[b][center] “First, you need to go back to the Earthly realm. You cannot accomplish our task here in the Tower, where Nabu has so much power. You must also take me with you.” [/center][/b] The memory of Kent Nelson’s instruction passed through Phil’s mind. He awoke, not in the Tower of Fate, but in the newly renovated infirmary in the Young Justice base. He groped around his neck until his fingers found it: the Amulet of Anubis. [i]It worked then, just as Kent – er, Mr. Nelson had said. First step down.[/i] [i]“Where are you, you cowering cretin?!”[/i] Nabu’s voice sounded even more distant now. [i]“Come back here! I will destroy you for such insolence!”[/i] Kent’s voice once more floated to the top of Phil’s memory. [b][center] “Do not worry about Nabu for now. He can neither control you nor read your thoughts as long as you do not don the Helm of Nabu. When you need magic, you will be able to draw on my power, as well as that of the Amulet of Anubis [/center][/b] [b][center] “I will teach you the spell we need. Due to your binding to the Helm, it must be you that casts the spell. Unfortunately, you lack the magical finesse needed. I will teach you all I can in this short while. However, you will need to practice in the Earthly realm. It is much different and more difficult working magic there. It may take several days to adjust.” [/center][/b] [i]The best place to train would probably be the War Room. Hopefully I wouldn’t have to battle Doomsday again…[/i] Phil thought as he headed to the lower levels. With almost everyone gone, the base had an eerie vibe to it. It turned out that the War Room was not empty. From the observation deck, Phil saw two-thirds of Ditto battling a teleporting villain that Phil did not recognize. “Yo! Ditto! I call next round!” he called down to his teammate.