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Thread: My characters and others

  1. #1
    Gray Hunter Alphakoka's Avatar
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    Post My characters and others

    Below is my characters, either already in a story or still an idea. If you need another player and like my character, feel free to ask.
    ----
    People
    Name: Ade'er Ra'gn Ectr (Are for short)

    Gender: Genderless although he mostly define himself as male.

    Age: Doesn't care about it although in Human term, around 2000.

    Race: Spirit, Dregas, specifically

    Place of Birth: Spirit world, with strong affinity to Thunder and Wind

    Social Rankings/Occupation: Neutral Wanderer?

    Personality:
    A happy-go-lucky kind of guy. He pick his fondness of roaming in the worlds and humans after he saw their adaptability on new environments, which made him different from the other Dregas, another thing is that he had a fondness on reading ancient text.*

    Biography:
    The Dregas of Tranquil Winds, He had watched at how the humans spread everywhere, how kingdoms and nation rise and fall. He was amazed by the humans ability to adapt on various condition, something that the other races do with apparent difficulty. He wondered what make them so adaptable and decided to learn about them by sending his avatar.*

    Ever since, he wandered around continents and island, learning about the humans and other races, although he mostly got side-tracked by other things.
    And one bad habit that he developed as his human avatar, is that he hate spicy food and broccoli.*

    Weapons Used: Magic and a longsword

    Appearance:
    However suits him. Mostly a brown-haired teens, either boy or girl.

    Height: Around 5'9"

    Weight: Around 140 pounds.

    Mount: None, he likes walking with his two feet.

    Other Important Information:
    To wizards, his presence would be detected as a very strong attuned individual, although he had learned how to hide it. Other Spirits would know about his true self no matter what though.

    Races
    The Dregas

    One of the oldest and strongest demon race in the Thrall. However, due to their overwhelming power, they're much more attuned to the Thrall than any other spirits. The result is that they have no definite form and running out of power would cause them to cease. Other than that, they will live almost as long as any other demons.*

    The Dregas are incapable of breeding but instead choose someone to inherit their powers, which is very rare occurrence. For the same reason, they're few in numbers and every Dregas had an affinity to at least one element and able to disrupt a mage ability to use magic momentarily.

    The combination of the two had made them a somewhat peaceful watcher of both realms. Unique to the Dregas are their abilities to create Avatars. Avatars are a physical representative of the Dregas made by using their own magic. While the Avatars can look like anyone they wanted to, Dregas tends to stick on one images which suit their preferance, mostly formed in the form of a race with strong affinity to magic. The Avatars have limited power compared to their "real"-selves. A contact with warding runes or something similar would cause an allergic reaction to the Avatars at worst weakening them to the limit similar to poisoning.

    Short Description: Ancient spirits with very strong affinity with the elements causing them to be a somewhat nature representative with indefinite form, like a ball of light. Due to their affinity with elements and magic they're capable of disrupting a mage ability to cast magic, if it only to their element which even if hit them would cause them to be stronger.

    ---
    Last edited by Alphakoka; 05-03-2011 at 05:01 AM.

  2. #2
    Gray Hunter Alphakoka's Avatar
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    Wind of Darkness by GalacticWar

    Name: Ect'r (Ektar)
    Age: 558
    Gender: Male
    Species: Yellow
    Elemental Skills:
    -Thunder Blast: The thunder dragons signature breath. It creates an electrical current blast that looks similar to a laser to their target.

    -Storm Channel: Most thunder dragons body are natural conductor, which means they could 'channel' natural and/or their own lightning for their advantage like increasing the Thunder Blast strength or cause an 'adrenaline rush'.

    -Lightning Bomb: Ect'r 'wild card' ability, only usable when there's cloud in the sky. He flew around the cloud until it turned into a sphere before he charged it with his thunder. After he would 'fling' the charged cloud to his intended target area by using a magnetic field from a thunder tunnel. It's rather slow moving so he it's useless against fast moving enemy, not to mention the time to prepare it.

    Length: 64 ft

    Wingspan: 96 ft

    Appearance:

    Mostly orange wing, light yellow and yellow. He can also be seen as golden when the sun's setting.

    Personality: Like with other Thunder Dragons, Ect'r is impulsive and honest, he prefer to jump first to something before thinking about it. That said, he was rather calm and wise and not easily provoked. He enjoys flying and would be spotted doing so all the time.

