunted for sustainance in the oceans.As king, Orin was equipped with Posideon's Trident, a weapon of vast power in the king's hand, but at the same time, the power and kingship was corrupting him and he knew it, so he elected a Queen to take his place. The woman's name was Mera, a childhood friend of Art'hur's, but also the sister of the Atlantic Prophet Dav'id (or The Black Manta).Now an Exiled King, Art'hur travelled the oceans in search of peace and self identity, but every time he came close he had been interrupted by Naval Ships, and in his fury he attacked one of them, but was quickly taken captive by the crew of the ship known as Scavenger, pirates who were also in league with the Royal Crown.From there, he was kept barely living and sold into enslavement of the British, given barely any water every 55 minutes and forced to eat fish while they still lived. The story of the Aquaman and his heroic self begins here...Back in Atlantis, Mera had been banished from Atlantis by her brother, who had taken on a prophecy to gain power and comes to call the new king of Atlantis the Black Manta. Mera, disgusted at her brother's betrayl, journey's to the surface world to find Art'hur and warn him of her brother's war preperations.On land, Art'hur was now a slave, but had befriended the stable boy after coming to realize not all surface dwellers were alike. He learned that Cal (the stable boy) loved to study meritime life and enjoyed what the oceans had to offer.Soon, Black Manta had zero-ed in on Art'hur's location and Mera had finally found him and warned him of the impending dangers, but when Cal had attempted to warn the Kingdom to no avail, he and Mera helped Art'hur escape enslavement, almost just as soon as the Atlantean army breached the shores of the British Kingdom.With the help of the human and Exiled Queen, Art'hur beat back Black Manta's forces until reinforces had arrived in the form the British Naval Fleet and the Spaniards. In the aftermath, the British royal court officially freed the hero, but kept him on a short leash in case his assistance were required once more.Abilities--Marine Telepathy: Orin can communicate telepathically with the fish of the sea, some are more willing to do as he asks though (for example, a dolphin will gladly help out, while a Tiger Shark takes alot of persuasion)Underwater Adaptability- As with all Atlanteans, Orin's body has evolved to survive underwaterExtreme Durability- Atlantean skin is strong enough to survive a cannonball or two to the gutSurface Screech- Atlantean vocal chords only work underwater, but on the surface the slightest whisper is emitted as a sonic yellWeakness--Surface: Atlanteans can only survive on lamd for an hour at a time, this is due to prolonged exposure going overtime on their cellsEquipment--Hook Hand: Orin possesses a golden hook for his left hand, it is sharp enough to cut through most known materials, and blunt enough to kill a human with just a few hits- Gold Trident: As the ruler of Atlantis, Orin possesses the Trident of Posideon, a powerful weapon capable of controlling the world's waters on a full moon, but on any other day can only control the flow of waters in it's vicinityPersonality- Orin is a king of a dying people, and acts as such. He regularly must make the hard decisions, all while trying to keep his people's presence hidden from the barbaric surface dwellers. On that note, he despises the very air they breath, and despises their wasteful attitudes. If it were up to him, he'd send a war party to invade the lands, but due to his kind's inability to travel on surface for no more than an hour, he must resort to stealth and a lonesome ship to enter his waters.*Why Him?- Every pirate rp needs a mer-person, am I right?Picture-*Sample Post-*It had been nearly a Surface Month since the Atlantean Prophet Dav'id, now self proclaimed Black Manta the Warmonger of the oceans, had breached the surface with an army of Atlanteans. They had wrecked havok on the British Kingdom, but he had stepped up.He, Art'hur Cur'rey, had fought against his own people, people he trained. He killed men whom he had once served as their King. Now here he sat, on some lowly rock on the coast, where Man's land ended, and Black Manta's began. Now here he sat, watching the waves as they splashed against the land, no doubt in his mind that his people had banished them.Surface Dwellers still did not accept his presence though, the worst reaction was a spjt at his feet by a beggar, other times he would be oogled at. He was a king without a kingdom and a Countryman without a dwelling.Standing up, he stared down at where once was a hand of perfect and unblemished Atlantanian flesh, now rested a golden hook, an object to be used for things he could only think could bring pain. In anger, he let out a gutteral scream.An Atlanean scream, above water is of unbridled power, as shockwaves were born of his vocal chords, and they rushed forwards, for a moment splitting the waters in half. For a moment, as if time had stopped to hear of the young man's troubled soul, he saw a young woman ascend from the water's edge.This was no Atlanean, or Surface Dweller, for she was made of the same that which surrounded her.In absentmindedness, Art'hur asked in Atlantian, "Who are you beast?"Unmoving, and unblinking, the feminine body of water openrd her mouth to speak, but no sound came out except within his mind, a sound that sounded calming, yet something to be feared as well. "I am The Lady of The Lake, the Soul of the Ocean,""What is it you want, Lady?"*The Lady of the Lake moved gracefully forwards, but only her upper half as her bottom half remained stationary, "I come with a message from Poseidon, my Master. Your rival has unlocked a prophecy, one which had no business being unlocked,""what of this prophecy?"Art'hur asked of her in a blunt mamner, not dropping his guard, but his response caused her to come ever closer to him."The Thirst, He has taken his first sip,"As a look of understanding dawned on his shocked features, he came up with one last question as the being realigned herself and began to descend back into the crashing waves, "What must I do?"But the messenger did not respond as she vanished, it seemed Art'hur was on his own.For the Thirst had awoken...
