[center][b][i]Vick Aeternus II Nexus[/b][/i] Affected players: Prince Vick continued to sulk until he felt a random body grasp him. The first thought to charge through his mind was that the thief had come back, perhaps to rough him up or try and get some more moola out of him, though that didn't seem too logical. Either way the true identity of the person was revealed to him when the voice matched the arms. Some sigh of relief exited Vick's lips. "Hi prince..." He murmured in response. It took a few seconds to re-register what was going on, and for his cheeks to adjust to the correct shade of pink. "Uh...mind letting go?" He asked with a nervous chuckle, he doubted his plea would be answered, but hey, crazier things have happened...He propped his arm to try and lightly push the buccaneers arms apart, but his relatively thin appendages did little to pry the hold from his waist. He felt his face become a bit more hot as he felt the eyes of a few people passing by, a little more force was applied and ignored to the red haired man's arms. "Uhm..." The wordless and slightly panicked sound exited his mouth, some younger players were giggling at him from afar, and he noticed them. His HUD lit up with a message, and he tried to use it to his advantage. "Uh, Prince! Message!" He squirmed a bit more and sighed, coming to a halt. He blew some bangs from his face and waited for the holder to make up his mind. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- HP ~ 65% SP ~ 20 Level ~ 3 Inventory ~ Potion x 1 Gold x 0 Napkin X 1 [/center] [Hider=MoveList:] Vick: ---- Melee- Bet low: a series of quick and short stabs, simple and to the point Magic- Mirror on the wall: Positive flip: The selected ally become invisible, any enemy sees a reflection of what is behind them instead. the mirror can take minimal damage before breaking. Negative flip: The caster is unable to see enemies for a short while. [30 sp] Call it: Positive flip: The enemy takes damage based on casters luck stat. Negative flip: User takes damage based on their luck stat. [20 sp] Jig: Positive flip: Up to three allies are buffed with bonus defense and luck. Negative flip: The caster is debuffed defensively and silenced for a short while [30 sp] [/hider] --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- [center][b][i]Moon234 Aeternus || Nexus Town center[/b][/i] The young boy bounced around the streets of the town, finding different placed to stop and occupy his time with. His first stop was at a booth selling lanterns. It seemed to be a theme. He smiled at the NPC and dropped the 10 gold to get a lantern of his own. He carried it around in both his hands, not bothering to put it in his inventory. Beaming and skipping about he found his second stop, an interesting game booth. "I'll play!" He offered up the man behind the counter. He payed the 5 gold necessary and was given the false rifle. He was tasked with shooting blue orbs, if he shot enough (or none at all) he would receive a prize! The orbs flew into the air, spread about thickly like a swarm of angry wasps. He panicked a tad bit and started firing excitedly. Luck being on his side he managed to shoot down a good amount, reaching the second tier prize, meeting the minimum of 11 shot orbs. He smiled widely as the NPC dropped the item into his hands. Carrying his lantern and wearing his red pendant he arrived at yet another booth. Something about match making. He looked at the possible games you could play if you joined and he asked for his ticket. He marched off with his little slip, smiling and waiting for his chance to play some more. Just when he thought to talk to the creepy old lady at another booth, he received a message. After reading it he stopped smiling. A face of deep thought replacing the jovial childish gaze. "...Well, at least I won't be lost anymore." He put the lantern away, and headed to reserve a room. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- HP: 100% SP: 12 Level: 3 Inventory~ Potion x2 Gold x13 Artemis HP: 84% [/center] [Hider=MoveList:] Moon: ---- Soul Attack: Deus EX Machina: The player and familiar both emanate a different aura, the NPC's causes decent magic damage, and the human's heals a decent amount. Melee- Lunar pierce: Artemis charges forward a small distance, damaging and pulling along enemies with "him" [30 sp] Waltz: Artemis releases a flurry of small hits, damaging and debuffing the enemy defensively a tiny amount for a very short time. [40 sp] Magic- Guiding light: The player creates an orb around them, blocking enemy attacks. (it has enough room for three people and only blocks attacks from same leveled monsters and lower) [40 sp] Moonlight: The player heals an ally a menial amount. (can be used on Artemis unlike all other healing abilities) [25 sp] [/Hider]