Name: Cage of despair.
Picture of Battleground;
Description of Battleground;
Cage made from rare bronze steel, imbued with devine properties.
Stone flooring with permanent enchanted grey-ish hieroglyph.
Outside atmosphere remains unchanging to those within cage.
General Size: 50ft in diameter & 70ft high.
Participant Limit: 2 - 4
Magical Properties:
Life: The dead, immortals, even gods & beings that existed but didn't fall into the category of living before will now be as mortal, as solid & as alive as any human. -shall feel pain & can be killed as one too.-
Silent Amnesia: Manifesting capabilities are stripped but will be allowed to conjure either a weapon or shield of chosen element in only the first post (not allowed to change it's shape after the first post) -e.g. A mage of a fire element could have a flaming sword or shield. However, he/she is unable to shoot fireballs from the blade/shield-.
Divine strength: Players physical attributes are enhanced. Capable of leaping with ease over great height, punch a crater on the floor, bend the steel from the cage and have higher stamina to last throughout the battle.
Return: The arena will mend itself after every 5 posts, everything damage would return back to its place. -a steel from the cage would be pulled out of one's hand or from the ground and return to its original place.-
Standstill: Once in the cage, participants are detached from the world and the time beyond simply froze, cutting any connection they had from outside.
Restrictions:
Aging: Any higher than 70ft would result in rapid aging and eventually turned any who attempted into dust. Effects are permanent, the aging does not return to normal if when one got themselves back in.
Imbued: To those who wanted to dig their way out or break through the cage since they're strong enough to do so would be cursed and get themselves trapped within the steel or in the stone floor.
Only mellee based powers are allowed.
To get out, the cage needed to be fed with life. -one must die-
Suggested Character Level: Any.