I'm going to go ahead and say Denied. It's not complete, and the spacing is nonexistent.
the spacing issue was because of my phone, but it is fixed now
how else is it denied?
Well, something I noticed was that your choice of Roster Pic isn't present, and a little nitpick I have is that there's a ratio for human to atlantean years. As long as we're on the same planet, years pass at the same speed.
Player name: Zombiedude101 Character you wish to play: Captain Miguel 'Jack' Estacado Moral Alignment: Villain - Though he is capable of some 'good' deeds. Faction Alignment (Does one serve the crown or the black flag? Perhaps you serve no one but yourself, if so, feel free to elaborate): Jack answers to nobody but himself and the Night. Background/origin (must be detailed - consisting of at least 5 paragraphs and include all key events in their lives):
Born as Miguel Estacado in the British West Indies to a Spaniard woman, Jack's father Antonio had served as a privateer for both the Spanish and the British, playing each sides against one another whilst reaping both the wealth and the bloodshed from every ship and port he pillaged, satiating his lust for power and blood which his dark heritage had bestowed upon him. Of course, Antonio eventually faded into the background as all other Darkness hosts had done as their successive heirs begun the cycle anew. Even before he knew of his heritage, Jack had yearned for adventure and to be free and ultimately joined up with the crew of a Dutch trading vessel at the age of twelve. As the years went by, he found himself travelling to various different locations across the New World, from Portal Royal to Havana and also visiting Italy, Spain, Britain and Africa during his youth. By the age of sixteen he found himself serving among the crew of a pirate vessel and gained an additional taste for wealth and bloodshed; both experienced during the plunder of other vessels.
Yet Jack had never been satisfied with simply serving under the banner of another and held ambitions for something more. For absolute freedom and power. Gradually, he earned the trust of those who fought alongside him and fought his way further and further towards the top, becoming more proficient in the matters of killing, plunder and earning the respect of those he encountered. His initial rise to power came when he was just nineteen after he was promoted to the rank of First Mate aboard the Dragon's Maw, a pirate vessel under the command of one Captain Edward-Paul Franchetti, a ruthless former privateer who had been renowned for his brutality even before the British Crown had renounced him for treason. Sadistic and cruel by nature, Edward was often known to subject the captive crew of his most recent plunder to a rather cruel sport in which he would line them up against the side of the ship and show off his 'marksmanship' prowess by taking aim from afar with a flintlock pistol and attempting to shoot a small object off their heads; often with fatal inaccuracy, though nobody ever knew which target he was truly aiming for.
Having seen potential in Jack as a protégé, Edward had the boy serve as his most trusted crewmember and had him lead the boarding parties against other ships, which saw Jack at his most dangerous. He cut a swathe through enemy crew and displayed deadly proficiency with both a cutlass and a pistol and became renowned among the crew of the Dragon's Maw for having shown no quarter to his enemies yet at the same time having asked for none. Due to this, Jack earned the utmost respect from the majority of his fellow crewmen, with some even beginning to question whether or not he would've been a better Captain than Edward. Unfortunately for Jack, Edward also heard the same rumors and having witnessed some of the bloodshed first-hand, began to fear whether or not his protégé would eventually turn against him and plotted to deal with the problem whilst he could. Gathering the 'loyal' crewmen, Edward eventually summoned Jack to his quarters to discuss certain matters, only to drive a dagger through his belly and throwing the body overboard in the middle of the night before having the same done to the remaining 'disloyal' crew out of fear that they would mutiny. Yet he made one mistake. One simple, yet fatal mistake.
That night was the eve of Jack's twenty-first birthday.
Just as he thought the ocean was about to claim him once and for all, he heard a single scathing voice etch its words into his very soul. It was on that night when Jack would learn he was the next heir of a long, ancient bloodline which possessed a heritage unlike any other. A timeless entity known only as the Darkness which had torn its way across history, through countless hosts from which Jack had been descended. With his newfound heritage, he was able to survive his wounds and eventually floated ashore, finding himself drifting in and out of consciousness on the shores of Havana the following morning. Understanding what he was now capable of and hungry for vengeance for both himself and his murdered crewmen, Jack swore revenge on Edward and began his plotting.
