[quote=Major Ursa] I'm not sure the GM saw that CS yet...she missed by CS the first time around, anyhow. Also, maybe at some point, we should sort of the whole mechanics of vampirism thing...or we could keep it vague. I kept Karl vague.*la shrugs* [/quote] Well, vampires are hard to have set mechanics for because there's so many different kinds and legends from different cultures. The only thing most of them have in common is some dependency on blood. I like the idea of vampires needing blood only every few days, but that would make for some very long breaks in hot feeding action in a role play. But what exactly do you mean by "mechanics of vampirism"? [quote=DarkHuntress] still here just waiting :) [/quote] Ah, okay then! I will edit my post so she doesn't take you out! c: