doge --- [hider=Trip K9 Appearance][img=http://safebooru.org//images/1278/e4c6a2ffb6a6858cf37363b6b3670f7cfd50598c.jpg?1332080][/hider] [quote=Trip][i]".......Woof."[/i][/quote] [center][b][u][i]Name[/i][/u][/b] Trip [b][u][i]Nicknames[/i][/u][/b] K9, Doge, Panda [b][u][i]Age[/i][/u][/b] 19 [b][u][i]Species[/i][/u][/b] Kemonomimi [b][u][i]Gender[/i][/u][/b] Female [b][u][i]Powers[/i][/u][/b][/center] [*][i]Aether Manipulation[/i][/*] - Trip can manipulate the life force within her to strengthen her blows and enhance her physical durability. Her Aether strengthens whenever she gets stronger. [*][i]Heightened Sense[/i][/*] - Trip can smell things that normally cannot be sensed by humans. She can smell certain objects and remember their scent. [*][i]Boxing[/i][/*] - Trip is an efficiently quick fighter, and is fond of using her own body to face foes. She can equip claw-type weapons to drastically increase her fighting prowess, though she never seems to do this on her own. [*][i]Fondness[/i][/*] - No matter how much she initially hates something, Trip can get quite affectionate to those who treat her nicely. On the other hand, she becomes submissive to those she gets fond of, oftentimes emphasizing her naivety in general. Getting mistreated by someone will make her fear the certain person's scent until she somehow gets used to it again. [center][b][u][i]Abilities[/i][/u][/b][/center] [*][i]Bite[/i][/*] - Trip bites something. While the bite itself deals little to no damage, Trip can use her teeth to stick on something. There is a limit as to how long she can stick to something, however. [*][i]Facepunch[/i][/*] - Trip swiftly punches the face of any creature with a head, doing so with a moderately far distance. She can utilize Aether to extend this particular attack, but it cannot be overused due to how her Aether cannot last long as a physical form. [*][i]Double Hook[/i][/*] - Despite the ability being callled "Double Hook," Trip actually delivers a swarm of ten punches in a single second. She cannot use this ability too much due to quick exhaustion. [*][i]Pack Motivation[/i][/*] - Trip envelops herself and allies within a moderate radius with Aether, granting everyone within the radius mediocre resistance against dark magic spells. This resistance wears off if the person affected by it is hit by a dark magic spell (ie. demonic spells, nether spells, etc.). [*][i]Thumpercut[/i][/*] - Trip envelops her fists (or her weapon) with Aether before delivering a powerful uppercut. This particular uppercut will ignore most defensive abilities when completely charged, though it takes Trip quite a while to fully charge the attack (it takes five seconds max). [center][b][u][i]Overdrives[/i][/u][/b][/center] [*][i]Triple A Dempsey Roll[/i][/*] - Trip gathers her Aether before focusing on stunning a target. If she successfully hits an opponent with a straightforward uppercut, she will immediately proceed to weave her body with a quick rhythm before executing punches that match her movement. After punching several times, she will end the entire attack with a highly Aether-powered uppercut. This can take a toll on how much Aether she could use after the attack, but the ability is still considered to be extremely powerful compared to her other abilities. [center][b][u][i]Weaknesses[/i][/u][/b][/center] [*][i]Chew[/i][/*] - Trip seems to enjoy chewing inedible things in her food (ie. bones). [*][i]Exhaustion[/i][/*] - Trip can become exhausted relatively quickly compared to many other students in the academy, which prevents her from going all-out in battles. [*][i]Strangle[/i][/*] - Trip is extremely weak to attacks that prevent her from breathing, which can severely weaken her Aether-based attacks. [center][b][u][i]Personality[/i][/u][/b][/center] Trip can be described as a timid little thing. Whatever she sees for the first time in her life, she views it with some hostility- especially of that thing is a living creature. She tends to shy away from people multiple times before finally approaching them due to her curiosity. Trip has a fondness for humans, though her hostility prevents her from immediately befriending them. Those who dark auras usually frightens her quickly, either making her scared or hostile. Trip can remember certain things through scents. Her affection toward individual people changes depending on how they treat her, and how they react to her actions. [center][b][u][i]Background[/i][/u][/b] N/A[/center]