His first move was to acquire a crew; he began by making his way through the various Ports and Outposts of the New World, meeting individuals of all manners, from former slaves to men who'd deserted their posts in the navy, all of whom grew to respect and trust Jack and were treated in kind. Once this had been done, Jack decided that he would need a new vessel; a ship fit for the Dark. With the aid of his newfound crewmen, he stole a British frigate and rechristened it the Night's Embrace, refitting it to suit his newfound heritage and to strike terror into the hearts of his enemies. Captain Jack Estacado commanded loyalty and respect from his men yet repaid them in kind.
Months of single-minded searching eventually led Jack to his quarry and he was careful to ensure that it would be on a black eve that the Dragon's Maw met the Night's Embrace. Using chain-shot to rip through the Maw's sails and paralyse the vessel, Jack had his crewmen using great steel hooks to seize it and draw it in, so that the boarding party could meet its prey. Yet Jack faced this alone, as he so requested his own men to hold back. This was something which he wished to handle himself; a personal matter. And when he crossed the gap between the two vessels and found himself surrounded by many hateful cutlasses, he could only smirk as he drew back his coat and set the Darkness free. In mere moments, a legion of Darklings swarmed out and began to massacre the crewmen, shrugging off gunfire whilst cutlasses only served to agitate their numbers, all whilst Jack searched the vessel for his true target. Captain Edward seemed to be a shell of his former self; cowering in his quarters. Jack quickly bested him in a brief duel of swords, before brutally dismembering him and allowing the Darkness to feed on his heart.
From that day forth, Captain Jack Estacado came to be feared, respected or even both by most who encountered him and his vessel. Despite the rather large bounty placed on his head by both the British and the Spanish Crown, all who attempted to best him in combat fell, and with his newfound freedom Jack came to embrace the open seas. Striking at night, the unfortunate victims of his plunder found themselves facing an enemy almost demonic in nature to them, and one of the few survivors of one of these early raids told a chilling story of a black ship which sailed under a banner of darkness, its crew a legion of dark hellspawn who mercilessly fell upon all in their wake and a Captain who bore the likeness of Satan himself. Jack answered to no men - no gods but himself and the Night, the Darkness.
First and foremost, Jack is the current host of the Darkness, an ancient, malevolent entity which is capable of granting its user great powers beyond those of mortal limitations. With his darkness powers, Jack is capable of constructing almost anything out of the Darkness’ essence, ranging from a highly durable chitinous armour, to wings that allow him temporary flight, to magically infusing firearms. With the Darkness, he can summon an army of minions known as ‘Darklings’ - quite of few of which have their own sadistic little personalities and so - to use at his disposal and can also summon a number of snake-like ‘tentacles’ which protrude from his back which particularly enjoy feasting on hearts. He also possesses a highly accelerated healing factor, superhuman strength, superhuman agility and a general resistance to injury or pain, whilst the Darkness will slowly reconstruct his body if he suffers a fatal injury.
However, he possesses a single major weakness; light. As one would expect from an entity known as the Darkness, Jack’s powers will not function when exposed to light. His dark constructs and minions will crumble into dust upon making contact with it, whilst his dark essence will recede until it has dissipated. In short, his powers will weaken when in contact with light until they no longer function, forcing Jackie to either avoid it altogether or remove any nearby sources of light, such as lanterns and so. It is for this reason that he strikes at Night, when he is at his strongest. In addition to the abilities granted to him by the Darkness, Jack also possesses a number of particular skills; specifically a proficiency with cutlasses and flintlock pistols, in addition to significant physical prowess in terms of brawling. He also possesses a significant amount of nautical skills, including the command and navigation of a vessel.
The Night's Embrace - Formerly a British frigate stolen from a Naval Port in the West Indies, the Night's Embrace is Jack's personal vessel from which he commands his crew and plunders other vessels. Aside from its intentionally intimidating appearance, which includes a void-black set of sails and a black skull for a figurehead, the Night's Embrace is also equipped with its own compliment of cannons and onboard guns from which to attack other vessels. Whilst it is more than capable of holding its own in combat, one of its primary strengths comes from its speed which enables it to outmanouver larger, heavier vessels.
Cutlass - Jack's primary weapon in any combat situation, he wields it with a rather deadly proficiency.
Flintlock Pistols - Typically, Jack carries at least two flintlock pistols alongside him at all times for the not-so-rare case when he needs to fire two shots at once without pausing to reload. Again, he is capable of wielding them with deadly proficiency.
