So I can marvel at my brilliance in one place.
So I can marvel at my brilliance in one place.
Last edited by Nocardia; 10-23-2013 at 06:36 AM.
Name: Chloe Mackenzie
Likes: Chloe loves laughing, giggling, chuckling and chortling, either from herself or from others. She likes anything fun, be it a child's game, a single toy or even an entertaining Corpse Carnival match. She favors sweets and cute objects and clothing. As for people in general, she enjoys the company of anyone. She absolutely loves listening to talkative people's stories and doesn't mind going on monologues to quiet, unconscious or even dead people.
Dislikes: For material goods, Chloe has quite a number of dislikes. Anything overly spicy, sour, plain, bitter... anything not sweet is a chore for her to eat. She dislikes plain and normal looking clothing and objects. It is hard to get on her bad side due to her cheery character, so she dislikes only a few, if any at all, people. What she dreads the most is loneliness, but this hardly happens. Even alone in a room, Chloe is able to find conversation with a construct of her own mind just to escape the feeling of solitude.
Strengths: Her optimism (and naivety) knows no bounds. Even in the most dire of situations, Chloe is always determined and never gives up. Despite her age, her way of thinking is overly simplistic, usually catching her opponents off guard with her odd and unexpected tactics. She isn't necessarily numb to pain, but even after going through terrible beatings, her mind set is unaffected. She feels the pain, but does not panic or hesitate because of it. And, to strangers, her mere appearance is quite intimidating.
Weaknesses: Chloe's Branch of Sin is for hand-to-hand combat, something she has never had prior experience in before entering Deadman Wonderland. Her combat skills are steadily improving, but are mostly grounded on experience in fighting rather than fundamental basics. She trusts and believes in others too much, making her easily fooled and duped. Tell her there's a unicorn in the sky during battle, and she really will look up - even if she knows there's a ceiling. Of course, the same trick doesn't work twice though. Her disregard of any pain she's in could be detrimental when using her attacks. Her mind does not worry about pain, but her body isn't the same. She may overexert her body when she shouldn't during fights.
Hobbies: Fixing the many stitches on her body has went to being a necessity to a hobby. Even when they are not damaged, she tends to them whenever she has the free time. Constantly doing so has also helped her sewing skills, as she now always alters her clothing in ways she deems fashionable. She also spends some time fixing her hair with various accessories and styles. Other than that though, she is always socializing.
History: Chloe loved being happy. Since childhood, her goal was to always be happy. Unlike other children who thought joy was a natural thing, Chloe always had to seek it. Smiling and laughing alongside her parents was always a rare occurrence. Her daddy was hardly home, since he was too busy being with his legal family. The last time Chloe had seen her daddy was when she was seven. He never came back to them. Her mommy was the only one that Chloe spent her time with at home, and even then she was constantly at work. It was during times when she was alone in her room did memories of the past cross her mind. During the rare times they were together in the past, Chloe had received the only advice she got from her parents. "Laughing makes you happy! You'll feel much better!" her parents had said. They had said that on a whim, but Chloe had taken it to heart. So during that lonely night, she decided to try it out. She had stayed in her room, awake throughout the night, just laughing to see if she'll be happy. By the time morning came, her forced laughs turned to genuine ones of enjoyment. She didn't know why she was laughing, but it was indeed such fun to do so!... Perhaps because it reminded her of the times where she laughed alongside her parents.
Needless to say, her peers thought she was crazy when she suddenly laughed at inappropriate times. Her teachers even contacted her mommy about her odd behavior. When the teachers had left and the mother and child were left alone in the house, the beating had begun. What's wrong with you? Why are you laughing like a lunatic? Do you want others to think that mommy is crazy too?... Why are you laughing even when I hit you! Despite the tears running down Chloe's cheeks, her lips were still turned upwards and laughs escaped her throat. She didn't want to cry. Her mommy always cried. She had to be strong. So she didn't cry. She laughed instead. That earned her more abuse throughout the years though. Chloe didn't know why, but that was okay. Laughter brought happiness. So, even when staring at her scarred skin, she knew that their home was filled with happiness because she was always laughing. Even if her mommy wasn't. She was laughing for the both of them. This continued well on into her teen years.
All laughing in the city stopped through when the Great Earthquake happened. Their small, pathetic excuse for a house was not spared. By the time she regained consciousness from the injuries she received, several days had passed. When she was released from the hospital, she returned to their destroyed home and waited for her mommy... Days had passed and she never came. Figuring that her mommy was probably just working, Chloe went into the downtown area of their city. It was more rundown as usual, what with the earthquake that had just happened. But the workers and customers were still present despite that. People needed places to fulfill their vices after all, especially in this time of despair. She was informed in one club that her mother was employed at that she had not yet come since the disaster. Chloe was offered to replace her mother while she was away and she accepted. The first days were frightening, but she steadily grew used to her new career as a prostitute. She received money and drugs in exchange for her services. They ignored the scars on her skin and while her odd bouts of giggling did make them weary, they blamed it on the drugs.
