[quote=Schradinger] Dudley? Who's Dudley?And I'm remembering why I tend to avoid mass 1v1v1v1v1v1 combat. Too much is happening to write a full and complete response to your opponent. Like even in just the first two combat posts, Meats' attack is being interrupted(ish) by something that I now have to take into account without actually calling any hits on the character because he can't respond to the interrupt(ish) for another... *checks* ...five posts.This should be fun. Lol. My post should be up tomorrow afternoon sometime.EDIT: Missed a v1. Fix'd [/quote] That's why I think the post should go by round. It makes for more fluid multi-character fights. So if A did something to B but C post before B that interrupted A then when B post he already would have account of A and C without worrying what D and E did as he already mad ehis move. Think of it as the final fantasy action bar style if that makes sense.