No one balls like Gaston.
Moniker's Character Heap
For anyone that cares, I'll record all of my RP characters with links to the stories they're in here.
HERE WE GO.
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Name: Bigga Mekboy Geargutz
Race: Proppa Orky, mostlike
Gender: See da race, ya git
Dah bio: Used ta be, Geargutz wuz part'a da biggest, Orkiest WAAAAAAAAAAAGH this side'sa da Big Skreamin' Warpy Bits. Trouble wuz, da rest'a da WAAAAAAAAAAAAGH went an' got isself chomped in 'alf, all ten thousand Roks n' ships n' watsit, by a proppa brutal Warp-beast. Wuz a big one. What wuz left'a Geargutz' Rok wuz thrown outta da Warp an' crashed straight inna middle'a da Face Punch Explosion. 'Iz crash singleOrkedly killed almost two 'undred Grots and a nasty ol' git uvva nob what wuz pissin' off Jaw Rippah anyways. Seein' as 'ow a new WAAAAAAAAAAGH would be da proppa thing ta pull 'im outta 'iz slump, Geargutz fell right inta place in da mob under Jaw Rippah an' 'iz boyz.
Bitz N' Gubbinz: E'z gotta big shoota, 'e does. Built da kustom bits 'imself. Fires wit' three barrels and up ta 6,000 slugs per minnit. When 'e finished it, there wuz only one proppa thing ta say: "More dakka." So he went an' built hisself a couple'a right kunnin' turrets ta carry 'round with 'im.
Dah skillz: E does wut 'e likes, an' 'e likes wut 'e does. Geargutz is good at buildin' an' fixin' up all types of Orky weapons like shootas, sluggas, burnas an' klaws. 'E likes ta dabble in a bit a' cybOrk teknology in 'is spare time, and loves workin' alongside a smart Dok ta fit 'iz mates up wit' new arms n' spines n' jaws n' bits.
Traitz N' whatnot: 'E might only be da middlest-sized of Orks, but Geargutz 'as da gubbins where it counts. 'E's replaced 'is right arm wit' a cybOrk limb fulla all kinds'a metal n' hydraulic bits, makin' it twice as tuff as a proppa Orky arm. 'E even 'ad a Dok pal of 'is implant a kustom spinal array of 'is own design dat makes 'is back n' core stronger thanna Nob's Power Klaw. When bits n' pieces of 'im get zogged up inna fight, 'e just builds new ones for 'imself.
Dah uvver stuff: Anyork gotta stogie anna bottle uv grotpiss? 'Iz been a long day.
Last edited by MisterMoniker; 10-31-2013 at 04:14 PM.
No one balls like Gaston.
Alias: The Unbreakable
Type and wing colour: Pure Battle
Age: (Apparent) 30; (Actual) Information withheld by the Council, in excess of 100 years
Bergram is massive in stature, easily towering over two and a half meters tall and boasting 140 kilograms of solid muscle, bone and sinew. His copper hair is cropped short against his skull, framing a sharp-looking face and a pair of bright blue eyes. A pink streak of scar tissue runs around the length of his neck and both of his wrists where Lucy's Tears left their curse. While they would usually be covered by the ceremonial plate armor given to him for his duties, he is now required to keep them on display at all times. Embracing his sentence out of spite, the only thing he wears on his upper body is a tattered, sleeveless shirt and a thick leather bandoleer to sheathe his battleaxe.
Social status: His brands mark him for something unclean in proper Angelic society.
Relations: Disowned for crimes against the state, Bergram is no longer allowed to see the remaining members of his family: the powerful tamer Calliope, and Bergrid the Heathensbane, his battle trainer from childhood.
Duty: Bound dog of the Council. He still serves as their personal strike force, dealing with events on the Surface before news about them can spread.
Personality: Bergram is unapologetic and unrepentant. The thick, ropy scars around his neck and wrists are testament to the fact that he doesn’t believe in doing anything halfway. While he’s usually very straightforward, honest, and exemplary at his work, recent events have caused him to begin reconsidering his definition of “obedience.”
Biography: Bergram began his life as a Battle Angel in the personal cadre of the Council. Wherever they told him to go, he went. Whatever they told him to kill, he killed. His record was as spotless as the pair of wings on his back. Bergram worked more or less as a "shining example" for the Council, simultaneously appearing as the perfect soldier in the public's eye while conducting under-the-table operations that his leaders don't want known by the general population.
It was during one such assignment dealing with a rogue Surface demon that he “slipped.” Acting in interests that didn’t coincide with the Council’s strict series of laws concerning his work, Bergram found himself recalled before his rulers and stripped of his titles, his armor, and his blade, Horncleaver.
In order to control the flow of information to the population, the Council opted against making a public announcement of the nature of Bergram’s failure. Instead they branded him with a noose soaked in a powerful agent known as Lucy’s Tears. The scars that circle his neck and wrists are impossible to mar with either his own body’s abilities or the most powerful dispelling magics. Whenever Bergram acts outside of the laws laid by his superiors, they begin to burn, growing hot enough to sear the flesh from his body all over again. These attacks are triggered by any act he commits that stems from:
Hubris - "For deeming yourself a greater authority than Our own."
Deceit - "For hiding your crime from those who would rebuke it."
Selfishness - "For risking your life, Our vessel, in a vain and inglorious campaign."
After learning through this incident that his leaders may not, in fact, have everyone’s best interests at heart, Bergram continues his work… looking for an opportunity to break free of his bonds and tilt the axis of power in the world.