Personality: Free-spirited and independently minded, Captain Jack Estacado is the kind of man who serves nobody but himself and cannot be bought. Regardless of the wealth or titles that he might be offered, he will never bend the knee to another person and would sooner be run-through with a blade than face such a fate - which has happened before on some occasions. This has earned the ire of both the Spanish and the British Crown who had previously made numerous ill-thought attempts to conscript him as a privateer, yet at the same time it has earned him the respect of those who have come to gain at the very least some understanding of him, his crew among them. Despite this, he has been occasionally known to aid or fight alongside those who have earned his respect, though it will never be for them. Understandably, Jack has voiced a very strong opinion against the slave-trade of Africans and other Native Peoples, sympathising with the idea of wanting total freedom from the will of others and displaying a willingness to fight for it. Such beliefs have gone to the extent of prompting Jack to raid slave-ships crossing the Atlantic and free their cargo from captivity, and a large number of his crewmembers are made up of former slaves and other ethnicities. Regardless, Jack is anything but a good man. His bloodstained past has left a permanent scar on what little scrap of a soul the Darkness has left him, and he understands this himself, even going so far as to answer that he already was after a rival Captain warned him that he 'would be damned'.
Sample Post (3 Paragraphs or more including a line of speech):
The sound of rattling chains stirred Jack from his thoughts. Glancing upwards, he noticed his jailer and another, a rather smartly dressed man in his latter thirties, staring at him from behind the heavy gate of iron.
He spat back, the illumination from the candles and jailer's lantern highlighting his features, and his rather relaxed expression given the circumstances. The jailer momentarily glanced back towards the other man as if to ask for permission and was offered a nob, prompting him to retrieve a heavy looking key with which he used to unlock the iron gate and push it open, allowing the well-dressed to step inside. As he did, he took the time to take notice of Jack's cell; almost completely bare, save for a large number of thick wax candles dotted along the walls, leaving almost know space for shadows within the cell. Jack himself was in chains, just about, his hands bound by a simple set of irons which would've seemed so simple to break were it not for the Night having been kept at bay by the light.
"Of course, Captain."
Jack offered the well-dressed man a wry smile, before dragging himself to his feet so as to stand on equal terms with his visitor as he gave him a quick look-over, before noticing that he was grasping onto an envelope enclosed with the seal of the British Crown.
"So, what brings a man of the Crown to pay a visit to a black-hearted brigand such as myself?"
The well-dressed man soon took notice of this, and promptly offered out the envelope to Jack, who was able to unseal it with a surprising amount of dexterity for a man bound in irons and began to read it as the man continued.
"I am James Norfolk, sent here by order of the Crown to make an offer to you, Captain Estacado. As you may know, the Crown has looked towards you for some time due to your numerous misdeeds against our noble peoples. Such charges include debauchery, theft, assault, conspiracy, murder, piracy and most heinously of all, treason, for which you know carries the ultimate penalty of death. Every loyal subject of the Crown who has been most unfortunate enough to cross paths with you has described you as a foul, wretched individual who they would not even call a man so much as a vile beast. By all rights you should be hanged and your rotting carcass shown on display as a warning to all of your kind."
He smirked again as he read the near-endless list of criminal charges which had been written onto the letter before him, and he could almost feel the slightest inch of pity for the poor bastard who'd been made to write it down.
"What can I say, Mr Norfolk? I am but a rogue borne of the oceans, I confess to all of my misdeeds and daliances."
Norfolk could sense the captive's sarcasm yet did not change his tone, instead continuing.
"Yet, the Crown is not without mercy, nor is it without wisdom. We are well aware of the particular skills and experiences that a man such as yourself would possess and would consider it a waste to simply punish you through death, and instead we wish to offer you a chance at redemption. Swear your allegiance to the Crown and serve onboard your vessel as a privateer under our banners, and we shall ensure the charges against you are dropped and your freedom will be given to you."
Jack paused for a few moments, as if he was genuinely considering the offer, before answering.
"Serve? Mr Norfolk, you imply that if I were to serve you I would be free, yet you are wrong. True freedom cannot be given to a man, it can only be seized. I am already free, for I serve no man, no gods but myself. Piss on your offer, and piss on the Crown, too. I won't be bought."
Norfolk offered a droll sigh, before shaking his head and turning back towards the gate.
"A pity, Captain Estacado. So be it, on the morn you shall be put to death for your crimes, as will your men once we find them; I believe your ship is ours by rights, given the circumstances in which you originally claimed it."
He began to make his way towards the exit when he heard the distant voices calling out across the shoreside fortress, and Jack couldn't help but smirk as he heard the explosions of cannonfire tear through its aged, stone walls and feel the ground tremor beneath his feet. A gust of cold wind shot through the cell and in an instant, the lights were out.
"I think not, Mr Norfolk."
And as the Darkness enveloped his surroundings, all but the most shrill of the men's agonised screams were silenced by the Void.
Why had you chosen this particular character?: My main reason for choosing this character is because it's the one I'd say I'm most familiar with that also universally fits in with almost every setting this will probably have, and also the one that I think I'm the most capable of doing justice to. That I just generally enjoy working with the Darkness. Roster pic: (No anime picture or real-life actors, thank you.
