DeadBeatWalking PMed me and I gave him permission to go ahead and make a character, so Lenny is all set. I am wondering if his can actually overdose on or take in too much energy? I figured it was the case, but didn't want to assume. I think it would be a good weakness, and something he'd have to work at controlling. One other person expressed interest so I PMed them, so we'll see, but we won't wait for the other two members who were supposed to make edits. I will send them PMs but beyond that, we'll start soon. I'm just not home at the moment. And yeah, when someone creates a mission on of the parts of the sheet is who they want to bring on the mission. As the creator of the mission it will be your job to not only detail the problem, but your strategy for solving it (which doesn't always mean it will work). For your strategy you would detail who you need on the mission (If certain characters are getting picked up too often, we can do rotation to). However, for main missions/story arcs/things that I create in the IC will involve all characters in some shape or form. So to answer your question simply, yes we will divide the teams up based on tactical necessity, which means there are no set teams.