THE HUNT (Arena type RP)
ATTENTION: This isnt the final version, any suggestions are appreciated.
UPDATE: MOAR info about the RP on page 2.
So, i thought that it would be interesting to have a 1 VS all RP (In this case - Hunter (x1 player) VS Squad (x4 players), where the balance between the Hunter(s) and Squad(s) will be enforced with strict rules/pre-set classes/roles.
I have several rule ideas that i will post soon, meanwhile ill try to briefly describe the setting.
Squad players introduction:
"For over 5 centuries, hiding from mankind, we sustained this fragile peace.
But not so long ago, our elite forces, powerful warriors, whom our goverment wholeheartedly trusted, they betrayed us. Leading the rebellion, they took control over our main source of arcane enegry - the Underworld portal, that is hiden deep below Earth's surface. They use it to fuse members of the rebellion with the astral force, granting them forbidden, demonic powers.
Our existance is no longer a secret, the Masquerade has perished, but the rebellion continues its assaults. Persecuted by mankind in the past, they seek revenge - if we surrender, humanity will be oblitirated, and those who stood against them will be enslaved by the new dictatorship.
They are strong, but outnumbred - if we act fast, the catastrophe may be prevented, restoring peace between our kind and man. The goverment has sent out its best forces to stop the rebels, and now, all we can do, is pray that they will be able to complete this heavy task."
The game is set in a modern enviroment (2015-2020) with four main races: humans - the most plentifull being in existence (NPC), and three other races, forced to hide from mankind for several centuries after global genocide, they are the most common of the surviving arcane races: Werefolk (canines/felines), Vampires and Nagas (Half-snakes).
Most of the arcane community is controlled by [insert cool futuristic name here], but multiple rebelllions pose a great threat, both to the safety of arcane creatures and mankind.
Hunters are part of the rebellion, powerfull, magicaly enchanced fighters the rebels send out to wreck havoc.
Squads consist of the [insert cool futuristic name here]'s soldiers, that are sent to stop the Hunters.
Most combat is set in urban enviroment, during late autumn/winter.
As soon as this thread gains some attention, ill post what thoughs i have so far about the class/role/equipment system, but so far i can say that i plan to have very strict rules for magic, and include the use of stealth for takedowns (inflicting severe injuries, such as broken bones, severe bleeding, or concussion), plus a system of customizable runes that alter the pre-set equipments properties and provide bodily enchancments.
There will be three diffrent armor classes:
Light - about as heavy as normal clothing, it is weak, but in exchange, light armor grants high moblility, may be worn by anybody, and is a favorite amongst the many stealth users.
Medium - while wearig it requires a certain level of strength, it's several steps ahead of light armor, providing significantly higher defense and technological advancments. Worse for stealth purposes.
Heavy - heavy armor provides the best defence, and often, is the most technologicaly advanced. Unfortunaetly, wearing it requires great strength and special training, but even then, the wearer is still slowed down by its weight.
Last edited by Vordak; 10-24-2013 at 02:50 PM.
Interested. It seems pretty epic.
Well, thats what i want it to be like.
Unfortunaetly, my knowledge of english is pretty poor, i really hope somebody with appropriate skill will agree to be the enviroment/plot writer and/or GM, otherwise, i cant promise this will be as good as you would like it to.
BUT, i will work hard on te RP's balance, since pitting team-work against an over-powered character is the main purpose of this game.
Of course, any help is appreciated, just keep in mind, to make this interesting, we need realism and carefully balanced rules.
Monkey with a keyboard
I can volunteer to be your enviroment/plot writer and/or GM, though from what i've seen your english is pretty great.
I can volunteer for everything.
My speech is fluent, but it is still far from what i need to create an atmosphere for the setting, i cant realy bring drama to the plot, and sometimes, my native language kicks in (Russian), making me write absurd-looking sentences, or call for the grammar-nazi's rage.
I try to make all the text i write as simple as possible, so that it would be understandable, but as i said, its pretty bad for making the player FEEL the RP's atmosphere and picture the enviroment where all the action takes place.
鬼 の お兄ちゃん
Quite reminds me of World of Darkness. You use of the word "Masquerade" in the OP makes me think that you're familiar with it as well.
Yup, i am familiar with it, though not as much as you may think, but i think of this RP as being more millitaristic, secret goverment Vs rebel, than clan Vs clan war.
- - - Updated - - -
It quite late where i live ATM, i'll be off to sleep soon, so im going to get serious with this tomorrow.
鬼 の お兄ちゃん
I understand. I feel like WoD is has inspired the style of the monsters rather than the setting.
That said, if you're still in need of an assistant GM, I could offer my assistance. I would also be interested in playing the Hunter character. I'm quite fond of the Lucifuge conspiracy from Hunter: the Vigil, so the character would likely exhibit some of their traits.
I be rebel.
F*ck da po-lice-