It was not long before the imps had finished the new Death Spire, overlooking the vacant town from behind the walls of the keep. Calvartem scaled the structure and reached the top. From there he could look over most of the town. The buildings were all intact, save for the few which the imps had disassembled for the stone, but they were devoid of people, making it seem like a ghost town. However, anyone on the streets would see a much more morbid picture, with corpses lying on the side of the road and blood staining the streets. The red light of the sun, now setting over the horizon, cast deep red shadows over the township, making the place seem even more foreboding. Calvartem turned to the hunk of quartz which had been carved and placed as the centrepiece of the tower and imparted some energy into it, enchanting the gemstone with his dark aura. He descended the tower and, finished with them, he dispelled his imps. The city was almost empty. There remained rats, which were starting to come out and nibble on the corpses of the dead, but the Spire would soon drain the life from those too and then the town will be devoid of all which is living. Calvartem mounted onto Shadowmane and together they galloped out of the deserted town across the darkening hillsides. After no more than a couple of hours of travelling Calvartem had made it back to his Dungeon. From the looks of things nothing out of the ordinary had happened. He left Shadowmane outside the entrance to the crypt, walked inside and sealed the door behind him. He walked down the corridor through the darkness and sat down on his throne, where he released his spirit into his surroundings and began to take a corpse to shape and mould into a new minion. His Walkers are quite capable of slaughtering disorganised masses, and do well as the backbone of his hoards, but they are slow and weak and clumsy. They could easily be bested by a strong defensive formation of troops or even something as simple as a sturdy wall. Something stronger, faster and more agile would be needed to break apart the enemy lines in future battles. 0/5, Second minion.