    Bio: Ect'r is one of the few Thunder Dragons that fond of flying all over the places, unbound by color dominated areas. He is also one of the dragons that are aware of the black dragon rising since they suddenly become hostile to him although he doesn't know the reason. He is currently heading towards his home to tell them about the black dragons strange behavior.

    http://alphakoka.minitroopers.com
    Credit to Harby the Australian Harbringer.



  3. #3
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    Godfire by 20thcenturyboy

    Name: Meylinda Liem
    Nickname: May
    Age: 21
    Height: 5'6"
    Weight: 60 kg
    Eye Colour: Dark brown with light brown tint
    Hair Colour: Black with a little dark red strains
    Ethnicity: Indo-Chinese/Caucasian
    Species: Homo Sapiens

    Occupation: University Student/part-time worker
    Allegiance: Resistance?
    Skills: First Aid, Dual Language Speaking, Martial Arts, Enhanced agility
    Powers: Electricity
    Known Techniques:
    -Shock: Stun gun, although the voltage can be freely adjusted for various use
    -Bolt: Long range shock, she can alter the form a little, like as a ball, bolt or a simple lightning arc.
    -Rush: Using Electricity May can accelerate herself and some other things, mostly metal object. While using Rush on herself, she would leave a trail of lightning but if she used it on object, think of it as a big slingshot. She can pretty much sped to bullet speed with this but can only do it in a straight manner.
    -Magnet: Manipulating electricity she could stick herself into most metallic surface/ items.
    Source: Mutation?

    Biography: May was born in an Indo-Chinese family. Since most her family was not super-humans they were mostly treated like underlings. She was born and grew in this situation making her dislikes most meta-humans and the Kingdom. That was until her power manifest in her late teens as a sudden outburst, luckily she was alone at the moment. Keeping it quiet from others, even her family and somehow, the Kingdom, she trained her powers to avoid any outburst. Right now, she studied in a local university while keeping her powers, in exchange of being treated harshly, although she could hold on her own for awhile.

    During one of her day off, while doing her usual training,she found person being chased by the Kingdom agents. She helped the person to got away and after being forced to show her power, learned from the person about the Resistance. Thinking that she might help her family stopped getting abused by the meta-humans, she agreed on helping the Resistance. Although she's still not a full fledged member, her place were considered as a safe-house by the Resistance.

    Appearance: Similar to:



    Personality: She's quiet and a bit tomboy. Meaning while she doesn't really like to talk she wouldn't mind being a little bit dirty.

    Extra: -In regards of her power, she's a natural conductor (and capacitor) of electricity, and could 'recharge' her power temporarily by electrocuting herself with external source. She can only withstand so much electricity before actually getting electrocuted herself. So, something like a taser and a car battery might be good but a power plant or the medical tool (you know, the one to jump start human heart) would be too much.

    -She likes sweet and cute things, but dislike perfume.

    -She currently lives alone

    -She lost control over a part of her power once every month which pretty much leave her unable to get close or use electrical devices since they would either shut down or got overcharged.

    http://alphakoka.minitroopers.com
    Credit to Harby the Australian Harbringer.



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    Rise of New Asgariath by Xyrex

    Name: Endren

    Age: 28

    Description: He stands around 5'8" with short straight brown ashen hair and dark brown (almost black) eyes. He's well build and agile although his facial feature was somewhat average.

    He is a composed man although a bit passive when it come to talking with other people.



    Weapons:
    -A runed longsword (one-and-half hand sword):

    The runes was fitted to make sure that the sword won't have rust or chipped easily from strong blows and is capable of deflecting some offensive magics.

    -A longbow that he usually bundles and used occasionally


    -A knife, which mostly used for miscellaneous purposes.

    Gear:
    -He wears loose trousers and a long-sleeved tunic, fingerless cloth gloves, leather boots, and a belt where he hangs most of his weapons and wallet.

    -Protective armor which consist of a light steel chest plate and a pair of forearm bracers.

    -Cloak and muffler, nothing special, he wore them to keep dust and wind away.

    -Around 20 arrows, bundled with the bow when not in use

    -Other things: flint, a couple of days rations (dried jerky), whetstone, another set of clothes, a water canteen and a canteen of mead.

