I'd be interested in this, but I have questions. My character's strength would involve his science/mechanical skills, meaning he is able to repair, modify, and break down electronics such as power armor or energy weapons. He's very knowledgeable in that area. He has an array of self-made gadgets that help him in his missions, and he could scavenge, repair, and create various gadgets for the party to use throughout the course of the RP. Here are some things I was thinking he could have: [b]SMART Helmet[/b] - He has constructed his own helmet made of specific components from Power Armor. The helmet can zoom in/out, highlight potential threats (by way of heat signatures), work cooperatively with his SMART Darts to track targets, and can scan radiation/health levels. He can manually write descriptions of places that his helmet will bring back up at later times to provide details of that area, including potential allies/enemies that he has heard about (it's like a journal he can bring up, but he has to manually write that stuff down). All of these things are possible by buttons on the side of the helmet. [b]SMART Scope[/b] - The SMART Scope works cooperatively with the helmet. It is an electronic component that simply assists with his aim. It has an electronic zoom as well. [b]Repulsor Boots[/b] - Using a similar technology that energy weapons use, these boots can emit a powerful thrust that can send the character several feet into the air. It can help him reach higher elevations, evade attacks, confuse the enemy, etc. It does NOT allow for extended flight and is really only for quick thrusts. If he overloads them they may break but he can use the thrusts for longer, almost as if he was hovering; he'd have to repair them later. He uses energy cells to recharge them, much like energy weapons/ [b]Wrist Gauntlets: Wristblades[/b] - Pair of blades on his right wrist gauntlet that extend for melee combat. [b]Wrist Gauntlets: Whipcord[/b] - Device that fires out a durable cord that can latch onto certain surfaces. Can bind his enemies, or be used to swing across gaps, among other things. It is very durable and can be manually detached on his wrist. [b]Wrist Gauntlets: SMART Darts[/b] - On his left gauntlet is a mini-gun-like device that fires out tracker darts. The enemies will obviously pull them out, but it releases a special type of fluid into their system that the SMART Helmet is able to track for several miles. Even though it won't stick into metal, if some of the fluid manages to stay on the metal it can track metallic surfaces. Over time the helmet starts to pick up so many of the signatures that he has to change the composition of the fluid and reset the helmet. Without these gadgets he's just a normal person, and since he's always had the help of his gadgets he's very ineffective without them. His main weapon is a sniper rifle that is equipped with the SMART Scope and a pair of revolvers.