At risk of sounding like a moron [s]again[/s]... While I like at least a few of the changes here, I'm sorta worried that this new system is sacrificing a bit too much flexibility and complexity for simplicity. Essentially I think there really need to be more of the old system of traits. Perhaps the biggest example I can think of is Leadership, or really conversation skills in general, seems to be nearly non-existent in the new system. None of those three (except [i]maybe[/i] magic with charm spells and such) trait groups have anything that really help with speaking and conversation. Now, before this get's pointed out. [Quote=Brovo] --Diplomacy, while it may be influenced by traits, will be up to you--not a dice roll--to decide. Ex: If you're built like a tank, you can intimidate better, but you--the person playing the character--still have to pull that off yourself. [/Quote] While it's a valid point, I feel like there isn't going to be enough help at this point for those who want to play charismatic characters, but are somewhat limited by irl skills. The other minor gripe I have is that, at least from what I'm getting, you have to spend 2/3 traits in order to be a mage at all. My issue with this is that it tends to make those who want to me a mage "on the side" (such as a battlemage) too focused in magic. Specifically, it seems like you have to take these two skills in tandem in order to be a mage of any effectiveness. [Quote=Brovo] Raw Talent: After a few (or perhaps several) failed attempts at magic, you suddenly found yourself able to bring a raw spark of power to life in your hands. After being awed by it, you found that you could consistently control and contort this power to your will. You could conjure subtle things, flashes of light or wreathing your hands in fire. (Basics of casting magic power-wise.) Apprentice: Combined with Raw Talent, you’ve learned how to harness that raw magical power into a consistent train of thought. Through studying a few tomes and, possible, learning from the Mage’s Guild, you’ve focused yourself onto a single school of magic. This will help focus your power into something consistent and tangible, but it’s only the beginning... (Basics of understanding magic. One school of magic unlocked.) [/Quote] Just voicing some minor concerns I have. [s]Please don't hurt me[/s]