Years had passed and her state of living was steady, despite such working conditions. She had nowhere to go and no one to turn to, so she had to make do with her occupation. What changed her stagnant life of sin was the day she went to her home later than usual. She had passed by an alley where a group of gangsters were holding up some middle-aged woman. In the dim of the street lamp, Chloe had froze up and stared at the woman. It was her mother. After years of wondering whether she had died, she was here, right in front of her! She quickly sprung into action and ran towards them, but it was too late. The gunshot reverberated throughout the brick walls of the passage and her mother fell to the floor dead. Chloe never felt anger until that moment. After years of hoping to see her mother, the first time they meet, she had died within seconds. Fury consumed her and she charged at the men. They did not shoot her, seeing as how she was quite visibly appealing, and instead brandished their knives. She had received several cuts and gashes on her skin throughout the bout. She did not stand a chance. Finding her terribly amusing, one of the men taunted her regarding her mother, even shooting an extra few shots into the already dead woman's head... By the time the police arrived upon receiving reports of gunshots, they were met with a single dead woman and several dead men beaten to death by a woman with red skin.
Deadman Wonderland seemed like a fun place, for every other visitor and prisoner. Chloe could not marvel at the interior design though as she was quickly sent to the G-Block. In the brief time she was there, the higher-ups found it suitable to give her the name "Hyena" with her odd tendency to laugh despite bad, and even no, circumstances. She had won her first battle due to luck and was quick to store some Scales away for the cute little Gummies that would determine her life. Her next Carnival Corpse match though was a brutal lost. The Penalty Game had made her lose her right eye. When she won her third match, she used some of her winnings on a construct black eye with a purple pupil since she found it matched her dyed hair well. She could not see with it, but it was much better than walking around with an empty eye socket or eye patch. Only her left eye blinks. And when sleeping, her fake eye is still seen wide open.
She had won a few good matches throughout the years, but it was one battle that made her appearance as it was now. She had lost and the penalty was her skin. Fellow Deadmen felt pity, but Chloe felt excited. Her skin was ugly, filled with physical scars that had equally emotional ones attached to them. She had requested the one in charge of the operation to replace her skin with an artificial one. Her many savings of Scales was enough payment to have her request granted. The process was long and excruciating. They shaved off a small patch of her skin and then replaced it with a new one. The process repeated itself several times before it was finally finished. She was awake through it all and felt every removal and attachment of skin. Apparently, her hundreds of thousands of Scales had only bought her this cheap material and pathetic replacement operation. It was stitched together in an obvious manner and the skin itself felt like plastic. After months of recovery, her next match made her discover the advantage of her stitched up skin.
Among the Deadmen, she likes to consider herself as everyone's friend, even if the feeling is not mutual. She has lived in this jail for years already, and has no plan on escaping. But should an opportunity present itself, she would have no qualms on leaving.
Branch of Sin Name: Damsel in Bloody Armor
Branch of Sin Description: She is able to cover her body with her blood and then harden it, forming a protective coat that can be used for both attack and defense purposes. Before, she could only form a blood coat on a small area of her body, since she had to cut the area and allow the blood to form around the cut. But ever since she received her new skin, the blood can seep through the stitches and cover her entire body without her having to cut herself in several places.
Branch of Sin Abilities:
Name: Blood Skin Armor
Rank: D to A (Usually used as C)
Description: Chloe allows the blood to form a smooth coat on her skin and harden. The degree of hardness and the thickness of the coat (and thus, the ranking) depend on the amount of blood she uses up. It can serve as an armor to shield her from attacks, and can strengthen her attacks by making her punches and kicks more powerful due to their rigidity.
Name: Blood Spike Armor
Description: It is similar to the Blood Skin, but instead of a smooth coating, her body is covered with sharp spikes. An attack can cause several pierces to the enemy. It even causes damage should the opponent come in contact with her.
Name: Blood Internal Armor
Description: Instead of coating her outer body with skin, she coats her inner organs with the hardened blood. The opponent may pierce and slice through her skin, but it would not be deadly since her vital organs would all be protected. Her actual skin and muscle could be torn, but as long as her protective coating remains inside, her chances of survival are high. This requires severe concentration though - something Chloe hardly has nowadays.
*For future reference, since she has never used this ability yet.
Name: Quas Javer
Region: Kanto, Fuchsia City
Personality: Simply put, Quas is a punk. He is insensitive, disobedient, blunt and loves making trouble for others. He's a pretty selfish guy that does what he wants at his own pace. He loves playing pranks and usually gets by in everyday life by using dirty tricks. He doesn't hesitate to put down other people and Pokemon or use them for his advantage. A total bully, he is. It's difficult for him to earn trust and friendship, especially with his knack for verbal abuse. While he is generally a bad guy in terms of personality, he isn't necessarily evil. He knows when justice is due and when to refrain his actions that could cause serious harm. He lacks commitment, determination and an actual goal to strive for. Quas lives life day-by-day, never looking too far into the future and never dwelling in the past. All that matters for him is the here and now and if he's enjoying it.
