[center][b][i]Vick Aeternus II Nexus[/b][/i] Affected players: Prince, Ares. Vick gasped with some relief once Prince's arms left his body, making a tiny bit of distance between him and the other boy. He shook his head a little and went to look at his message. As soon as he read it over, he looked to Prince to try and start a conversation about it, but instead he found the previous set of arms wrapped around his body once more. "Oof!" was all he managed as the words were caught in his throat. He didn't have enough time to try and pry away before the buccaneer was back in front of him and posing. His face still warm he begrudgingly looked the red haired man up and down. "Looks very..." A storm of words went through his head. "Nice..." He found himself having trouble moving his eyes, they just seemed to keep taking in details. [i]stop looking[/i] He saw the gold lining. [i]stop looking[/i] His eyes rested on Prince's face. [i]STOP LOOKING[/i] A few forced coughs and he was turned around, looking at the ground a bit confused. He found himself going through ways to bring up his own new outfit without seeming excited. [i]No one cares, you don't even care...[/i] He got caught up in his thoughts and the entire plaza of people were nothing. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- HP ~ 65% SP ~ 20 Level ~ 3 Inventory ~ Potion x 1 Gold x 0 Napkin X 1 [/center] [Hider=MoveList:] Vick: ---- Melee- Bet low: a series of quick and short stabs, simple and to the point Magic- Mirror on the wall: Positive flip: The selected ally become invisible, any enemy sees a reflection of what is behind them instead. the mirror can take minimal damage before breaking. Negative flip: The caster is unable to see enemies for a short while. [30 sp] Call it: Positive flip: The enemy takes damage based on casters luck stat. Negative flip: User takes damage based on their luck stat. [20 sp] Jig: Positive flip: Up to three allies are buffed with bonus defense and luck. Negative flip: The caster is debuffed defensively and silenced for a short while [30 sp] [/hider] --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- [center][b][i]Moon234 Aeternus || Nexus Town center[/b][/i] Moon was about to head off to the inn when he felt something make contact with his shoulder. He stopped and twirled around, seeing the woman in blacks and reds. She complimented him on is shooting skills and his smile grew back. "Uh, thank you! I didn't think I would do so good!" He put his lantern away and raised his pendant up, showing his prize off with pride. He looked at the woman up and down and saw she didn't have any festival items, maybe she had trouble getting the gold? "Uhm...miss...if it's not too pesky to ask, are you in a team?" He knew a lot of people were not so well off alone. He had only gotten anywhere due to all the help from his allies, maybe she was lacking in that department... "It's just...you don't really have any festival stuff. Do you need some gold?" He scrambled into his inventory for his lantern and gold, gesturing it forward as an offering of sorts. "Y-you can have some!" he was a bit excited, he enjoyed helping people, but above that he enjoyed making friends. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- HP: 100% SP: 12 Level: 3 Inventory~ Potion x2 Gold x13 Artemis HP: 84% [/center] [Hider=MoveList:] Moon: ---- Soul Attack: Deus EX Machina: The player and familiar both emanate a different aura, the NPC's causes decent magic damage, and the human's heals a decent amount. Melee- Lunar pierce: Artemis charges forward a small distance, damaging and pulling along enemies with "him" [30 sp] Waltz: Artemis releases a flurry of small hits, damaging and debuffing the enemy defensively a tiny amount for a very short time. [40 sp] Magic- Guiding light: The player creates an orb around them, blocking enemy attacks. (it has enough room for three people and only blocks attacks from same leveled monsters and lower) [40 sp] Moonlight: The player heals an ally a menial amount. (can be used on Artemis unlike all other healing abilities) [25 sp] [/Hider]