Players can iron out strategy here and/or post it IC, prior discussion may cut down on everyone not cooperating as a team by charging in headfirst by themselves. But it's really up to players. Sep, Perhaps I was a little harsh, but largely you could react to all the events and explicit threats that I posted. Drones, Turrets, roving bands of fire teams on the streets, overwatch positions, etc etc. Retroactive involvement as it were. It's not that you did something horribad and wrong but I wish to cut down on all the players creating their own threats to deal with. We talked to Shin and Mat about this for example. Enemies will largely be in groups of henchmen or individual bosses. I fear letting everyone create and fight individual henchmen at their own discretion will lead to perhaps problematic practices such as autohitting enemies I manage and things like that. Or it could perhaps lead to situations where such fights between your created threats and your character could lead to contradictions in the story. Like the time someone defeated a bunch of henchmen and rescued hostages that they themselves created, which went against my plans for the scene. . Or for example, the one henchmen who took the time to monologue even though they are all described to be professional and trained. Again I'm not trying to dogpile on you or anything like that, that's just my view on things and for now I'd like for you to make a post where you react to the "grouped threats" and perhaps character reactions to the events of the story so far. Perhaps you were one of the heroes to assault the sniper's nests. Or maybe you helped destroy turrets. I see the merit of your opinion and will consider it further but for now this is my opinion about it. Thoughts?