Well Redrose640 The Stats system to the left, basically is the standard Stats used by all Pokémon games, as well as Mystery Dungeon. In the middle the 'Bonus Damage' refer to the dice roll after Attack minus defence is dealt with. Like if You have 20 attack, and the Opponent have 10 defence, the difference is dealt as direct damage while your 'Moves' add more damage depending on your roll, lets say the power is 8 and you roll 6 you get 16 Damage. Then you substract the bonus Defence roll of 4, and if we roll 2 on defence we get 14 left meaning that the Attack did 14 damage. Movement refer to how far you can move during a Round of battle 'usually like 5 seconds' in this case 3 Meters . And instead of the Approaches: system, I've used the Fallout *SPECIAL* system, that is directly linked to How your character perform in my generator to ensure that even those with exactly the same base stats, will perform differently if they had different Special stats. Initiative usually means how fast you act, If you have the Highest Initiative you may act first during the Battle. Destiny points, are besically extra rolls to use in a time of grave need, like when your character is hit Critically and are on the Verge of Death. ~ Ampharos I'm sorry, I would be happy to correct it, but this computer only have IE and I'm not quite sure how to add a speclling checker to that web browser.