Hidden 10 yrs ago Post by darkwolf687
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Meh, we need to work on some way to limit it rather than just routinely wipe it all away...
Hidden 10 yrs ago Post by null123
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We wipe it away and then limit it.

This one has gotten a bit to much.
Hidden 10 yrs ago Post by Keyguyperson
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True, but we can have this go out with a bang. I say we tie up the story, have our species ascend or something. Anyone else have any ideas?
Hidden 10 yrs ago Post by null123
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Faust purges everyone seeing them as warlike and violent in a insane attempt to make the universe harmonious
Hidden 10 yrs ago Post by Keyguyperson
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Keyguyperson Welcome to Cyberhell

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duck55223 said
Faust purges everyone seeing them as warlike and violent in a insane attempt to make the universe harmonious




Anyways, that's actually quite a good idea, as long as she misses something. Then we could make a sequel instead of a reboot!
Hidden 10 yrs ago Post by null123
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Nah I think we should reboot.
Hidden 10 yrs ago Post by darkwolf687
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Why reboot... Just nerf stuff and place a power cap, there are ways to do it.
Maybe if the new threat, the borg, were actually a big bad this time instead of monster of the week :/
Hidden 10 yrs ago Post by null123
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But rebooting the RP in the past has shown to get us a improved member count.
Which we really could use.
Hidden 10 yrs ago Post by darkwolf687
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Rebooting over, and over, and over, is not the answer. We need to actually control it so we don't have to reboot every hundred pages!
Hidden 10 yrs ago Post by null123
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This time we will make sure to control it.
Hidden 10 yrs ago Post by Keyguyperson
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Keyguyperson Welcome to Cyberhell

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duck55223 said
This time we will make sure to control it.


We always say that, and we never do! Darkwolf is right, but I personally think we should go with the whole sequel thing instead of retconning a dozen pages or wiping the entirety of history from existence.
Hidden 10 yrs ago Post by null123
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But what would we even do in a sequel
Hidden 10 yrs ago Post by darkwolf687
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... What would we even do in a reboot? That's a silly question, we'd do similar stuff only we don't lose 120 odd pages of work... It allows us to continue this but come up with some reason for the universe to have been hit by a massive crisis which shrunk every ones Empires down or something

Or maybe we could use the Borg to even everything out a little?
Hidden 10 yrs ago Post by hacher5
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A sequel might also spark numerous npc empires of once colony territories. Might create intrigue when they're left to fend for themselves in the collapse of the empires (Assuming that they get shrunk down)
Hidden 10 yrs ago Post by Keyguyperson
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My idea for the sequel is that the empires now would be devastated by some event and left on their own respective homeworlds (Or maybe even a mutual planet if you guys want that) with some key technologies lost, but others intact. It could be a couple thousand years before they rediscovered FTL, and the other species would become myths along with the wars of the current RP. However, this wouldn't simply turn back the clock on all of the empires and shove them back into the 21st century, it would leave the many species behind. Lakfakalle (The planet I would leave developed for my empire if we did this sequel) would still be populated by all the species of the Federation, with all the cultural situations that entails. It would create a much more exotic environment, and we wouldn't have to destroy history for it!
Hidden 10 yrs ago Post by hacher5
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I don't understand how they would lose FTL if they have it in their data archives and such. How do you lose technologies if you have them stored in filing cabinets, computers, and all like that? That would be a question that would have to be solved in one way or another.
Hidden 10 yrs ago Post by null123
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I don't what I do. The NRE will be in ruins however.
Hidden 10 yrs ago Post by darkwolf687
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I don't think we need to fall THAT far back...
Hidden 10 yrs ago Post by TacticalGarbageMan
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I may rejoin the RP as I am beginning to have slightly more free time than usual, so I'll just wait and see how this sequel will work out until I make an application.
Hidden 10 yrs ago Post by darkwolf687
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Why don't we just come up with a reason for us all to be limited more?

We don't need millions upon millions of ships (The logistics of fielding these would be pretty crippling anyway)
Some quick fleet statistics from various sci-fi

Covenant (Halo): Contain a large portion of the Milky way (Probably about 1/100th). Fields Several Thousands ships, probably just under the 10,000 mark. Largest fleet fielded has a bit over 500 ships, the fleet tasked with the destruction of the Fortress world of Reach, Even if we times this by 100 for controlling the entire milky way we have just about 1 million

Imperials (Star Wars, Palpatines Empire): Controls pretty much the entire Star Wars Galaxy, at it's peak has Millions of Ships (Though this includes transports) The largest fleets fielded (If we are to trust the movies and games and not the weird extended universe which would take me 50 years to read through) seems to be several thousand large at a time

Imperial Navy (W40K): Controls Millions if not Billions of Worlds. No clear number is given, but a sector is given a battlefleet of about 200 ships, and given the amount of Sectors we're probably looking at the 20 mil mark (From the most blown out of proportion empire in the history of Sci Fi. Average Battlefleet is the aforehere mentioned 200 ships, with the largest battlefleets having several thousand and being tasked with 'Exterminatus'

Void of the Stars: Average Warfleet appears to be in the Hundreds of Thousands range, with the largest fleet being fielded probably had over half a million if that fleet of the AIF that engaged the Goa'uld was supposed to be the largest fleet ever seen in the Milky Way. A quick and basic calculation (Thus not entirely accurate) concludes that the AIF alone has 100000000000 (100 billion)

Why the hell do we need navies of 100 billion to throw at each other? Aren't thousands (10's of thousands if you want to push it) enough? These things aren't cheap to build or operate, we have ships that are many, many km long in this. You need immense amounts of energy to break orbit then move them to light speed, supplying billions of these is economy suicide. What about the logistics of providing for the quadrillions of crewmembers during war time?

Also, from a gameplay stand point it's gotten stupid. We have so many ships our strategies are basically to line up our fleets line old Colonial regiments, form firing lines and trade fire until one fleet burns, because any attempts to perform tactics with such large numbers would just result in chaos.

Smaller fleets, smaller armies, more detailed and strategic fights. Right now it's "I THROW THOUSANDS AT YOU" "WELL I THROW TENS OF THOUSANDS" "I USE UBER WEAPON!" "I CALL IN MORE HUNDREDS OF THOUSANDS" "I SHOOT AT YOURS" "SOME DIE BUT THERE ARE STILL MANY LEFT, I SHOOT AT YOURS" "SOME DIE BUT WE HAVE LOADS LEFT, OPEN FIRE!" and so on
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