While there are a lot of reclass options for some lord options, remember that Internal Level will make it near impossible to progress after only doing a few of them. Every base and advanced class has diverse enough skills and growths to make weapon type overlaps not an issue, although I'll probably remove swords from the General class, that was actually a typo on my sheet. Also gender restriction upon certain classes was a part of build-planning in core games, so of course I would leave it. My take on the classes, including revived classes and original classes have been balanced compared to core games; archery isn't under powered and paladins arent overpowered, to state the least. Once I finish the Classes page on the sheet, I'll hear your counsel, and I'm sure the others would like to have their say before I start making changes. Once the game gets under-way, I'll be recording everything and making more balancing and other changes as we play.