We're actually getting more badass normal type heroes than I anticipated, so I'll have to see what kind of skills your character possess as we already have a detective and gadget-inventor type. You'd have to iron out at least a plausible outline of how those gauntlets work and keep in mind that at close range, even non-lethal pellets could potentially kill somebody. Perhaps you could work out kind of concussive gauntlet? I also would like more characters with powers, particularly ranged powers. Most of the guys I'm getting are close-quarters fighters and that's going to limit a lot of the teams overall fighting capabilities unless we get some more versatility. Perhaps you could play some type of blaster-like character, who projects some form of energy (it could be almost anything) in both lethal and non-lethal amounts like concussive or sonic force? That's only a suggestion and not a strict requirement however.