Player name: cunfuzzler
Character you wish to play : Catwoman
Moral Alignment : Walking the line. (She is nice, and tries to do good deeds, but she also tries to not make a habit of doing any dangerous heroics, though she will if the situation truly calls for it. She is however also a thief first and foremost.)
Faction Alignment: Selina serves only herself and her crew, though she does have a conscience, and will help those in need.
Background/origin: Born to a very poor pair of farmers just outside London, Selina never had anything given to her. Selina was only five when she stole for the first time. She took a potato from a vendor when he was distracted by the query of a legitimate customer. Amazed at the ease with which she could get food, she made a habit of it. It got to the point that she was sometimes coming home with entire meals by the time she was seven. Eventually she started going for other things, trinkets, clothing, and other odds and ends, of course with more valuable items came a greater risk of getting caught so she kept herself in great physical condition, teaching herself many gymnastic abilities that on more than one occasion aided her in her escape when sneaking out unnoticed didn't exactly work. At the age of thirteen things were going good for her, at least better than was to be expected of the daughter of poor farmers, though her general attire of fine dresses that she had stolen, did raise some eyebrows. Unfortunately that was soon to change, her mother fell ill and she and her father spent everything they had trying to get her the medical care she needed. Unfortunately it was all for naught, her mother passed away two days after she turned fourteen, and her father disappeared the morning after.
Alone, and without the means to support herself, Selina turned to the one thing she knew she could still get money doing, prostitution. She had reservations at first of course, but she was a pretty girl with no other skills, there wasn't much else for her to do. Working as a prostitute she was fairly successful, unfortunately she wasn't successful enough to keep up the family's farm. So, she came up with a new plan. She continued to work as a prostitute in the streets of London, but everytime she bedded a man, she took a significant tip from each of her client's wallets. Once she had mastered her new method she was able to live quite comfortably, but alas, after a taste of the sweet life, she found herself wanting more. She plotted new ways to make money, she used her old abilities as a thief to become a cat burglar, she would break into homes at night steal as much jewelry and other valuables as she could carry, and then sell them for cheap to merchants.
The rush of stealing was addictive though, she kept on seeking bigger more difficult bounties, it wasn't long before she found herself robbing wealthy manors, she almost got caught more than once, but her dazzling gymnastic ability always left her pursuers dumbfounded. It was during this time that her fascination with cats began, she was fleeing the authorities along the roofs of London when she saw a cat effortlessly traversing the rooftops far quicker than her. She immediately associated herself with it, an animal that cares little for others unless doing so can help it in some way, and has the ability to escape all predators using it's agility. Her interest with them quickly became an obsession, as she began to surround herself with the animals, and created a costume with cat-like ears that she would wear when she was 'working'. It wasn't long until "The Cat" was London's most notorious thief.
By the time she was nineteen, Selina was living very comfortably, a fact that hadn't gone unnoticed by others, there was a fair bit of suspicion around her. Desperate to not be caught, she decided to change her typical quarry, she began robbing ships about to leave the city, the sailors would likely not recognize her, and since they'd have to leave soon, there could be no proper investigation. It was the perfect crime. On only her third job however, everything went to hell, she had just grabbed a handful of gold from a royal ship and was on her way out when she found a tall scruffy looking man with a cutlass and a flintlock at his belt between her and the exit. It turned out she wasn't the only one robbing the ship that night. The man was a pirate, Selina prepared herself for a fight, even though she was unarmed. There was no fight however, his sword was at her throat before she could do anything about it. Luck was on her side however, the man began to laugh and instead of immediately leaving her bleeding on the floor, he recognized by her attire that she must have been London's notorious 'Cat'. After remarking about his good fortune of coming across such a 'Pretty talented young lass' as he put it, he offered her a spot on his crew. Not wanting to displease a man with a sword to her throat, and with the Crown likely about to catch her any day she accepted his offer.
She spent the rest of that night on the Captain's ship, he told her his name was Mordecai Jameson, and they took turns regaling one another with tales of their exploits. She was enamored with the life this man had led, it was full of action, wealth, and conflict. He told her stories of everything from jailbreaks to broadside battles with the Royal Navy. She felt as though she hadn't even been living, all she had done was steal a few trinkets and live boringly. There was so much more that she could have been doing, the little rush she got from stealing a noblewoman's jewelry couldn't possibly compare to the things this man had done. She immediately knew that this is what she wanted to do.
The next day they set sail, the captain made a point of teaching her how to fight with various weapons. It was quickly apparent she had a natural affinity for whips, she was able to strike just about anything she wanted within a few days. She became somewhat adept with a saber as well, but she definitely preferred a good bullwhip to any blade. Of course, her ability with weapons wasn't often actually used aside from some competitions between the crew. The captain preferred to utilize her skills of seduction, they would come into port, find the tavern with a port official, and she would get him drunk and seduce him. Once she had him in bed the rest was easy, depending on what they were after she would usually try to get information out of him without violence, but sometimes it resulted in her having to tie up and threaten them. This led to them knowing what was on which ships, where they were going, and what they had for defenses. With this knowledge the crews exploits almost always went smoothly.
