{Accepting!}
GM: Queen Raidne
Co-GM: Assallya
The galaxy is a jewel; the cosmos, its velvet-lined case.
Species, life - these are happenstance, chance reactions conceived and created in flashes of atmospheric disturbance.
Jewels, plural: Multiple galaxies; trillions of stars, trillions of chances, countless species, trillions of lives.
Cases, velvet-lined, plural. Multiple cosmoses. Many universes. Different start conditions; different circumstances, different jewels.
Jewel thief: one who steals jewels.
Jewel heist: the operation of stealing many cases (or one particular case) of jewels through cunning and/or deception.
Ships, molded by different circumstances, hanging upon the immense flypaper backdrop of the total absence of matter. Vessels designed to exceed the speed of light, vessels designed for war, vessels designed for hope, and vessels designed for peace. Habitats and seeds ejected from one planet toward the next, piloted by creations of chance. Free-floating carbon molecules running from jewel to jewel. In all of the cases of jewels in all the jewelry stores, molecules of carbon defy chance through sheer quantity, and end up in a different box. The same box.
Ships, wildly varying in attitude and character, for incredibly different and intricate reasons, find themselves in the same box. One about to be stolen.
It is a period of civil emergency. CORUSCANT, capital of the Galactic Empire, is under seige from a tower of unknown origin. EMPEROR PALPATINE, having escaped the seige, now rebuilds his forces to stage a counterattack. This has the unfortunate consequence of stranding DARTH VADER, his apprentice, behind the unknown enemy on Coruscant.
In the chaos, rebel spaceships strike from a hidden base, winning their first victory against the Galactic Empire. During the battle, Rebel spies easily stole secret plans to the Empire's ultimate weapon, the DEATH STAR, an armored space station with enough power to destroy an entire planet. Aglow with victory, Princess Leia races home aboard her starship, custodian of the stolen plans that can save her people and restore freedom to the galaxy.
Meanwhile, above the spaceport Mos Eisley on the planet Tatooine, a disparate band of heavily damaged, unknown ships appears from nowhere....
~o~0~o~
Universe: Star Wars
Time: Just prior to Episode IV - that is, the battle in which the rebels acquire the plans to the Death Star
You: Ships from any universe, transported to the Star Wars universe via mostly unreproduceable means, heavily damaged and/or low on supplies and fuel.
____||Ships:
|Power Level: Ships should be at an approximately equal or lower power level to the Enterprise (original series, Star Trek), Prometheus (Stargate SG-1 [note the lack of an Asgard core]), Normandy (Mass Effect), or Carrier (Starcraft II: Star Battle [custom game/map]). There's some leeway here, so if you're questioning whether or not a ship works, ask. Don't, however, ask if you can take Atlantis from Stargate Atlantis. The answer is no.
|Supplies/Damage: As your ship gets transferred over from its universe of origin (however you'd like for that to happen), or perhaps before it gets transferred, it will sustain damage and/or lose supplies. The point of this is to level the playing field amongst PC ships. So there might be the Galactica along side the Enterprise, but the Enterprise barely has enough antimatter to sustain life support, let alone shields. As a rule of thumb, the more advanced your ship is, the more crippled it should be.
The secret second point of this is to force everybody's ships to cooperate (or at least interact with the other PC ships for a bit). Furthermore, under the philosophy of "if it ain't broke, don't fix it", your ships are "broke". Oh, look at that whole universe and PC and enemy ships literally made of alien tech. Alien upgrades, anyone?
|An Acceptable Break from Reality: There can be more of these, obviously, but let's just agree to get this out of the way:
-Aliens speak English/Universal Translators: To avoid two pages of "how do I understand this language?" posts, Galactic Basic is assumed to be readily translatable to your ship's crew, and vice-versa. If you'd like to tackle Wookiee, or other obscure dialects, it's up to you as to how difficult it is to translate.
GM: Queen Raidne
Co-GM: Assallya
The galaxy is a jewel; the cosmos, its velvet-lined case.
Species, life - these are happenstance, chance reactions conceived and created in flashes of atmospheric disturbance.
Jewels, plural: Multiple galaxies; trillions of stars, trillions of chances, countless species, trillions of lives.
Cases, velvet-lined, plural. Multiple cosmoses. Many universes. Different start conditions; different circumstances, different jewels.
Jewel thief: one who steals jewels.
Jewel heist: the operation of stealing many cases (or one particular case) of jewels through cunning and/or deception.
Ships, molded by different circumstances, hanging upon the immense flypaper backdrop of the total absence of matter. Vessels designed to exceed the speed of light, vessels designed for war, vessels designed for hope, and vessels designed for peace. Habitats and seeds ejected from one planet toward the next, piloted by creations of chance. Free-floating carbon molecules running from jewel to jewel. In all of the cases of jewels in all the jewelry stores, molecules of carbon defy chance through sheer quantity, and end up in a different box. The same box.
Ships, wildly varying in attitude and character, for incredibly different and intricate reasons, find themselves in the same box. One about to be stolen.
It is a period of civil emergency. CORUSCANT, capital of the Galactic Empire, is under seige from a tower of unknown origin. EMPEROR PALPATINE, having escaped the seige, now rebuilds his forces to stage a counterattack. This has the unfortunate consequence of stranding DARTH VADER, his apprentice, behind the unknown enemy on Coruscant.
In the chaos, rebel spaceships strike from a hidden base, winning their first victory against the Galactic Empire. During the battle, Rebel spies easily stole secret plans to the Empire's ultimate weapon, the DEATH STAR, an armored space station with enough power to destroy an entire planet. Aglow with victory, Princess Leia races home aboard her starship, custodian of the stolen plans that can save her people and restore freedom to the galaxy.
Meanwhile, above the spaceport Mos Eisley on the planet Tatooine, a disparate band of heavily damaged, unknown ships appears from nowhere....
~o~0~o~
Universe: Star Wars
Time: Just prior to Episode IV - that is, the battle in which the rebels acquire the plans to the Death Star
You: Ships from any universe, transported to the Star Wars universe via mostly unreproduceable means, heavily damaged and/or low on supplies and fuel.
____||Ships:
|Power Level: Ships should be at an approximately equal or lower power level to the Enterprise (original series, Star Trek), Prometheus (Stargate SG-1 [note the lack of an Asgard core]), Normandy (Mass Effect), or Carrier (Starcraft II: Star Battle [custom game/map]). There's some leeway here, so if you're questioning whether or not a ship works, ask. Don't, however, ask if you can take Atlantis from Stargate Atlantis. The answer is no.
|Supplies/Damage: As your ship gets transferred over from its universe of origin (however you'd like for that to happen), or perhaps before it gets transferred, it will sustain damage and/or lose supplies. The point of this is to level the playing field amongst PC ships. So there might be the Galactica along side the Enterprise, but the Enterprise barely has enough antimatter to sustain life support, let alone shields. As a rule of thumb, the more advanced your ship is, the more crippled it should be.
The secret second point of this is to force everybody's ships to cooperate (or at least interact with the other PC ships for a bit). Furthermore, under the philosophy of "if it ain't broke, don't fix it", your ships are "broke". Oh, look at that whole universe and PC and enemy ships literally made of alien tech. Alien upgrades, anyone?
|An Acceptable Break from Reality: There can be more of these, obviously, but let's just agree to get this out of the way:
-Aliens speak English/Universal Translators: To avoid two pages of "how do I understand this language?" posts, Galactic Basic is assumed to be readily translatable to your ship's crew, and vice-versa. If you'd like to tackle Wookiee, or other obscure dialects, it's up to you as to how difficult it is to translate.