Rebel=Hunter, and we cant have two of them (1 Hunter Vs Squad, and id like to have the first session be fast).
鬼 の お兄ちゃん
Oh, I see. I misunderstood, thinking that the hunter was an elite government agent sent to dispatch a squad of rebels.
Well, I'll keep my eye on this regardless.
Yeah, its actualy all the other way, Squads being the instrument of law, and Hunters being the rebels main force, im think ill have them be former elites of the goverment, that turned aginst it, to lead the rebellion.
Anyways, we still need 2 more people to make sure we can start, but even if you happen to be late, leave a post here, so i know that you're interested!
I'm interest I even have a character drawn that would be perfect for his but I have one question what level is this
Somewhere between Free and Casual, of course, anybody with higher skill is welcome. (but the posts shouldnt be one liners.)
Monkey with a keyboard
You probably wanna go with casual. Free is really just for people who wanna put less than a minute of thought into their posts.
Well I hate government, so hopefully my luck will get me Hunter most of the time.
Okay, sorry for the delay, ill post a bit, to add some meat and refrain from "bumping", but the main part will be later.
First, id like to say that all the vinegar/garlic/stakes/silver/bible/crosses/ect. stuff will be ignored, since the RP will be more combat orientated, and that will just get in the way. Instead, Vampires and Werewolves will have fast regeneration powers - Vampires use magic (Mana Cost/Instant healing/Can heal severe trauma (broken spine/severed limbs/punctured heart)/Can be used on Squadmates if trained), and the Werefolk has enchanced metabolism (No cost/Always active/Slower healing/Cannot save from lethal wounds). As for Naga's - since they are a large target, they will have duplicate organs, but unfortunaetly, no regeneration.
Next, is the balance between Might and Magic.
Vampires - more magic than might, they can use Elemental/Pure/Hex(Vampire only)/Blood(Vampire only) magic.
With a slim, yet powerfull body, they are fast and dexterous, but most can wear only lightweight armor, and none are able to use heavy armor or weaponary.
Werefolk - all in the body, the Werefolk knows no magic, but they are strong warriors. They have the ability to wear heavy armor and use heavy weaponary. Also, they can throw cars.
Nagas - somewere inbetween, they have a large, muscular body, while being able to wield Elemental and Pure magic. Can use heavy armor/weaponary. Their size and poor maneuverability are the Nagas main weakneses.
More coming later, also, Hunters are custom, the only thing needed is my approval!
Last edited by Vordak; 10-24-2013 at 04:26 PM.