Selina wanted more however, after a couple years of the same routine she saved up her cut from every job until she had enough to pay her own crew. After telling the crew of her intentions she bid the crew farewell when they next made port. She spent the next few days putting together a small crew just large enough to operate the naval sloop she had chosen to take as her own. Once the crew was chosen they snuck in, disposed of the crew, and stole the ship in the night. She renamed the boat the 'Black Cat', and repainted it black at their next port.
Abilities: Selina's time as a thief led to her acquiring many skills, she is quite good at picking locks as well as gymnastic ability that she used to make clean escapes. She is also an experienced seductress, able to get into just about any man's pants, a tactic she isn't afraid to employ. Despite her exceptional non-violent skills, she is also a fairly proficient with a sword, though when it comes to fighting she is far more able with a bullwhip, capable of using it not only as a weapon but in various other more utilitarian ways.
Equipment: Selina carries a bullwhip, caltrops, two bolas, and a cutlass
Personality: Selina is very flirtatious and confident, she won't hesitate to take advantage of those that are in positions of power, but is far less willing to use those less fortunate.
Sample Post: "Aye, look on the bright side" Selina paused for a moment as she stared at the man before her. He was was completely nude, his uniform long since discarded by her. He was also however, gagged and bound to a small wooden chair provided by the tavern. "If my crew would have gotten to ya first, well, I am not really sure. They're an unpredictable lot, but ye'd likely be swinging." She grinned menacingly at him for a moment before continuing. "Ya could have made this real easy on yerself if ya had just kept the jail keys on ya." She took a short breathe, she wanted to drag this out as long as possible, the man was obviously afraid, and the longer he was afraid, the more afraid he would get, and the more afraid he was, the more likely she was going to be able to get what she wanted without hurting him... Too much. "Now, I am going to take that out of yer mouth, and ye're going to tell me where they're keeping my man, and I might consider not cutting anything off." She looked down at his crotch as she spoke, making her intentions clear as she violently yanked the wadded up cloth out of his mouth.
The man took a deep breath as soon as his mouth was empty, Selina instinctively reached for her cutlass, but he didn't shout. Instead he began to speak frantically far too fast and mumbling for anyone to understand. "Speak clearly or I start taking fingers!" She said abruptly, silencing him immediately. He took another shallow breath before speaking, this time far more calm, and collected. "The only man we have brought in recently is on the first story, just to the east of the entrance. A bald man, barely taller than you, he started a fight with port officials because they wouldn't tell him which ships had apples?" Selina rolled her eyes, she hadn't known he had been locked up because he had a drunken craving for apples. "I appreciate the information, really, I do."
She walked around the man and behind him until she was in his blindspot. She drew her cutlass as quietly as possible as the man desperately tried to see what she was doing. "Y-you're not going to kill me right? I told you everything I know, I swear!" The terror in his voice was more than apparent. Selina chuckled slightly before replying "Of course not, but at the same time, I can't have ye ruining this for me either. She hit the back of his head with the guard of her cutlass drawing as much strength as she could muster. The man was instantly out cold, she felt his head for any signs of severe trauma, but aside from a little blood, found nothing. Relieved that the man would in fact survive she carefully replaced the gag into his mouth. "Sorry for all this." She whispered into his unconscious ear.
She gathered up his uniform from the floor beside him and made her way out of the room. Once she was in the hallway outside the room she was met by another man, a member of her crew a fairly tall man with short brown hair, and a surprisingly handsome face for a man in his line of work, 'Bad Will' as the crew called him. She shoved the wadded uniform into his chest, "Put these on." She said commandingly.
Why had you chosen this particular character: Catwoman is and always has been my favorite DC character, ever since I was introduced to comic books, I loved her character. She is the kind of woman a shy girl like myself wishes she could be, free of inhibitions, and with the ability to utilize that fact completely.
Last edited by cunfuzzler; 10-18-2013 at 10:18 AM.
I have signatures turned off, so if you have a particularly witty signature, and I don't acknowledge it, I am sorry. You're awesome, and that is hilarious.
"Bomb shelter parties are the best parties because bomb shelter parties don't stop... until everyone is dead."
Character you wish to play
Captain Marvel (William Batson)
Hero Faction Alignment
Although Captain Marvel sometimes operates outside of the law, his moral code keeps him mostly in line with the ideals of The Crown, and keeps him at odds with Pirates. He has become a symbol of righteousness for the empire, though he has his own ship, untethered to the command of the royal navy. He sails the seas defending port towns from pirate raids, and the occasional sea-monster/magical threat.