When it comes to his Ditto Trio, however, it's a completely different story. Gone is his complacent and bad attitude when it comes to his daughters. He always tries to learn more about every Pokemon out there so as to utilize their Transform move to the fullest. How could he command them if he didn't know what commands they could do? He is only serious when faced with books on other Pokemon or when speaking with wizened or seasoned trainers that are willing to share their knowledge. While he may seem heartless and mean to every other person or Pokemon, he adores his three Ditto as if they were family.
Ditto - Elizabeth is the eldest of the Ditto siblings. She is the most level-headed and serious among the three, even her memory on former transformations are more clear and vivid than the other two. Because of this, she has the most pride and absolutely hates losing battles. She is the first to go in battle, making her get the most experience and is thus the strongest as well. Outside of battle though, she's the weakest in dealing with her trainer and two siblings. She always tries to refrain Quas' pranks and small thefts, but, since the other two are on his side as well, always fails.
Ditto - Victorique, the middle sibling, is Quas' right hand Pokemon when it comes to tricks. She loves mischief and playing pranks alongside him. She is the loudest and most energetic among the siblings, constantly transforming into various forms even outside of battle and without a command just for the sake of it. It usually annoys Quas because by the time a battle comes, she's usually too tired to transform again, which explains why she's always the second to be released. In battle, she may not have as many correct transformations like Elizabeth, but she is the quickest in changing forms.
Ditto - Franzeska is the youngest of the trio as well as the oddest. She can never seem to transform into a Pokemon correctly. People and objects are no problem for her - her siblings even have a hard time with those - but when it comes to fellow Pokemon, she can never get the moves or stats right. She could become a super fast but weak in power Snorlax, or even a super strong but slow Pidgeot. The move sets she copies are also messed up. Because of her unpredictable transformations, she is Quas' last resort in battles. Outside of battle, Franzeska's personality is also a bit odd. She constantly stares off into space and does the most random things.
Biography: Quas was born and raised in Fuchsia City. His dad was an employee at the Safari Zone and his mom was just a mere housewife. They were lovely parents, so the townspeople always wondered why their son turned out as he did. As a child, he was the bully all his playmates feared and the kid always scolded by the elders. It wasn't exactly his parents' fault, he used to be a good kid... Until he realized that he was a good kid like everyone else. The suffocating tradition and anonymity in the town made him act out just for the mere sake of being different. He had grown accustomed to, and even began to like, causing trouble. This continued throughout most of his childhood until a neighbor of his left the town to begin his Pokemon journey.
Quas had always wanted to leave and explore the rest of Kanto, but his parents and their relatives always stayed rooted in Fuchsia Town. There was no reason to leave, unless he began a Pokemon journey. Quas didn't really care about Pokemon, but now they could be his excuse to get away. At the age of ten, he had asked his parents if he could go on a journey. They rejected quickly, saying to wait until he was older. Only when he turned thirteen would he be allowed to enter the Safari Zone and catch his first Pokemon.
But Quas being Quas, left the town anyway and looked through the tall grass in Route 15 for a wild Pokemon. There was no way he'd be stuck with a Safari Zone Pokemon - he had grown tired of seeing them all the time when he accompanied his father to work. And to wait for three more years? Absolutely not! Seeing as how he had no Pokemon, he had to settle with setting up traps to capture a Pokemon. He went up a tree and began to set a net, but from his high view point, he caught sight of a nest with three eggs hidden behind a bush, as well as a purple blob next to it. He went down from his perch and quickly headed there. The adult Ditto was badly poisoned and hurt, probably from another wild Pokemon, and wasn't... moving. Quas stood there, staring at the lifeless Pokemon, until he heard the faint crack come from the eggs.
From that moment, he had become the mother to three baby Ditto. During the first year of his travels, he managed to dodge all the police officers that had gone after the 'runaway' until his parents finally conceded and let him travel freely despite his younger than average age of other Pokemon trainers. He spent the next years of his life just hopping from town to town and then region to region, scamming a few people, pulling a few pranks, and just having fun with his three Pokemon children. He has currently returned to Kanto... just because he felt like it.
- The three Ditto look exactly the same when in their regular form, but Quas is able to differentiate them easily.
- While Ditto are genderless, Quas named them as such and refers to them as 'she/her' because he considers them as his daughters. They are far too beautiful and regal to be called as sons!
- During his travelling of forests and routes, his Ditto prefer to be out of their PokeBalls and attach to some part of his body.
- He is familiar with the move sets and stats of the Pokemon in Kanto, Johto and Hoenn through either experience or from the teachings of other trainers. The same applies for most Pokemon in Sinnoh and Unova, but he lacks in information for the uncommon and rare ones in there.
- Quas loves sweets. They constitute about half of his diet. You never see him without a lollipop or bubblegum in his mouth.
Name: Nello "Nel" Mackenzie
Gender: Okama~! (... Psh. Fine. Male.)
