[B]Name[/B]: Adaeze (Ada) [B]Age[/B]: 53 (A wee babe...for an elf. Think of her as being 19-20) [B]Race[/B]: Wakyambi (Long limbed, very tall, dark skinned elf) [B]Class[/B]: Mage (Blood Magic) [B]Sub Class[/B]: Herbalist [B]God[/B]: Legba [i]The intermediary between the loa and humanity. He stands at a spiritual crossroads and gives (or denies) permission to speak with the spirits of Guinee, and is believed to speak all human languages. He is always the first and last spirit invoked in any ceremony, because his permission is needed for any communication between mortals and the loa - he opens and closes the doorway. Legba facilitates communication, speech and understanding. He usually appears as an old man on a crutch or with a cane, wearing a broad brimmed straw hat and smoking a pipe, or sprinkling water. The dog is sacred of him.[/i] [B]Appearance[/B]: Over eight feet tall, mostly from her legs, Adaeze looks much less threatening than her height would dictate, as she walks on all fours (her arms are as long as her legs). She wears bandages filled with herbs over all of her face but her eyes and mouth. Her irises are an unusually light amber, almost white. Her limbs themselves look frail due to their length and thinness, but touching them would reveal they are almost pure muscle, with very dense bones. This density of muscle and bone, combined with her height, is what gives her surprising weight: 273 pounds. Her clothing is a mix of tribal, peasant, and noble clothing; anything unused she believes is hers to incorporate, especially if the owner is dead. Her arms and back are covered in white tattoos to contrast her very dark skin, all showing symbols with no meaning in any language, that she created herself. They represent, to her, her connection to her god, and to the demon inside her. While the demon is present, her eyes never seem to stop moving except to watch people who don't express features it approves of. Her wrists, hands, chest, and abdomen all show scars, presumably from combat. [url=http://i814.photobucket.com/albums/zz63/kitashimura/1273307369995_zpsfa1413e1.jpg]A fairly accurate representation.[/url] [B]Personality[/B]: Her own personality is that of any tribal mamba: Warm, gentle, and having a presence of extreme comfort. However, this is not always so. Part of the deal she made with the demon inside her was that it can express itself at any time. Its personality is not warm in the same way as hers; it is a violent warrior spirit, and its hatred of any creature that doesn't pass its constantly changing idea of what is acceptable for that particular breed often throws it into a rage. In combat, she is never the one who is out fighting. She fights in the middle, behind the vanguard, but in front of the archers, individually affecting those who need help, whether it's friend or foe. She tries to maintain neutrality, but harsh attitudes toward her force her hand...and the invisible hands of the demon. [B]Spirit Animal[/B]: Hyena [B]Equipment[/B]: - An assortment of healing herbs in small bags around her waist - A jagged, but surprisingly dull, knife she only uses for rituals - A bag of...something. Only the demon knows what it is. It feels like fat, but looks like sand. It doesn't seem to have a purpose and the demon never tells. - A backpack full of "souvenires" the demon collected while in control. It thankfully keeps the smell of decay inside it. - Cloth bandages. Lots of them. [B]Skills[/B]: -[I]Herbalism[/I]: Using a mixture of herbology and ritual, Adaeze heals those who are injured with a non-magical blend of herbs appropriate to the situation. Most of the herbs she uses are fairly common, but some exotic ones have made it into her collection, allowing her to help with a wide variety of ailments. She can't heal a wound, but she can prevent infection, for example, and she has almost no power over anything magical. -[I]Perception[/I]: Quick to see both the real and the abstract, though she tends to see things that aren't there, still. Her enhanced perception, in fact, is what gets her into trouble. She tends to see something, make an assumption based on the facts presented and, whether it's correct or not, act on it. She will, however, come to conclusions almost instantly, and is usually right when she sees a corrupted individual. Of course, the ability to see the corruption is a gift from the demon, just like her magic. [B]Magic[/B]: -[I]Burning Poison[/I]: The blood of the victim burns in their veins. Depending on how much blood Adaeze herself sacrifices, this can be anywhere from an annoyance to the feeling (and even occasional flesh scarring) of actually being on fire. The blood loss, of course, does weaken her considerably, and the blood sacrifice to the demon shows signs of corruption wherever she cuts, typically in the form of rotten flesh or wounds that don't fully heal. -[I]Radiation[/I]: Similar to Burning Poison, though it affects the flesh itself. It's not nearly as strong as burning poison (she has to lose at least a pint of blood, spilled as a magic circle as part of the ritual, for it to even be noticed by those affected), but it can affect anything in a six foot diameter circle up centered on her target, both friend and foe alike. However, the demon can take over if she uses too much of her blood. [B]Strength[/B]: As a former mamba, her natural comforting nature can make those around her calmer, even if it doesn't stop them from being afraid of or hostile toward her. [B]Weakness[/B]: The aforementioned demon can come out. It can use all of her abilities, and has full control of her body. She is still aware while the demon is in control, but can do nothing to stop it. Thankfully for her, the demon only likes to kill at most one person, then collect some feature it deems perfect to put in its backpack. [B]History[/B]: Adaeze was her tribe's mamba and she often told their tales, including some of humans, in addition to the other tasks associated with the position. The human tales were most likely to bring laughs among the children. She was also quite the trickster when she was younger. She would lead young men deeper into the forest, then abandon them when they thought they were going to -ahem- spend some alone time with her. She did whatever she could to make up a story, and her tribe loved her histories, even though they were far from accurate, if not entirely fictional. It was those inaccuracies, however, that they enjoyed. Before she made the deal with a demon, she had even taken on an apprentice. The apprentice was more than capable of taking over, but Adaeze didn't want to ever have to worry about that. She had no intent on giving up her body to age. So she went off alone one day and did what so many in the human tales she told had done; called forth a demon. The demon had no interest in anything Adaeze offered, including her soul. Instead, the demon wanted to live in her world and experience it all. Adaeze, of course, didn't want to lose her life to prolong it, as that made no sense to her, so she offered instead to allow the demon a little time in her body. Having never dealt with demons before, and only having the failures of those who had in her mind, she didn't even consider that her careful wording wasn't careful enough. The demon never agreed to allow Adaeze to choose when it would experience the world and came out on whatever whim it felt like. It didn't make itself known to Adaeze's tribe, however, for more than a month. It finally came into contact with them eventually, inevitably. They were all gathered to listen to one of Adaeze's histories and as she sang of the fall of a great human hero, the demon came out to speak more on the topic. This naturally infuriated the elders of the tribe, and she was cast out, exiled from the forest for consorting with a demon. When she left the forest, she had nothing but her herbs, her talents, and a demon. She did whatever she could to get by, eventually scraping enough money to rent a room at the local inn. The demon did its best to keep its presence unknown (for if she died, it died, as part of the deal), but she had to promise to give it as many opportunities to leave and explore as she could or it wouldn't hesitate to make her murder the innkeeper or any of the other guests.