Born in Port Royal to a poor family dying of plague, William Batson lived with his parents long enough for them to instill their morality into the young boy, before they died; leaving him as an orphan to fend for himself. For a long time, William struggled with to survive. His morality often clashed with his starvation, leading him into trouble with the law on several counts of theft. As a street urchin, he remained in the port town for most of his life, until the town was raided by an Egyptian pirate lord known as Black Adam, or 'Captain Adam.' The town fell to the mummified crew of Adam's magical ship, The Khandaq, and to the powers of Black Adam himself.
During the raid, William barely survived Adam's crew, only to be confronted by the Pirate Lord directly. During the confrontation, Black Adam revealed that William had been "Marked with the Wizard's energy" and was destined to oppose him. Adam stated that it was for this reason that he had sacked Port Royal; to find William, and kill him before he could receive his powers. During Black Adam's premature victorious monologue, however, the Tiger-God Tawky Tawny appeared, and fought Adam off. Adam, momentarily surprised and overwhelmed, retreated back to The Khandaq, swearing he would return and lay waste to the town, killing William in the process.
After Black Adam left, Tawny introduced himself as a servant of the Wizard Shazam, and teleported William to the Wizard's lair at the Rock of Eternity. There, William was introduced to Shazam, who revealed to William the origins of Black Adam, and verified what the Pirate Lord had said about William being chosen. The Wizard and William conversed for several days, William absorbing knowledge from Shazam, and then, finally, Shazam granted him the powers of his chosen champion, and gave him his mision. Will, along with the magical ship presented to him, and his crew, were to sail the high seas, protecting innocents and mortals from the evils that beset them, such as Black Adam.
Upon receiving his powers, and accepting his mission, William was teleported from the Rock of Eternity to his new home, the magical ship known as The Marvel. William was given the name "Captain Marvel" as a symbol of both his newfound powers, and his command of the magical vessel. The Marvel has been traversing the seas ever since, protecting the innocent towns and ships from incursions both by pirates and things of a sinister magical nature. captain Marvel and Black Adam have had several run-ins with one-another since William received his powers, and they
By calling on the name of the wizard Shazam, William is transformed into Captain Marvel, and gains the follwoing abilities,
S for the Wisdom of Solomon: As Captain Marvel, William has instant access to a vast amount of scholarly knowledge, including most known languages and sciences. He has exceptional photographic recall and mental acuity allowing him to read and decipher hieroglyphs, recall everything he has ever learned and solve long mathematical equations. He also has a great understanding of divine phenomena in the mortal world. The wisdom of Solomon also provides him with counsel and advice in times of need.
H for the Strength of Hercules: Hercules' power grants Captain Marvel immense superhuman strength; he is able to easily bend steel, punch through walls, and lift massive objects.
A for the Stamina of Atlas: Using Atlas' stamina, Captain Marvel can withstand and survive most types of extreme physical assaults, and heal from them. Additionally, he does not need to eat, sleep, or breathe and can survive unaided underwater when in Captain Marvel form.
Z for the Power of Zeus: Zeus' power, besides fueling the magic thunderbolt that transforms Captain Marvel, and allowing him the power of electrokinesis, also enhances Marvel's other physical and mental abilities, and grants him resistance against all magic spells and attacks. The hero can use the lightning bolt as a weapon by dodging it and allowing it to strike an opponent or target. The magic lightning has several uses, such as creating apparatus, restoring damage done to the hero, and acting as fuel for magic spells. If William is poisoned, for example, transforming will enable him to survive its effects.
A for the Courage of Achilles: This aspect gives Captain Marvel the courage of Achilles, giving him unflinching bravery and imparting some fighting skills.
M for the Speed of Mercury: By channeling Mercury's speed, Captain Marvel can move at superhuman speeds and leap great distances with ease.
The Marvel is the magical ship created by the wizard Shazam for use by his champion, Captain Marvel. The ship requires no crew, magically maneuvering itself by the command of whoever holds the title of Captain Marvel. In addition to magically crewing itself, the ship has an infinite, magically produced banquet in it's dining room, as well as several guest rooms, and the lavish Captain's quarters. In addition to these amenities, the ship has several abilities geared toward combat and maneuverability, as listed below.
Thunder Canons: The Thunder Canons are the ship's main guns. They fire concentrated blasts of magical lightning. Like ordinary canons, the Thunder Canons must 'reload' after every shot. To do this, Captain Marvel must summon the magical lightning bolt to strike the mast of the ship. The mystical lightning travels from the mast to the guns, and they are ready to fire once more.
Hermes Rudder: The Marvel's rudder can allow the ship to take flight, although this ability cannot last indefinitely, and drains the mystical energies from the ship quickly. This ability is usually used to 'hop' over obstacles or rogue waves. The Hermes Rudder also allows The Marvel to move without reliance on the wind.
Hephaestus' blessing: This ability allows the ship to repair itself mystically, if given enough time. The amount of time required for repairs depends on the severity of the ship's sustained damage. The greater the damage, the longer it will take to repair.
