[quote=Theodorable] How will each nation/jarldom disparity utilized so the nations are varied and not cookie cutters? [/quote] Good question. It will be up to the players to establish their own lore, history and characters that should add their own distinct flavour to the game. Statwise, things will be kept simple and mostly the same at the start of the game, aside from the leader trait players choose, but it is through the IC that the game will come alive. For example, a player that creates a stealth ruler who employs cloak and dagger tactics to rule his jarldom can be expected to play quite differently then an honourable warrior who leads his people through strength and courage. Both would have a vastly different voice at the Jarlmoot, responding differently to events and likely different objectives as the game moves forward. So in short, the freedom to create your own subculture, along with the traits to your character should make each player's jarldom unique in its own way.