Well, we'll brainstorm a little. Tell me some more about the format you intend to use. You talked about random generation, do you mean to randomize the whole dungeon? Will there be an actual dungeon lay-out where the players can choose what direction to go? And the players have to start all the way from the beginning again if everyone dies, right? Or do the different floors serve as checkpoints in some way? (I haven't seen SAO) Any idea how big you would want each floor to be, and how densely populated with enemies?