    Background: A graduate of the academy, Endren originally enrolled to be a soldier of the Empire and proved himself as an expert swordsman and marksman. However, he got into a disagreement with his commanding officer and was discharged from his rank. After his discharge, Endren became a mercenary and frequently traveled between cities looking for jobs and people that need his sword. He also returned back to the Academy every now and then to get news and jobs.

    Abilities/fighting style: As an expert swordsman, Endren is able to adapt himself against other weapons even ranged one. He prefer to use agile movement, parrying and countering over overpowering his opponents.

    As a marksman, he was able to hit his target up until 200 meter although when they're moving the range decrease to 140 meter.

    Other: - He prefers using his sword over his bow.
    - He can only deflect weak magic
    Last edited by Alphakoka; 12-23-2011 at 05:16 AM.

    http://alphakoka.minitroopers.com
    Credit to Harby the Australian Harbringer.



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    Arcana Resurrection by Fiery

    Name: Yarr although he usually uses his alias of "Lunatic Serpent"

    Age: 32

    Gender: Male

    Species: Seresis

    Personality: Varies, although he prefer to be rather sarcastic.

    Appearance:

    Size/Length: 1 m 87 cm

    Affiliation: -

    Magician type: Shapeshifting that come with their gene?

    Biography: You can say that he had spent more than half of his life as some kind of assassin and shadow (you know, that person who looked like someone else) for various purposes. He accepts almost any kind of payment (consider paying him with that fancy lighter for menial work). He seldoms shows himself as a Seresis although rumour has been going about that (thanks to his nickname which actually he pick because of that) preferring to be in other forms.

    http://alphakoka.minitroopers.com
    Credit to Harby the Australian Harbringer.



  6. #6
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    The Beginning of Tradition by TrippingTirger

    Name-Verne
    Age-68
    Gender-Female
    Description-

    Personality/Bio- A playful dragon that resides near Cantanasia water. She is very curious about the humans and their 'floathing' which actually boats. She frequently tried to 'play' with the floathing although she's more often making them sunk instead of playing because of her sharp claws. Her cave on a small island near Cantanasia has small pile of golds and other stuffs she salvaged from the ships.

    She's very gentle with other living things, although her playful tendencies are seen to be dangerous. Her favorite way to pass time other than trying to play with ships is to take a dip on the water.

    Anything Else-She can't breath fire but able to launch a jet of water or freezing air.

    ---

    Name- Gerard Bardolf

    Rank- Exiled Mystic

    Age- 28-ish

    Weapon- Mainly a runed longsword although he can use all other weapons commonly used by the military. Right now he wield a normal longsword like in the picture to avoid questions.

    Gender- Male

    Description-

    Country- Albion, now known as Namreg, was a kingdom known for their independent Mystic Knight Order. The country was non-existent anymore because of a coup that wiped out most of the royalty, nobles and the order. The new country, now known as Namreg, exiled the surviving knights that refused to stand down and vowed loyalty to them to levy more support from the people.

    Why rescuing- Reward to repair his armor and a request to re-establish the Order.

    Personality/Bio- A middle-ranked Mystic Knight, Gerard was among the few surviving members of the Order that refused to be part of the newly formed Namreg. After being exiled, the knights scattered to the entire continent in an effort to gather enough resources and a location to re-establish the Order. His first action as an exile was to try to fix his armor that was damaged in the last battle.

    As a knight, Gerard is an impulsive man that has his fighting style weighted on his speed, giving his nickname as 'Gray Flash' due to his iron gray armor. Outside battle, he would try to act with as much manner as he could, and mostly replies with various kind of remarks when talked to, making it hard for people to determine his actual attitude.

    Anything else- Each member of the Mystic Knight Order owns some kind of a dimensional storing device of some form, mostly in the form of a pouch, a sack, or a glove, all can be ignored as the standard thing were it not for their unusual pattern that can only be seen by those trained in magic. The device is capable of storing things larger than it is although it can only store metal and cloths (mainly their unused equipment/magic armors). His is the glove type and is filled with his armor (badly damaged and in need of skilled mage and smith to repair), a longbow and several arrows, and his prized rune sword.