Rank and Occupation: Seaman Recruit, Soldier / Self-proclaimed professional beautician
As a man, Nel has an average build. He stands at 5'11" and due to his special type of training, he has a toned body that isn't lanky nor muscular and broad either, just bordering in between. Nel was initially labeled as a pretty boy, until the "boy" part start diminishing and the "pretty" became a little too pretty. His hair is turquoise and styled short, with various long strands in some places. His eyes are light brown in color, and are very defined due to his brilliant use of eyeliner. When working as a marine, he wears the disgusting standard marine uniform, cleans his smooth and soft face, and ties his silky hair into a small ponytail. And when he is no longer required to wear such dreadful garments and follow protocol, he does not hesitate to put on some lipstick and eye shadow nor flaunt his wardrobe which consists of an array of bright clothing and high-heeled boots.
Nel is vain, narcissistic and impervious to people's criticism. He is who he is and he is damn proud of it. All of his actions and speeches are flamboyant and eye-catching, helping him fulfill his need to bask in attention. Though if you ignore how annoying he can get, Nel is actually a pretty good and nice guy. He is observant to people's moods and knows what to say to comfort or encourage them. WhSen it comes to ideals and principles, expect his to be honorable and just. Certainly there are times when he is selfish and proud, but he knows when his help is needed and if his actions are wrong.
Background: Nel was born in the capital village of Leroch island, a regular and civilized island that had a large population and was self-sustaining in all areas. It was a very traditional, practical, and, as Nel constantly complains, boring place to live. Once leaving the island, the first place he went to was the closest Marine Base he could apply at, S-08. The commanding officer was hesitant at first, but with the sudden arrival of the Age of Pirates, they needed any help they could get.
Fighting Style: Nel carries the usual sword and rifle that all marines are assigned with, but is subpar in using them. He's more of a hand-to-hand combat kind of guy, particularly in the magnificent art of Okama Kenpo. He has tried various other styles, but the grace and fluidity of the Okama Kenpo had him mesmerized the first time he saw it. He is not particularly skilled in it yet, since his only reference is a one-time visit to an Okama master and various books and scrolls regarding the style.
Name: Penelope de Beux
Type and wing colour: Tamer angel with white wings
Age: Looks and is 17
Penelope has a short stature of 4'11". Her wardrobe consists of an array of frilly, western-styled dresses in pastel colors.
Social status: Pure Angel - She isn't that famous among other angels, but fellow tamer angels have regarded her wearily due to how she treats her tamed demons. For humans though, she is highly respected because of her parents' power and wealth.
Relations: She is the only daughter of two pure, miracle angels. Her parents love her greatly, and she them. Due to her immature personality though, both human and angel peers have found her company uncomfortable, though she does have a few human servants at home that are forced to be amiable with her. Her parents are usually busy with work, so her constant companions are her tamed demons. In the past years, she has managed to get a hold of three:
Name: Zarethina "Z" Jabberwock
Z is only a foot tall when in this form.
In this form, Z is around thirty feet tall.
Abilities: When in her regular form, Z is actually quite useless. Her small form makes it for easy dodging, but she has no abilities that can be used in combat. But upon transforming into her true, Jabberwock form, she grows from a single foot to thirty feet. Her skin is as hard as diamond, her claws sharp enough to cut through bone, and her speed in flying rivals those of great demons.
Biography: Being part of the Jabberwock family has made Zarethina a well-respected demon in Hell. The bloodline of the Jabberwock flows strong, so they prefer to have any sort of conception of a new demon be within their clan. Z was born only a few decades ago and because of her young age, her family ignored how odd her behavior was. She always flew low and hardly left their territory unless required. They had thought she was merely shy, but when she suddenly made a deal with another demon to grant her the ability to have another form, they had learned how different she indeed was. Her new form was like that of a fairy: puny, pointy ears, smooth skin, and beautiful - nothing like their true form. Z hated her Jabberowck form, it was absolutely hideous in her eyes.
A few of her kind gave her the blind eye. It was her loss if she disliked their great form. But a good number of them despised how she was ashamed of their form. Their body was their power! They were not going to let a vain demon smear their pride! They had confronted her day in and day out, trying to get rid of her. All Z did though was run - fighting would mean turning into an ugly creature and she did not want that! This continued on for years until she finally decided to use her last resort. If other Jabberwocks were going to chase her throughout Hell, it was time to head to another area where they wouldn't tread on: the Surface.
Upon arriving on the Surface, she was immediately spotted and hunted by guardian angels. But because of her minimal demon power and size in her regular form, it was always easy to escape. One night, she had found solace in a private school playground. Any angel present in the school would be much too young and inexperienced to sense her presence. But during break, a ten-year-old Penelope easily spotted her. Z had run and hid again in another area of the school. But Penelope had found her again. After repeating a few times, Z gave up... And Penelope had pouted and said she wanted to play hide-and-seek more.
