This one's a little out there, as she came to me a in a dream, so I understand if you feel compelled to deny her. --- Name: Lady Peregrina Shousou . Age: 28 Race: Hylian Gender: Female Appearance: [hider=Perigrina][img] http://www.milesteves.com/gallery/d/2428-2/Dark+Queen.jpg[/img][/hider] Peregrina stands at 6’2” in height and weighs roughly 170lbs. Her body is does not reflect a sedentary lifestyle despite her self-proclaimed nobility. It is clear that she travels often by the toned muscle beneath her pale skin. Her dark copper-colored eyes almost gleam in the light. From her wrist, up to her shoulders, she bears tendril-like vine tattoos with a single rose inked on each palm Theme Song: [youtube]-n60IfCw9G0[/youtube] Personality: Ambitious. Cunning. Proud. Arrogant. Determined. Spiteful. Maternal. Backstory: Peregrina was raised around stage magicians, by stage magicians. Her family was not her own, having been sold by her drunken, selfish mother to a magician’s troupe at the age of four. She became close to them and accepted them as her family. She quickly learned by example the art of flashy and impressive performance magic. It only took a few years before she was allowed to perform alongside the other magicians, finding her favorite place to be the center of attention at festivals and parades. A tragic incident involving a band of Gerudo pirates led to the capture and presumed enslavement of much of her troupe. She was saved however, by a lone Goron wearing what she called “the bull-faced helm”. The hulking Goron left her on the beach where she last saw her “family”, surrounded by the corpses of several Gerudos. Several years later in her life, her faux magic entranced and enthralled a small band of Bulblins who took to her as if she were a goddess. To this day the six Bulblins follow and serve her. She once detested them, but the constant worship eventually took to her head and she couldn’t imagine life without them now. Skills/Talents: 1. Illusion (MS/PS) Having grown up with a troupe of stage magicians, performing illusory feats is something Peregrina excels at. From basic sleight of hand tricks to making a flock of birds appear from a flash of light and a handful of flower petals, she takes pride in her art and refuses to be outdone by another performer. 2. Charm (PS) A sliver tongue and hypnotically soothing eyes make Peregrina more dangerous in a conversation than in a battle. On more than one occasion she has found herself sleeping in a man’s bed… while the man slept outside. This has also made her bargaining efforts more fruitful. 3. Pyrokinesis (MS) Being the only genuine component of her magical abilities, Peregrina’s fire-casting capabilities may only consist of igniting small points and the formation and casting of fist-sized fireballs, she has ambition when it comes to experimenting and learning more diverse ways of utilizing her skill. 4-7. Performance Art (PS, FS, PS, PS) The ability to awe an audience is key for any stage performer. Juggling, knife throwing, and her eerily graceful singing and dancing can all act as a buffer between illusions, as well as distraction to set up a particularly difficult situation in her favor. Goal(s): Short Term: Attaining recognition for her performing Bulblin troupe. Long Term: Attain the position of power she believes she is entitled to. Inventory: -Four honed, double-edged throwing knives -Rose-based lipstick -Shrill whistle (used to get her troupe’s attention) -Brass hip flask containing Ordon pumpkin spirits - Silver Emerald ring - Copper Ruby ring - Gold Sapphire ring - Garnet pendant (Her troupe lugs all of her clothing and essentials for her) Wallet: 112 NPC’s (Awe-inducing, Blood-chilling, Curiosity-inspiring Shousou Bulblin Troupe(!)) -Artemus -Ergonimus -Ironymus -Ouvius -Uplurus -Tuk