    Also, they're called Mystic Knight not only because of their magic equipments and pouch but also their ability to use basic magic to strengthen themselves.
    Last edited by Alphakoka; 02-13-2012 at 10:25 PM.

    http://alphakoka.minitroopers.com
    Credit to Harby the Australian Harbringer.



  7. #7
    Gray Hunter Alphakoka's Avatar
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    Character in Progress

    Note: Can be used in any RP with little tweaking. He would be in mainly fantasy themed one.

    Name: Daniel Lighthoof

    Age: 20

    Gender: Male

    Height/Weight: 1.88 m/ 92 kg

    Race: Human

    Skill: Adaptive usage of variety of weapons.

    Description: Tanned skin, messy black hair and dark eye. He wears regular clothing and light armor.


    Personality: He has a set of moralistic code that he would always uphold and believe other should do the same. He wouldn't force the view but would act hostile on people that had violate the code.

    Weapon:


    An artifact of made either by himself, his father, dwarven or elven. The artifact looked like a piece of copper, around the size and length of a hammer hilt with runes decorating the surface. It's capable of changing it's form to weapons the wielder wished it to be although limited only to short range weapon (spear, sword, hammer, axe).

    The artifact would retain its shape as long as the wielder able to provide enough magic(mana) through direct contact. The weapon shaped would keep the artifact color and pattern but nothing extraordinary about the form.

    (Possible add-on: A ring with the same pattern with the material to mark him as the owner and provide mana to it)
    Last edited by Alphakoka; 08-27-2011 at 12:45 AM.

    http://alphakoka.minitroopers.com
    Credit to Harby the Australian Harbringer.



  8. #8
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    End of an Empire by rood b

    Name: Kǽthlis the Wind Watcher (Accept being called other similar sounding names by other races, some would be Cid and Kath)

    Age: around 300, considered young in spirit term

    Gender: - (mostly regarded as male)

    Appearance: Alters between gray wolf, an elven male or an elven female with the wolf form his favorite

    The clothes he's wearing have similar models only colored in variety of green tints.

    Personality: Serene, kind and secretive. He generally ignore the people going in and out the forest, observing them. He's hostile to those with little to no regard for nature.

    History: Kǽthlis came to be in the wilderness of the Sylvan Forest. He grew among the animals and plants, even doing the human equivalent of 'conversation' with them, which would be seen as a schizophrenic action if he was a human. He spent his first 80 years understanding his own powers and managed to gain small control of the Flow around him after spending another 100 years.

    He acted as some kind of an observer towards his surrounding, including the occasional visit by humans. He usually became hostile when there were people trying to hurt his 'friends' when said action was done either for fun or for money. He never truly care about the humans action outside of the forest, even though he listened to the news brought by the wind.

    Weapons: None.

    Flow usage:
    - Wind magic: He's strong enough to cause a cyclone if given time and space.
    - Disrupt Flow: He's able to disrupt the Flow in an area around him, preventing other to use Flow as long as he keeps this up. This ability drains him the larger the area he tries to disrupt. When this ability is active, his eyes glows light green. This skill doesn't stop him from using his own Flow but doing so would drain him faster. He used this sparingly for an unknown reason.

    Other: I still might alter his history, can anybody gave me an idea?
    - He had difficulty on riding man-made vehicle, no one knows about this though, even him.

    http://alphakoka.minitroopers.com
    Credit to Harby the Australian Harbringer.



  9. #9
    Gray Hunter Alphakoka's Avatar
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    Full Name: Ade'er Ra'gn Ectr
    Nickname(s): Ade
    Gender: N/A though has a masculine aura
    Age: He's lost count but estimates his age in and around 2000 give or take a few decades.
    Social Rankings/Occupation: Vagabond
    Elemental Affinity: Lighting and Wind.
    Race: Dregas

    Race Description: The Dregas are among the oldest race of spiritual beings that exist upon the spiritual plane of existence. They are quite considerably powerful, they draw upon their energy from that nature from whence their born, each new Dregas drawing from one or two different elements. Their connection to nature and power comes at a bit of a price, first every Dregas, in nature form has no solid or specific form, like water. They have a finite, yet powerful source of energy. On their home plane of existence this power regenerates at a fair pace, however depending on the plane of existence they are on, this energy returns at a slower rate and on some it doesn't regenerate at all, thus if they run out, they cease to exist.