Zeus' wrath: This ability allows Captain Marvel to summon a mystical lightning/thunder storm. The storm follows The Marvel and will often act in it's defense, causing anything from conveniently placed rogue waves, to reversed winds, to sudden lightning strikes.
The Tawny Totem is a small carving of a tiger that allows Captain Marvel to summon Tawny at will. Usually, Tawny resides aboard The Marvel, however, and can only remain away from the magical ship for a short duration.
Captain Marvel is righteous and strong. He follows his strict moral code fervently, protecting the weak, fighting tyranny and evil, and piracy. He has great faith in his abilities. When not facing down the forces of evil, he can be lighthearted and carefree; a reflection of the fact that he is still just a child, despite his immense power.
The skies flashed as The Marvel turned hard to starboard, trying to broadside the enemy ship. The ominous chanting of the mummified crew of the enemy ship, The Khandaq could be heard over the thunderous tumult of the storm that raged overhead. Captain Marvel stood at the helm, hands on the wheel (Though in actuality, he didn't need to) and shouted to the ship.
"Roll out the main guns on the port side! We have them right where we want them!" He yelled, his voice barely reaching over the other noises which threatened to drown it out. The ship creaked and groaned in response, and the port-side guns were hauled out to the ready, crackling with white-hot mystical lightning. Tawky Tawny sat perched in the crow's nest, extending one leg and casually licking his thigh as the ship readied itself to fire. The rain seemed to avoid striking the tiger-god, instead curving abruptly before hitting him, and landing all around him. He looked up toward The Khandaq and stared for a moment, before rising lazily and jumping down near the ship's helm, landing with all the grace of a big cat next to Captain Marvel.
"Alright, Adam!" Captain Marvel bellowed across the ocean to his nemesis and his damned crew, "Prepare to feel the wrath of the Gods! Port side, fire all!" On 'all,' the entire left side of The Marvel ignited suddenly in white light, and in an instant, dozens of bolts of white-hot magical plasma were hurtling towards the hull of the enemy ship. They struck with the expected precision of a lightning bolt, and fires could be seen springing up all over the Khandaq. Captain Marvel smiled as the magical munitions did their damage, but was surprised to see the Khandaq begin to swiftly close the gap between ships.
"Oh, yeah." Tawny began to speak, his massive tiger's maw opening for a wide yawn, "Forgot to mention, the enemy crew looked to be preparing to board. Sorry. Got distracted by all of the bright light." As the tiger-god finished speaking, he stepped back a bit, rolling his head around in a circular motion, a stretching maneuver that made him look eerily humanoid. He was preparing for battle.
"Thanks for the warning, Mister Tawny. Appreciate the help." Captain Marvel said sarcastically, smirking at his partner's lazy confidence. Slowly, the Khandaq continued bridging the gap. The Chanting of the undead crew had increased in tempo, and Captain Marvel could see their bandaged faces now. Grotesque horrors reanimated by Egyptian black-magic. Rather abruptly, a caped figure leapt into the air from the enemy ship. Captain Marvel had just enough time to register the figure as Black Adam before it began raining yellow lightning down on him and his ship from the sky.
With the speed of Mercury, Captain Marvel was able to dodge the assault, only to find the it had been a distraction. After he sidestepped the last electrical assault, he turned his head just in time to see a big Egyptian fist in his face. Black Adam yelled "Shazam" and called down the lightning onto his fist just as it made contact with Captain Marvel's face. The impact caused his vision to fade to black, and all he could hear was the thunder overhead. Then he blacked out completely.
Why had you chosen this particular character?
I've an intimate knowledge of the character, and am completely in love with his mythos. I've roleplayed as different versions/incarnations of the character several times, and know my way around his history and powers, as well as how to play him in a way that doesn't come off as god-modding (Which is important for such a powerful character.) I always thoroughly enjoy a chance to mold his character around an interesting or different setting. the Pirate setting seems like a perfect fit, given a little tweaking. Especially considering the fact that he already has "Captain" in his superhero name.
Last edited by Lucian Heart; 10-25-2013 at 01:04 PM.
Signature courtesy of Genkai
"LoL. No matter what you do or say... No matter what thread you are lurking in.... LUCIAN WILL FIND YOU"
"My mind is my weapon. My brother has his sword, King Robert has his war-hammer, and I have my mind, and a mind needs books as a sword needs a whetstone, if it is to keep it's edge. "
"Time Travel is forbidden, as is Inter-dimensional travel until discussed with the GMs."
Does this count for pocket-dimensions like the Rock of Eternity?
Signature courtesy of Genkai
"LoL. No matter what you do or say... No matter what thread you are lurking in.... LUCIAN WILL FIND YOU"
"My mind is my weapon. My brother has his sword, King Robert has his war-hammer, and I have my mind, and a mind needs books as a sword needs a whetstone, if it is to keep it's edge. "