In her momentary shock at how odd the child angel's words were, she did not feel Penelope begin her own magic. By the time she realized she was being put under control, it was already too late. If she were in her Jabberwock form, there was no way that a decade year old angel could control her, but since she was in her regular form - a form that made all her abilities at the barest minimal - taking control over her would be easy. Z had fought back at first, not wanting to serve an angel, but could not do much because of her weak form. But as time grew on, she had grown to enjoy serving Penelope. Not only was she getting a free pass on the Surface, food, and shelter, she was even getting an array of beautiful clothes! The pride lost by serving a demon was easily overcome by the easy and rich life she was receiving in turn.
Sixty stands at 5'10" and has a tattoo "60" across her back.
Abilities: Sixty has immense strength, defense, speed and regeneration. All her physical capabilities are far greater than of an average demon, but her magic skills are severely lacking. She is a superhuman in a sense - going beyond the limits of the body, but not of reality and performing magic spells like other demons and angels. The only visible ability she may have that separates her from a cyborg would be her ability to summon her large scythe and make it disappear at will. Her scythe is made of a rare metal found in Hell that is nigh indestructible.
Biography: Despite her appearance, Sixty is only eight years old. She was one of the many creations of a powerful demon of hell, particularly the sixtieth of his "offspring". Her existence as a demon could be doubted, but the energy and life given to her was indeed a fraction of her master's demon soul. She could be considered his child, not made out of energy or inorganic material, but of his actual existence. She lived in a large household alongside the other fifty-nine members of the family. Being the latest creation, she was the strongest and was therefore situated at her master's side at all times. But time flew and what she dreaded finally arrived - Sixty-One was born. She was quicker, stronger, smarter and could even manipulate some magic. It was clear who deserved to be by the master's side.
Unlike all his other children, Sixty was the only one to not accept her fate of being replaced so easily. She had challenged Sixty-One to a duel. And she had lost. Horribly. Ashamed at her overconfidence and the result that came of it, the master had ordered her to be sent elsewhere. Feeling no sympathy, Sixty-One had dumped her in the worst location possible: the Surface. Still badly injured, Sixty was easy prey to any angel that could sense her presence and then dispose of her.
Fortunately (or perhaps unfortunately), the closest angel present was the fourteen-year-old Penelope. It was considerably easy to take control over Sixty's mind. She was physically injured and her mental state was suffering rejection and depression at what had happened. Sixty was nursed to health at the de Beaux mansion, but she had also received a collar that would send her into unconsciousness should Penelope wish so. The tamer angel was aware of how strong Sixty truly was, and it never hurt to have precautions in case she would rebel. And she did rebel. Everyday. Sixty only lived to serve her creator, so she despised how she was now serving an immature angel that had taken control of her out of pure luck and coincidence. Years passed and their one-sided relationship has not changed.
Smiles is considerably tall, standing at 7'5" and is very thin, giving him a very lanky appearance. He usually wears overly large long-sleeved hoods to hide his eyes and claws. His smile though, is uncovered for all to see. Penelope finds it as his greatest asset that'll get him the ladies.
Abilities: Smiles is a very gluttonous person. He eats anything and everything for both satisfying hunger and for engaging in combat. He is able to gain the skills, abilities and memories of whatever carcass he ingests - be it an angel, demon, human or anything in between. His physical capabilities are considerably enhanced after eating many soldiers. His magic spells vary widely due to his meals of demons. And his knowledge dates back to the beginning of time... just by gorging on a single angel along with her set of wings. While he does know a variety of magic, he prefers to use simple telekinesis and his own physical prowess when facing enemies, only unleashing his barrage of skills when needed.
Biography: Smiles is well-known throughout hell for his ability and habit to... expound his powers by feasting on other demons. He has lived even before the Great War occurred, going through a high number of "rituals" performed for him to further develop himself. Throughout the millenniums, his name has changed a variety of times - each holding a specific story.
The story of Smiles was created by a sixteen-year-old Penelope when she learned that it was all he did, and thus named him as such. She had found him one day by her family mansion. Her parents were out and Sixty was the only one that could sense his demonic presence. He had come to the Surface after hearing the rumor that one of the powerful demons dumped one of his creations in the area. It was a rare opportunity for Smiles - not only would he be able to consume her and get an increase in physical abilities, he theorized that he might even get some of her master's creation powers. So he was considerably surprised to see that Sixty was well and alive... and under the control of an angel.
He was even more surprised when the angel had invited him for tea. He had felt the familiar tug on his mind when she tried to control him throughout the tea party. He had ignored her failed tries, but as the party progressed and she revealed more of her self, Smiles had grown genuinely interested in this odd angel. She was naive and innocent - just like most angels her age - but she was overly so that it would be considerably easy to corrupt her. Her way of thinking was very odd, and Smiles hoped to see how twisted she could become in the future under his care. So, he had let her take control over a small semblance of him. He could easily break free from her hold, but he had opted to be captured and serve under her, hoping to mold her into his own twisted ideal of an angel that could control others.
Duty: Penelope spends most of her time playing with her demons or searching for new ones. "Playing" can be defined as honest to goodness kid games, but the activity sometimes also constitute of training in a roundabout way. She usually runs into humans that have been infected with the demon aura, but prefers not to keep them as toys as she considers them "cheap" and "fake" so instead has the knack to... get rid of them with her original toys.
