Fujiwara contemplated the situation for a minute or so before responding. "It'd be quite logical to assume that the dungeon wouldn't be close to the Starting City, or else there wouldn't be a point of exploring the first floor. There's also the issue of being unable to grind while there, so I'd rather not head back... So yeah, let's head to the next town over; it's probably more efficient than treading over ground that's already been covered." he stated to the group, opening up his world map on his screen. "The father we head, the more dangerous things get... But at the same time it gives more of a chance for us to hit the payload by finding something undiscovered. So, what are these quests that you were talking about exactly? Mind showing them to us?" To him, it seemed more likely to find something forward instead of back; backtracking was only necessary in classical RPGs or late-game missions, so what use would that be at this point in the game? In fact, in his mind it was certain that the farther they got to exploit the resources, the more prepared they'd be for the later monsters and all.