It's totally fine to ask questions. I tend to assume everyone understands what I'm trying to say and I realize that what seems clear to me may not always seem clear to others. I didn't go into [i]too[/i] much detail due to a time constraint I had earlier, but my essential idea was that we would begin the story was our characters being placed in a new U.A.U. (The assumption is that there are multiples of each unit; the U.A.U. prefix is just a type of unit; not a particular one). There would be some training involved (I planned to also play a General or other military leader placed in charge of us in order to move the story; trying to use him not as often as possible). The reason the Government [i]wasn't[/i] using the U.A.U. (Or any of the lower units) is because there wasn't any need to. The S.A.U. and other higher units were doing just fine taking out whatever Russia had in store for them. Sort of like the real life U.S.A. not using troops in Iraq recently but sending advisers. There wasn't (in the RP) a need for everyone to be going. We pick up the story when it's clear that the country needs to start utilizing everyone. I hope that makes a bit more sense. At first, this U.A.U. would be doing more clean-up work, but then we would delve into actual fighting. Much alike the movie "Glory," if that rings any bells. For the sake of the story we could figure out our powers before starting and how they would be useful in a situational battle. As an actual citizen of the U.S. and a former bureaucrat I can assure you that a LOT of things wouldn't be run well., and mistakes happen. Although you have a completely valid point. I hope that makes more sense; I totally get that you're trying to understand what I'm getting at with this RP and I hope this helped in someway. If you have a question feel free to ask.