Personality: Penelope's mere appearance and way of speaking is already enough to determine the kind of girl she is. She speaks in third person, addressing herself as "Pennie" and talks in a very high-pitched and cutesy voice. Her personality could be compared to that of a little girl. She enjoys playing with her demons in very childish games and even throws tantrums when she doesn't get what she wants. She is quick to cry and easy to please. She is simple-minded, and dangerously so. Whatever pleases her is deemed "good" and whatever inconveniences her is automatically labeled as "evil". And angels eliminate all that is evil, do they not? Despite her education, her concept of reality is still that of a child. She is incredibly naive and a little too innocent. Her childish ways at such an age has made even her own parents question her mental health.
Biography: Penelope's parents loved humans. Even though they had duties as miracle angels, they still engaged in human business matters on the side. They even underwent a human type of matrimony, thus earning them a last name so as to fit into the human marriage registry. But because of their intense love to humans, they had prioritized their human matters over their angel daughter. It was difficult enough to balance blending in with the Surface dwellers alongside serving the Council by doing their miracle angel duties - even if they wanted to, how could they insert their daughter into the mix? Penelope was left at home with her human servants most of the time, but because they were wary of whatever magic she may show, they did not keep her much company. Her childhood was spent playing with her dolls in lonesome.
Her parents enrolled her into a human school, hoping that she could learn more of socialization. But she spent more time with her dolls than with other children, because they were much better company! What good was a playmate that didn't listen to what you said? When she was playing in a group once, she was not chosen to be the princess, but she was always supposed to be the princess! She had wanted it so bad... that she had unknowingly controlled the girl to give the role to her. It was then that her parents learned she was a tamer angel. She was given the long lecture on not controlling humans or angels and how she should only use her powers on demons.
While Penelope couldn't understand why she had to withhold her powers, she did so anyway, not wanting to get punished. But because of this, very few peers liked to mingle with her, fearing that they'd be controlled unknowingly. Her solace was her toys... they obeyed her without objections and they were always there for her... but they weren't alive. That all changed when she saw a puny demon one day on the playground. Z was a perfect doll! She could dress her up, feed her, speak with her and even control her whenever she liked! And better yet, she was a live doll that had her own personality. Her collection of live toys grew upon her capture of Sixty and Smiles. They weren't as fun as Z, but they were lovely dolls to play with nonetheless!
Unknown to Penelope, her array of powerful demons had been known among other angels. She was a newly born angel without a single memory of her past self and her very personality was that of an immature child. They grew wary of how one as carefree as her was handling the three demons. One slip of her control and they could go on a rampage! She was not taking her ability or the powerful demons seriously. Even when they confronted her about it, she absolutely refused to give up her demons, the reason she gave was something they could not fathom.
She had said they were her toys and that she'd play with them forever.
Name: Janus Heimer
Janus almost always has some type of face paint on - be it that of a clown, rocker, fairy, etc. You hardly see him with a clear face. His clothes are just as flamboyant and are in theme with whatever 'face' he decides to wear.
Musical background: Saxophone
Genres: Jazz is his prioritized genre, but he does dabble in various others.
Short bio: Janus' eccentric behavior was both genetic and environmental. His family was part of the circus, his father the ringleader, his mother the magician, and his younger siblings doing various other acts. He used to follow after his mother, performing a few magic tricks here and there. When he was eight, they had recruited an orphaned musician that was near his age - a saxophonist. Janus had grown close with her throughout the years. She had become his best friend, and could even be considered his first love. The girl had dreams of entering a prestigious academy where she could further hone her saxophone skills and Janus constantly encouraged her. She did likewise with his magic... Until during one rehearsal, Janus had made a small mistake in a performance. The large metal beam he was 'enchanting' had fallen and brought the large tent down. There were a few injures... and a single causality that was the lone saxophonist of the group.
Janus never had dreams. All he cared about was the present, which was performing in the circus. So to see the dream of his best friend be crushed had changed him. It was, after all, all his fault. His parents kept insisting that it was just an accident, but he never believed them. He gave up on magic and any other circus act, focusing solely on the left behind saxophone of his best friend. He had begun practicing in her place, honing his skills for her dream. Years passed and his ability with the instrument grew exponentially until he was finally accepted into the school.
Other: He can read notes, but prefers to learn and even make his own compositions by ear. Impromptu performances are his specialty.
Name: Uryu Sato
(Disregard the bow.)
Personality: Uryu is quite the odd fellow. His words are concise, blunt and most of the time highly inappropriate. He sometimes spouts random stuff and people have more or less associated him with the term "weird". The only thing you see is his single eye, so discerning what he's really thinking is difficult. He's enigmatic alright, but not exactly the cool, mysterious type you'd expect of someone with his appearance.
Short Bio: TBR
Strongest Element: Water
First Aid - Should a water source be available, he can heal simple wounds with it.
