LOCAL TIME: 0550. 2914 Galactic Calender
TERRA II, CENTAURI SYSTEM,
UEE MILITARY BASE GAMMA-RHO, NEW HOUSTON
New Houston, one of the biggest cities in the Centauri system, served as a major choke point between the UEE's core systems and the rest of space. As such, Base Gamma-Rho was a huge military base, almost as big as the city itself, will full support systems and airdocks high above the city, a trio of space elevators connecting to a space station just off planet, as well as a SMA-Launch Rail (Starship Mass Accelerating) meant for sending starships back into space from the planet surface. Due to the proximity of the base to the city, soldiers were often allowed to visit the city, and many who didn't live on base lived within the confines of the city as well. The city was essentially a non-military and commercial part of the base, as the base defenses enveloped the city as well, and the base's security policies applied to the entirety of the city as well, allowing the military to quickly and efficiently evacuate the city in case of an attack.
The majority of the 101st Legion found themselves here, at Base Gamma-Rho, preparing for their next deployment, striking deep into Coalition space for the first offensive in 8 years. The competent 101st would be spearheading an assault into Coalition space, allowing for the less experienced and newly initiated mobile suit legions and the UEE fleets to set up in the wake of the destruction and provide them with effective support. Most of the 101st were on planet, enjoying what little leave time they had left either going into town or calling their loved ones and wishing them well. Numbering at a sizable 1200 pilots, as well as an even larger number of support crew, it was unfeasible to have all the members of the 101st on leave at once. Giving their men and women staggered leave periods, the 101st had already pulled out about 30% of their forces, already back in space on the station off planet, preparing to launch.
Airdock 02, the closest dock to the SMA-Launch Rail was the portion of the base Bravo 2-4(That's us!) was assigned to return to after their leave was finished. Bravo 2-4 was one of the 101st's 8 'Hot Squads', which consisted of the top 100 pilots in the 101st. This ranking was evaluated by kills, battlefield adaptability, and reaction skills among other variables. These Hot Squads were often sent on the more difficult and dangerous missions, and typically had their own specialized support crews and ships to aid them on their missions.
Eric Ryner found himself milling around the halls of Airdock 02, he had finished his calls to his family within the first hour of leave, and with little motivation to go into the city, as they were only given 48 to do whatever it was soldiers on leave did. With only 10 minutes remaining in his leave period, Ryner and the rest of 2-4 was expected to be at the Airdock 02 briefing room almost immediately after their leave period ended. The 101st had little time for dilly-dallying, and the 48 periods of leave that the UEE required all units to provide their soldiers with was often essentially 36 hours of leave and a night of sleep before immediately getting back into the action. With the galaxy in its 14th year of war, elite units like the 101st couldn't afford to have their units out of combat for any longer than necessary, or in this case, required.
Airdock 02 was something like an airport, extremely open and spacious, with high ceilings and wide spaces, terminals dotting the sides for soldiers to board shuttles and ships transporting them back and forth around the base and space elevators. Dressed like a soldier just back from leave, Eric Ryner wore his dark gray fatigue pants tucked into black and alloy plated combat boots, along with a well fitted black t-shirt with the 101st insignia emblazoned across the left breast. Over his shirt he wore his leather flight jacket, gunmetal gray with the 101st insignia again emblazoned across the back, along with the name "Einherjar" written across top. While the flight jacket was not actually used as part of the 101st flight uniform, it was commonplace for members of the Hot Squads to wear or own these jackets with their callsigns written on them.
Ryner paced down the corridors of the Airdock, his metal boots making resounding clanks against the alloy floor of the building. Slung across his shoulder was a plain duffelbag, which possessed the rest of his fight suit and gear. His personal artifacts had already been transferred to the UES Ceres, the new carrier vessel assigned to 2-4 and its support crew. At the side of his leg, his sidearm was strapped in its holster, loaded, as per 101st protocol, but with no extra ammo, for security reasons on base.
Entering the Airdock's briefing room, a small, but spacious room, consisting of a long table for people to sit at, and huge bulletproof window-walls, giving the room a commanding view of the entire city. At one end of this table, a holo projector had been set up, prepared for 2-4's briefing. Ryner placed his gear down by one of the chairs and took a seat, as he waited for the rest of his comrades. The remnants of 2-4 was expecting a number of new transfers today: a pair of new pilots to bolster their numbers, and their new commanding ship officer to prepare them for the 101st upcoming offensive.