In support of Michi's post... The overall interaction between everyone IC has been pretty dismal. Let's have a look at everyone's characters, okay? Lesley and Inadi are newest, in fact they were only introduced this chapter, but it's plain to see that despite the two of them being neophytes they've developed and ushered way more [b]development[/b] than the members of the old cast (most especially the former). In fact, if you see our most recent activity, it's [b]Lesley[/b] who took the initiative to calm the dragon. Followed up by [b]Ace[/b], who is also quite new to the groups. Not to mention the relationships they've forged. Everyone already remembers the pink-haired dude/dudette and I'm sure if we killed Inadi at least two people are going to react. So here's the lineup of arrival per group: 1: Hakuren, Jasper, (Harper), Leila 2. Leon, Ace 3. Inadi, Lesley, (Riley) [i]Summary of relationships between characters as compiled by the GMs:[/i] Everybody save Leon is "eh" towards Hakuren, especially when he did that jerk bit to Inadi (we find it extremely insensitive for him to put a wounded comrade on top of a pillar, no excuses for this one). Jasper's growing out of her shell and that's amazing and obvious. Leila and Leon are invisible. Lesley has blended into the group already, Inadi's on the way there. Ace already has the makings of her own private clique. Now I know there are people who will simply gravitate towards each other and some will just repel, but try harder because up until now nobody even has the basest of details about each other's backstory. One of our biggest issues is the [u]reacting[/u]. For every post that you write make sure that someone else can add something to it and create a whole new thing for us GMs to draw on. Writing move-alongs with those bland reactions just takes the motivation out of us. Michi took it upon herself to create TWO Lost Souls in order to usher everyone along. That speaks a lot for the lack of effort we have. To be honest we would really appreciate it if people warped the scene for their own. If we give you a dragon to fight with, we expect that when we return everyone had already defeated it with teamwork and imagination. So far all we're gotten are reactions. Since I've been personally assigned to this sector... From now on I will read everybody's posts and I will personally call out if I saw that your character did nothing in the scene. If you don't change your ways within two counts I will remove you from the event one way or another; you will find yourself flung off a mountain or a castle, only to be called into action when the scene is done and your character will probably be missing a few limbs. After all, it is our job to think of reasons as to why your creation has remained unmoving despite the fact that a raging bull is rampaging towards his/her group. Don't expect us to keep playing the deux ex machina card. If you don't like it, then [b]post[/b]. Do a thing. Help a bud. Move out of the way. That's all. Comments and suggestions?