Inconspicuous - He does not turn himself invisible, but he can limit his presence to zero. If you are to challenge him in a group, he would be the last one you would notice. He blends easily within the background, especially during nightfall. His very presences is lacking, making him ideal in stealth missions.
Mimicry (signature move) - Uryu can copy certain moves after seeing them. The more simple, he can do upon observing it. The more complicated, the more times he needs to view the technique. He has obtained an arsenal, albeit a weak one, of various fighting moves he has learned in past battles.
Weapon: A canister of water and standard ninja tools, like kunai, shuriken and explosive tags.
Other: He has a bad habit of not remembering names.
Name: Madeline Cartwright
Stage Name: Emcee (pronounced MC)
Personality: Wild, rash and short-tempered, Emcee is among the least favorable girls to befriend. She hates following rules or taking orders, making her relationship with the band a flimsy one. She initially joined to rise to stardom, but should a better opportunity present itself, she would not hesitate to take it. She is much too honest and blunt and never censors her words. Her thoughts are her spoken words. While she may seem mean and insensitive, what she does say is never without good reason. There are moments when she does feel a sense of gratitude to the band, but her way of expressing it isn't exactly obvious.
Character Theme - Oppa Gangnam Style
Zaire believes himself to be a hit with the ladies. Unfortunately, this is only true in a literal sense when he goes a bit too far and they slap him. He has a good array of pick-up lines and smirks at his disposal should an attractive girl come about, thus giving more justice to his alias alongside his magic skills. Despite his flirtatious ways, he will always remain loyal to his beloved wife. She is more commonly known as his pink and magical electic guitar. Other than flirting about, Zaire is also known for his nonchalant, carefree and unmotivated attitude towards everything in general. In other words, he's one of those lazy bums you see lounging around the guild and only working when he has no more jewels in his pocket.
Guitar Magic (Sound Magic)
His skill with the ladies is top-notch and they all flock to his innate charisma and good lucks... so he believes. Zaire is great at anything music. His ears can differentiate between every note and his guitar playing is like that of a professional. He sometimes plays around with other instruments and though he is quite good at them, he always goes back to his good ol' wife. And because of his nonchalant attitude towards many matters, he is rarely pressured in emergency situations and always keep a level head.
Zaire grew up as a normal kid with normal parents living a normal life. He was particularly lazy and preferred hanging out with guys or flirting with girls instead of studying. In hopes of making their son productive, his parents gave him a guitar on his fifteenth birthday. Needless to say, he fell in love with music. But he didn't expect it to love him back. The more he played, the better he got. He was a self-taught musical genius. Saving up enough money, he had managed to buy some cheap pink guitar from a store. They claimed it defective... only after he bought it. Thinking they were just unskilled, he strummed through the strings a bit more forcefully until a large wave of sound caused various item in the store to shatter or fall.
He knew how to play guitar and use magic - his parents were elated, saying stuff on how he could finally earn a living. Academic courses and physical activities were a lost cause on his unmotivated self, so to know that he could use magic on the only thing he was passionate about was a relief to them. The first guild that caught his eye was Mermaid Heel, but no guys were allowed. Damn. So he went and joined Blue Pegasus that was filled with equally beautiful woman. The eccentric men were a turn-off at first, but Zaire realized that it would mean less rivals and despite their girly ways, he found that their company was quite nice - odd, but nice. He's been a member of Blue Pegasus for a good five years now and regards them all as family... even if he still hits on all the girls.
It is main weapon that transmits his magical energy to form Sound Magic. Another function are that his guitar strings, like his actual guitar, can be magically infused. He can detach them and use them as a weapon. Wrapping one end around his palms, he can control the strings' length and sharpness of the other end. He can use it to pick locks, slash away at opponents, and its also quite the good backscratcher.
Zaire can copy certain moves once he "hears" the magical power put into them. His earphones which are connected to his right leg is a magical item that allows him the ability to distinct certain waves of magical power from one spell to another by certain pitches. Knowing such information wouldn't be all that appealing for others, except if needed for identification of a certain form of magic. But, being a magical musician, he is able to convert those sounds into notes on his guitar. Charm Magic? C, D, B minor, A, and so forth and so on. But he is unable to memorize a tune the first time he hears it, making repetitive listening a must to perform any spell. It also requires some practice on his guitar to actual master it. There are some forms of magic, like dragon slayer magic, that always play different notes when in use, so he is unable to transform such spells into a piece he can play. Having been using the technique for years, he has learned quite a variety of "songs".
Doll Play Magic
Name: Quas Rodrigo
Rank: Chore Boy
Crew Position: Chef
Personality: Quas is well-known for his childish antics and active imagination. He is a loud, showy, naive and optimistic ball of sunshine. His energy knows no bounds. While his narratives and monologues may seem like he's just 'playing' marine, Quas is very serious in his duty. When push comes to shove, he knows when to act serious and disciplined like a good soldier. He is easily angered by any injustice before his eyes, but other than that, he's pretty thick-headed if you're a good guy and insult him. If there is one thing he is more passionate about than being a hero, it is his cooking. The kitchen has always been his haven for using his imagination and is filled with memories of his family and home. So should anyone desecrate such an art and setting in any way, Quas loses his ideal of being a hero and would gladly act like the villain.