    Dregas have a few unique abilities to their race: The first is they are able to summon a Avatar of their own design, the look of each varies from Dregas to Dregas, this Avatar is what they inhabit to give themselves a solid body/form to work with. Their second ability is that, should they come into battle with a mage that uses the element the Dregas is attuned to, they are able to, temporarily cut off his source of power, draining it into themselves to replenish some spent energy.
    Place of Birth: Spirit World.

    Social Rankings/Occupation: Vagabond
    Elemental Affinity: Lighting and Wind.

    History and Personality:
    Dregas is a ball of happiness, some might describe him as happy-go-lucky in a sense, others might just call him annoying. Whatever you call him, he just seems to beam with a aura of positive energy. He is also quite curious, always trying to find what makes things tick, it was due to his curiosity that his attention fell on the humans. At first he didn't know what caught him so forcefully about them, but as he continued to watch and observe their plane of existence, he was fascinated by their adaptability to any situation. He continued to watch until one day, he finally decided to send his avatar down to the world of the living so that he could further learn about the humans and how they came to be so adaptable. It was while there that he gained up another hobby, the reading and translation of ancient human texts, the older the better.

    Weapons Used: Ade has grown the favour the long sword as well as throwing in the use of his natural ability to use the magic that he is attuned to.

    Appearance:
    He either chooses to be a boy or a girl, he's taken a particular liking to the boy though.




    Other Important Information:
    To wizards, his presence would be detected as a very strong attuned individual, although he had learned how to hide it. Other Spirits would know about his true self no matter what though.*

    Quote Originally Posted by acknowledgement
    Character Sheet modified/edited by Boxer.
    Last edited by Alphakoka; 06-04-2011 at 08:57 PM.

    http://alphakoka.minitroopers.com
    Credit to Harby the Australian Harbringer.



  10. #10
    Gray Hunter Alphakoka's Avatar
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    Name: Averin Izvolgs

    Age: 22

    Race: Human

    Alignment: Neutral Good

    Height: 6'3"

    Weight: 168 pounds

    Rank: Mercenary-Sniper

    Title: Night Watcher

    Combat Style: Medium to Long-range Weaponries, Adaptive CQC

    Weapon Preference: T91 Sniper Rifle, knife and grenades, and a pistol

    Weapon Appearance:




    Weapon Name: He never named them

    Additional Skills:
    Marksmanship: He's good enough with his weapons that he can say that he won't shoot any stray bullets and, given the time, hit any target.

    Power Armor: A custom armor that came with a jump-booster and stealth unit that provides him additional protection, performance booster (strength, speed,etc.) and pretty much immunity to small weapons. The stealth can only be used for limited time before needed a battery change and he only used this armor for military work as it stands out when not in the dark.

    Enhanced agility: As a result of training, Averin can go where most people are unable to without the use of tools or in other word, he's acrobatic free runner.

    Personality: A laid-back and care-free person, even during the darkest time. Averin is known of throwing joking comments at times, which can be annoying to some people as he would also do it in mission. He has no guilt over doing dirty jobs but will try to keep no collateral damage.

    Biography: Born in the town of Myrkan, Averin is your average boy in that he likes to play around and do things. Like all boys in his neighborhood near a military base, he likes to sneak inside and looked around, or with several other kids, pull pranks on to unsuspecting soldiers. Fortunately for the children, the leader of the base let them sneak around and do what they want under the reason that the pranks they pull would keep his men vigilant. The plan worked fine as the soldiers became more vigilant and had record response time, even when compared to other base, there's even no case of neglect of weaponry or unlocked rooms.

    In his teen years, Averin enlisted to the military service and after graduation, assigned into a fire team as sniper. From then, he worked his way for two years until he was assigned into a newly form black-ops squad and was given his power armor. After a year of doing government mission, the squad was involved in an incident that cause it to be disbanded and it's member were either mutated or relieved from duty for indefinite time. Averin was unlucky to be one of the latter, although like the others, he was allowed to keep his power armor. After a month of being unemployed and doing part-time, Averin finally decide to just find a contractor agency and enlist there. And that's his story so far that he usually let out to people.

    Appearance:

    Last edited by Alphakoka; 08-09-2011 at 03:46 AM.

    http://alphakoka.minitroopers.com
    Credit to Harby the Australian Harbringer.



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