You've put a lot of effort into this, I'm amazed.
This is my combined list of documented Super aspects in the RP world including super-powers, afflictions, species and super-technology. New powers will be added to the list as they are discovered. This thread also doubles as a discussion area for powers, tech and the super-physics that they are based on. If you have any questions or a new power you'd like me to add to the list post it here.
The Character Sheet Formats and completed sheets can be found in the repository.
WFP Character Sheet Repository
OOC and Character sheet approvals can be placed here.
WFP OOC and Character Sheet Approval
IMPORTANT TO NOTE
The more primary powers you have the weaker each one will be. For example a superspeedster telekinetic will not be as fast as a straight up super-speedster. Some powers however make each other stronger. for example a metamorphic shapeshifter with regeneration would have the regeneration cause the metamorphic changes to function better and the metamorphic changes would cause the regeneration to function better. However the Metamorphic changes would not be as good as those of a pure metamorph. Some powers make each other weaker. For example superdurable skin and cloaking. Trying to make the skin do two opposite things greatly hampers both. If you are not sure whether two powers are Sympathetic, neutral or conflicting then please ask me, I will be happy to tell you. Additionally Psychokinetic powers are strictly one per character. Telepathic and Psychokinetic powers may not be used in AIs or non-sapient organisms. Other than that the only limit on organic powers is how many food calories you eat. In order to do something you have to have the energy. That means you get tired and hungry after fighting.
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Last edited by the Forge; 03-02-2012 at 12:56 PM.
You've put a lot of effort into this, I'm amazed.
Awesome, cant wait!
Where do we apply our characters for this roleplay? Or do we still have to wait for that?
The Character skeletons and finished characters are stored in the repository.
http://roleplayerguild.com/f46/the-w...ository-68191/
When you want to get a character or group approved take it to the OOC and Approval thread.
http://roleplayerguild.com/f26/the-world-forged-by-powers-ooc-and-character-sheet-approval-68198
Last edited by the Forge; 10-30-2010 at 12:38 PM.
Well, it seems you've beat me to the punch. I was planning on making a list of common super powers. Ah well, maybe next time. Nice job though.
Updates
Added the body rule to PK abilities.
Listed the Exceptions to the one PK per player rules. If there is an exception it now appears as a power on the list and lists which powers it is a combination of.Psychokinetic abilities do not work on the insides of a person's body due to brain-wave interference however you can use them on the inside of your own body. PK abilities also do not work on radioactive materials, computer systems or anything else with a significant energy signature. Also they do not work through force-fields.
Added Nano-tube Weave to the super-tech section.Telekinesis: Macrokinesis and Microkinesis combined.
Vibrokinesis: Sonokinesis and Thermokinesis combined.
Cyphokinesis: AEtherkinesis and Fantasmokinesis combined.
Added to the history of Raptillions.Nano-tube Weave: An extremely thin extremely tough flexible cloth made from what is essentially diamond thread.
And added location details for Species.It is theorized that Raptillians did not invent their space-fairing technology but rather stole it from visiting aliens on their home planet.
Robots and advanced computers are common but it's not always easy to tell which are sentient.
Hybrids are an everyday sight in most major cities.
Raptillians that live on earth tend to hide in plain sight with their advanced holographic disguises and holographic invisibility technology.
Insectoids that live on earth tend to hide in jungles or in the sewers of big cities such as New York.
Last edited by the Forge; 10-31-2010 at 02:39 PM.
Psychometabolism - Full control over your own hormones and the nerve system to enhance your own body functions, though without an outwards change in appearance.
Changed the wording a bit and added it in under unusual abilities, right below Qi.
Psychometabolism: The ability to control your own hormones and nervous system to enhance your own bodily functions, though without an outwards change in appearance.
Re: Psychometabolism: technically body hair will change, especially facial hair. With increased androgens, hair can grow.