Quas is a slender teenager with an average height for his age and light-colored skin. He has blue hair that is always messy in appearance and similarly colored eyes. He wears a red cloth around his eyes. It has holes so that he can see, but his peripheral vision is severely limited. His marine neckerchierf is a bit longer than the standard, so it gives off the appearance of a small cape when worn. He wears a white blouse with the marine logo, blue trousers, and black, buckled gloves and boots. He has yet to be issued the official marine uniform and the much coveted cap.
Skills: Quas' cooking expertise is greatly advance. By far he is among the best chefs in North Blue. His sense of taste is also incomparable. He can make the highest quality of food to the most simple dishes. His eye for good ingredients is well polished with experience. Other than cooking though, his ability in other areas are subpar.
Equipment: He has not yet been issued the standard marine weapons, but he does keep a pocketknife and, if given the opportunity, can utilize the various utensils in the kitchen.
Devil Fruit: "None. I'm going to save everyone, even drowning people!"
Fighting Style: Quas is a master of the 'Super Cook!' fighting style that he created with his mother when he was training under her in the fierce depths of their kitchen. It makes use of the various equipment and skills learned in cooking and applying them to fighting enemies.
Dual Pans of Justice!
Having been used to holding and shaking metal cooking pans almost everyday, he can swing them around with relative ease. All he does really is hit people with pans, but his skill in handling them is honed from constant experience of throwing and swaying them about in the kitchen.
Super Duper Sharp Knife Slash / Throw!
There are times when he cooks in the open kitchen, and thus has to portray pretty movements in cooking, particularly with the chopping board and knife. Among all cooking utensils, his skill with the knife is the best. He knows just the right amount of pressure in skinning, peeling, and cutting. Throwing them up and catching them behind his back has become child's play. And throwing them in their proper container is always done with precise aim.
Spices of Repentance!
His all-time favorite when a child and bullying bullies. He has a belt equipped with various spices for easy access when cooking, but when bringing it outside, he can cause his opponent to go temporarily blind, go through numerous sneezes, have them cough wildly for extended periods of time. They may even faint or be rendered immobile from pure pain if they directly get hit in the mouth with his special Spicy Spice of Spiciness.
Punches of Truth, Trust and Tenderness!
Having loved to beat up imaginary bad guys, Quas usually punched the frozen mounds of meat. His mother took advantage of this and had him do so for most of their steak specialties, which were the best sellers. His upper body strength is above average and his punches are strong and swift.
After months of one failed dish after another, Quas finally invented a power-up that increase his base stats dramatically. Upon eating the dish, he successfully horded off a rare group of thieves that had infiltrated their home. Unfortunately, the effects of it were so strong that his memory was hazy during the actual spell and hours prior of it. He does not remember the recipe. And his mother forbid him from experimenting with the various unique fish and spices after the incident, deeming it too dangerous.
Backstory: Quas was born in Ala Petite Island of North Blue. Despite its name, it is quite a large island that takes pride in its many ranches and farms, making it a great export town. Quas' father was one of the many farmers while his mother was a mere housewife. Being born in such a peaceful island made things such as adventures, pirate vs. marine battles, and heroes from books seem so bold and wonderful. His father's bedtime stories were always of great, superheroes that fought for justice and defeated bad guys with very flamboyant sounding moves.
Quas, being the doe-eyed little boy he was, dreamed of becoming just like those super heroes. During his time helping his mother in the kitchen, the enemies were those dreadful carrots and his knife was his Saber of Ultimate Justice. Helping his father farm didn't leave his mind room for much imagination, so he preferred helping his mother in cooking and frying the Evil von Porkster. His experience and expertise in cooking was further developed when, after years of saving, his father had managed to build the small cafe his wife always dreamed of having.
After a few more years, that small cafe escalated into a renown restaurant that even attracted people from other islands. The village always knew that Quas' mother was a great cook, her son almost of similar level, but they had not expected the dishes to be so delicious and mouth-watering. Unfortunately, their rich business had become a target to a crew of pirates that had been made upon the dawn of the Pirage Age. They were attacked, and though Quas held himself well against the low-rank pirates, he was easily defeated by the numbers... All hope was lost.
That was until a group Marine appeared to save the day! Using their ultra superpowers, they dedicated their lives to fighting crime and the forces of evil! They easily suppressed the pirates and were rewarded with a free full course meal made from Quas himself. As they were about to leave, Quas was quick to take action. After hurriedly asking permission from his parents - his father agreeing wholeheartedly, his mother not so much - and approaching the group, he requested to join the marines. Becoming a (super)hero had always been his dream, and if there were any such heroes in reality, it were the marines! The idea of such a passionate fresh recruit that knew how to cook was great. He was accepted and is now a chore boy under the 108th marine base. His place of duty is always the kitchen and he has gained a good reputation among the non-marine cooks for his skills.