Star Wars/Game of Thrones
Under the rule of Emperor Palpatine, the continued exploration of Wild Space and the Unknown Regions waned, as scouting focused more on things that could be exploited materiel-or-labor-wise. However, with the creation of the New Republic following the death of Palpatine and the shift in galactic power following the capture of Coruscant by New Republic military forces, the New Republic began to institute new scouting missions with the intention of finding worlds long cut off from the rest of galactic civilization and bringing them into the fold of the New Republic. In the first years of the Bureau of Scouting and Exploration Services, dozens of new worlds were "discovered"; one such world was Gylif.
During the Great Manifest period of the Old Republic, a starcruiser, the Starward Destiny, was lost in space due to a malfunctioning hyperdrive which propelled them far away from their intended destination in the Expansion Region and into what is now known as the Unknown Regions. There, with a crippled ship and little way to repair it, the crew of the Starward Destiny were forced to crash land on an unknown planet. They named the planet, temperate and with a wide range of climates, Gylif, or “peace” in the Old Corellian tongue, and began the struggle to start a new life. Unable to contact the Republic or any outside forces, the crew and passengers of the Starward Destiny began, over the next 17,000 years, to build a society and populate Gylif. Civilizations rose and fell, nations were built and torn apart, wars were fought and won and lost, and Gylifans forged a new society in isolation from the Republic. The societies of these nations were mostly based around aristocratic or monarchical governments, the richest and most powerful families ruling each nation.
In approximately 3000 BBY, the Lyseli family, rulers of the largest nation on Gylif, began a centuries-long war, waged diplomatically, economically, and militarily, to take control over the entire planet. After nearly a millennium of warfare, they finally succeeded. Many of their victories, however, came with the concessions that the ruling families be allowed to maintain local control over their respective nations, and so a quasi-feudalistic government evolved on Gylif, with the Lyseli family as the worldwide rulers and other powerful families ruling the former nations as provinces of the Lyselis.
Technology-wise, after several thousands of years of rebuilding their society from almost nothing, the Gylifans were able to build starships, although during that time, their forced isolation became an isolation of choice. Reluctant, and indeed unwilling to travel far from their own star system, the Gylifans maintained their isolation for thousands of years until 8 ABY, when scout ships from the fledgling New Republic stumbled upon Gylif. Engaged by the Gylifan ships out of fear, the New Republic ships were caught in a brief skirmish with the Gylifans before the misunderstanding was worked out and hostilities ended. The New Republic scouts were startled to discover, however, that although technologically inferior to their own ships, the Gylifan ships possessed such strong armor that after their shields went down in the brief exchange of hostilities, little damage had been done. The armor was made using an alloy of metals never before seen in the galaxy, and found only in Gylif’s crust. This intrigued the Republic, as such armor would improve the survivability of any ships the Republic could make with it, and so an envoy was sent to Gylif.
Such a discovery could not remain secret, however, and through various spies and informants, the Empire was also made aware of Gylif and its precious alloy. As eager as the New Republic to get their hands on the metal and the potential armor to be made from it, the Empire also sent an envoy to the system to deal with the Gylifans and attempt to bring them into the Imperial fold.
And so, diplomatic and military officials from both the New Republic and the Empire are arriving at Gylif, eager to convince the Gylifans to join their respective governments and gain access to the metals within Gylif’s crust. Complicating matters, however, is the murky political landscape of Gylif. The feudal nature of its society means that the Lyselis do not have true absolute control over the planet, and with the arrival of two opposing forces, the stage is set for either the Lyselis to cement their power over Gylif, or for the other families to attempt to climb to the top and gain control of the planet themselves, with the help of the Republic or Empire.
TL;DR - This would be a roleplay in which each player would take the part of a member of a family or an entire family in their attempt to gain control of Gylif and its resources and join either the Empire or the Republic (or stay independent if you so choose).
Two of my favorite things, Star Wars and Game of Thrones, inspired this, and so the political nature of the planet would obviously be very rife with political intrigue, backstabbings, and brutal Machiavellian maneuvers. Obviously there will be no Jedi, and max one Force-sensitive per family; this Force-sensitive will also have no training, and so only basic abilities to try to keep things fair. I will control the Lyseli family as well as the Imperial and Republic representatives as GM tools to move the story along and to interact with players as they wish. This roleplay is going to revolve heavily around what the players decide to do with their families and how they go about it. Every option is available to you, and because of this, players must be ready to accept the possible death of some of their characters if it comes to that. Finally, while players can choose to undertake basically any political (or even beyond that) action available to try to secure the planet, that does not mean they will succeed. For most major maneuvers, the GM will determine the result as a result of a number of factors.
So who's interested?