Character Sheet: [img=http://fc06.deviantart.net/fs70/f/2014/195/0/f/0f03ab73a7bd9f9c32350803186f6b1b-d7qqi7n.png] Name: Treads-Heavily Age: 29 Gender: Male Race: Argonian Appearance: Job: Mercenary Equipment: Medium Armor, Plate Gauntlets, Steel Shield (MR), Ring (MR), 1H Elven Sword (Minor Burning), 2H Nordic Great-sword (Minor Freezing), Throwing knives, Potions and alchemical ingredients, 3 scrolls of Major Warding Skills: Preferring not to get stuck in a situation he finds himself unable to defend himself, Treads-Heavily has acquainted himself with many forms of combat. Though proffering the use of a sword and shield (as he has found these to be the most reliable and versatile weapons) he is a capable archer and becomes a force to be reckoned with when wielding his great-sword. He prefers the use of medium armor as he finds it proves the best balance of mobility and protection. He has bought books on herbology, teaching himself to cure most common poisons and ailments as well as craft healing potions. Though he has paid much to try and learn the arcane arts, he has difficulty casting the most basic of spells, as such he relies on his shield and a ring he'd had enchanted to help negate the effects of spells. Personality: Treads-Heavily finds it difficult not aiding others, his selfishness often clashing with his reluctant compulsion to do good. Much to his annoyance when this often leads to him being drawn into conflicts he'd rather avoid altogether. He despises not knowing things, if he hears rumors of odd happenings in nearby areas or people disappearing, he'll often find himself investigating and being draw into yet another unwanted conflict. Due to this, Treads-Heavily will learn all he can about a situation before becoming involved so as to ensure the best possible outcome. (And that he survives) History: Treads-Heavily was orphaned shortly after his birth. He was adopted by an Arogonian merchant family and was raised by them. He spent a great deal of time reading stories of adventures and tales of heroes, when he was old enough he was given sword fighting lessons from a retired soldier paid for by his adoptive parents. At the age of 18 he ventured out with one of the caravans his parents had hired to move cargo inland from the coast. When he returned he discovered his parents had been murdered. A witness had seen the killer, an assassin, wearing the clothes of the Black Hand. He's spent the last 10 years tracking down agents of the Black Hand, trying to find who discovered who'd paid to have his adoptive parents killed. Using the money generated by his parents trading company, he found information hinting at an assassination attempt at Bravil by the Black Hand. If he can find the assassin, he can find their base of operations in the area and finally find what he needs to bring justice to his parents. Starting Point: Bravil