[quote=Miss Gallagher] I think some characters that are hard to destroy can bring a lot to a plot. However, it has to be known upfront and explained in depth to anyone playing. I have a character in my Resident Evil 1 x 1s that are that way. I've never had a partner complain. Then again, they are usually playing Wesker [b]and I have to have someone who can go toe-to-toe with him[/b]. [/quote] We didn't have anyone in our group able to go "toe-to-toe" with immortal enemies (who could control the fabric of reality). Even our demon possessed girl didn't stand a chance, not to mention one of my two characters was injured, and we'd barely been in the RP timeline for an hour or two, perhaps. Not good for story longevity.