[center][b][i]Vick Aeternus II Nexus[/b][/i] Affected players: Prince, S.V, Lilith Vick grumbled a bit to himself every so often inaudibly until he was finally let down. Crossing his arms and sulking once again. "I'm quite sure my lips aren't..." He mumbled behind the cloth of his scarf, watching in surprise as Prince opted to leave. "Don't you need more rest than me?" he asked with a bit of confusion and worry. He almost went to go and stop the man, but a sharp look stopped him. He seemed resolute to be alone all of a sudden..."...Come back safe.." Was all Vick could say as he watched his ally wander away, twitching a bit every time they seemed to stumble. A sigh from his nose and he looked up to the building the two others had retreated too. "Maybe a rest would be nice..." He looked again for a few seconds to see the Buccaneer, and after some internal debate he trudged into the inn. Not really knowing where the two others actually were he asked around for a little, being lead by ab NPC up to a room. He stared at the door for a little. "...Maybe shopping doesn't sound too bad either." He left the place, not giving any word to S.V or Lilith, yet wishing them the best. He headed down to the street once more and realized for the first time how changed the place actually was. With all it's lights and decoration, it seemed less like a dangerous prison, and more like a game again. He sighed at that thought. [i]still dangerous[/i] He headed out into the town, looking for shops and such where he might find something useful. He hadn't been the greatest asset to the team yet, maybe he could change that... --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- HP ~ 54% SP ~ 20 Level ~ 3 Inventory ~ Potion x 1 Gold x 25 Napkin X 1 [/center] [Hider=MoveList:] Vick: ---- Melee- Bet low: a series of quick and short stabs, simple and to the point Magic- Mirror on the wall: Positive flip: The selected ally become invisible, any enemy sees a reflection of what is behind them instead. the mirror can take minimal damage before breaking. Negative flip: The caster is unable to see enemies for a short while. [30 sp] Call it: Positive flip: The enemy takes damage based on casters luck stat. Negative flip: User takes damage based on their luck stat. [20 sp] Jig: Positive flip: Up to three allies are buffed with bonus defense and luck. Negative flip: The caster is debuffed defensively and silenced for a short while [30 sp] [/hider] [center] --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Moon234 Aeternus || Nexus Forest Center -> Afriel Village Affected players: Ares, The imagineer, Wandering Fool, Xenoko Moon didn't have to react, before he could properly register an attack in his mind, the Dark Knight had made a move fist. Exploding a part of the cargo on the enemy's chest. [i]aren't we protecting that stuff?[/i] Moon shook the thought from his head when the man named Ares jumped off of the wagon and leapt to its front. Leaving Moon to face the now much more angry troll alone. It growled heavily and raised it's thick club to strike down at the boy. He squeaked a little and raised his wand, "Lunar pierce!" The troll was dragged back by the silver arrow known as Artemis before it's arm was even mid swing. Moon immediately drank down a potion, replenishing his SP. "Keep going! Waltz!" He cheered on his familiar, giving him means to attack. The beast met a few solid hits to it's face, being debufffed defensively a bit Moon capitalized on it. "Waltz again!" More damage and less defense being piled on the troll stumbled back. Tripping over the fallen tree and falling back. Moon waved his hands excitedly, drawing Artemis back to his side. "Good job buddy!" He and his mechanical friend shared a high-five as the angry giant began standing up. Moon didn't have much SP anymore. "Uh..." He was without orders to give, but his ally was not with them to take. Atremis shot off, coming to the rolls left ear it threw a punch, annoying the thing and causing it to turn. It continued to dance around it's head, making it spin and slowly chip away it's damage, coming up once quite quickly in front of it, surprising and jarring it. So much so, that the thing stumbled once more and yet again tripped, allowing for even more damage. Moon may not have been listening well enough to Ares, but Artemis had. HP: 100% SP: 35 Level: 2 Inventory~ Potion x4 Gold x10 Artemis HP: 84% [u]Enemies[/u] Forest Troll Level: 2 HP: 5% [DoT] Forest Troll Level: 3 HP: 100% [SLEEP] Forest Troll Level: 3 HP: 29% [/center] [Hider=MoveList:] Moon: ---- Soul Attack: Deus EX Machina: The player and familiar both emanate a different aura, the NPC's causes decent magic damage, and the human's heals a decent amount. Melee- Lunar pierce: Artemis charges forward a small distance, damaging and pulling along enemies with "him" [30 sp] Waltz: Artemis releases a flurry of small hits, damaging and debuffing the enemy defensively a tiny amount for a very short time. [40 sp] Magic- Guiding light: The player creates an orb around them, blocking enemy attacks. (it has enough room for three people and only blocks attacks from same leveled monsters and lower) [40 sp] Moonlight: The player heals an ally a menial amount. (can be used on Artemis unlike all other healing abilities) [25 sp] [/Hider]